Re: A little script - Wait for neaxt release !
Hi Zaug, http://www.catmtn.com/realgreeblez.php I'm looking forward to this one. I've got as far as unzipping and the readme file. I believe it will be useful commercially and as soon as I use it either there or with my own finished art I'll get back to your donation box. Thanks for your time and skills, Neil Cooke - Original Message - From: Zaug To: user-list@light.realsoft3d.com Sent: Friday, January 06, 2006 4:36 AM Subject: Re: A little script - Wait for neaxt release ! OK, now, maybe this time :PSorry to be the cause of so much traffic.The version I just posted, 0.51, has the previosly mentioned fixes and also fixes a bug, that has been there for some time, concerning the "selected" face selection method; no more piles of nurnies on one face :)Right, now perhaps you can Enjoy!,http://www.catmtn.com/realgreeblez.phpZaugZaug wrote: Forget this version, I will post a new one later, I have discovered an error in the nurnies loops. Sorry for any wasted time. Zaug Zaug wrote: This update, unlike the one mentioned below, actually updates the window automatically rgardless of whether nurnies are activated or not. It also leaves the sds mesh object selected, as I think is the most conveinient way for this to be handled. This release also fixes some issues that arise when the script is ran under RS3Dv4.5. Last, it now gives a human readable error in the case of there not being an SDS object selected. I have started versioning and dating the script; for no good reason, this is version 0.50 :) As always it is here : http://www.catmtn.com/realgreeblez.php Enjoy, Zaug Zaug wrote: I have poster another update. This makes the random rotation for user nurnies work more like expected. Cheers, Zaug Mark Heuymans wrote: At 08:53 AM 1/3/2006 -0700, you wrote: I have posted an updated version of my Real GreebleZ script. This version updates the screen automatically when the script is finished running a greebling process; this is in answer to the bug Timo pointed out. You can get it at the same location: http://www.catmtn.com/realgreeblez.php Zaug Hi Zaug, Many thanks for the script! I got it working after correcting the little problem with the missing variables you mentioned. Happy greebling, Mark -- My love of the halfling's leaf has clearly slowed my mind. 8?o -- My love of the halfling's leaf has clearly slowed my mind. 8?o
Re: A little script - Wait for neaxt release !
Thank you Neil, that is very nice of you. I am working on it much still, to fix bugs and to implement more things. It is getting close to what I had hoped for, but of course, will never be finished. Happy Greebling, Zaug Neil Cooke wrote: Hi Zaug, http://www.catmtn.com/realgreeblez.php I'm looking forward to this one. I've got as far as unzipping and the readme file. I believe it will be useful commercially and as soon as I use it either there or with my own finished art I'll get back to your donation box. Thanks for your time and skills, Neil Cooke - Original Message - *From:* Zaug mailto:[EMAIL PROTECTED] *To:* user-list@light.realsoft3d.com mailto:user-list@light.realsoft3d.com *Sent:* Friday, January 06, 2006 4:36 AM *Subject:* Re: A little script - Wait for neaxt release ! OK, now, maybe this time :P Sorry to be the cause of so much traffic. The version I just posted, 0.51, has the previosly mentioned fixes and also fixes a bug, that has been there for some time, concerning the selected face selection method; no more piles of nurnies on one face :) Right, now perhaps you can Enjoy!, http://www.catmtn.com/realgreeblez.php Zaug Zaug wrote: Forget this version, I will post a new one later, I have discovered an error in the nurnies loops. Sorry for any wasted time. Zaug Zaug wrote: This update, unlike the one mentioned below, actually updates the window automatically rgardless of whether nurnies are activated or not. It also leaves the sds mesh object selected, as I think is the most conveinient way for this to be handled. This release also fixes some issues that arise when the script is ran under RS3Dv4.5. Last, it now gives a human readable error in the case of there not being an SDS object selected. I have started versioning and dating the script; for no good reason, this is version 0.50 :) As always it is here : http://www.catmtn.com/realgreeblez.php Enjoy, Zaug Zaug wrote: I have poster another update. This makes the random rotation for user nurnies work more like expected. Cheers, Zaug Mark Heuymans wrote: At 08:53 AM 1/3/2006 -0700, you wrote: I have posted an updated version of my Real GreebleZ script. This version updates the screen automatically when the script is finished running a greebling process; this is in answer to the bug Timo pointed out. You can get it at the same location: http://www.catmtn.com/realgreeblez.php Zaug Hi Zaug, Many thanks for the script! I got it working after correcting the little problem with the missing variables you mentioned. Happy greebling, Mark -- My love of the halfling's leaf has clearly slowed my mind. 8?o -- My love of the halfling's leaf has clearly slowed my mind. 8?o -- My love of the halfling's leaf has clearly slowed my mind. 8?o
Re: A little script - another little update
I have poster another update. This makes the random rotation for user nurnies work more like expected. Cheers, Zaug Mark Heuymans wrote: At 08:53 AM 1/3/2006 -0700, you wrote: I have posted an updated version of my Real GreebleZ script. This version updates the screen automatically when the script is finished running a greebling process; this is in answer to the bug Timo pointed out. You can get it at the same location: http://www.catmtn.com/realgreeblez.php Zaug Hi Zaug, Many thanks for the script! I got it working after correcting the little problem with the missing variables you mentioned. Happy greebling, Mark -- My love of the halfling's leaf has clearly slowed my mind. 8?o
Re: A little script - a little update
At 08:53 AM 1/3/2006 -0700, you wrote: I have posted an updated version of my Real GreebleZ script. This version updates the screen automatically when the script is finished running a greebling process; this is in answer to the bug Timo pointed out. You can get it at the same location: http://www.catmtn.com/realgreeblez.php Zaug Hi Zaug, Many thanks for the script! I got it working after correcting the little problem with the missing variables you mentioned. Happy greebling, Mark
Re: A little script
Brandon, This is actually caused by an omission bug referred to here : Juha, Disregard my last mail. I have discovered and fixed the problem. At least, the following lines are missing from the file r3subdiv.js : var R3SUBDIVA_ExtrudeRegionOpt = 1235512;//Integer var R3SUBDIVA_ExtrudeNormalOpt = 1235513;//Integer var R3SUBDIVA_ExtrudeLeaveFloor = 1235514;//Boolean You can add these lines yourself to fix this until you get the officially updated files. This has been fixed in the newest Linux version, but I do not know about the windows version. Hope this helps, Zaug Brandon Moon wrote: Zaug, Very cool, but I can't get it to work... keep getting the following error: R3SUBDIVA_ExtrudeNormalOpt is not defined [error:r3mainw:7987 Probably just a user error because I don't know how to use it? if so, would you please provide some aditional instructions on how to get started and see some results? Regards, Brandon Zaug wrote: Hello list, Here is a little script, that I have been working on for the last several weeks, that some of you might enjoy playing with. http://www.catmtn.com/realgreeblez.php Thankz to Fredrik Bergholtz for much advice, tutoring, testing and patience; and also to Juha Meskanen for answering many questions so quickly. Cheers, Zaug P.S. Crits are welcome, but, be kind, as it is my first scripting attempt for Realsoft :) -- My love of the halfling's leaf has clearly slowed my mind. 8?o
Re: A little script
Hello list, Here is a little script, that I have been working on for the last several weeks, that some of you might enjoy playing with. http://www.catmtn.com/realgreeblez.php Thankz to Fredrik Bergholtz for much advice, tutoring, testing and patience; and also to Juha Meskanen for answering many questions so quickly. Cheers, Zaug Hi Zaug : Thanks for the script ! Those renderings on Staffan Norling's web page look really awesome . Procedurals are the best , for sure , and your Greeble stuff will prove that by looking so unique in every render . Thanks again . studio www.niagara.com/~studio www.studiodynamics.net