RE: Modeling Options

2018-02-15 Thread Marc Brinkley
We have Modo here at work and I installed it to kick the tires. See how that 
goes. I think we have 11 around here somewhere. Right now its 901.

Thanks for the advise!

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Thursday, February 15, 2018 10:28 AM
To: Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFAg=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=-SuwFT3-5vlavCnNWAUvL9qk338vyHaJl_QsPFvpRLs=zLv3hdHPdpd-WdcrufneW_sByV67LyXVx2AER7jB_zM=
 
Subject: RE: Modeling Options

Well I will continue to make noise until the change happens ;)

--
ICT Project Manager
Digital Arts
Wits School of the Arts
angus.david...@wits.ac.za
011 717 4683

From: 
softimage-boun...@listproc.autodesk.com
 [softimage-boun...@listproc.autodesk.com] on behalf of Jonathan Moore 
[jonathan.moo...@gmail.com]
Sent: 15 February 2018 08:08 PM
To: Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFAg=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=-SuwFT3-5vlavCnNWAUvL9qk338vyHaJl_QsPFvpRLs=zLv3hdHPdpd-WdcrufneW_sByV67LyXVx2AER7jB_zM=
Subject: Re: Modeling Options
As much as I would like to use Modo, unless they realise that Modo in education 
is important for them to gain momentum, they will forever be a niche DCC.

Couldn't agree more Angus. And you'll be pleased to know I'm not the only 
person voicing this concern.

This info has nothing to do with the beta, else I'd face the wrath of beta 
compliance! The sucky position on education with Modo doesn't come from Foundry 
London, it's a hangover from the Luxology days. Anything that looks like it can 
cannibalize the base (sales) is out. Just look at Modo Indie languishing at 
Modo 10 on the Steam store, with Modo 12 soon to be released.

One day the ops/marketing team in LA will realise that education and indie are 
a way to expand future Modo sales, not diminish them.


On 15 February 2018 at 16:53, Angus Davidson 
> wrote:
I really love Modo, Have ever since it forked ish  from Lightwave.

When Autodesk double tapped Softimage for education we pushed incredibly hard 
to have Modo as our DCC instead of having to go to back to Maya.

In the end the Foundries unwillingness to match Autocad's Educational policies 
forced us into 3 years of Maya Hell.

We have now moved to Blender and its actually going well.

As much as I would like to use Modo, unless they realise that Modo in education 
is important for them to gain momentum, they will forever be a niche DCC.

--
ICT Project Manager
Digital Arts
Wits School of the Arts
angus.david...@wits.ac.za
011 717 4683

From: 
softimage-boun...@listproc.autodesk.com
 
[softimage-boun...@listproc.autodesk.com]
 on behalf of Jonathan Moore 
[jonathan.moo...@gmail.com]
Sent: 15 February 2018 06:44 PM
To: Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFAg=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=-SuwFT3-5vlavCnNWAUvL9qk338vyHaJl_QsPFvpRLs=zLv3hdHPdpd-WdcrufneW_sByV67LyXVx2AER7jB_zM=
Subject: Re: Modeling Options
Full transparency - I'm an alpha/beta tester for Foundry but IMHO nothing beats 
Modo for asset creation. It used to be flakey and bug ridden but since Modo 10 
they moved over to a new incremental development strategy and things are far 
more solid. You can rent or buy outright but with the rental being circa $500 
per annum it's actually not a bad route to take, especially if your unsure 
about any long term commitment. There's three major point releases each year, 
and you can set up a new 30 day demo for each. It's not an oversight, it's 
something the Modo team decided to provide seeing as each release brings 
significant new features.

When you start moving beyond the asset creation toolset things are still a 
little flakey, badly designed or both. But for modelling, UVing etc nothing 
comes close for the money.

Blender is obviously an option, but I think the modelling UX in 

RE: Modeling Options

2018-02-15 Thread Marc Brinkley
Yeah thanks! I found those as well and I have repeatedly uninstalled the 2012 
redist packages and still no luck. I am now getting an error with the .PIT file.

I had to drop the installing for a bit to work on some other issues. I will get 
back to it at some point.

Possible its something else too. Just need to keep poking at it. 

Thanks for help, very much appreciated!

Here was my install log in case anyone spots something I missed

2018/2/14:09:40:41   marcmarc-DT  === Setup started on marc-DT 
by marc ===
2018/2/14:09:40:41   marcmarc-DT  Path_Length: 142
2018/2/14:09:40:41   marcmarc-DT  Current Directory 
C:\Users\marc\AppData\Local\Temp\_AI51BD.tmp
2018/2/14:09:40:41   marcmarc-DT  Launch 
2018/2/14:09:40:41   marcmarc-DT  PageOpen  
LaunchDialog   
2018/2/14:09:40:43   marcmarc-DT  PageOpen  
LicenseDialog   
2018/2/14:09:40:45   marcmarc-DT  PageOpen  
ProductInfoDialog 
2018/2/14:09:41:29   marcmarc-DT  PageOpen  
ProductSelectionDialog2
2018/2/14:09:42:29   marcmarc-DT  PageOpen  
FullProgressDialog
2018/2/14:09:42:29   marcmarc-DT  Installing Microsoft Visual 
C++ 2012 Redistributable (x86): 
"C:\Autodesk\Autodesk_Softimage_2015_English_Japanese_Win_64bit_dlm\3rdParty\x86\VCRedist\2012\vcredist_x86.exe"
 /install /quiet /norestart
2018/2/14:09:42:30   marcmarc-DT  Install   Microsoft Visual 
C++ 2012 Redistributable (x86) Succeeded 
2018/2/14:09:42:30   marcmarc-DT  Installing Microsoft Visual 
C++ 2012 Redistributable (x64): 
"C:\Autodesk\Autodesk_Softimage_2015_English_Japanese_Win_64bit_dlm\3rdParty\x64\VCRedist\2012\vcredist_x64.exe"
 /install /quiet /norestart
2018/2/14:09:42:30   marcmarc-DT  Install   Microsoft Visual 
C++ 2012 Redistributable (x64) Succeeded 
2018/2/14:09:42:30   marcmarc-DT  Installing DirectX(r) 
Runtime: 
"C:\Autodesk\Autodesk_Softimage_2015_English_Japanese_Win_64bit_dlm\3rdParty\DirectX\DXSETUP.exe"
 /silent
2018/2/14:09:42:36   marcmarc-DT  Install   DirectX(r) Runtime  
   Succeeded 
2018/2/14:09:42:37   marcmarc-DT  Installing Autodesk(r) 
Softimage(r) 2015:  
TRANSFORMS="C:\Users\marc\AppData\Local\Temp\_AI51BD.tmp\x64\Softimage\Softimage-standalone.mst"
 ADSK_EULA_STATUS=#1 
ADSK_SOURCE_ROOT="C:\Autodesk\Autodesk_Softimage_2015_English_Japanese_Win_64bit_dlm\"
 INSTALLDIR="C:\Program Files\Autodesk\Softimage 2015\" FILESINUSETEXT="" 
REBOOT=ReallySuppress ADSK_SETUP_EXE=1
 
2018/2/14:09:46:01  marcmarc-DT  Install   Autodesk(r) 
Softimage(r) 2015 FailedInstallation aborted, Result=1603
2018/2/14:09:46:01   marcmarc-DT  Rollback  
DirectX(r) Runtime   FailedFailure is ignored, Result=1619
2018/2/14:09:46:01   marcmarc-DT  Rollback  
Microsoft Visual C++ 2012 Redistributable (x64) FailedInstallation aborted, 
Result=1619
2018/2/14:09:46:01   marcmarc-DT  Rollback  
Microsoft Visual C++ 2012 Redistributable (x86) FailedInstallation aborted, 
Result=1619

-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Morten Bartholdy
Sent: Thursday, February 15, 2018 8:25 AM
To: Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFAg=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=KJbQxd8REyTq_HhWqLOgKxaO_hlpI9gg0NpvljSrNHE=86qgiPg5OAWukwOiAXn__rV0eNndE4HZA5g5NrTSaDw=
 
Subject: Re: Modeling Options

Oh and check this one too:

https://forums.autodesk.com/t5/installation-licensing/some-products-fail-to-install-result-1603/td-p/3382347

MB


> Den 15. februar 2018 klokken 17:23 skrev Morten Bartholdy 
> :
> 
> 
> Marc, are you by any chance trying to install on a Win10 machine?
> 
> I had the exact same problem and some googling provided a solution:
> 
> https://forums.autodesk.com/t5/softimage-forum/softimage-2015-error-16
> 03-on-windows-10/td-p/6993199
> 
> Quote:
> 
> Re: Softimage 2015 - error 1603 on Windows 10 Options
> 04-05-2017 02:20 PM in reply to: brissef2 OK I found the solution.
> 
> I had to uninstall the MS Visual C++ redist. 2012, both x86 and x64 versions, 
> that were prevously installed on my machine.
> 
> That apparently was the cause of the problem, since the setup process kept 
> rolling back the Softimage installation without those two installed before it.
> 
> Mysteries of Windows...
> 
> Now 

RE: Modeling Options

2018-02-15 Thread Angus Davidson
Well I will continue to make noise until the change happens ;)

--
ICT Project Manager
Digital Arts
Wits School of the Arts
angus.david...@wits.ac.za
011 717 4683

From: softimage-boun...@listproc.autodesk.com 
[softimage-boun...@listproc.autodesk.com] on behalf of Jonathan Moore 
[jonathan.moo...@gmail.com]
Sent: 15 February 2018 08:08 PM
To: Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFAw=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=1OzbXl-u6yQ3rGd1BbDnMMy7l1P51YUcwfFy6yABY4g=R84lPKqrk1_MjWMQRrtUBMHMmNdi6cuKKOZJzU3ZBjE=
Subject: Re: Modeling Options

As much as I would like to use Modo, unless they realise that Modo in education 
is important for them to gain momentum, they will forever be a niche DCC.

Couldn't agree more Angus. And you'll be pleased to know I'm not the only 
person voicing this concern.

This info has nothing to do with the beta, else I'd face the wrath of beta 
compliance! The sucky position on education with Modo doesn't come from Foundry 
London, it's a hangover from the Luxology days. Anything that looks like it can 
cannibalize the base (sales) is out. Just look at Modo Indie languishing at 
Modo 10 on the Steam store, with Modo 12 soon to be released.

One day the ops/marketing team in LA will realise that education and indie are 
a way to expand future Modo sales, not diminish them.


On 15 February 2018 at 16:53, Angus Davidson 
> wrote:
I really love Modo, Have ever since it forked ish  from Lightwave.

When Autodesk double tapped Softimage for education we pushed incredibly hard 
to have Modo as our DCC instead of having to go to back to Maya.

In the end the Foundries unwillingness to match Autocad's Educational policies 
forced us into 3 years of Maya Hell.

We have now moved to Blender and its actually going well.

As much as I would like to use Modo, unless they realise that Modo in education 
is important for them to gain momentum, they will forever be a niche DCC.


--
ICT Project Manager
Digital Arts
Wits School of the Arts
angus.david...@wits.ac.za
011 717 4683

From: 
softimage-boun...@listproc.autodesk.com
 
[softimage-boun...@listproc.autodesk.com]
 on behalf of Jonathan Moore 
[jonathan.moo...@gmail.com]
Sent: 15 February 2018 06:44 PM
To: Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFAw=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=1OzbXl-u6yQ3rGd1BbDnMMy7l1P51YUcwfFy6yABY4g=R84lPKqrk1_MjWMQRrtUBMHMmNdi6cuKKOZJzU3ZBjE=
Subject: Re: Modeling Options

Full transparency - I'm an alpha/beta tester for Foundry but IMHO nothing beats 
Modo for asset creation. It used to be flakey and bug ridden but since Modo 10 
they moved over to a new incremental development strategy and things are far 
more solid. You can rent or buy outright but with the rental being circa $500 
per annum it's actually not a bad route to take, especially if your unsure 
about any long term commitment. There's three major point releases each year, 
and you can set up a new 30 day demo for each. It's not an oversight, it's 
something the Modo team decided to provide seeing as each release brings 
significant new features.

When you start moving beyond the asset creation toolset things are still a 
little flakey, badly designed or both. But for modelling, UVing etc nothing 
comes close for the money.

Blender is obviously an option, but I think the modelling UX in Modo is worth 
the price of entry alone.

On 15 February 2018 at 16:23, Morten Bartholdy 
> wrote:
Marc, are you by any chance trying to install on a Win10 machine?

I had the exact same problem and some googling provided a solution:

https://forums.autodesk.com/t5/softimage-forum/softimage-2015-error-1603-on-windows-10/td-p/6993199

Quote:

Re: Softimage 2015 - error 1603 on Windows 10
Options
04-05-2017 02:20 PM in reply to: brissef2
OK I found the solution.

I had to uninstall the MS Visual C++ redist. 2012, both x86 and x64 versions, 
that were prevously installed on my machine.

That apparently was the cause of the problem, since the setup process kept 
rolling back the Softimage installation without those two installed before it.

Mysteries of 

Re: Modeling Options

2018-02-15 Thread Jonathan Moore
>
> As much as I would like to use Modo, unless they realise that Modo in
> education is important for them to gain momentum, they will forever be a
> niche DCC.


Couldn't agree more Angus. And you'll be pleased to know I'm not the only
person voicing this concern.

This info has nothing to do with the beta, else I'd face the wrath of beta
compliance! The sucky position on education with Modo doesn't come from
Foundry London, it's a hangover from the Luxology days. Anything that looks
like it can cannibalize the base (sales) is out. Just look at Modo Indie
languishing at Modo 10 on the Steam store, with Modo 12 soon to be released.

One day the ops/marketing team in LA will realise that education and indie
are a way to expand future Modo sales, not diminish them.


On 15 February 2018 at 16:53, Angus Davidson 
wrote:

> I really love Modo, Have ever since it forked ish  from Lightwave.
>
> When Autodesk double tapped Softimage for education we pushed incredibly
> hard to have Modo as our DCC instead of having to go to back to Maya.
>
> In the end the Foundries unwillingness to match Autocad's Educational
> policies forced us into 3 years of Maya Hell.
>
> We have now moved to Blender and its actually going well.
>
> As much as I would like to use Modo, unless they realise that Modo in
> education is important for them to gain momentum, they will forever be a
> niche DCC.
>
>
> --
> ICT Project Manager
> Digital Arts
> Wits School of the Arts
> angus.david...@wits.ac.za
> 011 717 4683
> --
> *From:* softimage-boun...@listproc.autodesk.com [
> softimage-boun...@listproc.autodesk.com] on behalf of Jonathan Moore [
> jonathan.moo...@gmail.com]
> *Sent:* 15 February 2018 06:44 PM
> *To:* Official Softimage Users Mailing List. 
> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=JstkCcH-BFmlDx70-KSlt-abib2kD1QUhDpToK55hsQ=gu3AXMBwufkmOq6rmbJ_TzHA03M40OElbFAPifPz5z8=
> forum/#!forum/xsi_list
> *Subject:* Re: Modeling Options
>
> Full transparency - I'm an alpha/beta tester for Foundry but IMHO nothing
> beats Modo for asset creation. It used to be flakey and bug ridden but
> since Modo 10 they moved over to a new incremental development strategy and
> things are far more solid. You can rent or buy outright but with the rental
> being circa $500 per annum it's actually not a bad route to take,
> especially if your unsure about any long term commitment. There's three
> major point releases each year, and you can set up a new 30 day demo for
> each. It's not an oversight, it's something the Modo team decided to
> provide seeing as each release brings significant new features.
>
> When you start moving beyond the asset creation toolset things are still a
> little flakey, badly designed or both. But for modelling, UVing etc nothing
> comes close for the money.
>
> Blender is obviously an option, but I think the modelling UX in Modo is
> worth the price of entry alone.
>
> On 15 February 2018 at 16:23, Morten Bartholdy 
> wrote:
>
>> Marc, are you by any chance trying to install on a Win10 machine?
>>
>> I had the exact same problem and some googling provided a solution:
>>
>> https://forums.autodesk.com/t5/softimage-forum/softimage-201
>> 5-error-1603-on-windows-10/td-p/6993199
>>
>> Quote:
>>
>> Re: Softimage 2015 - error 1603 on Windows 10
>> Options
>> 04-05-2017 02:20 PM in reply to: brissef2
>> OK I found the solution.
>>
>> I had to uninstall the MS Visual C++ redist. 2012, both x86 and x64
>> versions, that were prevously installed on my machine.
>>
>> That apparently was the cause of the problem, since the setup process
>> kept rolling back the Softimage installation without those two installed
>> before it.
>>
>> Mysteries of Windows...
>>
>> Now there's another problem: the software doesn't support text scaling,
>> so with my 21:9 high res monitor the fonts and the icons are too small to
>> read!
>>
>> End Quote"
>>
>> This actually worked on my end, so you can give it a go.
>>
>> If everything fails, I would go with Blender if I were you.
>>
>>
>> Good luck!
>>
>> Best Morten
>>
>>
>> > Den 14. februar 2018 klokken 19:01 skrev Marc Brinkley <
>> marc.brink...@microsoft.com>:
>> >
>> >
>> > Hey List
>> >
>> > So what are people modeling in these days? I am trying to get Soft up
>> and running again so I can do some basic modelling and what not. Mostly for
>> myself. But installation is not going so well. The usual 1603 error that I
>> am trying to diagnose without much luck. Even the ex-si support blog has
>> not be able to clue me in.
>> >
>> > But it got me wondering what people are using for modelling software
>> these days in case I cant get Soft running again (which I have to admit is
>> going happen some day).
>> >
>> > I would prefer a non-ADSK product for obvious bias. I have never been
>> able to get 

Re: Modeling Options

2018-02-15 Thread Morten Bartholdy
Marc, are you by any chance trying to install on a Win10 machine?

I had the exact same problem and some googling provided a solution:

https://forums.autodesk.com/t5/softimage-forum/softimage-2015-error-1603-on-windows-10/td-p/6993199

Quote:

Re: Softimage 2015 - error 1603 on Windows 10 
Options
04-05-2017 02:20 PM in reply to: brissef2
OK I found the solution.

I had to uninstall the MS Visual C++ redist. 2012, both x86 and x64 versions, 
that were prevously installed on my machine.

That apparently was the cause of the problem, since the setup process kept 
rolling back the Softimage installation without those two installed before it.

Mysteries of Windows...

Now there's another problem: the software doesn't support text scaling, so with 
my 21:9 high res monitor the fonts and the icons are too small to read!

End Quote"

This actually worked on my end, so you can give it a go.

If everything fails, I would go with Blender if I were you.


Good luck!

Best Morten


> Den 14. februar 2018 klokken 19:01 skrev Marc Brinkley 
> :
> 
> 
> Hey List
> 
> So what are people modeling in these days? I am trying to get Soft up and 
> running again so I can do some basic modelling and what not. Mostly for 
> myself. But installation is not going so well. The usual 1603 error that I am 
> trying to diagnose without much luck. Even the ex-si support blog has not be 
> able to clue me in.
> 
> But it got me wondering what people are using for modelling software these 
> days in case I cant get Soft running again (which I have to admit is going 
> happen some day).
> 
> I would prefer a non-ADSK product for obvious bias. I have never been able to 
> get comfortable in Maya for modeling. It feels like modeling with mittens on.
> 
> Thoughts?
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
> "unsubscribe" in the subject, and reply to confirm.
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.


Re: Friday Flashback #330

2018-02-15 Thread Chris Marshall
Still totally one of my favorite films!



Virus-free.
www.avg.com

<#DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2>

On 12 February 2018 at 11:50, Andi Farhall  wrote:

>
>
> and clients came with budgets
> --
> *From:* softimage-boun...@listproc.autodesk.com <
> softimage-boun...@listproc.autodesk.com> on behalf of Sven Constable <
> sixsi_l...@imagefront.de>
> *Sent:* 11 February 2018 03:29:43
> *To:* 'Official Softimage Users Mailing List. 
> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=MuhuqyvbLLZwWg1fQPkkSlBv1d5iJFkpeCnrPipJ8aI=a_lUsKwmDMB3soHO81Zuxh5oxYh0zYqlnNALYaws0x4=
> forum/#!forum/xsi_list'
>
> *Subject:* RE: Friday Flashback #330
>
> That time was more interesting, wasn't it? We had to fight against
> technical
> limitations and prepare a ground for anything. 3D was so exciting and new,
> we had everything under control. Then it became standard and we loose
> grounds. I'm kidding. Not loosing grounds :) But 3D is not the same as it
> were back then.
> Sometimes I miss the old days, when 3D was expensive and rare.
>
> -Original Message-
> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com
> ] On Behalf Of Matt Lind
> Sent: Sunday, February 11, 2018 3:43 AM
> To: softimage@listproc.autodesk.com
> Subject: RE: Friday Flashback #330
>
> I meant working in the 'Dot Com' era nearly killed a lot of us too as we
> were putting in so many hours with (by today's standards) very primitive
> tools in what was the wild west of 3D's uprising as a medium.
>
> Working with stop-motion was a long and grueling process too, but there was
> a structure and process to it and your lives had a rhythm which could be
> managed.
>
> Working in digital was the wild west where everything was an experiment
> because few standards had been established yet.  That required lots of
> trial
> and error to figure it all out, and then lots of lobbying to get your
> methods accepted and adopted as the way to do it.  Apply all that on top of
> back breaking production schedules to get content produced was very hard on
> animators.  In the early part of my career, it wasn't unusual for me to
> spend 100-120 hours per week at the office.  There was an 14 month stretch
> where I almost never saw the sun other than when in transit to get lunch.
> A
> lot of that was from working for heavily mismanaged studios with large
> ambitions and big budgets.  Gave me access to technologies and top tier
> programmers I wouldn't have had otherwise, but came at the cost of personal
> well being as deadlines were extremely unrealistic, and failure to deliver
> meant closure of the studio and loss of job (which eventually happened
> anyway).  Back in those days hardware and software were too expensive to
> purchase for home use, so if you needed a demo reel, you were likely using
> company equipment in the off hours.  So, you either did the work, or you
> didn't work at all.
>
> Matt
>
>
>
>
>
> Date: Sun, 11 Feb 2018 02:39:58 +0100
> From: "Sven Constable" 
> Subject: RE: Friday Flashback #330
> To: "'Official Softimage Users Mailing List.
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Re: Maya's reassign locally?

2018-02-15 Thread Marco Peixoto
https://urldefense.proofpoint.com/v2/url?u=https-3A__www.highend3d.com_maya_script_ld-5Fanimtocurve-2Dfor-2Dmaya=DwIBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=uencpeE61AcNMTxoKi_w1U4xd3JnOiOE-4QMvL62UuM=PBGBJ1dZ6nZr_wJwGLTYSC_CUwNJ5HJFhKNXb0CmCn4=

;)

On Tue, Feb 13, 2018 at 10:17 AM, Morten Bartholdy 
wrote:

> I totally get you. I actually try and find out how to do things in Maya
> and do it the Maya way (ie. usually clumsy) but every now and then I have
> to give up because it takes too long and get things done in XSI.
>
> Try in Maya plotting a curve from a moving object in order to deform some
> geo on the curve - loong and painstakingly clumsy procedure - 1-2 minutes
> of work in XSI including the IO procedure.
>
> Morten
>
>
> > Den 13. februar 2018 klokken 10:06 skrev David Saber  >:
> >
> >
> > Thanks all for the help! : )
> >
> > I like Olivier's method. If only I could still use it!!
> >
> > See you,
> >
> > David
> >
> >
> > On 2018-02-12 18:17, David Saber wrote:
> > > How can I select a bunch of vertex in Maya and tell him they should be
> > > assigned to one bone only?
> > >
> > > --
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RE: [EXT] Maya's reassign locally?

2018-02-15 Thread Oz Adi
In ngSkinTools you can select vertices, then select 1 or more joints from a 
list, and then assign weights of selected vertices to those joints
I think in this video you can see how to do it in ngskintools: 
https://urldefense.proofpoint.com/v2/url?u=https-3A__www.youtube.com_watch-3Fv-3DrBL5Ou9MRcI=DwIF_Q=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=90rXTnv3xO4-FNF3GKjHQM5fxpyypswPmfJrvK9q4aQ=OsgJb8ZC6rBDrBRhDWIDgs8fRQvY2p5xExwC3IPF1oA=

I wrote a python script in Maya to do a Softimage-reassign-localy, but it only 
works sometimes ;)
The ngskintools options are a good replacement imo.



-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Saber
Sent: יום ב 12 פברואר 2018 19:17
To: Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIF_Q=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=90rXTnv3xO4-FNF3GKjHQM5fxpyypswPmfJrvK9q4aQ=LdHdFGSKl7s8mDY7vnLXC6E52ld3NNHz7Ec4e73Ox_g=
 
Subject: [EXT] Maya's reassign locally?

How can I select a bunch of vertex in Maya and tell him they should be assigned 
to one bone only?

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