Not completely automated, but... Use an ICE tree to store the global transform matrix as a custom ICE tree on each object. Use a script to add the tree to each object in the group, and rerun the script if you add objects to the group.
gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Cuttriss Sent: Thursday, August 09, 2012 02:45 PM To: softimage Subject: getting object global transform from emit location? a little thing that crops up all the time. im trying to get the global transform matrix of an object via the emit location of the particles? i can get it by pluging it in obviously, but if i have a group or something it would be nice to access what i guess would be termed location > object.referenceframe I dont seem to be able to get the objects position like this either: location > kine.global.pos location > polymsh.kine.global.pos any ideas would be great. _sam
<<attachment: winmail.dat>>