Quazar News Update

2006-12-16 Thread Colin Piggot
Sam Revival
---
Sam Revival 16 will be sent out just before the new year, and features
'Colony' on the coverdisk. Written by Derek Koselo, Colony is a 'Sim' styled
game where you setup and run a planetary mining colony. The magazine itself
features an interview with Derek, a look back at the development work I
undertook on Chrome, as well as the regular columns, news, letters etc.

Sam Revial costs £3.99 in the UK, or £4.79 including EU postage. 3 issue
subscriptions give a bit of a discount, costing £10.99 for UK, and £13.49
for EU. Back issues are still available - see the www.samcoupe.com website
for pricing.

You are also welcome to pickup the current issue (15) at a special offer
price of £2.99 (UK) and £3.79 (EU) saving one pound. Issue 15 featured
'Legend of Eshan' by John Eyre on the coverdisk, and the magazine featured a
look at the Kaleidoscope interface from SamCo, and the completion of the
Mayhem prototype.


Mayhem Accelerator
--
The designing of the final PCBs was completed at the start of the month, and
I ordered a couple for testing. They arrived back with me a couple of days
ago and i'm in the process now of building them up to go through all the
final testing before I go ahead and ordering a full batch. More news
soon...!


Price Drops
---
Price reductions on a few pieces of software:

Stratosphere - now £4.99 (Previously £9.99)
Money Bags 2 - now £4.99 (Previously £9.99)
Super Byke Championship - now £4.99 (Previously £7.99)
Soundbyte (issues 1 to 76) - now 75p each.

and hardware:

Quazar Surround Sampler Module - £19.99

For more information, photos, screenshots of what's mentioned here check out
the full details at my website at: www.samcoupe.com

All the best,

Colin
=
Quazar : Hardware, Software, Spares and Repairs for the Sam Coupe
April 1995-2006 - Celebrating 11 Years of developing for the Sam Coupe
Website: http://www.samcoupe.com/



Re: Quazar News Update

2006-12-16 Thread Gavin Smith
I remember being thrilled when I first heard about Colony and I was  
really pleased when I (finally) got it - it seemed to me to be just  
the kind of game that SAM needed. But when I played it, I couldn't  
for the life of me stop my colony from dying within minutes. I never  
did get a long game out of it - anyone else? I'm sure there's a  
strategy I was missing - I'd love to give it another shot when I get  
my SR.


Gavin

On 16 Dec 2006, at 12:46 PM, Colin Piggot wrote:


Sam Revival
---
Sam Revival 16 will be sent out just before the new year, and features
'Colony' on the coverdisk. Written by Derek Koselo, Colony is a  
'Sim' styled
game where you setup and run a planetary mining colony. The  
magazine itself
features an interview with Derek, a look back at the development  
work I
undertook on Chrome, as well as the regular columns, news, letters  
etc.


Sam Revial costs £3.99 in the UK, or £4.79 including EU postage. 3  
issue
subscriptions give a bit of a discount, costing £10.99 for UK, and  
£13.49
for EU. Back issues are still available - see the www.samcoupe.com  
website

for pricing.

You are also welcome to pickup the current issue (15) at a special  
offer

price of £2.99 (UK) and £3.79 (EU) saving one pound. Issue 15 featured
'Legend of Eshan' by John Eyre on the coverdisk, and the magazine  
featured a
look at the Kaleidoscope interface from SamCo, and the completion  
of the

Mayhem prototype.


Mayhem Accelerator
--
The designing of the final PCBs was completed at the start of the  
month, and
I ordered a couple for testing. They arrived back with me a couple  
of days
ago and i'm in the process now of building them up to go through  
all the

final testing before I go ahead and ordering a full batch. More news
soon...!


Price Drops
---
Price reductions on a few pieces of software:

Stratosphere - now £4.99 (Previously £9.99)
Money Bags 2 - now £4.99 (Previously £9.99)
Super Byke Championship - now £4.99 (Previously £7.99)
Soundbyte (issues 1 to 76) - now 75p each.

and hardware:

Quazar Surround Sampler Module - £19.99

For more information, photos, screenshots of what's mentioned here  
check out

the full details at my website at: www.samcoupe.com

All the best,

Colin
=
Quazar : Hardware, Software, Spares and Repairs for the Sam Coupe
April 1995-2006 - Celebrating 11 Years of developing for the Sam Coupe
Website: http://www.samcoupe.com/





Re: Quazar News Update

2006-12-16 Thread Colin Piggot
 I remember being thrilled when I first heard about Colony and I was
 really pleased when I (finally) got it - it seemed to me to be just
 the kind of game that SAM needed. But when I played it, I couldn't
 for the life of me stop my colony from dying within minutes. I never
 did get a long game out of it - anyone else? I'm sure there's a
 strategy I was missing - I'd love to give it another shot when I get
 my SR.

Yeah, it takes a while to figure out the tricks and tasks needed to get a
successful colony going. You're dead within minutes if you don't do things
right, and it took me a while to figure out how to really get it going. When
I was adding the extra sound all those years ago I was able to keep a colony
running for hours after playing it for a couple of weeks! But alas I didn't
keep any notes, although something seems to linger in my memory as a few
days ago when testing the SR cover disks I did get a Colony up and running,
and mining away successfully.

It's a very nice 'Sim' game though, just a bit of a learning curve. I asked
Derek about it for the interview, so the reasons for the style of the game
are in his answers...

Colin
=
Quazar : Hardware, Software, Spares and Repairs for the Sam Coupe
April 1995-2006 - Celebrating 11 Years of developing for the Sam Coupe
Website: http://www.samcoupe.com/