Re: Improved Nurbscurves Helper Pro 1.2 with a time clock, new functions and now it's finished! :-)

2006-02-01 Thread Matthias Kappenberg
Great shot. Many thanks :-)

Matthias


- Original Message -
From: Frank BrĂ¼bach
To: user-list@light.realsoft3d.com
Sent: Wednesday, February 01, 2006 12:52 PM
Subject: Re: Improved Nurbscurves Helper Pro 1.2 with a time clock, new
functions and now it's finished! :-)



One picture build with RS and the Nurbscurve Helper, you can see how it'
look a like ;-) Ciao, Frankolino
user-list@light.realsoft3d.com schrieb am 01.02.06 12:09:05:


Dear Realsoft friends, I have finished yesterday the current version of the
little Frankolinos Nurbscurve Helper Pro 1.2. Now its nearly possible to
create easily structures of Hair, Fur, green meadows and other Nurbscurves
Areas perhaps with the powerful interpolator tool :-) Try it, its for
free! - Insert the content of the zip file into the scripting folder of
Realsoft Directory, then open the scripts menu of the running Realsoft
application, click on Frankolinos Nurbshelper Pro12 and the popup window
will appears, you can work with it! :-) best regards, have fun with it and I
would like to collect critics abo! ut the little nurbstool! Ciao und Servus,
Frankolino, Germany, Witzenhausen


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Re: Improved Nurbscurves Helper Pro 1.2 with a time clock, new functions and now it's finished! :-)

2006-02-01 Thread Mark Heuymans
On Wed, 01 Feb 2006 12:07:01 +0100, Frank BrĂ¼bach  
[EMAIL PROTECTED] wrote:


Dear Realsoft friends, I have finished yesterday the current version of  
the little Frankolinos Nurbscurve Helper Pro 1.2. Now its nearly  
possible to create easily structures of Hair, Fur, green meadows and  
other Nurbscurves Areas perhaps with the powerful interpolator tool  
:-) Try it, its for free!



Hi Frankolino,

Works like a charm, thanks! This could come in handy for landscape  
rendering (grass etc). Nice to see some scripting done, imagine all that  
untapped power.


cheers,
Mark Heuymans


Re: I'm Back !!! (off topic)

2006-02-01 Thread Mark Heuymans

On Wed, 01 Feb 2006 03:48:20 +0100, studio [EMAIL PROTECTED] wrote:


Hey Y'all :

  Back from a 27 day train trip around North America ,
and I can not only recommend it , but will promote it
via an expanded web page or 2 .



Welcome back.
BTW, I heard the US railway system is in worse condition than for example  
Bolivia's... it must have a certain romantic charm ;)


Looking forward to the new pages!

cheers,
Mark H


Frankolinos Nurbscurve Helper Pro 1.2

2006-02-01 Thread Alasdair



http://www.galf.freeserve.co.uk/exibition.htm

Frank that is brilliant see above for example :)
thanks frank!
Alasdair
erect featherless bipedwww.digitalmystic.co.uk


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Re: Improved Nurbscurves Helper Pro 1.2 with a time clock, new functions and now it's finished! :-)

2006-02-01 Thread Aidan O Driscoll

Excellent Stuff Frankolino,
Nice addition and very useful. This scripting is picking up a head of
steam. Brians Greebles script included. Great to see all this and much
appreciated,
Cheers
Aidan
www.netactivesolutions.net
www.tidalsound.com

At 11:07 01/02/2006, you wrote:
Dear Realsoft friends, I have
finished yesterday the current version of the little Frankolinos
Nurbscurve Helper Pro 1.2. Now its nearly possible to create easily
structures of Hair, Fur, green meadows and other Nurbscurves Areas
perhaps with the powerful interpolator tool :-) Try it, its
for free! - Insert the content of the zip file into the
scripting folder of Realsoft Directory, then open the scripts
menu of the running Realsoft application, click on Frankolinos
Nurbshelper Pro12 and the popup window will appears, you can work
with it! :-) best regards, have fun with it and I would like to collect
critics about the little nurbstool! Ciao und Servus, Frankolino, Germany,
Witzenhausen



Re: I'm Back !!! (off topic)

2006-02-01 Thread studio
 BTW, I heard the US railway system is in worse condition than for example  
 Bolivia's... it must have a certain romantic charm ;)
 Looking forward to the new pages!
 Mark H

Hi Mark :

  Thanks . The USA's rail system is not bad at all . Doesn't compare
to France or Germany but it's huge 2 decker superliners are really
fast and smooth . Problem is just so much freight is moving on the
same pathways and the passenger trains must sit and wait and are of-
ten late . We were 12 hours late getting into L.A. one day (night) .
Slept (sort of) in the train station , but the ride next morning along
the California coast was awesome (and so was the girl I met!) .

  Can't wait to get going in RS again ! The rail trip web page may have
to wait a while . Also , my local Union caught wind of my page about
the Turbine job I was on and want me to build a web site for them too .

  See my humble Hydro work site here :
http://www.studiodynamics.net/millwrights/mill-5.html

studio
www.niagara.com/~studio
www.studiodynamics.net


RE: exclude or include lightsources for objects

2006-02-01 Thread Karl.Ruben.Pettersen

   OK , who else can I attack here ? How about RS for not
 drawing our attention to this amazing shader in the first
 place ? Vesa say's to Juha  Hey , let's give them every
 single tool known to mankind (at a very cheap price-point)

How about yourself for not reading the manual? :-)
Very much the same thing I guess.

http://www.phnet.fi/public/realsoft/material/vsl/illumination.html

Look under the gamma stuff...


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OK , show us some fur !

2006-02-01 Thread studio
Seriously :

  Has even one single user managed to create some cool ex-
amples of hair or fur ? 10 points if you provide a link to
a .jpeg ... 100 points if you tell us how you did it .

  1000 points if you create a fur/hair tutorial .

studio
www.niagara.com/~studio
www.studiodynamics.net


Let's get the Ball rolling .

2006-02-01 Thread studio
Well :

   We have a generous sponsor or 2 for the Realsoft
Image Contest . Fine . Got a better idea ! How about
sponsoring the monthly Realsoft tutorial contest ?

  Seriously !

   Let's turn this whole thing around ... about face ,
sort of . No bull , this advanced 3D application needs
more direct input from advanced users in order to comp-
ete with the much much more expensive applications .

   Maya (with Fur/hair) costs 10X what Realsoft3D costs .
OK , fine , but is it worth it ? No , not if you can ...

 Do it with Realsoft3D

   Seriously . RS can blow any app out of the water when
it comes to price vs ability , but that ability seems to
be hidden or perhaps even unused , for the most part .

  Can we , as devoted users change that ?

studio
www.niagara.com/~studio
www.studiodynamics.net