Re: Image of the Year 2005 and more contest news

2006-01-15 Thread K-UDA

Hello Boris.
What does it mean?
forrest=forest?
scifi=science fiction?
Best regards,
K-UDA

- Original Message - 
From: Boris Jahn [EMAIL PROTECTED]

To: Realsoft 3D Mailinglist user-list@light.realsoft3d.com
Sent: Sunday, January 15, 2006 5:16 AM
Subject: Image of the Year 2005 and more contest news



Hi,
first of all I wish the very best for the still new year!


Win a license of Realsoft 3D!!!

the final voting of the Image of the Year 2005 will start 1st february.
Please send all your images you have produced in the Year 2005 with
Realsoft 3D, Real 3D or Movie 3D. The Image of the Year contest is not
topic based. All entries of the Quarter Year Contests 2005 are already
in for the voting. If you have updates of them please send the new
images also to me.

More details at the contest website.

The topic voting for the january - march contest is running atm and will
end sunday, 15 january, 04.00 pm (contest website time).
Here are the topics and the current interim result of the voting

(1)  light and shadow - 12 voters (4.08)
(2) demolition - 9 voters (3.56) 
(3) glassware - 11 voters (3.45)

(4) magical forrest - 11 voters (3.27)
(5) retro scifi - 10 voters (3.20)
(6) hairy character - 10 voters (2.60)
(7) brass and copper - 9 voters (2.33)

The Quadped monster contest will end in some hours. Don't forget to send
me your entries!

Have Fun!

--
Bye
Boris - http://www.3ddart.com -
Realsoft Image Contest - http://www.realsoft.org -





Re: guess the car :)

2006-01-15 Thread K-UDA



Hello Alasdair.
You should prepare the template 
image.
And you can findhints in following 
web.Best regards,
K-UDA

http://www.onnovanbraam.com/
http://www.suurland.com/


  - Original Message - 
  From: 
  Alasdair 
  To: user-list@light.realsoft3d.com 
  
  Sent: Sunday, January 15, 2006 
  3:25 AM
  Subject: guess the car :)
  
  http://www.galf.freeserve.co.uk/exibition.htm
  
  any comments welcome and hints and tips too 
  :)
  a good 7 hours work there
  Alasdair
  
  erect featherless bipedwww.digitalmystic.co.uk
  
  
  
  

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  13/01/2006


Re: guess the car :)

2006-01-15 Thread Alasdair



thanks for the pointers - lining up the templates 
is a b*** !
Alasdair
erect featherless bipedwww.digitalmystic.co.uk



  - Original Message - 
  From: 
  K-UDA 
  To: user-list@light.realsoft3d.com 
  
  Sent: Sunday, January 15, 2006 11:11 
  AM
  Subject: Re: guess the car :)
  
  Hello Alasdair.
  You should prepare the template 
  image.
  And you can findhints in following 
  web.Best regards,
  K-UDA
  
  http://www.onnovanbraam.com/
  http://www.suurland.com/
  
  
- Original Message - 
From: 
Alasdair 
To: user-list@light.realsoft3d.com 

Sent: Sunday, January 15, 2006 
3:25 AM
Subject: guess the car :)

http://www.galf.freeserve.co.uk/exibition.htm

any comments welcome and hints and tips too 
:)
a good 7 hours work there
Alasdair

erect featherless bipedwww.digitalmystic.co.uk





No virus found in this outgoing message.Checked by AVG Free 
Edition.Version: 7.1.371 / Virus Database: 267.14.17/229 - Release Date: 
13/01/2006
  
  

  No virus found in this incoming message.Checked by AVG Free 
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  13/01/2006
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Re: Image of the Year 2005 and more contest news

2006-01-15 Thread Boris Jahn
Hi K-UDA

 What does it mean?
 forrest=forest?

yes ... right! At least I did this typo consistent. :)

 scifi=science fiction?

also right!

-- 
Bye
Boris - http://www.3ddart.com -
Realsoft Image Contest - http://www.realsoft.org -



Re: Smooth

2006-01-15 Thread Matthias Kappenberg



Hi Alasdair,

is it possible to publish some screenshots.
Here's my screenshot:

http://matthias-kappenberg.de/fileadmin/rs3d-diverse/smooth-local.gif

Is it this function. This is working as exspected on my 
side.

Matthias

  - Original Message - 
  From: 
  Alasdair 
  To: user-list@light.realsoft3d.com 
  
  Sent: Sunday, January 15, 2006 3:18 
  PM
  Subject: Smooth
  
  I don't understand - I create an sds square 
  select some faces and smooth locally and I get duplicated faces and points so 
  that it is no longer a surface - is this a bug or a feature and is there any 
  way around it?
  thanks
  Alasdair
  5.1 sp2 (05.01.54)
  erect featherless bipedwww.digitalmystic.co.uk
  
  
  
  

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  14.01.2006


Re: Smooth

2006-01-15 Thread Matthias Kappenberg
Hi all,

new download added:

http://www.matthias-kappenberg.de/index.php?id=78

(for Gary Auge mit Reglern = Eye with sliders
text inside the file is written in my best poor english.
Here's a screenshot:

http://www.matthias-kappenberg.de/uploads/pics/terminator-eye.gif

BTW: Maybe you should put in some people in the
Rocky-Mountain pictures (or aliens))

I'll try to set up a robot-head with some sliders and targets,
that should be the final scene for download.

Any critic and useful hints are very welcome,

Matthias


Re: Noise Controller

2006-01-15 Thread Neil Cooke



Thanks Matthias.

Two or three months back, you were doing some work 
with landscapes. Unfortunately I had to reformat due to virus attack and while I 
saved most emails, it seems that I lost a this lot. Your jpg: marsmodder5 was posted about that time.

Was there a sample file or tute posted on any of 
that?

Neil Cooke

  - Original Message - 
  From: 
  Matthias 
  Kappenberg 
  To: user-list@light.realsoft3d.com 
  
  Sent: Monday, January 16, 2006 5:03 
  AM
  Subject: Re: Noise Controller
  
  Hi Neil nice renders, very great :-)
  
  Matthias
  
- Original Message - 
From: 
Neil Cooke 

To: user-list@light.realsoft3d.com 

Sent: Sunday, January 15, 2006 4:08 
AM
Subject: Noise Controller

Thanks Garry for the tute and Karl, et 
al.

Tried it today and think it'll have a permanent 
place in my paint box in some form or another. 

Makes a passable wood pattern in this case, I 
reckon ...

http://www.neico.co.nz/3d/neico0601.html#gcnoise

Neil Cooke



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14.01.2006


Light and Shadow

2006-01-15 Thread Boris Jahn
is the topic of the January - March contest.
I hope the topic gives you some inspiration. Check the contest site for
details. 

The contest ends saturday, march 01, 2006; 00:00 



-- 
Bye
Boris - http://www.3ddart.com -
Realsoft Image Contest - http://www.realsoft.org -



noise conyroller

2006-01-15 Thread studio
http://www.neico.co.nz/3d/neico0601.html#gcnoise
Hi Neil nice renders, very great :-)
 Matthias

Yes . nice render . I did notice a small red arrow pointing
at the side of your image ... is that leading to new renders
as well ? Anyway , just wondering if those driftwood ima-
ges are done using the noise material too (not sure)?

OT PS:
  Man , this is wild ! Moving through the Donner Pass in
California and I found a Wi-Fi to do my mail on while
the train stops for a bit !

Cheers !
studio
www.niagara.com/~studio
www.studiodynamics.net
- Original Message - 
From: Neil Cooke 
To: user-list@light.realsoft3d.com 
Sent: Sunday, January 15, 2006 4:08 AM
Subject: Noise Controller


Thanks Garry for the tute and Karl, et al.

Tried it today and think it'll have a permanent place in my paint box in
some form or another. 

Makes a passable wood pattern in this case, I reckon ...

http://www.neico.co.nz/3d/neico0601.html#gcnoise

Neil Cooke





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Checked by AVG Free Edition.
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Re: A Football, Modelled from Nurbs Curves, Turned into a SDS Mesh...

2006-01-15 Thread Neil Cooke



Do this tut before the Anim tut is my vote. Very smooth Beggy. Neil 
Cooke

  - Original Message - 
  From: 
  Beg-inner 
  To: user-list@light.realsoft3d.com 
  
  Sent: Monday, January 16, 2006 6:09 
  PM
  Subject: A Football, Modelled from Nurbs 
  Curves, Turned into a SDS Mesh...
  
  Hi all.. Here is a testrender of a Football..inspired by a 
  tutorial on the net for other sw... Hopefully I might do a RS specific 
  mini tut on this, since I found out some time ago.. some nice ways of doing 
  things easiy in RS.. But I better not promise a tut lol I havent yet 
  finished up the Char Walk Anim Tut I talked about b4 christmas.. ouch =( 
  Here it is..
  http://www.3ddart.org/index.php?name=PNphpBB2file=viewtopicp=4679#4679
  
  Take CareBest RegardsStefan Gustafsson ( 
  Beg-inner )A Proud Owner and User of Real3D and 
Realsoft3D..