Not completely automated, but...

Use an ICE tree to store the global transform matrix as a custom ICE tree on 
each object. Use a script to add the tree to each object in the group, and 
rerun the script if you add objects to the group.

gray

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Cuttriss
Sent: Thursday, August 09, 2012 02:45 PM
To: softimage
Subject: getting object global transform from emit location?

a little thing that crops up all the time.
im trying to get the global transform matrix of an object via the emit location 
of the particles?

i can get it by pluging it in obviously, but if i have a group or something it 
would be nice to access what i guess would be termed location > 
object.referenceframe


I dont seem to be able to get the objects position like this either:
location > kine.global.pos
location > polymsh.kine.global.pos

any ideas would be great.
_sam



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