Re: Wincoupe bug

1999-11-30 Thread Dave Hooper
From: Aley Keprt [EMAIL PROTECTED]

 I have seen a music demo on Amiga what played a tune using disk drive.
 Really.
 Does anyone have a demo like this on Sam?

I wrote one, then got scared it might trash my drive. So I didn't run it
again.
Wasn't very sophisticated, but it made a passable imitation of Jingle Bells
(just about). Just a bunch of step commands with different stepping times in
a loop.

D a v e



Re: Wincoupe bug

1999-11-29 Thread Aley Keprt


   Wincoupe has a wierd effect on my Win 95 desktop.
   It keeps re-arranging my icons.
  
   Bob Wilkinson.

 For what it's worth, I didn't 'get' the PC Driver joke. (Although
presumably
 the PC version of Driver screws up the windows desktop, right?)

false

Driver is fine. (Maybe because I don't run Driver on Win95?)




Re: Wincoupe bug

1999-11-29 Thread Aley Keprt


 Dave Hooper wrote:
  I was actually thinking of emulating the sound interference you
  get when the disk drive is going :)
  (Seriously ! Would it be a cool idea, or just stupid?)

 Might be nice as an option! ;-)  In what way would you change the sound
when
 it's active/stepped?

 Si

I have seen a music demo on Amiga what played a tune using disk drive.
Really.
Does anyone have a demo like this on Sam?




Re: Wincoupe bug

1999-11-29 Thread Aley Keprt


 Robert Wilkinson wrote:
  Wincoupe has a wierd effect on my Win 95 desktop.
  It keeps re-arranging my icons.

 It it re-arranging them to a 320x240 rectange in the top left of your
 desktop?  (so anything further down or right is pulled into that
rectangle).
 I've only seen that happen when DirectX wasn't exited after full-screen
mode
 has been used - seems ok on mine tho... hmmm.

This is right. I have the same experience.




Re: Wincoupe bug

1999-11-29 Thread Aley Keprt
 Wincoupe has a wierd effect on my Win 95 desktop.
 It keeps re-arranging my icons.
 
 
 Bob Wilkinson.
 
 
 
 On second thoughts, it's probably not a bug, just the result of using
 full screen mode (320X200).

 The correct mode comes back to me on exit from Wincoupe (800X600) just the
 Icons
 have moved about.

 Bob Wilkinson.

If this is true, it IS a bug, since I used many games in 320x240 and no one
caused to rearrange the icons.




RE: Wincoupe bug

1999-11-28 Thread Dave Laundon
 Dave Hooper wrote:

  Potentially, this could have been caused by an envelope
  controller bug which
  has now been fixed. It could also have been caused by externally-clocked
  envelopes not correctly being clocked by WinCoupe (which has now
  been fixed
  in WinCoupe).
  Latest SAASound.dll is at (and will always be at)
  http://www.geocities.com/stripwax
 
  Currently it's 2.05, give it a go.

 Yep, that seemed to fix the out of tune problem, thank's.  The menu music
 from Fred 60 still sounds a bit odd, but I can't find anything else.  I
 can't be sure, since my Sam has been mute for about a year (anyone know
 where I can get a Philips sound chip from?)

I've been going through a few Fred disks and most of the time the music
sounds perfect, but I come across a tune now and again that seems to have a
clicking or juddering sound (perhaps at 50Hz?).  The Fred 60 menu music is
one, but also the second part of Mnemodemo 2 - when the 'M' is spinning, the
music sounds fine but when it stops, the juddering is heard.  This gave me
an idea.  Could it be that when the 'M' is paused there's less work going on
= the eTracker code is being called at a different position in the frame.
At this state maybe the routine in WinCoupe that passes the sound info to
SAASound.dll is being performed part way through the eTracker code; maybe
even between an OUT to a sound chip address port and its corresponding OUT
to the data port.

Dave Laundon.



Re: Wincoupe bug

1999-11-28 Thread Dave Hooper
 I've been going through a few Fred disks and most of the time the music
 sounds perfect, but I come across a tune now and again that seems to have
a
 clicking or juddering sound (perhaps at 50Hz?).  The Fred 60 menu music is
 one, but also the second part of Mnemodemo 2 - when the 'M' is spinning,
the
 music sounds fine but when it stops, the juddering is heard.

Si Owen's found and fixed some subtle timing bugs in WinCoupe and will be
releasing an updated 'alpha' version of WinCoupe very shortly (tomorrow
night maybe, but that's up to him entirely)
I've played with his updated version, and come up with the following
observations:
o  The stuttering sound that I described recently that I had encountered
whenever SamMines tries to play audio samples appears to have gone. This was
at 50Hz. So maybe your problem will have gone too?
o  The BEEP command timings were out slightly - timing loops that rely on
'inert' instructions like LD B,B will have been slightly out - so this means
demo code and audio code especially. Maybe this will have fixed your
problem?

All I can say is, try it, see if it's fixed.
Don't forget: everyone using SAASound.dll (WinCoupe users or SAAEmu users)
should upgrade to the current latest version, 2.05
http://www.geocities.com/stripwax


 This gave me
 an idea.  Could it be that when the 'M' is paused there's less work going
on
 = the eTracker code is being called at a different position in the frame.
 At this state maybe the routine in WinCoupe that passes the sound info to
 SAASound.dll is being performed part way through the eTracker code; maybe
 even between an OUT to a sound chip address port and its corresponding OUT
 to the data port.

To be honest, this is totally lost on me. Subtle timing effects are very
emulator-dependent.
If anyone has MnemoDemo 2 or Fred 60 for me to have a play with, could they
send me a **ZIPPED** .dsk image? Thanks. (anything else as well would be
appreciated, particularly things with suspected audio bugs)

Ta.

D a v e



Re: Wincoupe bug

1999-11-28 Thread Andrew Collier
At 7:40 pm + 28/11/99, Dave Hooper wrote:

  Could it be that when the 'M' is paused there's less work going on
  = the eTracker code is being called at a different position in the frame.

Yes, that is going to be true.

 At this state maybe the routine in WinCoupe that passes the sound info to
 SAASound.dll is being performed part way through the eTracker code; maybe
 even between an OUT to a sound chip address port and its corresponding OUT
 to the data port.

The way I understood it (which is quite possibly wrong) was that the sound
support for SimCoupe worked as a continuous stream, rather than quantized
20ms chunks. I don't think exactly that would be the problem, BICBW.

To be honest, this is totally lost on me. Subtle timing effects are very
emulator-dependent.
If anyone has MnemoDemo 2 or Fred 60 for me to have a play with, could they
send me a **ZIPPED** .dsk image? Thanks. (anything else as well would be
appreciated, particularly things with suspected audio bugs)

MNEMOdemo2 is at http://mnemotech.ucam.org/downloads/MNEDEMO2.DSK.gz (okay,
that's 124k gzipped not zipped, but you can cope with that can't you?)

Andrew

--
 --  Andrew Collier  ([EMAIL PROTECTED])  --My other
  --  http://mnemotech.ucam.org  --   .sig is a
   -- Part 3 Materials Science, Cambridge --  PDF file
   --




Re: Wincoupe bug

1999-11-28 Thread James R Curry

 I assumed the driver coment, meant that Driver was trying to install itself
 in a stealth like fashion.
 I haven't put driver onto Wincoupe.

Yeah, it was along those lines.  I've felt crappy all week and been 
in bed with what I presume must be the flu for the last 36 hours, and 
health care costs MONEY over here...  What this has to do with lame 
jokes about Driver and Wincoupe, I'm not sure, but I need SOME 
excuse, right?

--
James R Curry - [EMAIL PROTECTED]
The Balloon Doggies DEMANDED it!

The OFFICIAL James R Curry Webpage is at http://www.lhutz.demon.co.uk


Re: Wincoupe bug

1999-11-27 Thread Dave Hooper
  Wincoupe has a wierd effect on my Win 95 desktop.
  It keeps re-arranging my icons.
 
  Bob Wilkinson.

For what it's worth, I didn't 'get' the PC Driver joke. (Although presumably
the PC version of Driver screws up the windows desktop, right?)
Probably your video drivers. Because I don't have the problem, and I expect
you have different video drivers to me :)
(What video card / version of Win95 do you have Bob?)


 First, I still can't seem to get the MOD Player to work.  Was this
supposed
 to have been fixed?  Or is it still being worked on, Dave?

Ho ho - this one's actually not my fault. It's been fixed in WinCoupe now.

 Another sound bug, playing tunes which have envelopes enabled for saw
waves,
 etc (eg, a lot of Roger Hartley tunes) the enveloped channels sound out of
 tune, especially at low frequencies.  I think it is the frequency of the
 channel controlling the envelope frequency being heard as a tone, when it
 should be silent?  I don't know, just a guess.

Potentially, this could have been caused by an envelope controller bug which
has now been fixed. It could also have been caused by externally-clocked
envelopes not correctly being clocked by WinCoupe (which has now been fixed
in WinCoupe).
Latest SAASound.dll is at (and will always be at)
http://www.geocities.com/stripwax

Currently it's 2.05, give it a go.

Oh, it could also be caused by WinCoupe 'trying' to emulate a Sam at 100%
speed but not being able to ... what machine have you got (I think Si Owen
recommends a Pentium 200 as recommended minimum spec, but it will run on
lower spec machines. But I don't know what the sound emulation will be like
on lower spec machines...)

(Could you send me the tunes in question - and can I play them using Aley's
SAAEmu 0.61 ?)

 Now an idea for Wincoupe itself: I think it would handy if there was some
 indication, perhaps on the title bar, of when the disk drives are being
 accessed, so during some long pauses I can tell that it's not crashed.
Hey,
 maybe you could even mimic the screen dimming as the drives are spun up!
;-)

I was actually thinking of emulating the sound interference you get when the
disk drive is going :)
(Seriously ! Would it be a cool idea, or just stupid?)


 BTW, I think WinCoupe is excellent and I LOVE IT

Yay! Result!

D a v e



RE: Wincoupe bug

1999-11-27 Thread Si Owen
Dave Laundon wrote:
 First, I still can't seem to get the MOD Player to work.  Was
 this supposed to have been fixed?  Or is it still being worked on,
 Dave?

This one's been fixed - it was a bug in SimCoupe itself rather than in
Dave's DLL.  It still had the original code doing an absolute compare for
the sound register address, rather than an a mask and compare, which the MOD
player seems to make use of.  The bug is still in the alpha version on my
site, but I'll sort out a 2nd release early next week when I'm back.


 Another sound bug, playing tunes which have envelopes enabled for
 saw waves, etc (eg, a lot of Roger Hartley tunes) the enveloped
 channels sound out of tune, especially at low frequencies.

I'm not sure about this one, but Dave has made some changes to the envelope
stuff recently that might include it.  Try grabbing the latest version from:
http://www.geocities.com/stripwax/ to see if it sorts it out.

If it's not that it might be another bug in the previous WinCoupe version,
which only called through to SAASound.dll when the data register was written
to; register selection writes were just cached for the register to use next
time data was written.  This was wrong as multiple writes to port 511 do
seem to affect the sound output (in a way that I don't really understand but
Dave proved to me!).


 Now an idea for Wincoupe itself: I think it would handy if there was some
 indication, perhaps on the title bar, of when the disk drives are being
 accessed, so during some long pauses I can tell that it's not
 crashed.

Yeah, I did think Lemmings had crashed when the music stopped and I couldn't
move the mouse, which felt rather like Windows had crashed on me!  I've not
added motor off support (after 10 revolutions or something) to the floppy
controller, but do have some green lights planned for the edge of the
screen - something I've seen on an Amiga emulator I think.


 maybe you could even mimic the screen dimming as the drives are
 spun up! ;-)

hehe!  And adding a buzzing to the sound output, especially when the drive
is stepped (it does that one my real SAM anyway!).


 BTW, I think WinCoupe is excellent and I LOVE IT

:-)

Si



RE: Wincoupe bug

1999-11-27 Thread Si Owen
Dave Hooper wrote:
 I was actually thinking of emulating the sound interference you
 get when the disk drive is going :)
 (Seriously ! Would it be a cool idea, or just stupid?)

Might be nice as an option! ;-)  In what way would you change the sound when
it's active/stepped?

Si



RE: Wincoupe bug

1999-11-27 Thread Si Owen
Robert Wilkinson wrote:
 Wincoupe has a wierd effect on my Win 95 desktop.
 It keeps re-arranging my icons.

It it re-arranging them to a 320x240 rectange in the top left of your
desktop?  (so anything further down or right is pulled into that rectangle).
I've only seen that happen when DirectX wasn't exited after full-screen mode
has been used - seems ok on mine tho... hmmm.

Does it happen if you start WinCoupe, switch to full-screen, then switch
back to windowed mode with F9, and quit?  The video change detection in that
version is a bit too aggressive, as I noticed it won't even let you alt-tab
out of the program!  It could be related to that, so hopefully the next
version should sort it out.

Si



Re: Wincoupe bug

1999-11-27 Thread Robert Wilkinson

-Original Message-
From: Robert Wilkinson [EMAIL PROTECTED]
To: Sam Usergroup sam-users@nvg.ntnu.no
Date: 26 November 1999 19:02
Subject: Wincoupe bug



Wincoupe has a wierd effect on my Win 95 desktop.
It keeps re-arranging my icons.


Bob Wilkinson.



On second thoughts, it's probably not a bug, just the result of using
full screen mode (320X200).

The correct mode comes back to me on exit from Wincoupe (800X600) just the
Icons
have moved about.

Bob Wilkinson.




Re: Wincoupe bug

1999-11-27 Thread Robert Wilkinson

-Original Message-
From: Dave Hooper [EMAIL PROTECTED]
To: sam-users@nvg.ntnu.no sam-users@nvg.ntnu.no
Date: 27 November 1999 00:12
Subject: Re: Wincoupe bug


  Wincoupe has a wierd effect on my Win 95 desktop.
  It keeps re-arranging my icons.
 
  Bob Wilkinson.

For what it's worth, I didn't 'get' the PC Driver joke. (Although
presumably
the PC version of Driver screws up the windows desktop, right?)
Probably your video drivers. Because I don't have the problem, and I expect
you have different video drivers to me :)
(What video card / version of Win95 do you have Bob?)



I assumed the driver coment, meant that Driver was trying to install itself
in a stealth like fashion.
I haven't put driver onto Wincoupe.

Machine Pentium 166
Video Card = Cirrus Logic 5430/40 PCI
Win 95 Ver4.00,950a

I think the icons moving about are to do with changing to fullscreen in
Wincoupe. I run  800X600
in win 95.

This is a home built machine using whatever I could lay my hands on, so is
not fully optimised.

Wincoupe runs pretty well on it in fullscreen , Sound sounds reasonable,
better than Simcoupe.

Bob Wilkinson.




Re: Wincoupe bug

1999-11-27 Thread Robert Wilkinson
I tried the moves you suggest (below)

No problem.

Now I can't make it do it. It was only an intermitent problem. I guess it
depends on what I've been
doing.

Ahhh wait a minute, Iv'e an idea

I minimised this mail. Went into wincoupe, selected fullscreen, then did
CNTRL/ALT/ESC
This took me to the task bar.
Screen was in 640x480,  started in 600x800
Brought Wincoupe back up and exited. Screen is still in 640X480.
I expect that once I have sent this mail, and re-start windows, my icons
will all move.

Bob Wilkinson.


-Original Message-
From: Si Owen [EMAIL PROTECTED]
To: sam-users@nvg.ntnu.no sam-users@nvg.ntnu.no
Date: 27 November 1999 00:34
Subject: RE: Wincoupe bug


Robert Wilkinson wrote:
 Wincoupe has a wierd effect on my Win 95 desktop.
 It keeps re-arranging my icons.

It it re-arranging them to a 320x240 rectange in the top left of your
desktop?  (so anything further down or right is pulled into that
rectangle).
I've only seen that happen when DirectX wasn't exited after full-screen
mode
has been used - seems ok on mine tho... hmmm.

Does it happen if you start WinCoupe, switch to full-screen, then switch
back to windowed mode with F9, and quit?  The video change detection in
that
version is a bit too aggressive, as I noticed it won't even let you alt-tab
out of the program!  It could be related to that, so hopefully the next
version should sort it out.

Si





Re Wincoupe bug

1999-11-27 Thread Robert Wilkinson
With ref to my last E-mail.

I exited Outlook Express. Opened Display and sure enough my setting was on
640x480.
I resized to 800x600. All Icons OK.

After all this, me-thinks that it might have been my fault all along. Its
possible that when I closed Wincoupe
and my Icons were off the screen, I might have right clicked and re-set the
icons before restoring the
800x600 screen.

Well come on We all do silly thing sometimes without thinking :-)

I'll keep an eye on it in future...

Bob Wilkinson. Going back to Quick basic in Dos. Phew!







RE: Wincoupe bug

1999-11-27 Thread Dave Laundon

Dave Hooper wrote:

 Potentially, this could have been caused by an envelope
 controller bug which
 has now been fixed. It could also have been caused by externally-clocked
 envelopes not correctly being clocked by WinCoupe (which has now
 been fixed
 in WinCoupe).
 Latest SAASound.dll is at (and will always be at)
 http://www.geocities.com/stripwax

 Currently it's 2.05, give it a go.

Yep, that seemed to fix the out of tune problem, thank's.  The menu music
from Fred 60 still sounds a bit odd, but I can't find anything else.  I
can't be sure, since my Sam has been mute for about a year (anyone know
where I can get a Philips sound chip from?)

 Oh, it could also be caused by WinCoupe 'trying' to emulate a Sam at 100%
 speed but not being able to ... what machine have you got (I think Si Owen
 recommends a Pentium 200 as recommended minimum spec, but it will run on
 lower spec machines. But I don't know what the sound emulation
 will be like
 on lower spec machines...)

I have a AMD K6-2 400 running Win 98 SE, so I don't think it's that!

 I was actually thinking of emulating the sound interference you
 get when the
 disk drive is going :)
 (Seriously ! Would it be a cool idea, or just stupid?)

Mmmm, should I answer that truthfully? :-)
Anyway, the sound probably differs from machine to machine?

Dave Laundon



Re: Wincoupe bug

1999-11-26 Thread James R Curry

 
 Wincoupe has a wierd effect on my Win 95 desktop.
 It keeps re-arranging my icons.
 
 
 Bob Wilkinson.

Actually, it's slowly replacing Windows 95 with a PC port of Driver.
--
James R Curry - [EMAIL PROTECTED]
The Balloon Doggies DEMANDED it!

The OFFICIAL James R Curry Webpage is at http://www.lhutz.demon.co.uk


RE: Wincoupe bug

1999-11-26 Thread Dave Laundon
Robert Wilkinson wrote:

 Wincoupe has a wierd effect on my Win 95 desktop.
 It keeps re-arranging my icons.


 Bob Wilkinson.

While we're on the subject, I've got a couple of bugs/ideas I was going to
mention too.

First, I still can't seem to get the MOD Player to work.  Was this supposed
to have been fixed?  Or is it still being worked on, Dave?

Another sound bug, playing tunes which have envelopes enabled for saw waves,
etc (eg, a lot of Roger Hartley tunes) the enveloped channels sound out of
tune, especially at low frequencies.  I think it is the frequency of the
channel controlling the envelope frequency being heard as a tone, when it
should be silent?  I don't know, just a guess.

Now an idea for Wincoupe itself: I think it would handy if there was some
indication, perhaps on the title bar, of when the disk drives are being
accessed, so during some long pauses I can tell that it's not crashed.  Hey,
maybe you could even mimic the screen dimming as the drives are spun up! ;-)

David Laundon.

BTW, I think WinCoupe is excellent and I LOVE IT



Re: Wincoupe bug

1999-11-26 Thread Robert Wilkinson
Ho Ho Ho

Very clever.

Bob W

-Original Message-
From: James R Curry [EMAIL PROTECTED]
To: sam-users@nvg.ntnu.no sam-users@nvg.ntnu.no
Date: 26 November 1999 19:45
Subject: Re: Wincoupe bug



 
 Wincoupe has a wierd effect on my Win 95 desktop.
 It keeps re-arranging my icons.
 
 
 Bob Wilkinson.

Actually, it's slowly replacing Windows 95 with a PC port of Driver.
--
James R Curry - [EMAIL PROTECTED]
The Balloon Doggies DEMANDED it!

The OFFICIAL James R Curry Webpage is at http://www.lhutz.demon.co.uk