Re: Friday Flashback #326
Not a dream. In fact it's true today too. The important detail to make it work is you had to export the scene to mental ray's .mi2 format. Once in the .mi2 format, a Softimage scene is no different from a scene from any other DCC, including Alias|Wavefront. Matt Date: Sat, 13 Jan 2018 15:40:05 -0500 From: Ed Manning <etmth...@gmail.com> Subject: Re: Friday Flashback #326 To: "Official Softimage Users Mailing List. I seem to remember getting a closed-door demo of Twister that included the ability to render Alias/Wavefront scenes. Could that have been a dream? -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Re: Friday Flashback #326
I seem to remember getting a closed-door demo of Twister that included the ability to render Alias/Wavefront scenes. Could that have been a dream? On Fri, Jan 12, 2018 at 7:34 PM, Grahame Fuller <grahame.ful...@autodesk.com > wrote: > You’re not incorrect — it was indeed heavily dependent on mental ray. > “Interactive mental ray” was how marketing phrased it. It had shader > presets and “phenomena”, render passes, etc. > > > > gray > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@ > listproc.autodesk.com] *On Behalf Of *Sven Constable > *Sent:* Friday, January 12, 2018 7:22 PM > *To:* 'Official Softimage Users Mailing List. > https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=6463iWxu3UEOAKrlE9X79iNdMkssw6v31ECDrX2PIxI=P1neL1h2sQYTa-md--xYsoNYUl6PFIKGaAhbNSCzgT8= > forum/#!forum/xsi_list' <softimage@listproc.autodesk.com> > *Subject:* RE: Friday Flashback #326 > > > > You're sure? To my knowledge, Twister originally was codename for the > interactive version of mental ray combined with node-based shader workflow, > planned for SI|3D as well as Sumatra/XSI. Focused on the latter of course > because of the shader tree idea, what later became the render tree. > > I'm probably wrong. I find this really interesting. Tell me more,please :) > > > > Sven > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@ > listproc.autodesk.com <softimage-boun...@listproc.autodesk.com>] *On > Behalf Of *Grahame Fuller > *Sent:* Saturday, January 13, 2018 1:04 AM > *To:* softimage@listproc.autodesk.com > *Subject:* RE: Friday Flashback #326 > > > > Twister was the codename for a product that was going to allow you to > import files from SOFTIMAGE|3D, override/add materials, lights, etc., and > then render on a farm. It was meant to fill the gap before the release of > Rayflex, the first codename for SI3D’s replacement. > > > > But Twister stole resources from Rayflex, making it even later. Twister > itself ran late. At some point, Rayflex morphed into Sumatra (XSI v1). The > requirement to make Twister compatible with Sumatra too meant that it > couldn’t be ready before Sumatra itself. > > > > Twister was never released as a product, but bits of it made it into XSI. > However, the render farm component was never implemented. It was nothing > more than a UI panel with blinking lights. > > > > gray > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@ > listproc.autodesk.com <softimage-boun...@listproc.autodesk.com>] *On > Behalf Of *Sven Constable > *Sent:* Friday, January 12, 2018 6:38 PM > *To:* 'Official Softimage Users Mailing List. > https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=6463iWxu3UEOAKrlE9X79iNdMkssw6v31ECDrX2PIxI=P1neL1h2sQYTa-md--xYsoNYUl6PFIKGaAhbNSCzgT8= > forum/#!forum/xsi_list > <https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwMFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=JIyqBGRHxfQK79BC6TZ79AZqivoNF4wVRRfioB_51jc=_KDBuxY1QFiQIoYRtw7AjLQpRp4EpkqbyEJlKWklXQc=>' > <softimage@listproc.autodesk.com> > *Subject:* RE: Friday Flashback #326 > > > > first friday flashback, I quite didn't understand. Was this somehow > related to a predecessor to UniversalBatch? > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@ > listproc.autodesk.com <softimage-boun...@listproc.autodesk.com>] *On > Behalf Of *Stephen Blair > *Sent:* Friday, January 12, 2018 10:29 PM > *To:* Official Softimage Users Mailing List. > https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=6463iWxu3UEOAKrlE9X79iNdMkssw6v31ECDrX2PIxI=P1neL1h2sQYTa-md--xYsoNYUl6PFIKGaAhbNSCzgT8= > forum/#!forum/xsi_list > <https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwMGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=gJzXMHZ7_e_QlmdBrRI2QJoeGO8q__pzto0E3Cl8rBU=_Cma2vD-3imZ_IGZM3CEw5gao_gotqWCkCMWFpwXyCo=> > *Subject:* Friday Flashback #326 > > > > Graphic rough for the Twister render farm > > https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=
RE: Friday Flashback #326
You’re not incorrect — it was indeed heavily dependent on mental ray. “Interactive mental ray” was how marketing phrased it. It had shader presets and “phenomena”, render passes, etc. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable Sent: Friday, January 12, 2018 7:22 PM To: 'Official Softimage Users Mailing List. https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=9FbESRoP3bHQXfG9zX74Fxdjd2X8IVAtP14IUgLX7fA=OFH2iYhUXOps5HQk5tfcIbxN1PJojMWfgprPdCZe3YQ=' <softimage@listproc.autodesk.com> Subject: RE: Friday Flashback #326 You're sure? To my knowledge, Twister originally was codename for the interactive version of mental ray combined with node-based shader workflow, planned for SI|3D as well as Sumatra/XSI. Focused on the latter of course because of the shader tree idea, what later became the render tree. I'm probably wrong. I find this really interesting. Tell me more,please :) Sven From: softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Grahame Fuller Sent: Saturday, January 13, 2018 1:04 AM To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com> Subject: RE: Friday Flashback #326 Twister was the codename for a product that was going to allow you to import files from SOFTIMAGE|3D, override/add materials, lights, etc., and then render on a farm. It was meant to fill the gap before the release of Rayflex, the first codename for SI3D’s replacement. But Twister stole resources from Rayflex, making it even later. Twister itself ran late. At some point, Rayflex morphed into Sumatra (XSI v1). The requirement to make Twister compatible with Sumatra too meant that it couldn’t be ready before Sumatra itself. Twister was never released as a product, but bits of it made it into XSI. However, the render farm component was never implemented. It was nothing more than a UI panel with blinking lights. gray From: softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable Sent: Friday, January 12, 2018 6:38 PM To: 'Official Softimage Users Mailing List. https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=9FbESRoP3bHQXfG9zX74Fxdjd2X8IVAtP14IUgLX7fA=OFH2iYhUXOps5HQk5tfcIbxN1PJojMWfgprPdCZe3YQ=<https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwMFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=JIyqBGRHxfQK79BC6TZ79AZqivoNF4wVRRfioB_51jc=_KDBuxY1QFiQIoYRtw7AjLQpRp4EpkqbyEJlKWklXQc=>' <softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>> Subject: RE: Friday Flashback #326 first friday flashback, I quite didn't understand. Was this somehow related to a predecessor to UniversalBatch? From: softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair Sent: Friday, January 12, 2018 10:29 PM To: Official Softimage Users Mailing List. https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=9FbESRoP3bHQXfG9zX74Fxdjd2X8IVAtP14IUgLX7fA=OFH2iYhUXOps5HQk5tfcIbxN1PJojMWfgprPdCZe3YQ=<https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwMGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=gJzXMHZ7_e_QlmdBrRI2QJoeGO8q__pzto0E3Cl8rBU=_Cma2vD-3imZ_IGZM3CEw5gao_gotqWCkCMWFpwXyCo=> Subject: Friday Flashback #326 Graphic rough for the Twister render farm https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwIGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=9FbESRoP3bHQXfG9zX74Fxdjd2X8IVAtP14IUgLX7fA=3Fmxfru_bW8H-FQiGrF0TPaKmPSv6LtucJsHgoZHAiE=<https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwMBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=BrU0rGU-nfnUI4DCd-HZGPv2Zw4C2KjERdOECvScZOY=4WXjN8oSsSL__9RGdAYKfWTESVHPmWDXSR3exgO7LOw=> -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
RE: Friday Flashback #326
You're sure? To my knowledge, Twister originally was codename for the interactive version of mental ray combined with node-based shader workflow, planned for SI|3D as well as Sumatra/XSI. Focused on the latter of course because of the shader tree idea, what later became the render tree. I'm probably wrong. I find this really interesting. Tell me more,please :) Sven From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Grahame Fuller Sent: Saturday, January 13, 2018 1:04 AM To: softimage@listproc.autodesk.com Subject: RE: Friday Flashback #326 Twister was the codename for a product that was going to allow you to import files from SOFTIMAGE|3D, override/add materials, lights, etc., and then render on a farm. It was meant to fill the gap before the release of Rayflex, the first codename for SI3D’s replacement. But Twister stole resources from Rayflex, making it even later. Twister itself ran late. At some point, Rayflex morphed into Sumatra (XSI v1). The requirement to make Twister compatible with Sumatra too meant that it couldn’t be ready before Sumatra itself. Twister was never released as a product, but bits of it made it into XSI. However, the render farm component was never implemented. It was nothing more than a UI panel with blinking lights. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable Sent: Friday, January 12, 2018 6:38 PM To: 'Official Softimage Users Mailing List. https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=JIyqBGRHxfQK79BC6TZ79AZqivoNF4wVRRfioB_51jc=_KDBuxY1QFiQIoYRtw7AjLQpRp4EpkqbyEJlKWklXQc=' <softimage@listproc.autodesk.com> Subject: RE: Friday Flashback #326 first friday flashback, I quite didn't understand. Was this somehow related to a predecessor to UniversalBatch? From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair Sent: Friday, January 12, 2018 10:29 PM To: Official Softimage Users Mailing List. https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=JIyqBGRHxfQK79BC6TZ79AZqivoNF4wVRRfioB_51jc=_KDBuxY1QFiQIoYRtw7AjLQpRp4EpkqbyEJlKWklXQc= <https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwMGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=gJzXMHZ7_e_QlmdBrRI2QJoeGO8q__pzto0E3Cl8rBU=_Cma2vD-3imZ_IGZM3CEw5gao_gotqWCkCMWFpwXyCo=> Subject: Friday Flashback #326 Graphic rough for the Twister render farm https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=JIyqBGRHxfQK79BC6TZ79AZqivoNF4wVRRfioB_51jc=50IDcWiyAb8n3TnVNTW5HO77s5GFjDCOUuyLXjMoaBE= <https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwMBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=BrU0rGU-nfnUI4DCd-HZGPv2Zw4C2KjERdOECvScZOY=4WXjN8oSsSL__9RGdAYKfWTESVHPmWDXSR3exgO7LOw=> -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
RE: Friday Flashback #326
Twister was the codename for a product that was going to allow you to import files from SOFTIMAGE|3D, override/add materials, lights, etc., and then render on a farm. It was meant to fill the gap before the release of Rayflex, the first codename for SI3D’s replacement. But Twister stole resources from Rayflex, making it even later. Twister itself ran late. At some point, Rayflex morphed into Sumatra (XSI v1). The requirement to make Twister compatible with Sumatra too meant that it couldn’t be ready before Sumatra itself. Twister was never released as a product, but bits of it made it into XSI. However, the render farm component was never implemented. It was nothing more than a UI panel with blinking lights. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable Sent: Friday, January 12, 2018 6:38 PM To: 'Official Softimage Users Mailing List. https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=gJzXMHZ7_e_QlmdBrRI2QJoeGO8q__pzto0E3Cl8rBU=_Cma2vD-3imZ_IGZM3CEw5gao_gotqWCkCMWFpwXyCo=' <softimage@listproc.autodesk.com> Subject: RE: Friday Flashback #326 first friday flashback, I quite didn't understand. Was this somehow related to a predecessor to UniversalBatch? From: softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair Sent: Friday, January 12, 2018 10:29 PM To: Official Softimage Users Mailing List. https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=gJzXMHZ7_e_QlmdBrRI2QJoeGO8q__pzto0E3Cl8rBU=_Cma2vD-3imZ_IGZM3CEw5gao_gotqWCkCMWFpwXyCo= Subject: Friday Flashback #326 Graphic rough for the Twister render farm https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwIGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=gJzXMHZ7_e_QlmdBrRI2QJoeGO8q__pzto0E3Cl8rBU=1OvES3qGd1LWa_F07Yqi8U3YVBxTGQD9H7Odk24u3PI=<https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwMBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=BrU0rGU-nfnUI4DCd-HZGPv2Zw4C2KjERdOECvScZOY=4WXjN8oSsSL__9RGdAYKfWTESVHPmWDXSR3exgO7LOw=> -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
RE: Friday Flashback #326
first friday flashback, I quite didn't understand. Was this somehow related to a predecessor to UniversalBatch? From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair Sent: Friday, January 12, 2018 10:29 PM To: Official Softimage Users Mailing List. https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=wgAIWqEZEfw9yVQMfAThnBmm51eoHI6nG9eUg28Frzc=NhXnR5CFeGLwPfpRtbh1VQXN2v4CNU4Kml9jx4nF-ws= Subject: Friday Flashback #326 Graphic rough for the Twister render farm https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=wgAIWqEZEfw9yVQMfAThnBmm51eoHI6nG9eUg28Frzc=otNpsPDE6nfzMrQpJaAEuplKjswjSkZcotWXVdAUOeU= <https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwMBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=BrU0rGU-nfnUI4DCd-HZGPv2Zw4C2KjERdOECvScZOY=4WXjN8oSsSL__9RGdAYKfWTESVHPmWDXSR3exgO7LOw=> -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.
Friday Flashback #326
Graphic rough for the Twister render farm https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3un=DwIBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=BrU0rGU-nfnUI4DCd-HZGPv2Zw4C2KjERdOECvScZOY=4WXjN8oSsSL__9RGdAYKfWTESVHPmWDXSR3exgO7LOw= -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.