Re: Friday Flashback #326

2018-01-14 Thread Matt Lind
Not a dream.  In fact it's true today too.

The important detail to make it work is you had to export the scene to 
mental ray's .mi2 format.  Once in the .mi2 format, a Softimage scene is no 
different from a scene from any other DCC, including Alias|Wavefront.

Matt



Date: Sat, 13 Jan 2018 15:40:05 -0500
From: Ed Manning <etmth...@gmail.com>
Subject: Re: Friday Flashback #326
To: "Official Softimage Users Mailing List.

I seem to remember getting a closed-door demo of Twister that included the
ability to render Alias/Wavefront scenes. Could that have been a dream?


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Re: Friday Flashback #326

2018-01-13 Thread Ed Manning
I seem to remember getting a closed-door demo of Twister that included the
ability to render Alias/Wavefront scenes. Could that have been a dream?

On Fri, Jan 12, 2018 at 7:34 PM, Grahame Fuller <grahame.ful...@autodesk.com
> wrote:

> You’re not incorrect — it was indeed heavily dependent on mental ray.
> “Interactive mental ray” was how marketing phrased it. It had shader
> presets and “phenomena”, render passes, etc.
>
>
>
> gray
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@
> listproc.autodesk.com] *On Behalf Of *Sven Constable
> *Sent:* Friday, January 12, 2018 7:22 PM
> *To:* 'Official Softimage Users Mailing List. 
> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=6463iWxu3UEOAKrlE9X79iNdMkssw6v31ECDrX2PIxI=P1neL1h2sQYTa-md--xYsoNYUl6PFIKGaAhbNSCzgT8=
> forum/#!forum/xsi_list' <softimage@listproc.autodesk.com>
> *Subject:* RE: Friday Flashback #326
>
>
>
> You're sure? To my knowledge, Twister originally was codename for the
> interactive version of mental ray combined with node-based shader workflow,
> planned for SI|3D as well as Sumatra/XSI. Focused on the latter of course
> because of the shader tree idea, what later became the render tree.
>
> I'm probably wrong. I find this really interesting. Tell me more,please :)
>
>
>
> Sven
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@
> listproc.autodesk.com <softimage-boun...@listproc.autodesk.com>] *On
> Behalf Of *Grahame Fuller
> *Sent:* Saturday, January 13, 2018 1:04 AM
> *To:* softimage@listproc.autodesk.com
> *Subject:* RE: Friday Flashback #326
>
>
>
> Twister was the codename for a product that was going to allow you to
> import files from SOFTIMAGE|3D, override/add materials, lights, etc., and
> then render on a farm. It was meant to fill the gap before the release of
> Rayflex, the first codename for SI3D’s replacement.
>
>
>
> But Twister stole resources from Rayflex, making it even later. Twister
> itself ran late. At some point, Rayflex morphed into Sumatra (XSI v1). The
> requirement to make Twister compatible with Sumatra too meant that it
> couldn’t be ready before Sumatra itself.
>
>
>
> Twister was never released as a product, but bits of it made it into XSI.
> However, the render farm component was never implemented. It was nothing
> more than a UI panel with blinking lights.
>
>
>
> gray
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@
> listproc.autodesk.com <softimage-boun...@listproc.autodesk.com>] *On
> Behalf Of *Sven Constable
> *Sent:* Friday, January 12, 2018 6:38 PM
> *To:* 'Official Softimage Users Mailing List. 
> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=6463iWxu3UEOAKrlE9X79iNdMkssw6v31ECDrX2PIxI=P1neL1h2sQYTa-md--xYsoNYUl6PFIKGaAhbNSCzgT8=
> forum/#!forum/xsi_list
> <https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwMFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=JIyqBGRHxfQK79BC6TZ79AZqivoNF4wVRRfioB_51jc=_KDBuxY1QFiQIoYRtw7AjLQpRp4EpkqbyEJlKWklXQc=>'
> <softimage@listproc.autodesk.com>
> *Subject:* RE: Friday Flashback #326
>
>
>
> first friday flashback, I quite didn't understand. Was this somehow
> related to a predecessor to UniversalBatch?
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@
> listproc.autodesk.com <softimage-boun...@listproc.autodesk.com>] *On
> Behalf Of *Stephen Blair
> *Sent:* Friday, January 12, 2018 10:29 PM
> *To:* Official Softimage Users Mailing List. 
> https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=6463iWxu3UEOAKrlE9X79iNdMkssw6v31ECDrX2PIxI=P1neL1h2sQYTa-md--xYsoNYUl6PFIKGaAhbNSCzgT8=
> forum/#!forum/xsi_list
> <https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwMGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=gJzXMHZ7_e_QlmdBrRI2QJoeGO8q__pzto0E3Cl8rBU=_Cma2vD-3imZ_IGZM3CEw5gao_gotqWCkCMWFpwXyCo=>
> *Subject:* Friday Flashback #326
>
>
>
> Graphic rough for the Twister render farm
>
> https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=

RE: Friday Flashback #326

2018-01-12 Thread Grahame Fuller
You’re not incorrect — it was indeed heavily dependent on mental ray. 
“Interactive mental ray” was how marketing phrased it. It had shader presets 
and “phenomena”, render passes, etc.

gray

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable
Sent: Friday, January 12, 2018 7:22 PM
To: 'Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=9FbESRoP3bHQXfG9zX74Fxdjd2X8IVAtP14IUgLX7fA=OFH2iYhUXOps5HQk5tfcIbxN1PJojMWfgprPdCZe3YQ='
 <softimage@listproc.autodesk.com>
Subject: RE: Friday Flashback #326

You're sure? To my knowledge, Twister originally was codename for the 
interactive version of mental ray combined with node-based shader workflow, 
planned for SI|3D as well as Sumatra/XSI. Focused on the latter of course 
because of the shader tree idea, what later became the render tree.
I'm probably wrong. I find this really interesting. Tell me more,please :)

Sven

From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Grahame Fuller
Sent: Saturday, January 13, 2018 1:04 AM
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: RE: Friday Flashback #326

Twister was the codename for a product that was going to allow you to import 
files from SOFTIMAGE|3D, override/add materials, lights, etc., and then render 
on a farm. It was meant to fill the gap before the release of Rayflex, the 
first codename for SI3D’s replacement.

But Twister stole resources from Rayflex, making it even later. Twister itself 
ran late. At some point, Rayflex morphed into Sumatra (XSI v1). The requirement 
to make Twister compatible with Sumatra too meant that it couldn’t be ready 
before Sumatra itself.

Twister was never released as a product, but bits of it made it into XSI. 
However, the render farm component was never implemented. It was nothing more 
than a UI panel with blinking lights.

gray

From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable
Sent: Friday, January 12, 2018 6:38 PM
To: 'Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=9FbESRoP3bHQXfG9zX74Fxdjd2X8IVAtP14IUgLX7fA=OFH2iYhUXOps5HQk5tfcIbxN1PJojMWfgprPdCZe3YQ=<https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwMFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=JIyqBGRHxfQK79BC6TZ79AZqivoNF4wVRRfioB_51jc=_KDBuxY1QFiQIoYRtw7AjLQpRp4EpkqbyEJlKWklXQc=>'
 <softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>>
Subject: RE: Friday Flashback #326

first friday flashback, I quite didn't understand. Was this somehow related to 
a predecessor to UniversalBatch?

From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
Sent: Friday, January 12, 2018 10:29 PM
To: Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=9FbESRoP3bHQXfG9zX74Fxdjd2X8IVAtP14IUgLX7fA=OFH2iYhUXOps5HQk5tfcIbxN1PJojMWfgprPdCZe3YQ=<https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwMGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=gJzXMHZ7_e_QlmdBrRI2QJoeGO8q__pzto0E3Cl8rBU=_Cma2vD-3imZ_IGZM3CEw5gao_gotqWCkCMWFpwXyCo=>
Subject: Friday Flashback #326

Graphic rough for the Twister render farm
https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwIGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=9FbESRoP3bHQXfG9zX74Fxdjd2X8IVAtP14IUgLX7fA=3Fmxfru_bW8H-FQiGrF0TPaKmPSv6LtucJsHgoZHAiE=<https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwMBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=BrU0rGU-nfnUI4DCd-HZGPv2Zw4C2KjERdOECvScZOY=4WXjN8oSsSL__9RGdAYKfWTESVHPmWDXSR3exgO7LOw=>
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RE: Friday Flashback #326

2018-01-12 Thread Sven Constable
You're sure? To my knowledge, Twister originally was codename for the 
interactive version of mental ray combined with node-based shader workflow, 
planned for SI|3D as well as Sumatra/XSI. Focused on the latter of course 
because of the shader tree idea, what later became the render tree.

I'm probably wrong. I find this really interesting. Tell me more,please :)

 

Sven  

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Grahame Fuller
Sent: Saturday, January 13, 2018 1:04 AM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #326

 

Twister was the codename for a product that was going to allow you to import 
files from SOFTIMAGE|3D, override/add materials, lights, etc., and then render 
on a farm. It was meant to fill the gap before the release of Rayflex, the 
first codename for SI3D’s replacement.

 

But Twister stole resources from Rayflex, making it even later. Twister itself 
ran late. At some point, Rayflex morphed into Sumatra (XSI v1). The requirement 
to make Twister compatible with Sumatra too meant that it couldn’t be ready 
before Sumatra itself.

 

Twister was never released as a product, but bits of it made it into XSI. 
However, the render farm component was never implemented. It was nothing more 
than a UI panel with blinking lights.

 

gray

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable
Sent: Friday, January 12, 2018 6:38 PM
To: 'Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=JIyqBGRHxfQK79BC6TZ79AZqivoNF4wVRRfioB_51jc=_KDBuxY1QFiQIoYRtw7AjLQpRp4EpkqbyEJlKWklXQc='
 <softimage@listproc.autodesk.com>
Subject: RE: Friday Flashback #326

 

first friday flashback, I quite didn't understand. Was this somehow related to 
a predecessor to UniversalBatch?

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
Sent: Friday, January 12, 2018 10:29 PM
To: Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=JIyqBGRHxfQK79BC6TZ79AZqivoNF4wVRRfioB_51jc=_KDBuxY1QFiQIoYRtw7AjLQpRp4EpkqbyEJlKWklXQc=
 
<https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwMGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=gJzXMHZ7_e_QlmdBrRI2QJoeGO8q__pzto0E3Cl8rBU=_Cma2vD-3imZ_IGZM3CEw5gao_gotqWCkCMWFpwXyCo=>
 
Subject: Friday Flashback #326

 

Graphic rough for the Twister render farm

https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=JIyqBGRHxfQK79BC6TZ79AZqivoNF4wVRRfioB_51jc=50IDcWiyAb8n3TnVNTW5HO77s5GFjDCOUuyLXjMoaBE=
 
<https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwMBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=BrU0rGU-nfnUI4DCd-HZGPv2Zw4C2KjERdOECvScZOY=4WXjN8oSsSL__9RGdAYKfWTESVHPmWDXSR3exgO7LOw=>
 

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RE: Friday Flashback #326

2018-01-12 Thread Grahame Fuller
Twister was the codename for a product that was going to allow you to import 
files from SOFTIMAGE|3D, override/add materials, lights, etc., and then render 
on a farm. It was meant to fill the gap before the release of Rayflex, the 
first codename for SI3D’s replacement.

But Twister stole resources from Rayflex, making it even later. Twister itself 
ran late. At some point, Rayflex morphed into Sumatra (XSI v1). The requirement 
to make Twister compatible with Sumatra too meant that it couldn’t be ready 
before Sumatra itself.

Twister was never released as a product, but bits of it made it into XSI. 
However, the render farm component was never implemented. It was nothing more 
than a UI panel with blinking lights.

gray

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable
Sent: Friday, January 12, 2018 6:38 PM
To: 'Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=gJzXMHZ7_e_QlmdBrRI2QJoeGO8q__pzto0E3Cl8rBU=_Cma2vD-3imZ_IGZM3CEw5gao_gotqWCkCMWFpwXyCo='
 <softimage@listproc.autodesk.com>
Subject: RE: Friday Flashback #326

first friday flashback, I quite didn't understand. Was this somehow related to 
a predecessor to UniversalBatch?

From: 
softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
Sent: Friday, January 12, 2018 10:29 PM
To: Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=gJzXMHZ7_e_QlmdBrRI2QJoeGO8q__pzto0E3Cl8rBU=_Cma2vD-3imZ_IGZM3CEw5gao_gotqWCkCMWFpwXyCo=
Subject: Friday Flashback #326

Graphic rough for the Twister render farm
https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwIGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=gJzXMHZ7_e_QlmdBrRI2QJoeGO8q__pzto0E3Cl8rBU=1OvES3qGd1LWa_F07Yqi8U3YVBxTGQD9H7Odk24u3PI=<https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwMBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=BrU0rGU-nfnUI4DCd-HZGPv2Zw4C2KjERdOECvScZOY=4WXjN8oSsSL__9RGdAYKfWTESVHPmWDXSR3exgO7LOw=>
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RE: Friday Flashback #326

2018-01-12 Thread Sven Constable
first friday flashback, I quite didn't understand. Was this somehow related to 
a predecessor to UniversalBatch?

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
Sent: Friday, January 12, 2018 10:29 PM
To: Official Softimage Users Mailing List. 
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=wgAIWqEZEfw9yVQMfAThnBmm51eoHI6nG9eUg28Frzc=NhXnR5CFeGLwPfpRtbh1VQXN2v4CNU4Kml9jx4nF-ws=
Subject: Friday Flashback #326

 

Graphic rough for the Twister render farm

https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=wgAIWqEZEfw9yVQMfAThnBmm51eoHI6nG9eUg28Frzc=otNpsPDE6nfzMrQpJaAEuplKjswjSkZcotWXVdAUOeU=
 
<https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwMBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=BrU0rGU-nfnUI4DCd-HZGPv2Zw4C2KjERdOECvScZOY=4WXjN8oSsSL__9RGdAYKfWTESVHPmWDXSR3exgO7LOw=>
 

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Friday Flashback #326

2018-01-12 Thread Stephen Blair
Graphic rough for the Twister render farm
https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwIBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=BrU0rGU-nfnUI4DCd-HZGPv2Zw4C2KjERdOECvScZOY=4WXjN8oSsSL__9RGdAYKfWTESVHPmWDXSR3exgO7LOw=
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