Re: cup of water

2006-01-25 Thread Andreas Kreisig
   Secondly , it should be possible to create this anim in Blender , then
 export the meshes into RS and setup dummy cups etc. for some very nice
 raytracing , but as of yet the methodology for importing the meshes is to
 do it all manually . No luck getting batch importing working yet .

Hi,

I wouldn't use dummy cups, but you can create a cup in RS and export it to
Blender. Blender can use this cup as an 'obstacle' (this is a setting in the
Blender fluid tab) wich will produce a quite exact simulation. Finaly you
can re-import both, the cup and the baked fluid solution.

But I see several issues when you want to do this. A still image is no
problem, but when you try to do fluid animations in Blender and render them
in RS, you not only have problems because you have to import all that stuff
manually (a 10 second shot will produce 10*24 single files at least).
There's still no material atached to the surfaces wich are exported to
Blender.

What you would need is a command line tool wich is able to convert OBJ files
into R3D files, but even then you've the material problem.

I think all this could be solved, but it needs a very smart piece of
software. Another way is to render all this in Blender or YafRay. The result
is a really good fluid animation, much better and more realisic than
something with metaballs in RS.

Regars,
Andreas

-- 
DSL-Aktion wegen großer Nachfrage bis 28.2.2006 verlängert:
GMX DSL-Flatrate 1 Jahr kostenlos* http://www.gmx.net/de/go/dsl


test

2006-01-25 Thread studio
 I think your problem downloading was that the link spanned over two 
 lines. You had to cut and paste the last part onto the first in the 
 browser window.

Hi Chris :

   Yes , there were 3 lines of URL and I only copy/pasted 2 of them . What
was this anim demonstrating , again ? It looked nice but I didn't see any
action .

TIA

---
This message was sent using Niagara.com Webmail.
http://webmail.niagara.com/  http://www.niagara.com




robot eyes

2006-01-25 Thread studio
 it's one VSL-Shader for the lids and one for the eye.
 The colored parts are done via IF-levels and the UV-Coordsys/Map-Coordsys.

Hi Matthias :

   Thanks for the link , and a very nice looking  anim , good lights and
nice colours , but I thought it was to show eyelids , or something ? I
watched it a few times on my laptop but only saw camera movement .

TIA
studio

---
This message was sent using Niagara.com Webmail.
http://webmail.niagara.com/  http://www.niagara.com




Re: A Football, Modelled from Nurbs Curves, Turned into a SDS Mesh...

2006-01-25 Thread Beg-inner



Hi Robert..

Ok.. sound good =)
Thx in advance

I have made some progress on it now, done 
bigpart of it..
Hopefully I can keep up the speed and get it 
finished.. =)

Take CareBest RegardsStefan Gustafsson ( Beg-inner )A Proud 
Owner and User of Real3D and Realsoft3D..

  Hi Stefan,
  
  You know I will make time to proof read any tut you write 
  ;-)
  Looking forward to doing so!
  
  Best regards,
  Robert
  http://members.ams.chello.nl/rbroeder
  
  

Hi Robert...

Thx for your words..!
Hopefully you will have to Proofread my 
tut...when I get it done. (if you have thetime and are up for it that 
is..)

thx in advance..

Take CareBest RegardsStefan Gustafsson ( Beg-inner )A Proud 
Owner and User of Real3D and Realsoft3D..

  Here is a testrender of a Football..inspired by a 
  tutorial on the net for other sw... Hopefully I might do a RS 
  specific mini tut on this, since I found out some time ago.. some nice 
  ways of doing things easiy in RS.. But I better not promise a tut 
  lol I havent yet finished up the Char Walk Anim Tut I talked about b4 
  christmas.. ouch =( Here it is..
  
http://www.3ddart.org/index.php?name=PNphpBB2file=viewtopicp=4679#4679

Take CareBest RegardsStefan 
Gustafsson ( Beg-inner )A Proud Owner and User of Real3D and 
Realsoft3D..


Nice one Stefan!

Regards,Robert


Re: Quadped Monsters - The winner is ...

2006-01-25 Thread henergy

Hi, Stefan.

Should admit, that has spent not enough time (7 hours) for the picture.
Therefore in it is a lot of defects.:)
When I shall do a cartoon film I shall try to correct them.

I am sorry for my English.

Yuriy.

- Original Message - 
From: Beg-inner [EMAIL PROTECTED]

To: user-list@light.realsoft3d.com
Sent: Thursday, January 26, 2006 2:46 AM
Subject: Re: Quadped Monsters - The winner is ...



Hi all..

Well done indeed guys..!
Was a treat to watch those images with different style and ideas...

I very much like the humour in Yuriy´s image...! =)
I can ask myself that question or similar, pretty often...=)

One thing that had been nice to see, would be if that Giger inspired 
Alien, had been placed in an cool moody Environment with good lighting..
Since the model seems very cool, but one hardly see much of its 
details.(or maybe this is the way it was meant to be., or just a gamma 
settings thing)


Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..



Yuriy Sherbina with his image Who of you is the Monster?. Second was
Robert Stengel (There is something in the dark) and third was Stefan
Klein (The Quadped Abyss Monster). It was at all a very close voting.
Many thanks to the 29 voters and a big thanks for the nice entries :)
Keep up the great work!



--
Bye
Boris - http://www.3ddart.com -
Realsoft Image Contest - http://www.realsoft.org -