hard to tell from the info provided what might be the cause,
especially if it seems
to work in other maya versions. Are array attributes or arrays involved?
A wrong index can easily crap out maya, but if it works in other versions...
At 16:09 23.08.2011, you wrote:
Just out of curiosity has anyone encountered issues using MPLug
one of our programmers is having an issue with a script that works
fine in maya on windows 2011, and 2012 and linux 2011, but not in
linux maya 2012.
ontop of that he's not quite able to isolate the issue down to the
function call.
he made a test script out of the same code he's using, but it
works fine ( go figure) .
however in the much larger script the exact same code totally
crashes maya out.
i still have my doubts, but I thought I'd throw it out there to
see if anyone else has run into anything similar.
thanks
-=s
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