Free Scribe Assist made in Rev

2010-10-16 Thread Chipp Walters
Got to talking with my buddy Floyd Wray today, and he's got a new video
scribe out which is just marvelous. Hopefully he'll YouTube it and share. As
always, the subject ended up turning to tools, and we started chatting about
some of the problems creating video scribes. He has way more experience than
I, and he mentioned how tedious it is to create the animations where it
looks like you're drawing something. So, I promised him I'd sit down and
knock out a quick program to do this for him. And-- here it is! All in all,
about 5 hours of programming (plus some nice strategic phone help from
Richard Gaskin-- thanks Richard!). All programmed in LiveCode. It really is
amazing how fast you can program in Rev (LiveCode)-- fun too!

Here's a video showing it in action:
http://www.screencast.com/t/9uWjs9GtTn

So, if you want to try it out, here are the links.

Windows:
http://www.gadgetplugins.com/altplugins/ScribeAssist-Win.zip
Mac:
http://www.gadgetplugins.com/altplugins/ScribeAssist-Mac.zip

[image: ScribeAssistMickey01.png]
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Re: Free Scribe Assist made in Rev

2010-10-16 Thread Olivier Dussutour

Hello,
I have update to LiveCode 4.5 under Win XP and my program with a command 
record sound doesn't work

When I open it under revolution it works very well!?!
An idea? Can you help me or explain me what I can do?
I'm french and beginner so write slowly please ;-)

Cordialement,
Olivier Dussutour
olivierdussut...@gmail.com 


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RE: Geometry settings...

2010-10-16 Thread Damien Girard

Hi Dixie,

It is not possible easily with the LiveCode geometry manager. (I do not know
even how to do it).

But NativeGeometry, that is a geometry manager for LiveCode works like that,
all geometry relations are scripts and the GUI is just here to help you
working faster.

Sample:
Set the nGeometry of button toto to set the bottom of me to the
bottomPadding of this stack; set the left of me to the rightPadding of
button 'titi'
- Resize the stack
- Open the NativeGeometry geometry inspector, then you will see the script
that you have designed.

http://www.nativesoft.fr/nativegeometry

Kind Regards,

Damien Girard
NativeSoft, France.

-Message d'origine-
De : use-revolution-boun...@lists.runrev.com
[mailto:use-revolution-boun...@lists.runrev.com] De la part de John Dixon
Envoyé : samedi 16 octobre 2010 00:39
À : use-revolution@lists.runrev.com
Objet : RE: Geometry settings...



Hi Devin...

Thanks for the reply.. I have not explained what I want to do too well. What
I would like to be able to do is set the 'geometry' in the geometry pane
that are in the objects' inspector so, if I create a field by script, I
can also set its geometry in the geometry pane...

Is it now a little clearer than mud ?

Dixie



 On Oct 15, 2010, at 4:08 PM, John Dixon wrote:

  Hi...
  
  Is it possible to set the geometry of an object by script so that the
settings are then reflected in that objects' inspector ?
  
  be well
 
 Yes. There are many properties that can be set, like height, width,
rectangle, left, right, etc. Usually after you've set them by script you
have to force the property inspector to update itself before the new
settings are shown. For example, you could close and reopen the inspector,
or switch to another pane of the inspector then switch back.
 
 Regards,
 
 Devin

 Devin Asay
 Humanities Technology and Research Support Center
 Brigham Young University

 
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Re: Geometry settings...

2010-10-16 Thread Mark Schonewille
Hi Dixie,

This really is a big hassle. You'd have to set several cRevGeneral, 
cRevGeometry and cRevGeometryCache proprties by script. It is possible but 
really compliated.

Alternatively, you might try to create a copy of an existing field, which has 
its geometry settings already. After creating is, call the revUpdateGeometry 
and revCacheGeometry commands. I can't guarantee that it works, but you might 
give it a try.

I'm pretty much an opponent of using the geometry manager. In more complicated 
projects, there is always a moment when it breaks. I always write my own script 
to manage object sizes and locations. It is faster, more reliable and easier to 
maintain in the end.

--
Best regards,

Mark Schonewille

Economy-x-Talk Consulting and Software Engineering
Homepage: http://economy-x-talk.com
Twitter: http://twitter.com/xtalkprogrammer
KvK: 50277553

Download the Installer Maker plugin for Runtime Revolution at http://qurl.tk/ce 
Create installers for Mac and Windows on *every* Rev-compatible platform. No 
additional software needed.

On 16 okt 2010, at 00:08, John Dixon wrote:

 
 Hi...
 
 Is it possible to set the geometry of an object by script so that the 
 settings are then reflected in that objects' inspector ?
 
 be well
 
 Dixie
 

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OT: Invitation to some groovy LiveCode based co-learning!

2010-10-16 Thread David Bovill
Anyone out there interested in learning how to build upon their Rev ?
LiveCode experience and learn how to integrate this with modern web
frameworks?

I'm taking the plunge, and have forked out silly amounts of money to buy a
bunch of books, and think that there may be some other people on the list
that would be interested in learning this stuff too? It will be a lot more
fun in a group of a few of us - and well that's a lot more Live coding
style isn't it :)

I'm proposing taking a subject that I know very little about, learning a few
steps and making some quick videos and LiveCode based example code,
available each week, and supporting this with the option to take part in a
Live Coding event via small live video conferencing. The live events will be
limited to no more than 20 people.

As a starting subject, I'm going to take a look at something which will be
both useful to the community as a tool, and a little geeky so that well to
be honest we don;t get too many people wanting to do it while we iron out
the kinks on how to do this properly.

*Groovy*
The topic is going to be integrating LiveCode with Ruby on Rails like
frameworks. To be even more geeky, I'm choosing the Java based version of
Rails - Grails http://en.wikipedia.org/wiki/Grails_%28framework%29, which
in turn is based on Groovy. We'll learn how to use LiveCode to script the
command line tools that come with these frameworks and mix and match
LiveCode front ends, and even server side code written in LiveCode. Anyone
interested in accompanying me on my journey to learn more about these modern
web frameworks and how they use object relational mapping, MVC, closures,
naming conventions, and all sorts of other goodies (like integrating
LiveCode with Java - Jan are you out there :) - feel free to join in.

*What we will make*
The practical part of the project is going to be to build an online database
of open source handlers using these modern tools. That is we will get up a
quick and dirty web site that is based on the LiveCode object model we are
all familiar with - stacks, cards, groups and so forth to create a
search-able repository of open source handlers. Grails, will allow us to
create simple web services, around this database, one in which we can ad all
sorts of cool things like folksonomy tagging, dependency graphing and the
like. We'll start simple, frankly we will have to because this is not my
field at all - but will I think end up with a useful community service and a
shed load of groovy learning.

*No teachers, no guarantees. We are all in this together!*
So this is not going to be a course in any traditional sense. The aim is we
learn from each other, in a bit more of a visual and fun way than we can do
on an email list. I'm going to experiment with a number of features
including live screen casting, that make this possible, but that won't be an
essential part of the gig. That is turning up for the live events - is going
to be an optional but fun part of the experience.

I'll send an invite out for the first one in a follow up email.
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Re: Free Scribe Assist made in Rev

2010-10-16 Thread BNig

Hi Chipp,
that is very nifty. Thank you for sharing Scribe-Assist.
regards
Bernd
-- 
View this message in context: 
http://runtime-revolution.278305.n4.nabble.com/Free-Scribe-Assist-made-in-Rev-tp2998038p2998363.html
Sent from the Revolution - User mailing list archive at Nabble.com.
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[OT] First Mobile App Released

2010-10-16 Thread Scott Rossi
Hello List:

Just sharing a little excitement on the release of my first mobile app:
PLEXXR -- a stylish puzzle game for Apple's iPad.  As mentioned previously,
this app was about 7 months in the making, and I got some helpful feedback
from folks here on the list -- thanks guys!

Site with trailer (no gameplay vid yet but it's coming):
http://www.plexxr.com

App Store link:
http://itunes.apple.com/us/app/plexxr/id397208452?mt=8

For folks that don't have an iPad, there's also a desktop version available
on the PLEXXR site.

Apologies for the shameless plug -- just wanted to share!

Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design


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Re: [OT] First Mobile App Released

2010-10-16 Thread wayne durden
Hi Scott,

Congrats!  The trailer was intriguing.  Will be getting this a bit later
today (my wife controls the iTunes account and the iPad) both because it
sounds intriguing on its own, and to support a long time supporter of this
community.

Good luck on racking up some big sales!

Wayne


On Sat, Oct 16, 2010 at 1:28 PM, Scott Rossi sc...@tactilemedia.com wrote:

 Hello List:

 Just sharing a little excitement on the release of my first mobile app:
 PLEXXR -- a stylish puzzle game for Apple's iPad.  As mentioned previously,
 this app was about 7 months in the making, and I got some helpful feedback
 from folks here on the list -- thanks guys!

 Site with trailer (no gameplay vid yet but it's coming):
 http://www.plexxr.com

 App Store link:
 http://itunes.apple.com/us/app/plexxr/id397208452?mt=8

 For folks that don't have an iPad, there's also a desktop version available
 on the PLEXXR site.

 Apologies for the shameless plug -- just wanted to share!

 Regards,

 Scott Rossi
 Creative Director
 Tactile Media, UX Design


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on-rev database help

2010-10-16 Thread Bill Ziegler
I'm not even sure if I'm asking the question correctly.

I've made a simple time tracking database for my colleagues. Dates, fill-ins, 
drop downs etc. I'm not using any of the sophisticated Rev DB tools or SQL. I 
am just saving each collection of responses in separate fields. I also have a 
button that exports as a text file all info with records on separate lines, 
commas between items. Each teacher keeps their own stack on their laptop. When 
our supervisor needs to do a report for the school districts, each of the 13 
teacher/consultants will generate the data-text file and send it to her. She 
will then import each text file into excel to do her sorts and reports.

Every time she needs to do an update, she'll need to ask us to send our latest 
data and create a new excel to keep the data correct. I do have an on-rev 
server account. I did attend and have the dvds for rev-live Las Vegas. I do own 
the DVDs from the On-Rev Edinburgh conference, but haven't had time to watch 
them yet. I know RunRev/Live Code fairly well. I do not know SQL.

Questions

1. Can I put my existing stack on my on-rev server account for multiple people 
to use at one time?

2. Can I put my existing stack on our school server for multiple people to use 
at one time?

3. Am i up-that-creek for not knowing SQL?

4. If (I) and (2) are possible with or without SQL what's my best option to 
learn how to do whatever I'll need to do.

Thanks,

 Bill
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Re: [OT] First Mobile App Released

2010-10-16 Thread Scott Rossi
Recently, wayne durden wrote:

 Congrats!  The trailer was intriguing.  Will be getting this a bit later
 today (my wife controls the iTunes account and the iPad) both because it
 sounds intriguing on its own, and to support a long time supporter of this
 community.

Thanks so much!


 Good luck on racking up some big sales!

I don't need an entire rack -- I'd be happy with a small pile over in the
corner! :-)

Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design


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Re: [OT] First Mobile App Released

2010-10-16 Thread Colin Holgate
It's pretty good, and one of the most slick looking GameSalad apps. You might 
have risked splashing out for Pro to avoid the GameSalad promo screen! As you 
may know, things are changing over there at the moment, so keep an eye on that.

I've done five of the stages, working on the sixth. The triangle's one has a 
clear button that I thought would clear the highlighted triangles, but it 
really clears your entire progress. Fortunately I hadn't gone too far when I 
discovered that! It took 22 minutes to complete that stage.



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Re: [OT] First Mobile App Released

2010-10-16 Thread wayne durden
Hi Scott,

Wife still not back but I managed to find the iPad and crack her iTunes
account password even without Dar's help!

So one of the numbers in today's sales is me :)  Graphics look very nice.
The load time with GameSalad logo is a little of a bummer, but I know you
took that into account in the tradeoffs one has to make as a dev in ease and
time to launch, etc.

Is the RevMobile platform going to require a similar splash screen?  I hope
not but if anyone knows for sure, I am curious.

Wayne
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Re: [OT] First Mobile App Released

2010-10-16 Thread J. Landman Gay

On 10/16/10 12:28 PM, Scott Rossi wrote:

Hello List:

Just sharing a little excitement on the release of my first mobile app:
PLEXXR -- a stylish puzzle game for Apple's iPad.


Scott, this is so exciting! Exciting on a couple of different levels. 
First, for you and your success in creating such an exquisite game. I'm 
happy for you, you deserve a huge pat on the back.


And second, exciting for LiveCode. One of our apps got accepted to the 
Apple Store, which means very good things for all of us. I think a lot 
of us were waiting to see what would happen. I'd heard someone was 
trying a submission but didn't know who -- but I was waiting with 
interest to see what Apple would do. This is very good news indeed for 
both you individually and all of us LiveCoders as a group.


Big congrats! We couldn't have picked a better or more qualified guinea 
pig. :)


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com
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Re: [OT] First Mobile App Released

2010-10-16 Thread wayne durden
Jacqueline,

This one wasn't LiveCode.  It's GameSalad...

Still it is a great accomplishment for Scott, and one to be proud of!

Wayne

On Sat, Oct 16, 2010 at 2:55 PM, J. Landman Gay jac...@hyperactivesw.comwrote:

 On 10/16/10 12:28 PM, Scott Rossi wrote:

 Hello List:

 Just sharing a little excitement on the release of my first mobile app:
 PLEXXR -- a stylish puzzle game for Apple's iPad.


 Scott, this is so exciting! Exciting on a couple of different levels.
 First, for you and your success in creating such an exquisite game. I'm
 happy for you, you deserve a huge pat on the back.

 And second, exciting for LiveCode. One of our apps got accepted to the
 Apple Store, which means very good things for all of us. I think a lot of us
 were waiting to see what would happen. I'd heard someone was trying a
 submission but didn't know who -- but I was waiting with interest to see
 what Apple would do. This is very good news indeed for both you individually
 and all of us LiveCoders as a group.

 Big congrats! We couldn't have picked a better or more qualified guinea
 pig. :)

 --
 Jacqueline Landman Gay | jac...@hyperactivesw.com
 HyperActive Software   | http://www.hyperactivesw.com

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Re: [OT] First Mobile App Released

2010-10-16 Thread Scott Rossi
Recently, Colin Holgate wrote:

 It's pretty good, and one of the most slick looking GameSalad apps. You might
 have risked splashing out for Pro to avoid the GameSalad promo screen! As you
 may know, things are changing over there at the moment, so keep an eye on
 that.

Thanks Colin.  The splash screen is indeed lame, but given the current state
of GameSalad's tool (all turmoil aside), I honestly don't think it merits a
mortgage payment.  Not even close.


 I've done five of the stages, working on the sixth. The triangle's one has a
 clear button that I thought would clear the highlighted triangles, but it
 really clears your entire progress. Fortunately I hadn't gone too far when I
 discovered that! It took 22 minutes to complete that stage.

Those damn aliens don't know how to design a game :-)

Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design


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Re: [OT] First Mobile App Released

2010-10-16 Thread Colin Holgate

On Oct 16, 2010, at 2:55 PM, J. Landman Gay wrote:

 
 And second, exciting for LiveCode. One of our apps got accepted to the Apple 
 Store, which means very good things for all of us.


I know that Scott's one is GameSalad, but as a point of interest, are LiveCode 
mobile alpha apps capable of being put into the App Store yet?



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Re: [OT] First Mobile App Released

2010-10-16 Thread J. Landman Gay

On 10/16/10 2:14 PM, Colin Holgate wrote:


On Oct 16, 2010, at 2:55 PM, J. Landman Gay wrote:




And second, exciting for LiveCode. One of our apps got accepted
to the Apple Store, which means very good things for all of us.



I know that Scott's one is GameSalad, but as a point of interest, are
LiveCode mobile alpha apps capable of being put into the App Store
yet?



I just looked at the desktop version and saw it was GameSalad, so I 
guess I jumped the gun. It's still gorgeous though, as is everything 
Scott does. But now I still don't know who is the secret guinea pig.


RR is just adding the ability to distribute to the App Store, it will 
show up pretty soon I think.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com
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Re: Free Scribe Assist made in Rev

2010-10-16 Thread Pierre Sahores
Hi Chipp,

Great app. Free for any use ? Should be really useful to build animated-gif 
alike based presentation material !

Thanks a lot for providing it.

Kind Regards,

Pierre

Le 16 oct. 2010 à 08:21, Chipp Walters a écrit :

 Got to talking with my buddy Floyd Wray today, and he's got a new video
 scribe out which is just marvelous. Hopefully he'll YouTube it and share. As
 always, the subject ended up turning to tools, and we started chatting about
 some of the problems creating video scribes. He has way more experience than
 I, and he mentioned how tedious it is to create the animations where it
 looks like you're drawing something. So, I promised him I'd sit down and
 knock out a quick program to do this for him. And-- here it is! All in all,
 about 5 hours of programming (plus some nice strategic phone help from
 Richard Gaskin-- thanks Richard!). All programmed in LiveCode. It really is
 amazing how fast you can program in Rev (LiveCode)-- fun too!
 
 Here's a video showing it in action:
 http://www.screencast.com/t/9uWjs9GtTn
 
 So, if you want to try it out, here are the links.
 
 Windows:
 http://www.gadgetplugins.com/altplugins/ScribeAssist-Win.zip
 Mac:
 http://www.gadgetplugins.com/altplugins/ScribeAssist-Mac.zip
 
 [image: ScribeAssistMickey01.png]
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--
Pierre Sahores
mobile : (33) 6 03 95 77 70

www.wrds.com
www.sahores-conseil.com






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Re: [OT] First Mobile App Released

2010-10-16 Thread Pierre Sahores
Hello Scott,

My iPad is away for some days because my lovely sister... Will got PLEXXR from 
the AppStore as soon as i will get it back ;-)

Is it build in using LiveCode Mobile ?

Kind Regards,

Pierre

Le 16 oct. 2010 à 19:28, Scott Rossi a écrit :

 Hello List:
 
 Just sharing a little excitement on the release of my first mobile app:
 PLEXXR -- a stylish puzzle game for Apple's iPad.  As mentioned previously,
 this app was about 7 months in the making, and I got some helpful feedback
 from folks here on the list -- thanks guys!
 
 Site with trailer (no gameplay vid yet but it's coming):
 http://www.plexxr.com
 
 App Store link:
 http://itunes.apple.com/us/app/plexxr/id397208452?mt=8
 
 For folks that don't have an iPad, there's also a desktop version available
 on the PLEXXR site.
 
 Apologies for the shameless plug -- just wanted to share!
 
 Regards,
 
 Scott Rossi
 Creative Director
 Tactile Media, UX Design
 
 
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--
Pierre Sahores
mobile : (33) 6 03 95 77 70

www.wrds.com
www.sahores-conseil.com




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Re: [OT] First Mobile App Released

2010-10-16 Thread Pierre Sahores
Le 16 oct. 2010 à 22:16, Pierre Sahores a écrit :

 Hello Scott,
 
 My iPad is away for some days because my lovely sister... Will got PLEXXR 
 from the AppStore as soon as i will get it back ;-)
 
 Is it build in using LiveCode Mobile ?

GameSalad, as i seen in reading the next posts ;-)
 
 Kind Regards,
 
 Pierre
 
 Le 16 oct. 2010 à 19:28, Scott Rossi a écrit :
 
 Hello List:
 
 Just sharing a little excitement on the release of my first mobile app:
 PLEXXR -- a stylish puzzle game for Apple's iPad.  As mentioned previously,
 this app was about 7 months in the making, and I got some helpful feedback
 from folks here on the list -- thanks guys!
 
 Site with trailer (no gameplay vid yet but it's coming):
 http://www.plexxr.com
 
 App Store link:
 http://itunes.apple.com/us/app/plexxr/id397208452?mt=8
 
 For folks that don't have an iPad, there's also a desktop version available
 on the PLEXXR site.
 
 Apologies for the shameless plug -- just wanted to share!
 
 Regards,
 
 Scott Rossi
 Creative Director
 Tactile Media, UX Design
 
 
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 --
 Pierre Sahores
 mobile : (33) 6 03 95 77 70
 
 www.wrds.com
 www.sahores-conseil.com
 
 
 
 
 

--
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mobile : (33) 6 03 95 77 70

www.wrds.com
www.sahores-conseil.com






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Fwd: [OT] First Mobile App Released

2010-10-16 Thread Pierre Sahores
 Hello Scott,
 
 My iPad is away for some days because my lovely sister... Will got PLEXXR 
 from the AppStore as soon as i will get it back ;-)
 
 Is it build in using LiveCode Mobile ?

GameSalad, as i seen in reading the next posts ;-)
 
 Kind Regards,
 
 Pierre
 
 Le 16 oct. 2010 à 19:28, Scott Rossi a écrit :
 
 Hello List:
 
 Just sharing a little excitement on the release of my first mobile app:
 PLEXXR -- a stylish puzzle game for Apple's iPad.  As mentioned previously,
 this app was about 7 months in the making, and I got some helpful feedback
 from folks here on the list -- thanks guys!
 
 Site with trailer (no gameplay vid yet but it's coming):
 http://www.plexxr.com
 
 App Store link:
 http://itunes.apple.com/us/app/plexxr/id397208452?mt=8
 
 For folks that don't have an iPad, there's also a desktop version available
 on the PLEXXR site.
 
 Apologies for the shameless plug -- just wanted to share!
 
 Regards,
 
 Scott Rossi
 Creative Director
 Tactile Media, UX Design
 
 
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www.wrds.com
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Re: on-rev database help

2010-10-16 Thread Erik Schwartz
On Sat, Oct 16, 2010 at 2:34 PM, Bill Ziegler billzieg...@mac.com wrote:

 Questions

 1. Can I put my existing stack on my on-rev server account for multiple 
 people to use at one time?

I don't thinks so


 2. Can I put my existing stack on our school server for multiple people to 
 use at one time?


Probably



 3. Am i up-that-creek for not knowing SQL?

It sounds like learning enough SQL to do what you need to do you
should be able to pick up in a weekend. The hardest part is the lack
of escape characters in livecode. You end up in , , and ' hell.


 4. If (I) and (2) are possible with or without SQL what's my best option to 
 learn how to do whatever I'll need to do.

http://www.w3schools.com/sql/default.asp

and

http://lessons.runrev.com/spaces/lessons/buckets/784/lessons/7003-Connecting-to-a-MySQL-database

 should get you most of the way there

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==
er...@sisyph.us                                  http://sisyph.us
(530) 213-ERIK                          http://twitter.com/eriks
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Re: Free Scribe Assist made in Rev

2010-10-16 Thread J. Landman Gay

On 10/16/10 3:00 AM, Olivier Dussutour wrote:

Hello,
I have update to LiveCode 4.5 under Win XP and my program with a command
record sound doesn't work
When I open it under revolution it works very well!?!
An idea? Can you help me or explain me what I can do?
I'm french and beginner so write slowly please ;-)


I am typing with two fingers only. :)

Did you build a standalone in 4.5? Is that what doesn't work? Or do you 
mean the stack doesn't work in the IDE?


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Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com
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Re: on-rev database help

2010-10-16 Thread Pierre Sahores
Hello Bill,

 I'm not even sure if I'm asking the question correctly.
 
 I've made a simple time tracking database for my colleagues. Dates, fill-ins, 
 drop downs etc. I'm not using any of the sophisticated Rev DB tools or SQL. I 
 am just saving each collection of responses in separate fields. I also have a 
 button that exports as a text file all info with records on separate lines, 
 commas between items. Each teacher keeps their own stack on their laptop. 
 When our supervisor needs to do a report for the school districts, each of 
 the 13 teacher/consultants will generate the data-text file and send it to 
 her. She will then import each text file into excel to do her sorts and 
 reports.
 
 Every time she needs to do an update, she'll need to ask us to send our 
 latest data and create a new excel to keep the data correct. I do have an 
 on-rev server account. I did attend and have the dvds for rev-live Las Vegas. 
 I do own the DVDs from the On-Rev Edinburgh conference, but haven't had time 
 to watch them yet. I know RunRev/Live Code fairly well. I do not know SQL.
 
 Questions
 
 1. Can I put my existing stack on my on-rev server account for multiple 
 people to use at one time?
 
 2. Can I put my existing stack on our school server for multiple people to 
 use at one time?
 
 3. Am i up-that-creek for not knowing SQL?
 
 4. If (I) and (2) are possible with or without SQL what's my best option to 
 learn how to do whatever I'll need to do.

SQL is not hard to learn at all when it's used in the LiveCode+On-Rev 
environment. In fact, if you figure it's just a special subset of LiveCode and 
spend some hours to test the main revDB commands/functions, you will be happy 
to discover how easy it is. If you do so, choose directly PostgreSQL as the db 
target. RevDB is full db agnostic (MySQL and PostgreSQL, at least) but 
PostgreSQL is lots more transparent (stability, BSD license, etc...) than MySQL.

The advantages of using an SQL backend in a n-tier server-side environment :

- SQL db are from ground build to handle in the best ways multi-users accesses 
in write-mode where LiveCode is't (out of the box, at least !)
- SQL db are storing data in text files too but in a lots more sophisticated 
way we can do in storing data in LiveCode objects or text files (concurrency in 
read and write modes, journalised transactions, db dump, etc...
- the best db back-ends don't require a more heavy learning curve than the less 
solid's ones but they are ACID-complient (PostgreSQL, FireBird, Oracle,...) 
witch means you will never lost data in using them
- To the end, it will always be more reliable to store big amount of data in 
SQL backends than in LiveCode in about speed of use in a n-tier server-sided 
environment and this will always be good for both your data, the server's 
response time average to your requests and the mutualised on-rev LiveCode 
server engine (top use of it in % of processor's time).
...

The main revDB to explore to become OK with SQL over LiveCode :

 put revOpenDatabase (DbTarget,localhost,DbName,DbUser,DBPasswd) into 
 myDatabaseID
   if myDatabaseID is not a number 
   then return myDatabaseID 
   else
...

 put SELECT * FROM  yourTable  WHERE yourColumn LIKE '  trim(tparam2) 
  ' into sqlStatement
 put revQueryDatabase(myDatabaseID,sqlStatement) into dbCursorID
 if dbCursorID is not a number 
 then return dbCursorID
 else
 
   repeat until revQueryIsAtEnd(dbCursorID)
 
   put trim(revDatabaseColumnNamed(dbCursorID,oneOfYourColumns)) 
 into article_titre

   
 put SELECT column1,column2 FROM  yourTable  WHERE column3 = 
 current_date AND column4 LIKE '  toUpper(tparam2)  \|%' AND column5 = 'Y' 
 ORDER BY column6 DESC into sqlStatement
   
...
   
 put UPDATE  yourTable  SET column3 = '  active_record  \
   ' WHERE column1 = '  
 tparam1  ' AND column4 = '  anonymousclt[wsanonymousclt]  ' into 
 sqlStatement3
 revExecuteSQL myDatabaseID,sqlStatement3
 if the result is not a number
 then return the result
...
   
 put INSERT INTO  yourTable  (column1, column2,column3,column4)  \
   VALUES ('  tparam1  ', 'record_activation', '  tparam2  ', 
 'anonymous') into sqlStatement4 ###
 
 revExecuteSQL myDatabaseID,sqlStatement4
 if the result is not a number 
 then return the result 
...

 put DELETE FROMyourTable WHERE tparam1  '  the seconds - 10800  ' into 
 sqlStatement
 revExecuteSQL myDatabaseID,sqlStatement
 if the result is not a number
 then return the result
 else return 

...
 revCloseDatabase(myDatabaseID)


HTH,

Best,

Pierre
 
 Thanks,
 
 Bill
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Re: [OT] First Mobile App Released

2010-10-16 Thread Scott Rossi
 App Store link:
 http://itunes.apple.com/us/app/plexxr/id397208452?mt=8

BTW, not to belabor this topic, but for anyone who decides to give PLEXXR a
go, if you wouldn't mind leaving a review (good or bad... hopefully good) on
iTunes that would be much appreciated.  Apps pretty much live or die based
on reviews. :-)

Thanks  Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design


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Re: [OT] First Mobile App Released

2010-10-16 Thread Colin Holgate
I have a question for Scott:

After the coloring by numbers last level (which has a strange thing about it, 
in that you have to select the black color even though it doesn't change the 
appearance of those triangles), you get to a screen where it says transmitting 
data to SCIUP. After that the app crashes. I went back in afresh and tried 
again, and it crashed again.

Does something worthwhile happen, that is worth trying over and over until it 
doesn't crash?



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Posting to a web page

2010-10-16 Thread Len Morgan
 I'm trying to create a value added front end to a web site.  What I 
need to do first is login to my account.  I suspect the the entire site 
is created in the same style so once I get past logging in, I should 
be able to scrape the rest of the data I need to present in LiveCode 
locally.


The login page is a simple html form with 4 fields:

auth_vars[username]
auth_vars[password]
auth_vars[submit] Value=Login
auth_vars[action]  Value=login

The form will be submitted to /login.php using POST

My question is how can I create this login sequence and send it to 
login.php followed by the variables?  I know with the GET method you 
have varname=value separated by commas.  LiveCode will let me do 
something like:


post myDataString to URL http://mywebsite.com/login.php;

but I don't know how to format myDataString in order to have it accepted.

Any help or pointers to web sites that might enlighten me are appreciated.

len morgan
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Re: [OT] First Mobile App Released

2010-10-16 Thread Colin Holgate
I did a hard restart of my iPad, and then I didn't have to select the black 
triangles on the last level, and also I got through to the rotating menu screen 
ok.



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Re: [OT] First Mobile App Released

2010-10-16 Thread Scott Rossi
Recently, Colin Holgate wrote:

 I did a hard restart of my iPad, and then I didn't have to select the black
 triangles on the last level, and also I got through to the rotating menu
 screen ok.

Q) Did you initially play the app all the way though without exiting?  What
you've run into is GameSalad's joy-inducing memory leaks.  I actually pulled
stuff out of the app to deal with this as best I could, and it still happens
in some cases (most notably playing through the entire game non-stop).
There's just no way to get around it, other than to dumb down or replace the
entire level, and still without any guarantee that it would work.  Guess how
enthusiastic I was about doing that after working on it for over a half a
year...

Your devotion is appreciated.  :-)

Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design


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Re: [OT] First Mobile App Released

2010-10-16 Thread Colin Holgate
I wouldn't worry too much, the Pad likes to crash in general. I have Flash apps 
that work fine even on the original iPhone, but will crash after a short time 
on my iPad.

I wrote a review, but it doesn't seem to be there yet.



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Re: Posting to a web page

2010-10-16 Thread Sarah Reichelt
Len you need to pair up the variable names with their values.
Something like this:

put username=  URLencode(tUserName) into myDataString
put password=  URLencode(tPassword) after myDataString
 etc, etc.

Then you can use the post command as you have it below.

Cheers,
Sarah



On Sun, Oct 17, 2010 at 9:37 AM, Len Morgan len-mor...@crcom.net wrote:
  I'm trying to create a value added front end to a web site.  What I need
 to do first is login to my account.  I suspect the the entire site is
 created in the same style so once I get past logging in, I should be able
 to scrape the rest of the data I need to present in LiveCode locally.

 The login page is a simple html form with 4 fields:

 auth_vars[username]
 auth_vars[password]
 auth_vars[submit] Value=Login
 auth_vars[action]  Value=login

 The form will be submitted to /login.php using POST

 My question is how can I create this login sequence and send it to login.php
 followed by the variables?  I know with the GET method you have
 varname=value separated by commas.  LiveCode will let me do something like:

 post myDataString to URL http://mywebsite.com/login.php;

 but I don't know how to format myDataString in order to have it accepted.

 Any help or pointers to web sites that might enlighten me are appreciated.

 len morgan
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-- 
Cheers,
Sarah

Rodeo discussion:
http://alltiera.com/discussion/
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Re: [OT] First Mobile App Released

2010-10-16 Thread Sarah Reichelt
On Sun, Oct 17, 2010 at 3:28 AM, Scott Rossi sc...@tactilemedia.com wrote:
 Hello List:
 Just sharing a little excitement on the release of my first mobile app:
 PLEXXR -- a stylish puzzle game for Apple's iPad.  As mentioned previously,
 this app was about 7 months in the making, and I got some helpful feedback
 from folks here on the list -- thanks guys!

 Site with trailer (no gameplay vid yet but it's coming):
 http://www.plexxr.com

 App Store link:
 http://itunes.apple.com/us/app/plexxr/id397208452?mt=8

 For folks that don't have an iPad, there's also a desktop version available
 on the PLEXXR site.


As one of those who tested Scott's app (I was the annoying one whose
iPad kept crashing), I would like to recommend this app to you all.
If anything, the graphics are even better than we expect from Scott,
and the music  sound effects are also great. The puzzles are varied
and interesting and having to work out what each puzzle is about makes
it even more fun.

I too have recently had an app accepted in the App Store, and as
revMobile (or whatever it is called now) is approaching that stage, I
thought people might be interested in hearing some more details of the
process. My app was an Xcode app, not a LiveCode app, but all lot of
the administration will be the same.

Firstly, as you all probably know by now, you have to pay your $99 to
Apple to get a developer's license. Then you can create a developer
certificate and a provisioning profile for your app. Use the wizard on
Apple's Provisioning Portal page for this.

You need to download the Apple developer tools, so that you get the
simulators and the Xcode app which includes the Organizer for
installing stuff on your iPad/iPhone.

Now you can create your stack and run it in the Simulator. If you link
in your Provisioning Profile, then you can run it on your iP* devices.
If you want to send the app to anyone else for testing, you need to
get the ID of their device (this appears in iTunes if you click the
serial number of the device - then Command-C to copy it) and add them
to your Provisioning Profile. Send then the app and the profile and
they can drag both into iTunes and install it that way.

Once the app is ready, you have to get a deployment certificate and a
deployment provisioning profile. There are several steps to this, but
the documentation on the Apple site is very good, so just follow
along. Then re-build the app with this new profile. For me the
freakiest thing was that this gives you the app to submit, but you
cannot run this app on your device, so you are sending Apple an app
that you haven't seen run.

Anyway, once you submit, there is an immediate binary check. I
presume this is an automated test for non-approved APIs etc, but when
using revMobile, that's all RunRev's responsibility and I am sure they
wouldn't include any of those.

Then it only took about 5 days for us to get approval. We got an email
saying it was approved and would appear in the App Store within 24
hours, but actually, it was there in just under an hour. So it appears
that Apple has really streamlined the process.

Basic advice: read all the instructions in the Provisioning Portal,
and follow all the steps. And since you can't test the final
distribution app, make sure the app is thoroughly tested using your
development profile.

Cheers,
Sarah
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Re: [OT] First Mobile App Released

2010-10-16 Thread Colin Holgate
Thanks for the detailed description. As a reward, feel free to mention what 
your app is called!



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Re: Posting to a web page

2010-10-16 Thread Len Morgan
 So it's no different than a GET except that it doesn't go in the URL?  
That's easy!


Thanks Sarah,

len morgan


On 10/16/2010 7:18 PM, Sarah Reichelt wrote:

Len you need to pair up the variable names with their values.
Something like this:

put username=  URLencode(tUserName) into myDataString
put password=  URLencode(tPassword) after myDataString
  etc, etc.

Then you can use the post command as you have it below.

Cheers,
Sarah





On Sun, Oct 17, 2010 at 9:37 AM, Len Morganlen-mor...@crcom.net  wrote:

  I'm trying to create a value added front end to a web site.  What I need
to do first is login to my account.  I suspect the the entire site is
created in the same style so once I get past logging in, I should be able
to scrape the rest of the data I need to present in LiveCode locally.

The login page is a simple html form with 4 fields:

auth_vars[username]
auth_vars[password]
auth_vars[submit] Value=Login
auth_vars[action]  Value=login

The form will be submitted to /login.php using POST

My question is how can I create this login sequence and send it to login.php
followed by the variables?  I know with the GET method you have
varname=value separated by commas.  LiveCode will let me do something like:

post myDataString to URL http://mywebsite.com/login.php;

but I don't know how to format myDataString in order to have it accepted.

Any help or pointers to web sites that might enlighten me are appreciated.

len morgan
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Re: [OT] First Mobile App Released

2010-10-16 Thread Sarah Reichelt
On Sun, Oct 17, 2010 at 11:50 AM, Colin Holgate co...@verizon.net wrote:
 Thanks for the detailed description. As a reward, feel free to mention what 
 your app is called!


Sadly, discussion of our project has been banned from this list.
But for anyone interested, here is the iTunes link:
http://itunes.apple.com/us/app/rodeo-viewer-for-ipad/id394668730?mt=8

Cheers,
Sarah
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Re: [OT] First Mobile App Released

2010-10-16 Thread Scott Rossi
Recently, Sarah Reichelt wrote:

 Sadly, discussion of our project has been banned from this list.
 But for anyone interested, here is the iTunes link:
 http://itunes.apple.com/us/app/rodeo-viewer-for-ipad/id394668730?mt=8

Sarah, you've got a captive audience of about 30 people over at the
revToMobile Google group -- I wish you'd come discuss Rodeo with us :-)

Best Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design


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Re: [OT] First Mobile App Released

2010-10-16 Thread Mark Wieder
Scott-

Saturday, October 16, 2010, 9:10:09 PM, you wrote:

 Sarah, you've got a captive audience of about 30 people over at the
 revToMobile Google group -- I wish you'd come discuss Rodeo with us :-)

Seconded.

-- 
-Mark Wieder
 mwie...@ahsoftware.net

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Re: [OT] First Mobile App Released

2010-10-16 Thread Sarah Reichelt
On Sun, Oct 17, 2010 at 2:10 PM, Scott Rossi sc...@tactilemedia.com wrote:
 Recently, Sarah Reichelt wrote:

 Sadly, discussion of our project has been banned from this list.
 But for anyone interested, here is the iTunes link:
 http://itunes.apple.com/us/app/rodeo-viewer-for-ipad/id394668730?mt=8

 Sarah, you've got a captive audience of about 30 people over at the
 revToMobile Google group -- I wish you'd come discuss Rodeo with us :-)

Doh! I forgot all about the revMobile group.
I'll be over there soon :-)

Thanks,
Sarah
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