Re: [EXTERNAL] Re: Re: Stage level scheduling - lower the number of executors when using GPUs

2022-11-03 Thread Artemis User
Now I see what you want to do.  If you have access to the cluster 
configuration files, you can modify the spark-env.sh file on the worker 
nodes to specify exactly which node you'd like to link with GPU cores 
and which one not.  This would allow only those nodes configured with 
GPU-resources getting scheduled/acquired for your GPU tasks (see Rapids 
user guide at 
https://nvidia.github.io/spark-rapids/docs/get-started/getting-started-on-prem.html).


We are using Rapids in our on-prem Spark environment with complete 
control of OS, file and network systems, containers and even 
hardware/GPU settings.  I guess you are using one of the cloud services 
so I am not sure if you have access to the low-level cluster config on 
EMR or GCP, which gave you a cookie-cutter type of cluster settings with 
limited configurability.  But under the hood, I believe they do use 
Nvidia Rapids which currently is the only option for GPU acceleration in 
Spark (Spark 3.x.x distribution package doesn't include Rapids or any 
GPU integration libs).  So you may want to dive into the Rapids 
instructions for more configuration and usage info (it does provide 
detailed instructions on how to run Rapids on EMR, Databricks and GCP).


On 11/3/22 12:10 PM, Shay Elbaz wrote:
Thanks again Artemis, I really appreciate it. I have watched the video 
but did not find an answer.


Please bear with me just one more iteration 

Maybe I'll be more specific:
Suppose I start the application with maxExecutors=500, 
executors.cores=2, because that's the amount of resources needed for 
the ETL part. But for the DL part I only need 20 GPUs. SLS API only 
allows to set the resources per executor/task, so Spark would (try to) 
allocate up to 500 GPUs, assuming I configure the profile with 1 GPU 
per executor.

So, the question is how do I limit the stage resources to 20 GPUs total?

Thanks again,
Shay


*From:* Artemis User 
*Sent:* Thursday, November 3, 2022 5:23 PM
*To:* user@spark.apache.org 
*Subject:* [EXTERNAL] Re: Re: Stage level scheduling - lower the 
number of executors when using GPUs


*ATTENTION:*This email originated from outside of GM.


Shay,  You may find this video helpful (with some API code samples 
that you are looking for). 
https://www.youtube.com/watch?v=JNQu-226wUc=171s 
<https://www.youtube.com/watch?v=JNQu-226wUc=171s>. The issue here 
isn't how to limit the number of executors but to request for the 
right GPU-enabled executors dynamically. Those executors used in 
pre-GPU stages should be returned back to resource managers with 
dynamic resource allocation enabled (and with the right DRA 
policies).  Hope this helps..


Unfortunately there isn't a lot of detailed docs for this topic since 
GPU acceleration is kind of new in Spark (not straightforward like in 
TF).   I wish the Spark doc team could provide more details in the 
next release...


On 11/3/22 2:37 AM, Shay Elbaz wrote:
Thanks Artemis. We are *not* using Rapids, but rather using GPUs 
through the Stage Level Scheduling feature with ResourceProfile. In 
Kubernetes you have to turn on shuffle tracking for dynamic 
allocation, anyhow.
The question is how we can limit the *number of executors *when 
building a new ResourceProfile, directly (API) or indirectly (some 
advanced workaround).


Thanks,
Shay


*From:* Artemis User  
<mailto:arte...@dtechspace.com>

*Sent:* Thursday, November 3, 2022 1:16 AM
*To:* user@spark.apache.org <mailto:user@spark.apache.org> 
 <mailto:user@spark.apache.org>
*Subject:* [EXTERNAL] Re: Stage level scheduling - lower the number 
of executors when using GPUs


*ATTENTION:*This email originated from outside of GM.


Are you using Rapids for GPU support in Spark?  Couple of options you 
may want to try:


 1. In addition to dynamic allocation turned on, you may also need to
turn on external shuffling service.
 2. Sounds like you are using Kubernetes.  In that case, you may also
need to turn on shuffle tracking.
 3. The "stages" are controlled by the APIs.  The APIs for dynamic
resource request (change of stage) do exist, but only for RDDs
(e.g. TaskResourceRequest and ExecutorResourceRequest).


On 11/2/22 11:30 AM, Shay Elbaz wrote:

Hi,

Our typical applications need less *executors* for a GPU stage than 
for a CPU stage. We are using dynamic allocation with stage level 
scheduling, and Spark tries to maximize the number of executors also 
during the GPU stage, causing a bit of resources chaos in the 
cluster. This forces us to use a lower value for 'maxExecutors' in 
the first place, at the cost of the CPU stages performance. Or try 
to solve this in the Kubernets scheduler level, which is not 
straightforward and doesn't feel like the right way to go.


Is there a way to effectively use less executors in Stage Level 
Scheduling

Re: [EXTERNAL] Re: Re: Stage level scheduling - lower the number of executors when using GPUs

2022-11-03 Thread Tom Graves
 Stage level scheduling does not allow you to change configs right now. This is 
something we thought about as follow on but have never implemented.  How many 
tasks on the DL stage are you running?  The typical case is run some etl lots 
of tasks... do mapPartitions and then run your DL stuff, before that 
mapPartitions you could do a repartition if necessary to get to exactly the 
number of tasks you want (20).  That way even if maxExecutors=500 you will only 
ever need 20 or whatever you repartition to and spark isn't going to ask for 
more then that.
Tom

On Thursday, November 3, 2022 at 11:10:31 AM CDT, Shay Elbaz 
 wrote:  
 
 #yiv8086956851 P {margin-top:0;margin-bottom:0;}Thanks again Artemis, I really 
appreciate it. I have watched the video but did not find an answer.
Please bear with me just one more iteration 
Maybe I'll be more specific:Suppose I start the application with 
maxExecutors=500, executors.cores=2, because that's the amount of resources 
needed for the ETL part. But for the DL part I only need 20 GPUs. SLS API only 
allows to set the resources per executor/task, so Spark would (try to) allocate 
up to 500 GPUs, assuming I configure the profile with 1 GPU per executor. So, 
the question is how do I limit the stage resources to 20 GPUs total? 
Thanks again,Shay
From: Artemis User 
Sent: Thursday, November 3, 2022 5:23 PM
To: user@spark.apache.org 
Subject: [EXTERNAL] Re: Re: Stage level scheduling - lower the number of 
executors when using GPUs 


| 
ATTENTION: This email originated from outside of GM.
 |


  Shay,  You may find this video helpful (with some API code samples that you 
are looking for). https://www.youtube.com/watch?v=JNQu-226wUc=171s.  The 
issue here isn't how to limit the number of executors but to request for the 
right GPU-enabled executors dynamically.  Those executors used in pre-GPU 
stages should be returned back to resource managers with dynamic resource 
allocation enabled (and with the right DRA policies).  Hope this helps..

Unfortunately there isn't a lot of detailed docs for this topic since GPU 
acceleration is kind of new in Spark (not straightforward like in TF).   I wish 
the Spark doc team could provide more details in the next release...

On 11/3/22 2:37 AM, Shay Elbaz wrote:

#yiv8086956851 #yiv8086956851 --p {margin-top:0;margin-bottom:0;}#yiv8086956851 
Thanks Artemis. We are not using Rapids, but rather using GPUs through the 
Stage Level Scheduling feature with ResourceProfile. In Kubernetes you have to 
turn on shuffle tracking for dynamic allocation, anyhow.The question is how we 
can limit thenumber of executors when building a new ResourceProfile, directly 
(API) or indirectly (some advanced workaround).
Thanks,Shay 
From: Artemis User
Sent: Thursday, November 3, 2022 1:16 AM
To: user@spark.apache.org 
Subject: [EXTERNAL] Re: Stage level scheduling - lower the number of executors 
when using GPUs 
| 
ATTENTION: This email originated from outside of GM.
 |


  Are you using Rapids for GPU support in Spark?  Couple of options you may 
want to try:
   
   - In addition to dynamic allocation turned on, you may also need to turn on 
external shuffling service.   

   - Sounds like you are using Kubernetes.  In that case, you may also need to 
turn on shuffle tracking.   

   - The "stages" are controlled by the APIs.  The APIs for dynamic resource 
request (change of stage) do exist, but only for RDDs (e.g. TaskResourceRequest 
and ExecutorResourceRequest).

On 11/2/22 11:30 AM, Shay Elbaz wrote:

#yiv8086956851 #yiv8086956851 --p {margin-top:0;margin-bottom:0;}#yiv8086956851 
Hi,
Our typical applications need lessexecutors for a GPU stage than for a CPU 
stage. We are using dynamic allocation with stage level scheduling, and Spark 
tries to maximize the number of executors also during the GPU stage, causing a 
bit of resources chaos in the cluster. This forces us to use a lower value for 
'maxExecutors' in the first place, at the cost of the CPU stages performance. 
Or try to solve this in the Kubernets scheduler level, which is not 
straightforward and doesn't feel like the right way to go.
Is there a way to effectively use less executors in Stage Level Scheduling? The 
API does not seem to include such an option, but maybe there is some more 
advanced workaround?
Thanks,Shay 

 






  

Re: [EXTERNAL] Re: Re: Stage level scheduling - lower the number of executors when using GPUs

2022-11-03 Thread Sean Owen
Er, wait, this is what stage-level scheduling is right? this has existed
since 3.1
https://issues.apache.org/jira/browse/SPARK-27495

On Thu, Nov 3, 2022 at 12:10 PM bo yang  wrote:

> Interesting discussion here, looks like Spark does not support configuring
> different number of executors in different stages. Would love to see the
> community come out such a feature.
>
> On Thu, Nov 3, 2022 at 9:10 AM Shay Elbaz  wrote:
>
>> Thanks again Artemis, I really appreciate it. I have watched the video
>> but did not find an answer.
>>
>> Please bear with me just one more iteration 
>>
>> Maybe I'll be more specific:
>> Suppose I start the application with maxExecutors=500, executors.cores=2,
>> because that's the amount of resources needed for the ETL part. But for the
>> DL part I only need 20 GPUs. SLS API only allows to set the resources per
>> executor/task, so Spark would (try to) allocate up to 500 GPUs, assuming I
>> configure the profile with 1 GPU per executor.
>> So, the question is how do I limit the stage resources to 20 GPUs total?
>>
>> Thanks again,
>> Shay
>>
>> --
>> *From:* Artemis User 
>> *Sent:* Thursday, November 3, 2022 5:23 PM
>> *To:* user@spark.apache.org 
>> *Subject:* [EXTERNAL] Re: Re: Stage level scheduling - lower the number
>> of executors when using GPUs
>>
>>
>> *ATTENTION:* This email originated from outside of GM.
>>
>>   Shay,  You may find this video helpful (with some API code samples
>> that you are looking for).
>> https://www.youtube.com/watch?v=JNQu-226wUc=171s.  The issue here
>> isn't how to limit the number of executors but to request for the right
>> GPU-enabled executors dynamically.  Those executors used in pre-GPU stages
>> should be returned back to resource managers with dynamic resource
>> allocation enabled (and with the right DRA policies).  Hope this helps..
>>
>> Unfortunately there isn't a lot of detailed docs for this topic since GPU
>> acceleration is kind of new in Spark (not straightforward like in TF).   I
>> wish the Spark doc team could provide more details in the next release...
>>
>> On 11/3/22 2:37 AM, Shay Elbaz wrote:
>>
>> Thanks Artemis. We are *not* using Rapids, but rather using GPUs through
>> the Stage Level Scheduling feature with ResourceProfile. In Kubernetes
>> you have to turn on shuffle tracking for dynamic allocation, anyhow.
>> The question is how we can limit the *number of executors *when building
>> a new ResourceProfile, directly (API) or indirectly (some advanced
>> workaround).
>>
>> Thanks,
>> Shay
>>
>>
>> --
>> *From:* Artemis User  
>> *Sent:* Thursday, November 3, 2022 1:16 AM
>> *To:* user@spark.apache.org 
>> 
>> *Subject:* [EXTERNAL] Re: Stage level scheduling - lower the number of
>> executors when using GPUs
>>
>>
>> *ATTENTION:* This email originated from outside of GM.
>>
>>   Are you using Rapids for GPU support in Spark?  Couple of options you
>> may want to try:
>>
>>1. In addition to dynamic allocation turned on, you may also need to
>>turn on external shuffling service.
>>2. Sounds like you are using Kubernetes.  In that case, you may also
>>need to turn on shuffle tracking.
>>3. The "stages" are controlled by the APIs.  The APIs for dynamic
>>resource request (change of stage) do exist, but only for RDDs (e.g.
>>TaskResourceRequest and ExecutorResourceRequest).
>>
>>
>> On 11/2/22 11:30 AM, Shay Elbaz wrote:
>>
>> Hi,
>>
>> Our typical applications need less *executors* for a GPU stage than for
>> a CPU stage. We are using dynamic allocation with stage level scheduling,
>> and Spark tries to maximize the number of executors also during the GPU
>> stage, causing a bit of resources chaos in the cluster. This forces us to
>> use a lower value for 'maxExecutors' in the first place, at the cost of the
>> CPU stages performance. Or try to solve this in the Kubernets scheduler
>> level, which is not straightforward and doesn't feel like the right way to
>> go.
>>
>> Is there a way to effectively use less executors in Stage Level
>> Scheduling? The API does not seem to include such an option, but maybe
>> there is some more advanced workaround?
>>
>> Thanks,
>> Shay
>>
>>
>>
>>
>>
>>
>>
>>


Re: [EXTERNAL] Re: Re: Stage level scheduling - lower the number of executors when using GPUs

2022-11-03 Thread bo yang
Interesting discussion here, looks like Spark does not support configuring
different number of executors in different stages. Would love to see the
community come out such a feature.

On Thu, Nov 3, 2022 at 9:10 AM Shay Elbaz  wrote:

> Thanks again Artemis, I really appreciate it. I have watched the video
> but did not find an answer.
>
> Please bear with me just one more iteration 
>
> Maybe I'll be more specific:
> Suppose I start the application with maxExecutors=500, executors.cores=2,
> because that's the amount of resources needed for the ETL part. But for the
> DL part I only need 20 GPUs. SLS API only allows to set the resources per
> executor/task, so Spark would (try to) allocate up to 500 GPUs, assuming I
> configure the profile with 1 GPU per executor.
> So, the question is how do I limit the stage resources to 20 GPUs total?
>
> Thanks again,
> Shay
>
> --
> *From:* Artemis User 
> *Sent:* Thursday, November 3, 2022 5:23 PM
> *To:* user@spark.apache.org 
> *Subject:* [EXTERNAL] Re: Re: Stage level scheduling - lower the number
> of executors when using GPUs
>
>
> *ATTENTION:* This email originated from outside of GM.
>
>   Shay,  You may find this video helpful (with some API code samples that
> you are looking for).  https://www.youtube.com/watch?v=JNQu-226wUc=171s.
> The issue here isn't how to limit the number of executors but to request
> for the right GPU-enabled executors dynamically.  Those executors used in
> pre-GPU stages should be returned back to resource managers with dynamic
> resource allocation enabled (and with the right DRA policies).  Hope this
> helps..
>
> Unfortunately there isn't a lot of detailed docs for this topic since GPU
> acceleration is kind of new in Spark (not straightforward like in TF).   I
> wish the Spark doc team could provide more details in the next release...
>
> On 11/3/22 2:37 AM, Shay Elbaz wrote:
>
> Thanks Artemis. We are *not* using Rapids, but rather using GPUs through
> the Stage Level Scheduling feature with ResourceProfile. In Kubernetes
> you have to turn on shuffle tracking for dynamic allocation, anyhow.
> The question is how we can limit the *number of executors *when building
> a new ResourceProfile, directly (API) or indirectly (some advanced
> workaround).
>
> Thanks,
> Shay
>
>
> --------------
> *From:* Artemis User  
> *Sent:* Thursday, November 3, 2022 1:16 AM
> *To:* user@spark.apache.org 
> 
> *Subject:* [EXTERNAL] Re: Stage level scheduling - lower the number of
> executors when using GPUs
>
>
> *ATTENTION:* This email originated from outside of GM.
>
>   Are you using Rapids for GPU support in Spark?  Couple of options you
> may want to try:
>
>1. In addition to dynamic allocation turned on, you may also need to
>turn on external shuffling service.
>2. Sounds like you are using Kubernetes.  In that case, you may also
>need to turn on shuffle tracking.
>3. The "stages" are controlled by the APIs.  The APIs for dynamic
>resource request (change of stage) do exist, but only for RDDs (e.g.
>TaskResourceRequest and ExecutorResourceRequest).
>
>
> On 11/2/22 11:30 AM, Shay Elbaz wrote:
>
> Hi,
>
> Our typical applications need less *executors* for a GPU stage than for a
> CPU stage. We are using dynamic allocation with stage level scheduling, and
> Spark tries to maximize the number of executors also during the GPU stage,
> causing a bit of resources chaos in the cluster. This forces us to use a
> lower value for 'maxExecutors' in the first place, at the cost of the CPU
> stages performance. Or try to solve this in the Kubernets scheduler level,
> which is not straightforward and doesn't feel like the right way to go.
>
> Is there a way to effectively use less executors in Stage Level
> Scheduling? The API does not seem to include such an option, but maybe
> there is some more advanced workaround?
>
> Thanks,
> Shay
>
>
>
>
>
>
>
>


Re: [EXTERNAL] Re: Re: Stage level scheduling - lower the number of executors when using GPUs

2022-11-03 Thread Shay Elbaz
Thanks again Artemis, I really appreciate it. I have watched the video but did 
not find an answer.

Please bear with me just one more iteration 

Maybe I'll be more specific:
Suppose I start the application with maxExecutors=500, executors.cores=2, 
because that's the amount of resources needed for the ETL part. But for the DL 
part I only need 20 GPUs. SLS API only allows to set the resources per 
executor/task, so Spark would (try to) allocate up to 500 GPUs, assuming I 
configure the profile with 1 GPU per executor.
So, the question is how do I limit the stage resources to 20 GPUs total?

Thanks again,
Shay


From: Artemis User 
Sent: Thursday, November 3, 2022 5:23 PM
To: user@spark.apache.org 
Subject: [EXTERNAL] Re: Re: Stage level scheduling - lower the number of 
executors when using GPUs


ATTENTION: This email originated from outside of GM.

  Shay,  You may find this video helpful (with some API code samples that you 
are looking for).  https://www.youtube.com/watch?v=JNQu-226wUc=171s.  The 
issue here isn't how to limit the number of executors but to request for the 
right GPU-enabled executors dynamically.  Those executors used in pre-GPU 
stages should be returned back to resource managers with dynamic resource 
allocation enabled (and with the right DRA policies).  Hope this helps..

Unfortunately there isn't a lot of detailed docs for this topic since GPU 
acceleration is kind of new in Spark (not straightforward like in TF).   I wish 
the Spark doc team could provide more details in the next release...

On 11/3/22 2:37 AM, Shay Elbaz wrote:
Thanks Artemis. We are not using Rapids, but rather using GPUs through the 
Stage Level Scheduling feature with ResourceProfile. In Kubernetes you have to 
turn on shuffle tracking for dynamic allocation, anyhow.
The question is how we can limit the number of executors when building a new 
ResourceProfile, directly (API) or indirectly (some advanced workaround).

Thanks,
Shay



From: Artemis User <mailto:arte...@dtechspace.com>
Sent: Thursday, November 3, 2022 1:16 AM
To: user@spark.apache.org<mailto:user@spark.apache.org> 
<mailto:user@spark.apache.org>
Subject: [EXTERNAL] Re: Stage level scheduling - lower the number of executors 
when using GPUs


ATTENTION: This email originated from outside of GM.

  Are you using Rapids for GPU support in Spark?  Couple of options you may 
want to try:

  1.  In addition to dynamic allocation turned on, you may also need to turn on 
external shuffling service.
  2.  Sounds like you are using Kubernetes.  In that case, you may also need to 
turn on shuffle tracking.
  3.  The "stages" are controlled by the APIs.  The APIs for dynamic resource 
request (change of stage) do exist, but only for RDDs (e.g. TaskResourceRequest 
and ExecutorResourceRequest).

On 11/2/22 11:30 AM, Shay Elbaz wrote:
Hi,

Our typical applications need less executors for a GPU stage than for a CPU 
stage. We are using dynamic allocation with stage level scheduling, and Spark 
tries to maximize the number of executors also during the GPU stage, causing a 
bit of resources chaos in the cluster. This forces us to use a lower value for 
'maxExecutors' in the first place, at the cost of the CPU stages performance. 
Or try to solve this in the Kubernets scheduler level, which is not 
straightforward and doesn't feel like the right way to go.

Is there a way to effectively use less executors in Stage Level Scheduling? The 
API does not seem to include such an option, but maybe there is some more 
advanced workaround?

Thanks,
Shay