Re: Did we really release 8.04?
Hi, On Monday 07 July 2008 15:12:13 Scott Kitterman wrote: [..] I suspect that we may be in a similar position with Ubuntu. We need to radically rethink testing and how test results get back into fixes. I believe that Ubuntu has gotten more complex and we need to match our test/fix methodology to match. I would like to hear ideas on the subject. [..] One option that comes to my mind is to perform automatic regression tests in regards to the installer/live cd using FAUmachine[1]. FAUmachine is a virtual machine based on qemu, which comes (among other features like fault injection) with the ability to run scripts which model user behaviour. So basically you can perform any kind of testing that a user can do in an automated fashion (well, of course there's an important limit, which is the hardware that FAUmachine can actually simulate). I guess an example shows more than if I'd write how is it done: [2] shows a script I recently wrote, which does a standard installation of 8.04.1 from the livecd. Granted though, creating such test cases is a tedious task, because you'll need to make screenshots of every button to click on/every graphic to wait on. Cheers, Stefan. -- [1]: http://www.faumachine.org [2]: http://paste.ubuntu.com/25678/ signature.asc Description: This is a digitally signed message part. -- Ubuntu-devel-discuss mailing list Ubuntu-devel-discuss@lists.ubuntu.com Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-devel-discuss
Re: Any way to know what the package has been obsoleted by?
Hi, Am Montag 16 Juni 2008 18:52:06 schrieb shirish: Hi all, I had an interesting mail thread with Daniel who is a developer of aptitude. Here's the synopsis of the same. I can find obsolete packages using aptitude such as [EMAIL PROTECTED]:~$ aptitude search ~o |more Now my query is, is there a way to know by what has a package been obsoleted. From what little I have understood of obsolete packages in Ubuntu/debian obsolete packages mean either those packages which have nobody to maintain or something or whose functionality has been superseded by some other packageAny way to know what the package has been obsoleted by?. in 9 out of 10 cases, it's a library that's superseeded by a new version. So as a user, you aren't really interested in that information (imho noone is interested in library packages themselves, as they are just there to make applications work (not to confuse with development header packages though)). In the rest of the cases, it's most probably because a binary package was renamed, so that one should depend on the non-obsoleted version, which might give some clue. Cheers, Stefan. signature.asc Description: This is a digitally signed message part. -- Ubuntu-devel-discuss mailing list Ubuntu-devel-discuss@lists.ubuntu.com Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-devel-discuss
Re: Got Hardy? With Sound?
Hi, Am Saturday 22 März 2008 22:45:46 schrieb Scott (angrykeyboarder): [..] Actually, I did just that night. I went a step further and downloaded the daily live CD. I did a fresh install. Still no sound... I have SoundBlaster Audigy 2 ZS. It's a very popular card (although it's not being marketed anymore - it' s been replaced by the X-Fi - which ALSA says doesn't work in Linux, period - but that's another story). There are scads of them out there. So it's nothing unusual sound wise. Well, I have one of these as well. Works fine with alsa for me out of the box (I have kde installed, and disabled arts, since this card supports multi-open, and I actually prefer to not have kde sounds... so of course I cannot tell about pulseaudio). I'm not too sure if there are different revisions of this card though. My best guess would be to file a bug against pulseaudio [1], attaching the output of sudo lshw Of course I didn't check for already reported bugs yet, worth a try as well. Btw, my relevant lshw entry is: [ *-pci:1 description: PCI bridge product: MCP55 PCI bridge vendor: nVidia Corporation physical id: e bus info: [EMAIL PROTECTED]:00:0e.0 version: a2 width: 32 bits clock: 66MHz capabilities: pci ht subtractive_decode bus_master cap_list ] *-multimedia description: Multimedia audio controller product: SB Audigy vendor: Creative Labs physical id: 6 bus info: [EMAIL PROTECTED]:02:06.0 version: 04 width: 32 bits clock: 33MHz capabilities: pm bus_master cap_list configuration: driver=EMU10K1_Audigy latency=32 maxlatency=20 mingnt=2 module=snd_emu10k1 *-input description: Input device controller product: SB Audigy Game Port vendor: Creative Labs physical id: 6.1 bus info: [EMAIL PROTECTED]:02:06.1 version: 04 width: 32 bits clock: 33MHz capabilities: pm bus_master cap_list configuration: driver=Emu10k1_gameport latency=32 module=emu10k1_gp *-firewire:0 description: FireWire (IEEE 1394) product: SB Audigy FireWire Port vendor: Creative Labs physical id: 6.2 bus info: [EMAIL PROTECTED]:02:06.2 version: 04 width: 32 bits clock: 33MHz capabilities: pm ohci bus_master cap_list configuration: driver=ohci1394 latency=32 maxlatency=4 mingnt=2 module=ohci1394 *-firewire:1 description: FireWire (IEEE 1394) product: TSB43AB22/A IEEE-1394a-2000 Controller (PHY/Link) vendor: Texas Instruments physical id: b bus info: [EMAIL PROTECTED]:02:0b.0 version: 00 width: 32 bits clock: 33MHz capabilities: pm ohci bus_master cap_list configuration: driver=ohci1394 latency=32 maxlatency=4 mingnt=2 module=ohci1394 P.S.: There might be even a better script than lshw to find out about alsa and soundcards... I'm just not sure of this. Cheers, Stefan. -- [1]: https://bugs.launchpad.net/ubuntu/+source/pulseaudio signature.asc Description: This is a digitally signed message part. -- Ubuntu-devel-discuss mailing list Ubuntu-devel-discuss@lists.ubuntu.com Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-devel-discuss
Re: Got Hardy? With Sound?
Hi, Am Saturday 22 März 2008 04:31:27 schrieb Scott (angrykeyboarder): Stefan Potyra spake thusly: did you try sound with anything else but pulseaudio (e.g. running speaker-test to check alsa?) How do I run a speaker test? well, just as I wrote (package is alsa-utils): speaker-test For testing more than one channel, you can also use speaker-test -c 2 (or -c 6 for a 5.1 setup) Also, please report bugs to launchpad, thanks! I've been hesitant to do so, because I don't know what to say other than I don't have sound. And I've first want to check around and see if my problem was affecting others. That's of course nice from you, thanks. However please also note, that it's easier/better documented, if you file a bug. Bug triagers can ask you initial questions there (e.g. the question I asked right in my previous mail), and later developer can take a look (vs. mail just might get unanswered on mailing list). Cheers, Stefan. signature.asc Description: This is a digitally signed message part. -- Ubuntu-devel-discuss mailing list Ubuntu-devel-discuss@lists.ubuntu.com Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-devel-discuss
Re: Got Hardy? With Sound?
Hi, Am Thursday 20 März 2008 13:33:50 schrieb Scott (angrykeyboarder): I've been unsuccessful in getting sound working, despite lots of tweaking. I've had the same problem with other recent distros using PulseAudio as well. [..] In fact, right now about the only distro I *can* get sound working in is Knoppix 5.1 (but that's a year old). I wonder if this is a kernel issue? did you try sound with anything else but pulseaudio (e.g. running speaker-test to check alsa?) Also, please report bugs to launchpad, thanks! Cheers, Stefan. signature.asc Description: This is a digitally signed message part. -- Ubuntu-devel-discuss mailing list Ubuntu-devel-discuss@lists.ubuntu.com Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-devel-discuss
Re: ghc6 (Haskell compiler) becoming old
Hi, Am Montag 07 Januar 2008 16:39:29 schrieb Michael Bienia: On 2008-01-06 02:15:18 -0500, Paul Dufresne wrote: One of my new year resolution is to become a not too bad Haskell programmer in 2008. That said, I would like to have latest development version of ghc6 (Glasgow Haskell Compiler) which is the most well known Haskell compiler in Haskell community, inside Hardy. Unfortunately, Debian Sid just have the 6.6.1 version (that was released april 26, 2007) and the current version on ghc web site is 6.8.2. (released december 12, 2007). Debian unstable has ghc 6.8.2 now (see http://packages.qa.debian.org/g/ghc6/news/20080106T214705Z.html). Excellent! *Maybe* the reason is that many sub libraries need to be rebuilt with a new compiler, and *maybe* this is a lot of job, I don't know. I've also seen some uploads of other haskell packages but didn't pay to much attention at the changelog. The haskell packages have a very strict dependency on the ghc6 package so they need at least be rebuild with the newer ghc6. If you are interested to see a newer ghc6 in hardy, a list of packages which need to be synced from Debian unstable would be helpful. At first we'll need hscolour (sync just requested), because ghc6 needs it to build (afaict only the documentation needs this, otherwise, we'd be in severe bootstrapping trouble :/). Next step is to merge ghc6 (I'm just trying a local build...). Finally pretty much every haskell lib needs a rebuild, which it does in debian as well, so we can hopefully sync as much as possible. I used to have a list some time ago (with dependencies, because some libs need to be rebuilt in order), but I seem to have deleted it. I guess apt-cache rdepends ghc6 should give at least a rough list of packages to look at. Cheers, Stefan. signature.asc Description: This is a digitally signed message part. -- Ubuntu-devel-discuss mailing list Ubuntu-devel-discuss@lists.ubuntu.com Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-devel-discuss
Re: Fwd: GetDeb Project
Hi, Am Dienstag 16 Oktober 2007 22:35:08 schrieben Sie: Hello, You can get a snapshot of the current app tables: http://www.getdeb.net/tmp/getdeb_db_16_Oct_2007.sql.gz I don't have a detailed data model documentation, here is a quick guide for the apps info: gd_app - Application info entry gd_app_version - Version record gd_app_release - Release of a specific version for a specific distro gd_app_download - Download counts per app release (distro_id is included for summary count) excellent, thanks for the snapshot! Would it also be possible to make this information available updated from time to time via GetDeb? I'm thinking of integrating this information into multidistrotools [1] in case you're wondering. Cheers, Stefan. -- [1]: http://people.debian.org/~lucas/ubuntu-versions/ (looks like it's currently broken, usually you'd see current debian versions compared to ubuntu versions) signature.asc Description: This is a digitally signed message part. -- Ubuntu-devel-discuss mailing list Ubuntu-devel-discuss@lists.ubuntu.com Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-devel-discuss
Re: Fwd: GetDeb Project
Hi, first off thanks for conacting us (again). You've certainly put a lot of effort into the GetDeb project, and are obviously (taken from your bandwith estimations) providing a well accepted and wanted service. So thanks for your work improving the Ubuntu distribution! Am Dienstag 16 Oktober 2007 16:28:56 schrieb João Pinto: Sebastien, yes, the site engine uses a mysql db, with app/version/release/distro information. could you make this information available to us in a machine parsable format? Also, do you have some means to rate which popular a package you provide is (e.g. by download statistics)? I guess that way we could try to integrate popular packages into our repositories where adequate. Cheers, Stefan. signature.asc Description: This is a digitally signed message part. -- Ubuntu-devel-discuss mailing list Ubuntu-devel-discuss@lists.ubuntu.com Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-devel-discuss
Fwd: Re: Ideas for the MOTU Games team
Hi, maybe someone can answer these questions better than me. Setting reply-to to Matthew Craig, as he's not subscribed. Cheers, Stefan. ---BeginMessage--- Mr. Potyra, Thank you for your response. Here is my idea. Right now, I believe there is a strong desire for Linux-supported games. Not just the open source project that pretty-much-works on the developer's system... I am talking about commercial-grade, 100% tested, working games which are supported by paid professionals. In an effort to get more of these games recognized and publicized and sold, we have started LinuxGamingWorld.com to advocate these game titles and encourage game publishers to release titles onto Linux. One article we published recently, Streaming Software on Linuxhttp://www.linuxgamingworld.com/2007/01/steam, got me thinking about different distribution channels available. It also got me thinking about distro-supported distribution channels, because a problem all Linux gamers have is modifying their distributions to a breaking point while they try to get a game working. My thoughts came to wondering this: Can these game demos be distributed by the distro's themselves in order to verify, or certify, the title's functionality on the specific version of the specific distribution? Can an end user type, apt-get NewGameName, to test out a commercial game demo? This brought me to the Ubuntu IRC channels, because Ubuntu is the distro-of-choice-for-the-masses right now. After chatting with some interesting people, I was sent to your website eventually, with a more solidified plan How can we work together in getting commercial game developers to package their game demos, such that it can be distributed by the official (or semi-official, or non-official) Ubuntu package channels? What I hope to present to game developers is a series of steps which they can follow to make their packages 100% usable on a generic Ubuntu installation. There are a number of questions that may or may not be problems, but I hope we can work together to solve. The first is the size of the files and the hosting considerations. Some of these demos are large, and is there a concern about distributing 50-200 MBs of files from the Ubuntu servers? The second question, more for the developers, is what modifications do they need to made to their code in order to make it 100% installable on, say, Ubuntu v6.10 ? The last question is where can these be listed, in terms of official, semi-official (universe, metaverse), or non-official distribution channels. Obviously, this effort is to make the releases as official as possible. It is clear what benefits the developers will gain from this effort: increased exposure and free distribution costs. However, the Ubuntu distribution stands to gain, as well. LinuxGamingWorld.com (and others will surely follow) can then say, to demo this game on Ubuntu, just type apt-get NewGameName from your command prompt!, on each supported game title review. Ubuntu would become even more equated with home-user entertainment and ease-of-use. I really think it is worth putting the effort into making these commercial games easily available. (What do I get out of this? Nothing! I am trying to help out the Linux gaming scene as best as I can, through the LGW website. I think it is important to preserve a gaming platform where users will continue to have rights to play games in they way they want -- not the way the hardware manufacturer says, ala Vista and consoles. In fact, our site has not made one dollar yet from any source. By the way, if you have any pull with the official Ubuntu Gaming Forum, then we could really use a mention in one of those stickies. Forum mods run a different gaming site and don't seem keen on giving us exposure.) Very much looking forward to hearing back from you, and I feel we can really make a difference with the Linux gaming community on this one. Best regards. -- Matthew Craig Linux Gaming World: Bringing Linux Games and Independent Developers Together On 1/12/07, Stefan Potyra [EMAIL PROTECTED] wrote: Hi Matthew, Am Freitag 12 Januar 2007 01:14 schrieb Matthew Craig: Greetings hard working people. I am writing to find out if these email addresses are still applicable. yep, though I must admit that I don't have that much time for games currently (since I'm writing my thesis atm.). I have some ideas that I would like to run past the team members, and I would appreciate a reply just so I know the addresses work. To introduce myself, I am the editor of a new Linux gaming website that promotes the commercial Linux gaming scene, LinuxGamingWorld.com Thanks for your response, and I hope we will be working together soon. Best regards. Cheers, Stefan aka sistpoty. ---End Message--- pgpxvAodTgklt.pgp Description: PGP signature -- Ubuntu-devel-discuss mailing list Ubuntu-devel-discuss@lists.ubuntu.com Modify settings or unsubscribe at: https
new team: motu-swat
Hi folks, a bad security bug coming along your way? Starting to feel insecure? Then it's time to call for the all new motu-swat, the police of universe, who will squish all security bugs and thus make universe a safer place. Our upcoming missions can be found at [1]. For all bug triagers: please subscribe us to all security bugs for *universe* packages. Cheers, Stefan and the rest from motu-swat. -- [1]: https://launchpad.net/~motu-swat/+subscribedbugs pgpGnTzlM6kEo.pgp Description: PGP signature -- Ubuntu-devel-discuss mailing list Ubuntu-devel-discuss@lists.ubuntu.com Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-devel-discuss