Merry Christmas everyone

2014-12-09 Thread Votch



Re: Luxology Modo 50% off for this mailing list - A new word from Brad Peebler

2014-03-06 Thread Votch
I'll take a slice of that webinar.  Might bring a few people online with
me. :)


Re: new upgrade policy

2014-03-01 Thread Votch
Jordi, I agree completely. Softimage can easily be used for 3-5 years as a
production tool in it's current release.

Over the last few years we have seen more development from FabricEngine,
SolidAngle, Exocortex, Mootz, and many others compared to the development
from Autodesk. I'm certain if the plugin developers continue to support
Softimage we will have a very viable and competitive tool for many years.
Where would you rather have your software budget go?

I've been looking for alternatives since the last Siggraph and I don't see
anything on the market that comes close to the speed and production
efficiency I currently have in XSI+Arnold+Crate. It's an extremely
comprehensive tool kit off the shelf.

I'm not too worried...

Votch Levi





On Sat, Mar 1, 2014 at 2:49 AM, Jordi Bares jordiba...@gmail.com wrote:

 The point is that IF Softimage was abandoned, still has legs to last
 another 3-5 years in production while we users retrain to something other
 than Maya.

 The irony is (provided they kill it) I won't be putting my money into
 Autodesk if I can avoid it.

 My only fear is The Foundry being sold to Autodesk but I am confident anti
 monopoly laws would stop such a deal.

 Jb

 Sent from my iPhone

 On 1 Mar 2014, at 07:00, Angus Davidson angus.david...@wits.ac.za wrote:

 Probably AD are smiling that we are doing as expected. Either way however
 its has  been managed incredibly poorly. Its particularly telling that
 there has not been any word from AD to wait and see. The only activity on
 the subject from AD has been a Maya person (Brent ) very kindly offering to
 help folks migrate to Maya. Not particularly reassuring.

  Yes this happens every year, however if you look at the Max community
 when folks started out bemoaning their lack of development and there was a
 build up of momentum, the AD management sent a very clear signal for them
 not to worry. Where as on the Softimage side we have had sweet blow all.
 For people paying the same money the imbalance is very large.

  That is why people are very upset.


  *From:* Graham D Clark [mailgrahamdcl...@gmail.com]
 *Sent:* 01 March 2014 08:28 AM
 *To:* softimage@listproc.autodesk.com
 *Cc:* softimage@listproc.autodesk.com
 *Subject:* Re: new upgrade policy

   Self fulfilling prophecy.

 Graham D Clark, Head of Stereography, Deluxe 3D dba Stereo D
 phone: why-I-stereo
 http://www.linkedin.com/in/grahamclark

 On Feb 27, 2014, at 9:11 AM, Mirko Jankovic mirkoj.anima...@gmail.com
 wrote:

   Kris,
 Dead for certain? Not yet, it is still rumor and hope to stay that way
 only.


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 us immediately and destroy the original message. You may not copy or 
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 Law unless the University agrees in writing to the contrary.




Re: Solutions for running softimage on a MAC Station?

2014-01-22 Thread Votch
I have also had great success running softimage in vmware fusion. It's not
as fast as running in native bare-metal but it does work.

Votch Levi


On Tue, Jan 21, 2014 at 5:29 PM, Simon Pickard m...@simonpickard.comwrote:

 I use VMWare Fusion for this. Works perfectly. Can't tell the difference
 between the VM or bootcamp.

 Funny that pretty much the fastest box I've run Softimage on is a Macbook
 Pro via a VM.
 Seems more stable than Linux as well. (runs for cover)


 On 22 January 2014 08:14, Angus Davidson angus.david...@wits.ac.zawrote:

  Hi Jordi

  Will definitely need to test this myself.  Which version are you
  using? 8 or 9 ? We have an intro to 3D course (modelling , texturing,
 simple animation with a pre defined rig) which I was going to boot camp
 for. This may be an easier solution.






  --
 *From:* Jordi Bares [jordiba...@gmail.com]
 *Sent:* 21 January 2014 10:20 PM
 *To:* David Rivera; softimage@listproc.autodesk.com
 *Subject:* Re: Solutions for running softimage on a MAC Station?

  It worked for me perfectly using Parallels, speed wise is perfect but
 there is one thing to take in account, you need more memory as you are
 holding both operating systems plus the software, render data, etc…

  And two, you are sharing the memory card of your graphics card (you can
 fine-tune this) but I felt this was the key limiting factor for me, big big
 scenes overflow the 2Gb Graphcs card I have… :-P

  Other than that it is actually extremely fun to virtualise Softimage,
 you can share data between systems, your devices (usb keys for example) are
 going to be piped wherever you want… etc… truly amazing.

  And also you can make your mac video capture record your Softimage
 session and still the machine works perfectly so there is a lot of power
 under the bonet.

  So, my conclusion is that if you are going to do power user work it is
 better to bootcamp as a solution, if you are doing production work but does
 not require massive amount of graphics card memory you are better of with
 Parallels.

  hope that helps.

  Jordi Bares
 jordiba...@gmail.com

  On 21 Jan 2014, at 18:40, David Rivera activemotionpictu...@yahoo.com
 wrote:

  Hi list, I talked to an IT guy the other day.
 He says that the MAC/WIN problem with softimage could be solved by
 virtualizing
 the MAC so Softimage can run in it.

  So I suggested that virtualization probably won´t take full advantage
 of the graphics
  card (as it is only an emulator of a safe display for windows in any
 case).
  So we agreed on making heavy-test-renders to see that point happen.

  In any case, are there any other solutions to installing Softimage into
 Mac stations?
  I´ve been googling and found no good - liable results.

  If anyone on the list with experience on network rendering / installing
 shares
  his/her experience on a softimage environment on MAC, would be greatly
 appreaciated.

  Thanks.
  Cheers.

  David.


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 of the University and recipients are thus advised that the content of this 
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 Law unless the University agrees in writing to the contrary.





Re: Whiskeytree Athens tech demo

2013-11-22 Thread Votch
We did build some tools for auto aligning objects (non particles) to
surfaces though it's not in that demo :)


On Fri, Nov 22, 2013 at 11:43 AM, Simon van de Lagemaat 
si...@theembassyvfx.com wrote:

 Ya I realize that demo was sped up... I guess I let my mind run away a
 little :-)

 I was thinking you had done some sort of mesh drop using a constrained
 null or something.  Then I started thinking you could switch between normal
 constraints or just axis constraints i.e. align to ground or just Y up and
 slide the mesh around.  You can show us that demo when you've implemented
 those features ;-)



 On Fri, Nov 22, 2013 at 11:24 AM, Steven Caron car...@gmail.com wrote:

 i think the speed of the demo and clever use of interactive snapping
 might be fooling you ;)

 but you give me an idea for a custom tool plugin like piotrek's mesh
 paint plugin but for our pipeline.



 On Fri, Nov 22, 2013 at 11:15 AM, Simon van de Lagemaat 
 si...@theembassyvfx.com wrote:


 I love how when you drop a ref model down on the ground it's just a
 select and click to drop, sweet.





Latest work from Whiskytree -- Elysium

2013-08-13 Thread Votch
Now that Elysium is out I can mention the project publicly!

Here is an article on some of the work we did for Elysium.

http://library.creativecow.net/kaufman_debra/VFX_Elysium-Whiskytree/1

When I was a kid I wanted to work in VFX so that I could build space ships
and work on SCI-FI films. Elysium is my first SCI-FI project and personally
it was totally worth the wait.

Votch Levi
Whiskytree


Re: Small Annoying Things

2012-08-16 Thread Votch
This same behavior with modal windows happens in win7 as well and can be
very frustrating.



On Thu, Aug 16, 2012 at 8:05 AM, Alan Fregtman alan.fregt...@gmail.comwrote:

 In Linux modal XSI windows aren't quite modal... You can accidentally
 click behind them and lose focus, wondering why XSI is unresponsive, only
 to realise in the taskbar there's a window you have to OK to.

 And like Xavier said, Copy/paste in Linux ARGHH! Rarely works and when
 it does it's like two seconds after I trigger a paste. Behavior varies
 between softwares, too. gedit pastes very quickly but pretty much every
 other program (like Firefox or SublimeText2) doesn't paste instantly or
 reliably when having copied from SI.

 On Thu, Aug 16, 2012 at 10:59 AM, Len Krenzler l...@creativecontrol.cawrote:

 A very simple thing I find annoying.  In the file menu, there's a import
 model, and export model but no replace model.

 Also when UI windows like the material editor and explorer are opened and
 set where I want them I wish SI would remember their preferred location for
 next time.

 --
 __**___

 Len Krenzler - Creative Control Media Productions

 Phone: 780.463.3126

 www.creativecontrol.ca - l...@creativecontrol.ca





viewport navigation performance

2012-08-09 Thread Votch
It seems like every model I work on lately has ~10Million Triangles. I've
always thought XSI handled large poly counts well and have'nt put much
thought to it. That all changed yesterday after exporting one of our large
models over to Maya. The Maya viewport interaction is buttery smooth with a
very tactile response to viewport navigation. It feels connected like a
Lotus Elise on the bends in Big Sur. I can't believe it. For years XSI had
the upper hand with polycounts but it seems the tables have turned.

I had not realized just how slow it was. It's so bad ( and Maya is so good)
I suspect something must be wrong with my machine or it's not tuned for XSI
but alas I can't find a problem. I've tried a few drivers and fiddled with
the settings but nothing seems to help.

Anybody have any tips to improve XSI viewport performance? Or are we just
behind the performance curve.

Votch Levi