Re: [Sugar-devel] [record] Fixes to the UI

2010-06-07 Thread Anish Mangal
 Why don't you just fix hideAllWindows()?

Because it has a specific purpose. The ui works by first moving ALL
widgets off-screen (or dumping it in the corner as in this case) by
calling hideAllWindows() and then resizing and moving the widgets to
be displayed appropriately. If instead of moving them off-screen, I
actually hide the widgets, I won't be able to resize or move them.
That said, I could probably give better names to the methods in
question.

 great variable name that you inherited, there...might as well rename
 it to something more standard like buttonBox while you're at it.

Agreed :-)

On Mon, Jun 7, 2010 at 7:32 AM, Martin Dengler mar...@martindengler.com wrote:
 On Mon, Jun 07, 2010 at 12:04:18AM +0530, anishmangal2...@gmail.com wrote:
 [...]
 @@ -884,6 +939,10 @@ class UI:
  kids[i].setButtClickedId(BUTT_CLICKED_ID)


 +def actuallyHideAllWindows( self ):
 +for i in range (0, len(self.windowStack)):
 +self.windowStack[i].hide_all()
 +
  def hideAllWindows( self ):
  for i in range (0, len(self.windowStack)):
  self.moveWinOffscreen( self.windowStack[i] )

 Why don't you just fix hideAllWindows()?

 @@ -1913,22 +2036,22 @@ class ScrubberWindow(gtk.Window):
  self.add( self.hbox )

  self.button = gtk.Button()
 -buttBox = gtk.EventBox()
 -buttBox.add(self.button)
 -buttBox.modify_bg( gtk.STATE_NORMAL, Constants.colorBlack.gColor )
 +self.buttBox = gtk.EventBox()
 +self.buttBox.add(self.button)
 +self.buttBox.modify_bg( gtk.STATE_NORMAL, 
 Constants.colorBlack.gColor )

 great variable name that you inherited, there...might as well rename
 it to something more standard like buttonBox while you're at it.

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Re: [Sugar-devel] [record] Fixes to the UI

2010-06-07 Thread James Cameron
On Mon, Jun 07, 2010 at 12:04:18AM +0530, anishmangal2...@gmail.com wrote:
 This patch fixes the Record ui which is broken since versions 0.86 and
 later.

Tested-by: James Cameron qu...@laptop.org

Feedback given to Anish via #sugar IRC, some work remains.

-- 
James Cameron
http://quozl.linux.org.au/
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Re: [Sugar-devel] [record] Fixes to the UI

2010-06-07 Thread Martin Dengler
On Mon, Jun 07, 2010 at 01:12:38PM +0530, Anish Mangal wrote:
  Why don't you just fix hideAllWindows()?
 
 Because it has a specific purpose.

Specific purpose (distinct from what your other method has) or just
different implementation?

 [implementation] If instead of moving them off-screen, I actually
 hide the widgets, I won't be able to resize or move them.

Ok - I haven't read the code enough to see why that's a problem.

 That said, I could probably give better names to the methods in
 question.

That'd be nice...that way it doesn't just look like you have two
methods that do the same thing, one correctly and one badly.

Martin


pgpxvwpB0Eq9B.pgp
Description: PGP signature
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Re: [Sugar-devel] [record] Fixes to the UI

2010-06-07 Thread Anish Mangal
 Specific purpose (distinct from what your other method has) or just
 different implementation?

Yes, distinct from what the other method does.

 Feedback given to Anish via #sugar IRC, some work remains.

Thanks! I'll work on it later today.

Cheers,
Anish



On Mon, Jun 7, 2010 at 2:51 PM, Martin Dengler mar...@martindengler.com wrote:
 On Mon, Jun 07, 2010 at 01:12:38PM +0530, Anish Mangal wrote:
  Why don't you just fix hideAllWindows()?

 Because it has a specific purpose.

 Specific purpose (distinct from what your other method has) or just
 different implementation?

 [implementation] If instead of moving them off-screen, I actually
 hide the widgets, I won't be able to resize or move them.

 Ok - I haven't read the code enough to see why that's a problem.

 That said, I could probably give better names to the methods in
 question.

 That'd be nice...that way it doesn't just look like you have two
 methods that do the same thing, one correctly and one badly.

 Martin

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Re: [Sugar-devel] [IAEP] Devel Team vacancies + On sugar-0.90.

2010-06-07 Thread Michael Stone
On June 7, Simon Schampijer wrote:
 On 06/06/2010 10:30 PM, Tomeu Vizoso wrote:
 SeanDaly  if tomeu were here, he would say: we need someone 
 experienced, who knows the open source way, and does not need lots of 
 briefing to get up to speed (he will correct me if I err)

 You can count on me for that :)

 So the idea of team coordinator is that of someone who takes care for:

 * keeping the list of team members updated in the wiki,

 * making sure the mission statement is in sync with the team's activities,

 * announce and moderate regular meetings and publishing its minutes.

 So I don't think you need any special skills, just be willing to
 donate a few hours per month.

 If we had a community team, we would have a structure for the people
 who want to work together on such issues ;)

 cjb  (I think the most important job the release manager does is 
 decide whether a late change constitutes acceptable risk, and I think doing 
 that requires deep understanding of programming and the complexity of a 
 given bug/solution.)

 There seems to be a misunderstanding, maybe because OLPC had a
 position with the same name (and maybe our use of it is not totally
 appropriate). In Sugar's case, who decides what goes in and what not
 is the schedule, the maintainer and the release team, with input from
 several others.

 The schedule says what kind of changes can go in at every moment in
 the release cycle, the maintainer is expected to have enough criteria
 to classify every change accordingly and the release team votes on
 exceptions to the schedule.

 All about releases: http://wiki.sugarlabs.org/go/Development_Team/Release
 New features process and what is the release manager:
 http://wiki.sugarlabs.org/go/Features/Policy

 In this way, the release manager doesn't have as much responsibility
 as was implied in the meeting but he's mainly responsible for making
 sure that the process _for proposing new features_ is followed. It's
 largely an administrative role, but much more exigent than
 coordinating a team.

 The reason for having a weaker release manager and relying more on the
 criteria of maintainers is because by SLs being an upstream these
 decisions won't affect as directly to our users as downstreams are
 anyway expected to do integration, testing and maybe some amount of
 patching after each release is made. For a downstream such as OLPC or
 Fedora, someone needs to control very strictly what gets in at the end
 of the cycle because there's more pressure to get stuff in and because
 once you have sent the image to the factory or have started to seed a
 torrent it's much harder to go back and fix some bug.

 In the Sugar case, if a maintainer made a goof and introduced a major
 bug just before release, it will take some time before the code is
 packaged, then distributed to testers, then submitted to a stable
 release that users will use with some expectation of not finding major
 regressions.

 It would be great if people could search the wiki before entering in
 discussing a process or a role, because as you can see from the link
 above, that took someone quite a bit of time to write and would be sad
 to waste time discussing something else. Also, the docs in the wiki
 indeed could be clearer and any help will be welcome.

 To make it clearer:

 * the release manager is not needed to make module releases,

 * the release manager doesn't decide by herself if a change goes in or not,

 * the release manager makes sure the feature process is followed.

 Maybe a more appropriate name for what we call the release manager
 would be new feature process manager but as it's a bit long and we
 don't have a release manager, we ended up using that name instead.

 Regards,

 Tomeu
 
 Thanks for taking the time to lay this out as detailed. 

Indeed, thanks!

 It is true indeed that the main role of the release manager, as Sugar Labs 
 interpreted that role...

The stumbling block for me for several other people here is this line from the
current Feature Policy:

   The main goal of the feature policy is to make systematic and
   predictable the process by which community ideas on how Sugar should
   evolve get transformed into actionable proposals.

and its emphasis on process, predictability, and rigid schedules.

Why is predictability the thing we want to optimize for here?

You see, I want us to create a Sugar release that is *as much improved as
we can get in the time allowed*, even if it winds up being improved in ways
that we didn't foresee -- that we merely recognized and adopted immediately as
they were suggested.

To do this, we should concentrate on building the leanest, meanest, fastest
coding and integration machine that we can so that we create as much
opportunity as we can stand to make changes that will really improve the user
experience and technology that we're providing. 

Velocity, momentum, and ferment should be our bywords.

The reason why I want these things is that there are still 

[Sugar-devel] Paint maintainer MIA?

2010-06-07 Thread Gonzalo Odiard
Anybody knows if the Paint maintainer is M.I.A.?
I have sent patches the last month and James Cameron has reviewed them, but
there aren't any response from the maintainer. In the git repository, the
last commits to change code were by Aleksey and Simon in 2009-06.
I volunteer to maintainer if  nobody want to take this role.

-- 
Gonzalo Odiard
SugarLabs Argentina
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Re: [Sugar-devel] Paint maintainer MIA?

2010-06-07 Thread Simon Schampijer
On 06/07/2010 04:14 PM, Gonzalo Odiard wrote:
 Anybody knows if the Paint maintainer is M.I.A.?
 I have sent patches the last month and James Cameron has reviewed them, but
 there aren't any response from the maintainer. In the git repository, the
 last commits to change code were by Aleksey and Simon in 2009-06.
 I volunteer to maintainer if  nobody want to take this role.

Hi Gonzalo,

these are great news! I have not seen any contributions to Paint from 
anybody besides Aleksey and myself. I would be just wonderful to have 
someone giving Paint the attention it deserves.

If you are willing to, I don't see anything stopping you from doing it ;)

Regards,
Simon
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Re: [Sugar-devel] Paint maintainer MIA?

2010-06-07 Thread Tomeu Vizoso
On Mon, Jun 7, 2010 at 16:22, Simon Schampijer si...@schampijer.de wrote:
 On 06/07/2010 04:14 PM, Gonzalo Odiard wrote:
 Anybody knows if the Paint maintainer is M.I.A.?
 I have sent patches the last month and James Cameron has reviewed them, but
 there aren't any response from the maintainer. In the git repository, the
 last commits to change code were by Aleksey and Simon in 2009-06.
 I volunteer to maintainer if  nobody want to take this role.

 Hi Gonzalo,

 these are great news! I have not seen any contributions to Paint from
 anybody besides Aleksey and myself. I would be just wonderful to have
 someone giving Paint the attention it deserves.

 If you are willing to, I don't see anything stopping you from doing it ;)

Isn't Manu in LinuxTag these days? He used to keep track of who
maintains Paint back when he was at OLPC.

That said, Gonzalo seems to have been doing a great work and I don't
think we should stop him for taking this responsibility if he wants
to.

Regards,

Tomeu

 Regards,
    Simon
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Re: [Sugar-devel] [IAEP] Devel Team vacancies + On sugar-0.90.

2010-06-07 Thread Tomeu Vizoso
On Mon, Jun 7, 2010 at 16:07, Michael Stone mich...@laptop.org wrote:
 On June 7, Simon Schampijer wrote:

 On 06/06/2010 10:30 PM, Tomeu Vizoso wrote:

    SeanDaly  if tomeu were here, he would say: we need someone
 experienced, who knows the open source way, and does not need lots of
 briefing to get up to speed (he will correct me if I err)

 You can count on me for that :)

 So the idea of team coordinator is that of someone who takes care for:

 * keeping the list of team members updated in the wiki,

 * making sure the mission statement is in sync with the team's
 activities,

 * announce and moderate regular meetings and publishing its minutes.

 So I don't think you need any special skills, just be willing to
 donate a few hours per month.

 If we had a community team, we would have a structure for the people
 who want to work together on such issues ;)

    cjb  (I think the most important job the release manager does is
 decide whether a late change constitutes acceptable risk, and I think doing
 that requires deep understanding of programming and the complexity of a
 given bug/solution.)

 There seems to be a misunderstanding, maybe because OLPC had a
 position with the same name (and maybe our use of it is not totally
 appropriate). In Sugar's case, who decides what goes in and what not
 is the schedule, the maintainer and the release team, with input from
 several others.

 The schedule says what kind of changes can go in at every moment in
 the release cycle, the maintainer is expected to have enough criteria
 to classify every change accordingly and the release team votes on
 exceptions to the schedule.

 All about releases: http://wiki.sugarlabs.org/go/Development_Team/Release
 New features process and what is the release manager:
 http://wiki.sugarlabs.org/go/Features/Policy

 In this way, the release manager doesn't have as much responsibility
 as was implied in the meeting but he's mainly responsible for making
 sure that the process _for proposing new features_ is followed. It's
 largely an administrative role, but much more exigent than
 coordinating a team.

 The reason for having a weaker release manager and relying more on the
 criteria of maintainers is because by SLs being an upstream these
 decisions won't affect as directly to our users as downstreams are
 anyway expected to do integration, testing and maybe some amount of
 patching after each release is made. For a downstream such as OLPC or
 Fedora, someone needs to control very strictly what gets in at the end
 of the cycle because there's more pressure to get stuff in and because
 once you have sent the image to the factory or have started to seed a
 torrent it's much harder to go back and fix some bug.

 In the Sugar case, if a maintainer made a goof and introduced a major
 bug just before release, it will take some time before the code is
 packaged, then distributed to testers, then submitted to a stable
 release that users will use with some expectation of not finding major
 regressions.

 It would be great if people could search the wiki before entering in
 discussing a process or a role, because as you can see from the link
 above, that took someone quite a bit of time to write and would be sad
 to waste time discussing something else. Also, the docs in the wiki
 indeed could be clearer and any help will be welcome.

 To make it clearer:

 * the release manager is not needed to make module releases,

 * the release manager doesn't decide by herself if a change goes in or
 not,

 * the release manager makes sure the feature process is followed.

 Maybe a more appropriate name for what we call the release manager
 would be new feature process manager but as it's a bit long and we
 don't have a release manager, we ended up using that name instead.

 Regards,

 Tomeu

 Thanks for taking the time to lay this out as detailed.

 Indeed, thanks!

 It is true indeed that the main role of the release manager, as Sugar Labs
 interpreted that role...

 The stumbling block for me for several other people here is this line from
 the
 current Feature Policy:

  The main goal of the feature policy is to make systematic and
  predictable the process by which community ideas on how Sugar should
  evolve get transformed into actionable proposals.

 and its emphasis on process, predictability, and rigid schedules.

 Why is predictability the thing we want to optimize for here?

Guess the wiki could have been more explicit about what is intended to
make predictable. The idea is that before we had the feature process,
whatever new stuff went into a release depended solely on what the
maintainer thought it was a good idea.

We actually didn't change that, but with the feature process the
community can give a clear message to maintainers about what they
would like to see in the next release.

So before, people would propose their features in the mailing list, in
irc, or whatever, and they would need to convince each maintainer
individually 

Re: [Sugar-devel] Paint maintainer MIA?

2010-06-07 Thread David Farning
On Mon, Jun 7, 2010 at 6:24 PM, Tomeu Vizoso to...@sugarlabs.org wrote:
 On Mon, Jun 7, 2010 at 16:22, Simon Schampijer si...@schampijer.de wrote:
 On 06/07/2010 04:14 PM, Gonzalo Odiard wrote:
 Anybody knows if the Paint maintainer is M.I.A.?
 I have sent patches the last month and James Cameron has reviewed them, but
 there aren't any response from the maintainer. In the git repository, the
 last commits to change code were by Aleksey and Simon in 2009-06.
 I volunteer to maintainer if  nobody want to take this role.

 Hi Gonzalo,

 these are great news! I have not seen any contributions to Paint from
 anybody besides Aleksey and myself. I would be just wonderful to have
 someone giving Paint the attention it deserves.

 If you are willing to, I don't see anything stopping you from doing it ;)

 Isn't Manu in LinuxTag these days? He used to keep track of who
 maintains Paint back when he was at OLPC.

I think Manu (CCed) would fully support this handover.  He has his
hand pretty full getting the Seeta developers up to speed developing
and maintaining Sugar on Ubuntu.

Seeta, has a good deal of experience in abiword. So, I believe they
will be volunteering to take maintainership of write.

Once Lucian gets up to speed converting browse to webkit, Activity
Central will volunteer to assist development and maintainership of
browse.

david

 That said, Gonzalo seems to have been doing a great work and I don't
 think we should stop him for taking this responsibility if he wants
 to.
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Re: [Sugar-devel] [PATCH][record] Fixes to the UI

2010-06-07 Thread Daniel Drake
On 6 June 2010 15:54, Anish Mangal anishmangal2...@gmail.com wrote:
 At least for myself, I'd like to see more detail here -- how was
 it broken?

 Sure. The record UI consists of many windows/widgets. In a particular
 mode or view, it displays and resizes the widgets appropriate for that
 view the tries to hide the other windows by moving them off-screen.

There was probably a reason why it moved them off screen instead of hiding them.
Do you have any idea what it is?

 The patch (which I must confess is not an ideal fix), works by
 resizing (to size 1px by 1px) and hiding the widgets not required in a
 particular view/mode. To accomplish that, I created the
 'resizewindows' method. Also, in the 'updatevideocomponents' method I
 hide the widgets not required in a particular view.

This is a great start but we should look towards that 'ideal fix' route.
If we are no longer moving windows offscreen, I would expect your
patch to remove a load of code that does that, but I don't see it.
Also, if you are hiding widgets, I don't see any reason to resize them
to 1x1.

Daniel
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Re: [Sugar-devel] Paint maintainer MIA?

2010-06-07 Thread Manusheel Gupta
On Mon, Jun 7, 2010 at 8:34 PM, David Farning dfarn...@gmail.com wrote:

 On Mon, Jun 7, 2010 at 6:24 PM, Tomeu Vizoso to...@sugarlabs.org wrote:
  On Mon, Jun 7, 2010 at 16:22, Simon Schampijer si...@schampijer.de
 wrote:
  On 06/07/2010 04:14 PM, Gonzalo Odiard wrote:
  Anybody knows if the Paint maintainer is M.I.A.?
  I have sent patches the last month and James Cameron has reviewed them,
 but
  there aren't any response from the maintainer. In the git repository,
 the
  last commits to change code were by Aleksey and Simon in 2009-06.
  I volunteer to maintainer if  nobody want to take this role.
 
  Hi Gonzalo,
 
  these are great news! I have not seen any contributions to Paint from
  anybody besides Aleksey and myself. I would be just wonderful to have
  someone giving Paint the attention it deserves.
 
  If you are willing to, I don't see anything stopping you from doing it
 ;)
 
  Isn't Manu in LinuxTag these days? He used to keep track of who
  maintains Paint back when he was at OLPC.

 I think Manu (CCed) would fully support this handover.  He has his
 hand pretty full getting the Seeta developers up to speed developing
 and maintaining Sugar on Ubuntu.


Thanks David. Appreciate your kind regards and pointers.

I would be happy to have Gonzalo work with us towards maintaining Paint and
fixing bugs over this summer. In reference to Bernie's recommendation, we
did hire an intern, Kamakshi Aggarwal, who'll be working with pointers
from Nathalia
Sautchuk Patrício, one of the original developers of Oficina. We have a huge
pile of tickets now. She will be starting her training on Paint during this
week. Gonzalo, will highly appreciate if you and Kamakshi work together on
this project. Will be forwarding her the documentation on Paint sometime
soon, and will copy you on the memos. Thank you for your initiative.

Gonzalo, we do have our priorities well defined for Paint. I'll send you the
list of top 5 test track items, which need immediate attention from our
side.




 Seeta, has a good deal of experience in abiword. So, I believe they
 will be volunteering to take maintainership of write.



David, thank you. Yes, we do have two developers, Diksha and Lakky, who look
after Newspaper activity under the guidance of Vijit, and they will be
getting trained on PyAbiword. Depending upon their bandwidth to take up and
support multiple projects, they'll get started on Write. Again, I would like
to start with high floor and low ceiling. Will let expectations build up
depending upon the performance.




 Once Lucian gets up to speed converting browse to webkit, Activity
 Central will volunteer to assist development and maintainership of
 browse.


David, do we have an answer on how this shift will affect activities like
SocialCalc? Will we be receiving documentation on how we could shift our
base to webkit with optimal hacking time spend from our side?

Regards,

Manu




 david

  That said, Gonzalo seems to have been doing a great work and I don't
  think we should stop him for taking this responsibility if he wants
  to.

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Re: [Sugar-devel] Paint maintainer MIA?

2010-06-07 Thread David Farning
On Mon, Jun 7, 2010 at 3:17 PM, Manusheel Gupta m...@laptop.org wrote:


 On Mon, Jun 7, 2010 at 8:34 PM, David Farning dfarn...@gmail.com wrote:

 On Mon, Jun 7, 2010 at 6:24 PM, Tomeu Vizoso to...@sugarlabs.org wrote:
  On Mon, Jun 7, 2010 at 16:22, Simon Schampijer si...@schampijer.de
  wrote:
  On 06/07/2010 04:14 PM, Gonzalo Odiard wrote:
  Anybody knows if the Paint maintainer is M.I.A.?
  I have sent patches the last month and James Cameron has reviewed
  them, but
  there aren't any response from the maintainer. In the git repository,
  the
  last commits to change code were by Aleksey and Simon in 2009-06.
  I volunteer to maintainer if  nobody want to take this role.
 
  Hi Gonzalo,
 
  these are great news! I have not seen any contributions to Paint from
  anybody besides Aleksey and myself. I would be just wonderful to have
  someone giving Paint the attention it deserves.
 
  If you are willing to, I don't see anything stopping you from doing it
  ;)
 
  Isn't Manu in LinuxTag these days? He used to keep track of who
  maintains Paint back when he was at OLPC.

 I think Manu (CCed) would fully support this handover.  He has his
 hand pretty full getting the Seeta developers up to speed developing
 and maintaining Sugar on Ubuntu.

 Thanks David. Appreciate your kind regards and pointers.
 I would be happy to have Gonzalo work with us towards maintaining Paint and
 fixing bugs over this summer. In reference to Bernie's recommendation, we
 did hire an intern, Kamakshi Aggarwal, who'll be working with pointers
 from Nathalia Sautchuk Patrício, one of the original developers of Oficina.
 We have a huge pile of tickets now. She will be starting her training on
 Paint during this week. Gonzalo, will highly appreciate if you and Kamakshi
 work together on this project. Will be forwarding her the documentation on
 Paint sometime soon, and will copy you on the memos. Thank you for your
 initiative.
 Gonzalo, we do have our priorities well defined for Paint. I'll send you the
 list of top 5 test track items, which need immediate attention from our
 side.


 Seeta, has a good deal of experience in abiword. So, I believe they
 will be volunteering to take maintainership of write.


 David, thank you. Yes, we do have two developers, Diksha and Lakky, who look
 after Newspaper activity under the guidance of Vijit, and they will be
 getting trained on PyAbiword. Depending upon their bandwidth to take up and
 support multiple projects, they'll get started on Write. Again, I would like
 to start with high floor and low ceiling. Will let expectations build up
 depending upon the performance.


 Once Lucian gets up to speed converting browse to webkit, Activity
 Central will volunteer to assist development and maintainership of
 browse.

 David, do we have an answer on how this shift will affect activities like
 SocialCalc? Will we be receiving documentation on how we could shift our
 base to webkit with optimal hacking time spend from our side?
 Regards,
 Manu

Not yet, this is Lucian Branescu Mihaila's (lucian), mentored by Luis
Gustavo Lira, GSOC project.

david

  That said, Gonzalo seems to have been doing a great work and I don't
  think we should stop him for taking this responsibility if he wants
  to.


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[Sugar-devel] VNC for Projector View

2010-06-07 Thread Hernan Pachas
Hello All.

Please one question.:

One software for view the image of the XO at Projector 3M

--hp
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Re: [Sugar-devel] VNC for Projector View

2010-06-07 Thread Luke Faraone
On Mon, Jun 7, 2010 at 17:37, Hernan Pachas hernan.pac...@gmail.com wrote:

 One software for view the image of the XO at Projector 3M


Your question is somewhat vague. Are you trying to display the XO's screen
on another computer?

If so, you want http://wiki.laptop.org/go/Remote_display

-- 
Luke Faraone
http://luke.faraone.cc
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[Sugar-devel] Attention Activity Developers: SoaS Activity Inclusion Criteria

2010-06-07 Thread Sebastian Dziallas
Hi all,

at today's SoaS meeting [1], we agreed on applying the SoaS Activity
Inclusion Criteria [2] as outlined in the wiki to the activity
selection for the upcoming release of SoaS v.4. We'd like to encourage
you to work towards meeting these goals and to submit your proposals
for activities and further features following the feature process [3]
according to the release schedule [4]. The final deadline to have
features *approved* (please submit your proposals well in advance) is
July 27.

We're especially lead to this step to ensure to continued stability of
future Sugar on a Stick releases and look forward to working with you!
Please email the SoaS list or our release team with any concerns.

--Sebastian Dziallas

[1] http://me.etin.gs/sugar-meeting/sugar-meeting.minutes.20100607_1510.html
[2] http://wiki.sugarlabs.org/go/SoaS_Activity_Criteria
[3] 
http://wiki.sugarlabs.org/go/Sugar_on_a_Stick_release_process#Feature_process
[4] http://wiki.sugarlabs.org/go/Sugar_on_a_Stick#Release_schedule
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Re: [Sugar-devel] Paint maintainer MIA?

2010-06-07 Thread Gonzalo Odiard
I think Manu (CCed) would fully support this handover.  He has his

 hand pretty full getting the Seeta developers up to speed developing
 and maintaining Sugar on Ubuntu.


 Thanks David. Appreciate your kind regards and pointers.

 I would be happy to have Gonzalo work with us towards maintaining Paint and
 fixing bugs over this summer. In reference to Bernie's recommendation, we
 did hire an intern, Kamakshi Aggarwal, who'll be working with pointers from 
 Nathalia
 Sautchuk Patrício, one of the original developers of Oficina. We have a
 huge pile of tickets now. She will be starting her training on Paint during
 this week. Gonzalo, will highly appreciate if you and Kamakshi work together
 on this project. Will be forwarding her the documentation on Paint sometime
 soon, and will copy you on the memos. Thank you for your initiative.

 Gonzalo, we do have our priorities well defined for Paint. I'll send you
 the list of top 5 test track items, which need immediate attention from our
 side.

 Ok Manu.
My first idea it's close almost all tickets opened.
Then I have a prototype to change the Text Tool to enable styles.
How we will work toghether? You will include my patches in the repository or
will be co mainteiners?
I want to work in the list and not duplicate efforts.

Gonzalo
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Re: [Sugar-devel] Attention Activity Developers: SoaS Activity Inclusion Criteria

2010-06-07 Thread James Cameron
On Mon, Jun 07, 2010 at 11:54:45PM +0200, Sebastian Dziallas wrote:
 at today's SoaS meeting [1], we agreed on applying the SoaS Activity
 Inclusion Criteria [2] as outlined in the wiki [...]

You've decided to apply as policy a draft document which describes
itself as not reflecting policy.  Suggestion: remove the draft status,
approve the document, and remove section 2.11 (template text) to the
discussion page.

 to the activity selection for the upcoming release of SoaS v.4. We'd
 like to encourage you to work towards meeting these goals and to
 submit your proposals for activities and further features following
 the feature process [3] according to the release schedule [4].

I've looked through the process.  It is discouraging and complex.  I
suggest that people other than activity developers be encouraged to run
through the process on behalf of discouraged or absent activity
developers.

 We're especially lead to this step to ensure to continued stability of
 future Sugar on a Stick releases [...]

It isn't clear to me how this process will increase or ensure stability
of the Sugar on a Stick releases.  Which particular meaning of stability
are you using; a lack of change, or a lack of reported defects?

-- 
James Cameron
http://quozl.linux.org.au/
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Re: [Sugar-devel] ANNOUNCE: Sugar 0.88 for the XO-1

2010-06-07 Thread forster
OS 240py XO-1

Though I cannot see any way to create tabs in browse, sometimes clicking links 
in frames creates tabs which behave erratically eg zero width tab

http://wiki.sugarlabs.org/images/e/ec/Screenshot_of_Browse_0s240py_.png

Tony
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[Sugar-devel] Hypothetical sugar-0.90 material, draft 1.

2010-06-07 Thread Michael Stone
Hi folks,

Under the temporary working hypothesis that we want to make a Sugar release in
a couple of months, I'd like to know more about what we might find ourselves
integrating. Here's my current list of, er... mostly unvetted rumors. :)

   1.  Aleksey: 0install integration, Vala-based sugar-toolkit
   2.  Sascha: versioned datastore
   3.  Tomeu: collaboration refactoring
   4.  Gary + Christian: alternative activity launch UI
   5.  Michael: git repo reorganization and build system rewrite
   6.  Gary + Scott: preliminary touch-related UI tweaks
   7.  Raul: rainbow
   8.  Esteban: virtual keyboard
   9.  Lucian: browser abstraction
   10. Martin L.: polish
   11. Walter: write to journal any time
   12. Simon: dotted activity versions
   13. Walter: enhanced color selector
   14. Jorge + Martin A.: journal backup + restore
   15. Andres: journal entry sorting
   15. you: your patch series here

Comments? Additions? Substitutions? Deletions?

Michael
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Re: [Sugar-devel] [IAEP] Attention Activity Developers: SoaS Activity Inclusion Criteria

2010-06-07 Thread Sameer Verma
On Mon, Jun 7, 2010 at 2:54 PM, Sebastian Dziallas sebast...@when.com wrote:
 Hi all,

 at today's SoaS meeting [1], we agreed on applying the SoaS Activity
 Inclusion Criteria [2] as outlined in the wiki to the activity
 selection for the upcoming release of SoaS v.4. We'd like to encourage
 you to work towards meeting these goals and to submit your proposals
 for activities and further features following the feature process [3]
 according to the release schedule [4]. The final deadline to have
 features *approved* (please submit your proposals well in advance) is
 July 27.

 We're especially lead to this step to ensure to continued stability of
 future Sugar on a Stick releases and look forward to working with you!
 Please email the SoaS list or our release team with any concerns.

 --Sebastian Dziallas

 [1] http://me.etin.gs/sugar-meeting/sugar-meeting.minutes.20100607_1510.html
 [2] http://wiki.sugarlabs.org/go/SoaS_Activity_Criteria
 [3] 
 http://wiki.sugarlabs.org/go/Sugar_on_a_Stick_release_process#Feature_process
 [4] http://wiki.sugarlabs.org/go/Sugar_on_a_Stick#Release_schedule
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The criteria page lists attributes that are either yes or no (binary).
I had suggested a weighted scoring approach way back for G1G1
activities. Here's that thread.
http://www.mail-archive.com/olpc-o...@lists.laptop.org/msg00641.html
The idea is to score each attribute on a more granular scale than 0/1
and then weight each attribute based on importance for a particular
implementation.

cheers,
Sameer
-- 
Dr. Sameer Verma, Ph.D.
Associate Professor, Information Systems
Director, Campus Business Solutions
San Francisco State University
http://verma.sfsu.edu/
http://opensource.sfsu.edu/
http://cbs.sfsu.edu/
http://is.sfsu.edu/
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