Re: [Sugar-devel] Discrepancy regarding an Activity

2009-11-15 Thread Mohit Taneja
Well it seems to be an unmaintained fake release of the original FoodForce2
game. I guess only the copyrights have been changed. In fact, I went through
the their homepage and saw that this organization is into doing such things
only, they copy source code of open source activities, do minor tweaks and
then upload it by their own credits.

This seems to be shameful!!

Regards,
Mohit Taneja


On Wed, Nov 11, 2009 at 5:23 AM, Deepank Gupta deepankgu...@gmail.comwrote:

 Hi,

 I think an earlier code with revision no :  85 or 84 from our code
 repository(http://code.google.com/p/foodforce) has been packaged and made
 into FoodforceII activity and added as addon 4219. They have just changed
 the name from Foodforce2 to FoodforceII and also it is just a packaging of
 revision no 85. No value addition or anything in it...

 If they are claiming it is a fork of the project, why do i see no
 difference at all in this game version from the previous beta activity
 uploaded by us. As I understand, a fork means some development on the
 project which was different from the original project.

 I don't know why was it allowed to be uploaded as an activity on the
 activities page. What are sugar activity page moderators doing? This way,
 you can go, grab any cl of a codebase, and start packaging them as different
 activities and you will have dozens of versions of the same activity

 /Deepank


 On Tue, Nov 10, 2009 at 2:31 PM, Himanshu Hind cooldude2...@gmail.comwrote:

 Hi,

 I would like to bring to your kind attention, that there seems to be some
 discrepancy with the foodforce activity.
 There are two downloads available for the same activity on
 activities.sugarlabs.org page. One is addon 4206 and another is 4219.
 Right now I am running addon 4206 as it has more number of downloads and
 thus seems to be more stable.

 Still, it would be great if you could help new comers.

 thanks,
 himanshu

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Re: [Sugar-devel] Discrepancy regarding an Activity

2009-11-15 Thread Daniel Drake
2009/11/15 Mohit Taneja mohitge...@gmail.com:
 Well it seems to be an unmaintained fake release of the original FoodForce2
 game. I guess only the copyrights have been changed. In fact, I went through
 the their homepage and saw that this organization is into doing such things
 only, they copy source code of open source activities, do minor tweaks and
 then upload it by their own credits.

Well they have certainly contributed some new activities to Sugar
which I assume are their own, but this is indeed a bit odd. Is this
really the first you've heard of this fork?

The page says:

Food Force II activity beta-version was released on May 8, 2009 with
great success (http://blog.laptop.org/2009/05/08/food-force-2-makes-waves/).
The activity was forked into different separate projects on June 23.
One will be maintained and developed under the aegis of SEETA
(http://seeta.in/j/products-and-services/food-force-ii.html). And, the
other would be developed and maintained by Mohit Taneja and Deepank
Gupta, who have been the founding developers of this learning
activity, and were recommended to Walter Bender by Manusheel Gupta to
work on this project with him in 2008.

I wonder what the reason for forking is.

Daniel
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Re: [Sugar-devel] Discrepancy regarding an Activity

2009-11-15 Thread Jonas Smedegaard

On Sun, Nov 15, 2009 at 02:24:30PM +0530, Mohit Taneja wrote:

I guess only the copyrights have been changed.


On Wed, Nov 11, 2009 at 5:23 AM, Deepank Gupta 
deepankgu...@gmail.comwrote:
They have just changed the name from Foodforce2 to FoodforceII and 
also it is just a packaging of revision no 85. No value addition or 
anything in it...


On Tue, Nov 10, 2009 at 2:31 PM, Himanshu Hind 
cooldude2...@gmail.comwrote:
Right now I am running addon 4206 as it has more number of downloads 
and thus seems to be more stable [than addon 4219].



Hmmm - how can one be more stable than the other if no code changed?

Could it be that even if the source is identical the binary packaging 
somehow is different?


...which leads me to a horrible thought: What is the risk of damage if 
someone uploads delibarately evil binary code?


By comparison, Debian have little technical protection against uploading 
evil code, but have a social mechanism of only allowing official 
members to upload (combined with requiring a large effort to become 
official member).  I do not see the Debian design here as brilliant, 
but it seems to me that current Sugarlabs approach is even weaker :-/



Kind regards,

 - Jonas

--
* Jonas Smedegaard - idealist  Internet-arkitekt
* Tlf.: +45 40843136  Website: http://dr.jones.dk/

 [x] quote me freely  [ ] ask before reusing  [ ] keep private


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[Sugar-devel] Security of activities (was: Re: Discrepancy regarding an Activity)

2009-11-15 Thread Sascha Silbe

On Sun, Nov 15, 2009 at 01:47:08PM +0100, Jonas Smedegaard wrote:

...which leads me to a horrible thought: What is the risk of damage if 
  someone uploads delibarately evil binary code?

With Bitfrost/Rainbow: negligible (that's the whole point of it).
Most non-OLPC-deployed systems: very high.

CU Sascha

--
http://sascha.silbe.org/
http://www.infra-silbe.de/

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Re: [Sugar-devel] Discrepancy regarding an Activity

2009-11-15 Thread Aleksey Lim
On Sun, Nov 15, 2009 at 01:47:08PM +0100, Jonas Smedegaard wrote:
 By comparison, Debian have little technical protection against
 uploading evil code, but have a social mechanism of only allowing
 official members to upload (combined with requiring a large effort
 to become official member).  I do not see the Debian design here
 as brilliant, but it seems to me that current Sugarlabs approach is
 even weaker :-/

In that case we just follow AMO practice,
but our editors policy doesn't cover all cases[1]
e.g. for various non-technical questions, I guess this topic[2] should
be picked by SLOBS.

[1] 
http://wiki.sugarlabs.org/go/Activity_Library/Editors/Policy#Additional_technical_policy_for_editors
[2] 
http://wiki.sugarlabs.org/go/Activity_Library/Editors/Policy#Non-technical_policy

-- 
Aleksey
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[Sugar-devel] [ASLO] Release Food Force II-3

2009-11-15 Thread Sugar Labs Activities
Activity Homepage:
http://activities.sugarlabs.org/addon/4219

Sugar Platform:
0.82 - 0.86

Download Now:
http://activities.sugarlabs.org/downloads/file/26358/foodforceii-3.xo

Release notes:
Localization of Food Force II game play in Spanish language. Storyboard's 
localization in Spanish under progress. 


Sugar Labs Activities
http://activities.sugarlabs.org

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Re: [Sugar-devel] Discrepancy regarding an Activity

2009-11-15 Thread Daniel Drake
2009/11/15 Daniel Drake d...@laptop.org:
 2009/11/15 Mohit Taneja mohitge...@gmail.com:
 Well it seems to be an unmaintained fake release of the original FoodForce2
 game. I guess only the copyrights have been changed. In fact, I went through
 the their homepage and saw that this organization is into doing such things
 only, they copy source code of open source activities, do minor tweaks and
 then upload it by their own credits.

 Well they have certainly contributed some new activities to Sugar
 which I assume are their own, but this is indeed a bit odd. Is this
 really the first you've heard of this fork?

And to confuse matters more.. surely you knew of Manusheel's
involvement (or at least his interest) in your project well before the
supposed fork date of June 23 -- I have a personal email in my inbox
from May where Manusheel was persuading deployments to try out the new
activity and provide feedback (I was in Paraguay at the time). He
writes it as if you are all a team, seeta included, and suggests that
it was even listed as a project on the SEETA website at that time. And
see his name on
http://blog.laptop.org/2009/05/08/food-force-2-makes-waves/

Anyway, it seems like the easiest thing to do here would be to give
commit access to Manusheel's team to the original repository. It looks
like they have just made the first change in their forked version,
adding a spanish translation, and I imagine that's not a contribution
you would turn down.

Manusheel, in the open source world, when forking a project the common
etiquette is to rename it to something substantially different.  But
in this case I suggest you simply dissolve the fork and attempt to
work together, in the same place. Less work for everyone.

Daniel
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[Sugar-devel] configuring Socksproxy for Jabber Server on the XO-1 or XO-1.5

2009-11-15 Thread Manusheel Gupta
Dear all,

Do we have documentation somewhere on the steps involved in configuring
socksproxy for jabber server on the XO-1 or XO-1.5? Please let us know.

Thank you.

Regards,

Manu
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Re: [Sugar-devel] Discrepancy regarding an Activity

2009-11-15 Thread Mohit Taneja
Hi Daniel,

In my opinion, any contribution to an open-source project is most welcomed.
And yeah helping with the translaions into different languages is a
contribution that is much required to the FoodForce2 activity. I will
definitely appreciate such a contribution.

But still there is a difference between contribution and a fork. To have a
fork one needs to have some major prior contribution to the project. Adding
translations and changing the copyrights, and forget the credits of the
people who have been working on a particular project for around 2 years, is
probably, atleast in my opinion, ethically wrong.

Regards,
Mohit Taneja


On Sun, Nov 15, 2009 at 10:37 PM, Daniel Drake d...@laptop.org wrote:

 2009/11/15 Daniel Drake d...@laptop.org:
  2009/11/15 Mohit Taneja mohitge...@gmail.com:
  Well it seems to be an unmaintained fake release of the original
 FoodForce2
  game. I guess only the copyrights have been changed. In fact, I went
 through
  the their homepage and saw that this organization is into doing such
 things
  only, they copy source code of open source activities, do minor tweaks
 and
  then upload it by their own credits.
 
  Well they have certainly contributed some new activities to Sugar
  which I assume are their own, but this is indeed a bit odd. Is this
  really the first you've heard of this fork?

 And to confuse matters more.. surely you knew of Manusheel's
 involvement (or at least his interest) in your project well before the
 supposed fork date of June 23 -- I have a personal email in my inbox
 from May where Manusheel was persuading deployments to try out the new
 activity and provide feedback (I was in Paraguay at the time). He
 writes it as if you are all a team, seeta included, and suggests that
 it was even listed as a project on the SEETA website at that time. And
 see his name on
 http://blog.laptop.org/2009/05/08/food-force-2-makes-waves/

 Anyway, it seems like the easiest thing to do here would be to give
 commit access to Manusheel's team to the original repository. It looks
 like they have just made the first change in their forked version,
 adding a spanish translation, and I imagine that's not a contribution
 you would turn down.

 Manusheel, in the open source world, when forking a project the common
 etiquette is to rename it to something substantially different.  But
 in this case I suggest you simply dissolve the fork and attempt to
 work together, in the same place. Less work for everyone.

 Daniel

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Re: [Sugar-devel] Discrepancy regarding an Activity

2009-11-15 Thread Daniel Drake
2009/11/15 Mohit Taneja mohitge...@gmail.com:
 But still there is a difference between contribution and a fork. To have a
 fork one needs to have some major prior contribution to the project.

I disagree - open source promotes forking. It's fine to do so before
having contributed to the project (and forks often happen precisely
because earlier attempts at contributing were shot down).

As it doesn't seem like these 2 projects are going to work together to
dissolve the fork, all that needs to happen is that one chooses
another name.

As for changing of copyrights, I thought we already noted that the 2nd
version is identical to the first in everything except its packaging
(and now a Spanish translation, it appears).  Are you sure that old
copyright messages have been removed?

Daniel
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Re: [Sugar-devel] work on Conozco?

2009-11-15 Thread Bryan Berry
On Sat, 2009-11-14 at 03:38 +, Ze maria wrote:
 Hello Bryan,
 I just checkout the code you wrote, related to it, I just have a question:
 I see you have a function hideAnswers which you call with svgMapDoc
 as an argument, when I open capitals1.svg the image already has the
 names of each capital, my question is:
 
 - In the svg you define (how?) each capital associating an id to each,
 how do you that??

By editing the xml of the svg w/in Inkscape

http://git.sugarlabs.org/projects/karma/repos/mainline/blobs/master/examples/Conozco-Uruguay/assets/generic/images/capitals1.svg#line71

I would be happy to walk u through it over irc

 Nevertheless I expect to have some free time next week and during this
 weekend hopefully, and I would like to contribute somehow, if you
 could send me the docs available for the karma framework, that would
 be great, also, if there's any task available feel free to tell me
 
 Good weekend and best regards,
 Ze Maria

I am refactoring the karma codebase entirely to have unit testing:

http://git.sugarlabs.org/projects/karma/repos/mainline/blobs/jkjs-refactor/js/karma.js

http://git.sugarlabs.org/projects/karma/repos/mainline/blobs/ae7313eb6505c4e3ef0be3df73d7f2f87bffd07c/tests/tests.js

fingers crossed, I hope to have it completed by then end of the coming
week. Felipe did a good job but he and I both wanted unit testing for it
as it eases maintenance long term and just makes the library more stable
overall

-- 
Bryan W. Berry
Senior Engineer
OLE Nepal, http://www.olenepal.org

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[Sugar-devel] Adjusting the Sugar on a Stick (Blueberry) Roadmap

2009-11-15 Thread Sebastian Dziallas
Hi everybody,

after considering input from the various teams involved in Sugar Labs 
and the Sugar on a Stick creation, we're shifting the SoaS as followed.

2009-11-17  Fedora 12 Final Release

in the time between: wiki  documentation must be readied!

2009-11-29  Image Gold Master Creation  Upload
2009-12-08  Sugar on a Stick (Blueberry) Public Release

I'm working on the docs at the moment, so expect some posts on that 
soon. It would be great if we could get SoaS on the static SL pages, too 
- maybe we could get something off the ground there?

Please consider SoaS v2 to be in freeze from now on.

Let's make this a great release! Help us fixing the bugs listed on our 
bug tracker: http://bugs.launchpad.net/soas

Thanks,
--Sebastian
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Re: [Sugar-devel] [ANNOUNCE] New aslo@ mailing list

2009-11-15 Thread Aleksey Lim
On Thu, Nov 12, 2009 at 11:33:10PM +, Aleksey Lim wrote:
 Hi all,
 
 To ease Activity Library editors coordination, ASLO will send all kinds
 of review requests to new mailing list a...@lists.sugarlabs.org. So,
 any editor(and not only editrs) can subsribe to this list and be
 informed of all reviews threads.

There is no need in subscription to this list for activity developers,
every review email from ASLO will be CCed and REPLYTOed to proper
activity authors.

-- 
Aleksey
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