Re: Any mid-term work going on in London ?

2018-05-21 Thread pedro santos
The aforementioned asset that mimics some of XSI vector Array display :)

https://urldefense.proofpoint.com/v2/url?u=https-3A__vimeo.com_271092936=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=6MuiOItcTA4iuelfODVY6wz1RICVWcEpnu3rbdPTWhI=kf-Bp7FQzwJo_Y7zVO0vEKTC0LP4_mOgLOsZn4m1Jbc=

Cheers


On 20 May 2018 at 12:08, pedro santos  wrote:

> Hey Fabricio!
> My fault for not mentioning it earlier :P Back to BR or somewhere else?
>
> Houdini is a system of mountains :D Always something new to climb! Ehehe.
> I would have a lot to say in the "Non-VFX" thread but in due time and with
> more knowledge.
>
> Thanks for checking!
>
> Best
> Pedro
>
>
> On 20 May 2018 at 07:04, Fabricio Chamon  wrote:
>
>> Doh, was there one week ago. Had a couple of beers with some fellow
>> friends.
>>
>> Nice work on the crowds btw Pedro. It is interesting to watch how fast
>> you are climbing the houdini mountain.
>>
>> I had a friend looking for xsi artists this week. Will check if he still
>> has an open position.
>>
>> Em sex, 18 de mai de 2018 às 13:40, pedro santos 
>> escreveu:
>>
>>> Hey list
>>> Came to London to work for Crowd at MPC. Here's a summary of the
>>> challenges I responded to in Houdini: 
>>> https://urldefense.proofpoint.com/v2/url?u=https-3A__vimeo.com_268613846=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=6MuiOItcTA4iuelfODVY6wz1RICVWcEpnu3rbdPTWhI=9xg425NRZoZ9tp6azA5wn9Y2Z1gNpL4V12Rby7gGTig=
>>> 
>>>
>>> At the moment, I'm looking for the next thing to hop on. Most jobs for
>>> Houdini are VFX centric (rings a bell with a recent thread hun?) and I'm
>>> mostly a generalist leaning more towards geometry, rigging and motion
>>> processing side of things.
>>>
>>> Here's some Orbolt Assets: 
>>> https://urldefense.proofpoint.com/v2/url?u=https-3A__orbolt.com_search_-3Fq-3Dprobiner=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=6MuiOItcTA4iuelfODVY6wz1RICVWcEpnu3rbdPTWhI=w_JZlKrZna3BVw8ugSom6BwP7ZU06rksZ8YUnWjT-4Q=
>>> 

Re: Slow ICE tree interaction

2018-05-21 Thread alexd1976
Granted its been a long time, but I keep having this issue. 2018, long
after EOL lol
Work around seems, mute all trees on the scene. (be on first frame just for
good practice sake)
A


On 27 October 2011 at 17:52, Leo Quensel  wrote:

> Yeah that changes nothing. There was an old thread from
> 2008 which discussed the same problem:
>
> https://urldefense.proofpoint.com/v2/url?u=http-3A__groups.google.com_group_xsi-5Flist_browse-5Ffrm_=DwIBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=IadXLjy5stKCS72hyq871cLuOKqFTSp9fP6TyNZA-JU=pLVqi_v-aedLpr_rqJfUdlgUSuclxnTT7RjLTE3ZK1w=
> thread/e4a52d6aa7fac7cd/28e6e1a2235526ad?lnk=gst=
> ICETree+Slow#28e6e1a2235526ad
>
> Unfortunately nothing seems to have changed up until today.
>
>
>  Original-Nachricht 
> > Datum: Thu, 27 Oct 2011 11:21:42 -0400
> > Von: Alan Fregtman 
> > An: softimage@listproc.autodesk.com
> > Betreff: Re: Slow ICE tree interaction
>
> > Is it still slow if you mute the viewport while you're doing it?
> >
> >
> > On Thu, Oct 27, 2011 at 11:05 AM, Leo Quensel  wrote:
> > > Hey guys,
> > >
> > > I know this has been brought up before, but is there any progress on
> the
> > slow interaction with big ICE trees?
> > > Right now I have a really big ICE tree on a pointcloud and connecting
> > nodes already takes up to 10 seconds. Furthermore it even seems to slow
> down
> > the interaction with ICE trees on other objects.
> > > I have a smaller ICEtree on a pointcloud which spawns into the big one
> > and it is also painfully slow, even though it only has about 20 nodes.
> > >
> > > The system I built is not mega complex and I am massively hindered by
> > the slow interaction.
> > >
> > > Cheers,
> > > Leo
> > > --
> > > Empfehlen Sie GMX DSL Ihren Freunden und Bekannten und wir
> > > belohnen Sie mit bis zu 50,- Euro! 
> > > https://urldefense.proofpoint.com/v2/url?u=https-3A__freundschaftswerbung.gmx.de=DwIBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=IadXLjy5stKCS72hyq871cLuOKqFTSp9fP6TyNZA-JU=-xfJP52I0BXq3nAZJHTYyGK2uFHne0rNEzT1VrlIbA4=
> > >
>
> --
> Empfehlen Sie GMX DSL Ihren Freunden und Bekannten und wir
> belohnen Sie mit bis zu 50,- Euro! 
> https://urldefense.proofpoint.com/v2/url?u=https-3A__freundschaftswerbung.gmx.de=DwIBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=IadXLjy5stKCS72hyq871cLuOKqFTSp9fP6TyNZA-JU=-xfJP52I0BXq3nAZJHTYyGK2uFHne0rNEzT1VrlIbA4=
>



-- 
Alex Doss
Free Lance CG Artist / Art Director
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