Re: cup of water
Secondly , it should be possible to create this anim in Blender , then export the meshes into RS and setup dummy cups etc. for some very nice raytracing , but as of yet the methodology for importing the meshes is to do it all manually . No luck getting batch importing working yet . Hi, I wouldn't use dummy cups, but you can create a cup in RS and export it to Blender. Blender can use this cup as an 'obstacle' (this is a setting in the Blender fluid tab) wich will produce a quite exact simulation. Finaly you can re-import both, the cup and the baked fluid solution. But I see several issues when you want to do this. A still image is no problem, but when you try to do fluid animations in Blender and render them in RS, you not only have problems because you have to import all that stuff manually (a 10 second shot will produce 10*24 single files at least). There's still no material atached to the surfaces wich are exported to Blender. What you would need is a command line tool wich is able to convert OBJ files into R3D files, but even then you've the material problem. I think all this could be solved, but it needs a very smart piece of software. Another way is to render all this in Blender or YafRay. The result is a really good fluid animation, much better and more realisic than something with metaballs in RS. Regars, Andreas -- DSL-Aktion wegen großer Nachfrage bis 28.2.2006 verlängert: GMX DSL-Flatrate 1 Jahr kostenlos* http://www.gmx.net/de/go/dsl
test
I think your problem downloading was that the link spanned over two lines. You had to cut and paste the last part onto the first in the browser window. Hi Chris : Yes , there were 3 lines of URL and I only copy/pasted 2 of them . What was this anim demonstrating , again ? It looked nice but I didn't see any action . TIA --- This message was sent using Niagara.com Webmail. http://webmail.niagara.com/ http://www.niagara.com
robot eyes
it's one VSL-Shader for the lids and one for the eye. The colored parts are done via IF-levels and the UV-Coordsys/Map-Coordsys. Hi Matthias : Thanks for the link , and a very nice looking anim , good lights and nice colours , but I thought it was to show eyelids , or something ? I watched it a few times on my laptop but only saw camera movement . TIA studio --- This message was sent using Niagara.com Webmail. http://webmail.niagara.com/ http://www.niagara.com
Re: A Football, Modelled from Nurbs Curves, Turned into a SDS Mesh...
Hi Robert.. Ok.. sound good =) Thx in advance I have made some progress on it now, done bigpart of it.. Hopefully I can keep up the speed and get it finished.. =) Take CareBest RegardsStefan Gustafsson ( Beg-inner )A Proud Owner and User of Real3D and Realsoft3D.. Hi Stefan, You know I will make time to proof read any tut you write ;-) Looking forward to doing so! Best regards, Robert http://members.ams.chello.nl/rbroeder Hi Robert... Thx for your words..! Hopefully you will have to Proofread my tut...when I get it done. (if you have thetime and are up for it that is..) thx in advance.. Take CareBest RegardsStefan Gustafsson ( Beg-inner )A Proud Owner and User of Real3D and Realsoft3D.. Here is a testrender of a Football..inspired by a tutorial on the net for other sw... Hopefully I might do a RS specific mini tut on this, since I found out some time ago.. some nice ways of doing things easiy in RS.. But I better not promise a tut lol I havent yet finished up the Char Walk Anim Tut I talked about b4 christmas.. ouch =( Here it is.. http://www.3ddart.org/index.php?name=PNphpBB2file=viewtopicp=4679#4679 Take CareBest RegardsStefan Gustafsson ( Beg-inner )A Proud Owner and User of Real3D and Realsoft3D.. Nice one Stefan! Regards,Robert
Re: Quadped Monsters - The winner is ...
Hi, Stefan. Should admit, that has spent not enough time (7 hours) for the picture. Therefore in it is a lot of defects.:) When I shall do a cartoon film I shall try to correct them. I am sorry for my English. Yuriy. - Original Message - From: Beg-inner [EMAIL PROTECTED] To: user-list@light.realsoft3d.com Sent: Thursday, January 26, 2006 2:46 AM Subject: Re: Quadped Monsters - The winner is ... Hi all.. Well done indeed guys..! Was a treat to watch those images with different style and ideas... I very much like the humour in Yuriy´s image...! =) I can ask myself that question or similar, pretty often...=) One thing that had been nice to see, would be if that Giger inspired Alien, had been placed in an cool moody Environment with good lighting.. Since the model seems very cool, but one hardly see much of its details.(or maybe this is the way it was meant to be., or just a gamma settings thing) Take Care Best Regards Stefan Gustafsson ( Beg-inner ) A Proud Owner and User of Real3D and Realsoft3D.. Yuriy Sherbina with his image Who of you is the Monster?. Second was Robert Stengel (There is something in the dark) and third was Stefan Klein (The Quadped Abyss Monster). It was at all a very close voting. Many thanks to the 29 voters and a big thanks for the nice entries :) Keep up the great work! -- Bye Boris - http://www.3ddart.com - Realsoft Image Contest - http://www.realsoft.org -