On Thu, 13 Apr 2006 13:30:58 -0600
"C.R. Hahn" <[EMAIL PROTECTED]> wrote:

> 
> I had a huge amount of difficulty last weekend in exporting animated models 
> from blender.  Some models seemed to work, others were only slightly off, but 
> most came out with completely mangled animations.
> 
> The trouble turned out to be that blender provides bone roll values in 
> degrees, while the python trig. functions work in radians.  I don't know if 
> this is a change from previous versions of blender; I'm using 2.41.
> 
> I've attached a fixed version of the script that seems to work so far.

Ok, I've committed your fix in Soya's SVN.

Thanks !
Jiba

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