Re: [pfSense Support] openvpn certs creation

2005-10-12 Thread jonathan gonzalez

Hi Scott,

i did what you told. Now i have a bash running (not as default) in the 
firewall (accessible thru menu option 8)


The installation included the following packages:

bash.tbz
libiconv-1.9.2_1.tbz
gettext-0.14.5.tbz

I continue with the process describing all steps as much as posible :)

Thanks a lot!

jonathan



Scott Ullrich wrote:
For the sake of getting this working now (and if you need bash), try the 
following:


 From a shell:

pkg_add -r bash
rehash
bash

Scott


On 10/11/05, *jonathan gonzalez* [EMAIL PROTECTED] 
mailto:[EMAIL PROTECTED] wrote:


Hi group,

i tried to achieve this today but i couldn't get good news.

I downloaded the last package from openvpn site, got the easy-rsa
scripts, put it on the pfsense box in /etc/openvpn (everything as
recomended) but i was unable to get it work yet.

First i had some trouble due to the inexistence of the built-in 'export'
command, so variables must be populated either manually on the CLI (with
the 'set' command), or calling a script with the 'source' command.

Then all the scripts are designed to be run on a normal bash so a lot of
modifications should be necessary i think.

I'm doing checks/tasks by my own. If i get something stable in
reasonable amount of time keep for sure i will write the list to
inform.

Regards to all ;)

jonathan




Scott Ullrich wrote:
  Please refer to the m0n0wall documentation conerning OpenVPN.
 
  This may be helpful:
 
  http://m0n0.ch/wall/list/showmsg.php?id=103/47
 
  Scott
 
 
  On 10/9/05, jonathan gonzalez [EMAIL PROTECTED]
mailto:[EMAIL PROTECTED] wrote:
 
 hi,
 
 i've activated developer menu options to get access to openvpn.
i'd need
 to create the certs, dh-params and keys. I would like to know if
i can
 do this thru the interface (i suppouse that not), and else i'd
like to
 know if sb can provide me a script or code to do it on console, or in
 any other place but with the distro tools (sorry but i'm starting
 knowing the system and i don't know all the ins and outs yet).
 
 thanks in advance,
 regards,
 
 jonathan
 
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Re: [pfSense Support] openvpn certs creation

2005-10-12 Thread jonathan gonzalez

Hi,

i created a openvpn client (client3) using pkcs12 scripts so i can get 
of the box a p12 file closed by password to send a client to access the 
vpn.


I put this p12 file in my pc and tried to establish a connection to the 
pfsense box.


The first part of the negotiation went fine, because the openvpn client 
i'm using requested me the p12 passkey to open the p12 file.


Then the connection hangs with the firewall. I didn't look at the 
openvpn server configuration yet but i think something is wrong with the 
interface TUN becaue i can see it on the ifconfig -a listing.


If somebody have an idea, please tell ;)
Regards,

jonathan


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Re: [pfSense Support] openvpn certs creation

2005-10-12 Thread Scott Ullrich
device  tun # Packet tunnel.

We have tun in the kernel.  What exactly is the problem?

On 10/12/05, jonathan gonzalez [EMAIL PROTECTED] wrote:
 Hi,

 i created a openvpn client (client3) using pkcs12 scripts so i can get
 of the box a p12 file closed by password to send a client to access the
 vpn.

 I put this p12 file in my pc and tried to establish a connection to the
 pfsense box.

 The first part of the negotiation went fine, because the openvpn client
 i'm using requested me the p12 passkey to open the p12 file.

 Then the connection hangs with the firewall. I didn't look at the
 openvpn server configuration yet but i think something is wrong with the
 interface TUN becaue i can see it on the ifconfig -a listing.

 If somebody have an idea, please tell ;)
 Regards,

 jonathan


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Re: [pfSense Support] openvpn certs creation

2005-10-12 Thread jonathan gonzalez
I realized that the tun interface was not present and also in the Rules 
menu appeared a new tab named OPT1.


In my case i only have 2 NICS so i don't have and optional third interface.

I'm not sure if the vpn hung

- because there was not rules that explicitly allows such traffic
- because the tun driver was not present
- maybe the silliest: there's not openvpn config file in the firewall :)

I'm checking the openvpn configuration options on their website and 
comparing the environment with pfsense.


The openvpn client logs don't say much information reason because i 
don't post it. Anyway if you want to see the exit i will do.


Any thoughts will be welcomed ;)
Regards,

jonathan


Scott Ullrich wrote:

device  tun # Packet tunnel.

We have tun in the kernel.  What exactly is the problem?

On 10/12/05, jonathan gonzalez [EMAIL PROTECTED] wrote:


Hi,

i created a openvpn client (client3) using pkcs12 scripts so i can get
of the box a p12 file closed by password to send a client to access the
vpn.

I put this p12 file in my pc and tried to establish a connection to the
pfsense box.

The first part of the negotiation went fine, because the openvpn client
i'm using requested me the p12 passkey to open the p12 file.

Then the connection hangs with the firewall. I didn't look at the
openvpn server configuration yet but i think something is wrong with the
interface TUN becaue i can see it on the ifconfig -a listing.

If somebody have an idea, please tell ;)
Regards,

jonathan


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Re: [pfSense Support] openvpn certs creation

2005-10-12 Thread Scott Ullrich
I will sync the latest OpenVPN from Peter (m0n0wall commiter) today.  
Should have a version for you to play with in a bit.

Scott


On 10/12/05, jonathan gonzalez [EMAIL PROTECTED] wrote:
 I realized that the tun interface was not present and also in the Rules
 menu appeared a new tab named OPT1.

 In my case i only have 2 NICS so i don't have and optional third interface.

 I'm not sure if the vpn hung

 - because there was not rules that explicitly allows such traffic
 - because the tun driver was not present
 - maybe the silliest: there's not openvpn config file in the firewall :)

 I'm checking the openvpn configuration options on their website and
 comparing the environment with pfsense.

 The openvpn client logs don't say much information reason because i
 don't post it. Anyway if you want to see the exit i will do.

 Any thoughts will be welcomed ;)
 Regards,

 jonathan


 Scott Ullrich wrote:
  device  tun # Packet tunnel.
 
  We have tun in the kernel.  What exactly is the problem?
 
  On 10/12/05, jonathan gonzalez [EMAIL PROTECTED] wrote:
 
 Hi,
 
 i created a openvpn client (client3) using pkcs12 scripts so i can get
 of the box a p12 file closed by password to send a client to access the
 vpn.
 
 I put this p12 file in my pc and tried to establish a connection to the
 pfsense box.
 
 The first part of the negotiation went fine, because the openvpn client
 i'm using requested me the p12 passkey to open the p12 file.
 
 Then the connection hangs with the firewall. I didn't look at the
 openvpn server configuration yet but i think something is wrong with the
 interface TUN becaue i can see it on the ifconfig -a listing.
 
 If somebody have an idea, please tell ;)
 Regards,
 
 jonathan
 
 
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Re: [pfSense Support] openvpn certs creation

2005-10-12 Thread jonathan gonzalez

oook ;) perfect... i'll try the new packages.

Thanks a lot!

jonathan


Scott Ullrich wrote:
I will sync the latest OpenVPN from Peter (m0n0wall commiter) today.  
Should have a version for you to play with in a bit.


Scott


On 10/12/05, jonathan gonzalez [EMAIL PROTECTED] wrote:


I realized that the tun interface was not present and also in the Rules
menu appeared a new tab named OPT1.

In my case i only have 2 NICS so i don't have and optional third interface.

I'm not sure if the vpn hung

- because there was not rules that explicitly allows such traffic
- because the tun driver was not present
- maybe the silliest: there's not openvpn config file in the firewall :)

I'm checking the openvpn configuration options on their website and
comparing the environment with pfsense.

The openvpn client logs don't say much information reason because i
don't post it. Anyway if you want to see the exit i will do.

Any thoughts will be welcomed ;)
Regards,

jonathan


Scott Ullrich wrote:


device  tun # Packet tunnel.

We have tun in the kernel.  What exactly is the problem?

On 10/12/05, jonathan gonzalez [EMAIL PROTECTED] wrote:



Hi,

i created a openvpn client (client3) using pkcs12 scripts so i can get
of the box a p12 file closed by password to send a client to access the
vpn.

I put this p12 file in my pc and tried to establish a connection to the
pfsense box.

The first part of the negotiation went fine, because the openvpn client
i'm using requested me the p12 passkey to open the p12 file.

Then the connection hangs with the firewall. I didn't look at the
openvpn server configuration yet but i think something is wrong with the
interface TUN becaue i can see it on the ifconfig -a listing.

If somebody have an idea, please tell ;)
Regards,

jonathan


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[pfSense Support] Embedded cf image customisation

2005-10-12 Thread Eric Masson
Hello,

I'd like to customise the embbeded image I'm using on a NET4501.
I need a FreeBSD port available as /usr/ports/net/ssltunnel-client.

I've dug the list archives regarding this kind of question but haven't
found a definitive answer, so, is there a special way to add a package
or is it possible to use the freebsd package tools just like on a stock
FreeBSD system ?

When updating firmware, are supplemental packages removed or not ?

Regards

Éric Masson

-- 
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 lecteur E (partition) et je ne peux pas le faire partir.
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Re: [pfSense Support] Embedded cf image customisation

2005-10-12 Thread Eric Masson
Scott Ullrich [EMAIL PROTECTED] writes:

Hello Scott,

 From the shell issue:
 pkg_add -r 
 http://ftp2.freebsd.org/pub/FreeBSD/ports/i386/packages-6-current/net/ssltunnel-client-1.15.tbz

Ok, I'm in well known place then :)

 We have SSL Tunnel already as a package for the non-embedded images
 (hard drive install).

I'll check soon, as I have to upgrade a box running a severely outdated
FreeBSD release.

 When updating firmware, are supplemental packages removed or not ?
 If you use the mini-upgrade it should be preserved in this case.

Ok.

Thanks for your quick answer

Regards

Éric

-- 
 Toute non, seul une petite bande de macintoshiens résistent encore et
 toujours à l'envahisseur ouindoze. Leur force, ils la tirent de leur
 potion magique : MacOS, préparée par leur druide Steve Jobs.
 -+- SC in Guide du Macounet Pervers : Ils sont fous ces Beurkistes! -+-

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[pfSense Support] UDP consistent translation

2005-10-12 Thread Kevin Wolf
It seems my problems playing GunZ are related to the fact that pfSense 
doesn't seem to do UDP consistent translation... is there any way around 
this, a hidden option somewhere?  I tested with the tool from this site:

http://midcom-p2p.sourceforge.net/

If I enable 1:1, GunZ works, and UDP consistent translation is listed as 
YES in this program.  If I disable 1:1, GunZ does not work, and UDP 
consistent translation is listed as NO.  Some cheaper routers and a 
few Netgear models do not do this, and the game GunZ also refuses to 
work on those... which is why I'm quite sure this is the problem.  
Especially after reading that link.  I don't think I should have to 
enable 1:1 to get this to work, as other routers can do this without 
forcing me to do DMZ or whatever they're closest thing to 1:1 is.  I 
would shutup and just enable 1:1 for this, but I use this game on two 
computers (1 runs the game on 7700, the other on 7750.  7700 is the 
default but I changed the port in the other one, and it shouldn't matter 
as long as you forward the right port to the right pc).  I can't do 1:1 
on two computers with only one public IP address.


Now that I know what the exact issue seems to be, I'm hoping someone can 
shed more light on this for me!




Thanks,
Kevin W.


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Re: [pfSense Support] UDP consistent translation

2005-10-12 Thread Bill Marquette
On 10/12/05, Kevin Wolf [EMAIL PROTECTED] wrote:
 It seems my problems playing GunZ are related to the fact that pfSense
 doesn't seem to do UDP consistent translation... is there any way around
 this, a hidden option somewhere?  I tested with the tool from this site:
 http://midcom-p2p.sourceforge.net/

 If I enable 1:1, GunZ works, and UDP consistent translation is listed as
 YES in this program.  If I disable 1:1, GunZ does not work, and UDP
 consistent translation is listed as NO.  Some cheaper routers and a
 few Netgear models do not do this, and the game GunZ also refuses to
 work on those... which is why I'm quite sure this is the problem.
 Especially after reading that link.  I don't think I should have to
 enable 1:1 to get this to work, as other routers can do this without
 forcing me to do DMZ or whatever they're closest thing to 1:1 is.  I
 would shutup and just enable 1:1 for this, but I use this game on two
 computers (1 runs the game on 7700, the other on 7750.  7700 is the
 default but I changed the port in the other one, and it shouldn't matter
 as long as you forward the right port to the right pc).  I can't do 1:1
 on two computers with only one public IP address.

Used advanced outbound NAT, it'll allow you to force the source port
to whatever arbitrary port you like.

--Bill

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Re: [pfSense Support] UDP consistent translation

2005-10-12 Thread Kevin Wolf
I'm sorry, your solution actually worked.  I forgot to move the new rule 
above the default, so it had priority!  D'oh!!!


Thank you for the help, it was much appreciated :)



Sincerely,
Kevin W.

Bill Marquette wrote:

On 10/12/05, Kevin Wolf [EMAIL PROTECTED] wrote:
  

It seems my problems playing GunZ are related to the fact that pfSense
doesn't seem to do UDP consistent translation... is there any way around
this, a hidden option somewhere?  I tested with the tool from this site:
http://midcom-p2p.sourceforge.net/

If I enable 1:1, GunZ works, and UDP consistent translation is listed as
YES in this program.  If I disable 1:1, GunZ does not work, and UDP
consistent translation is listed as NO.  Some cheaper routers and a
few Netgear models do not do this, and the game GunZ also refuses to
work on those... which is why I'm quite sure this is the problem.
Especially after reading that link.  I don't think I should have to
enable 1:1 to get this to work, as other routers can do this without
forcing me to do DMZ or whatever they're closest thing to 1:1 is.  I
would shutup and just enable 1:1 for this, but I use this game on two
computers (1 runs the game on 7700, the other on 7750.  7700 is the
default but I changed the port in the other one, and it shouldn't matter
as long as you forward the right port to the right pc).  I can't do 1:1
on two computers with only one public IP address.



Used advanced outbound NAT, it'll allow you to force the source port
to whatever arbitrary port you like.

--Bill

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