Re: Snapping

2009-08-05 Thread Mengilbar

 Original-Nachricht 
 Datum: Wed, 5 Aug 2009 09:36:11 -0400
 Von: Henry Tjernlund henrytjernl...@gmail.com
 An: user-list@light.realsoft3d.com
 Betreff: Re: Snapping

 I can't seem to begin new threads, so I will have to ask some new
 questions in old threads.


I can´t tell you what to do to get the other channels you want, but if you want 
to start a thread in this list, you should only have to send an email to the 
list - just writing a normal email to user-list@light.realsoft3d.com.
I can´t see why this should not be working for you; or do new emails not appear 
on the list although you have send them?
Then the only possibility would seem to be the lists server filtering out your 
emails; something I´ve never heard before.
I´m a little confused... 
-- 
Neu: GMX Doppel-FLAT mit Internet-Flatrate + Telefon-Flatrate
für nur 19,99 Euro/mtl.!* http://portal.gmx.net/de/go/dsl02


Re: Snapping

2009-08-05 Thread aidan o driscoll
Hey Henry,
Re starting a new message / thread at the Userlist just make sure your FROM
email address is the one you used to join the list in the first place. This
might / might not be the issue, just was in my brain when you mentioned your
problem.
To ask questions live, another alternative is the Realsoft 3D Chat ( IRC ).
You can access this at:
QUAKEnet server channel: #realsoft3d
The app I use on my PC to get at IRC is mIRC:
http://www.mirc.com/
Best time seems to be after Tea 6/7pm on GMT. I am in there always as
bobthe3Dbuilder :D - Though sometimes there in spirit and not actually if I
need to go to customer land or ZZZ. Best idea is log in and hang out - leave
the app open.
Cheers
Aidan ( Ireland )

2009/8/5 Henry Tjernlund henrytjernl...@gmail.com

 I can't seem to begin new threads, so I will have to ask some new
 questions in old threads.

 Here is one. I would like to view different channels (like
 Reflection) in the viewport. Can this be done? I have tried several
 ways but I can't seem to get anything but the standard render.

 --
 --
 Henry Tjernlund
 http://www.renderosity.com/mod/gallery/browse.php?username=henrytj
 http://www.modelmayhem.com/HenryTjernlund
 http://imdb.com/name/nm2519729/
 http://www.myspace.com/henrytj
 http://henrytj.deviantart.com/



Re: Snapping

2009-08-03 Thread Mark




Thanks. This time it worked, but I swear that I tried all kinds of
finger dance combinations, including the one you described here and
the results always seemed to have some offset distance to them.

I have also noticed that RS sometimes starts behaving oddly and it
needs to be closed and started again. Like one time it would render
the view quickly, but when it got to the bottom-right last box it
seemed to calculate something endlessly, even though there was no
geometry there.


Hi Henry,

Sorry I didn't reply earlier, it's always nice to see a new user on this 
list

!
It's always advisable to be careful when RS is rendering to the screen with 
all cores... sometimes I mishit the Cancel button and click something from 
the toolbar and RS seems to freeze :(
In most of the cases it's still rendering, but the result won't show up 
until it's finished!


I understand your frustration, but after a while you learn to live with it, 
find some walkarounds and use RS in really productive ways. This is a power 
horse, but some of it is a bit under the hood ;)
But I have ridden this horse for so long now that I find other 3d software 
weird and hard to get used to. A good RS sesion can be furiously fast if 
it's 'in your fingers'!





And I am still not used to the two step file save mechanism. I am
certain on more than one occasion I changed the name of the file (like
from Teacup-Test-1B to Teacup-Test-1C, only to find several saves
later that it seemed to never have actually taken the name change and
I clobbered the last good save of 1B. It seems I have to change the
name in the windows dialog box and click on Save in that interface,
then I have to also click on OK in the next outer RS interface too.
I guess I'm not used to having to tell programs twice to save a file
before it actually does it.



Yes, this needs some attention from RS. Especially if you mix part of 
different projects!





Also a couple times it seemed I did something and the next thing I
knew is that the view of my scene was upside down. The one time the
last thing I did before this happened was to create a new level (what
I tend to think of as a file folder) and I am used to other programs
where it automatically assumes you want to name the level/folder and I
start typing a name. So maybe it took what I typed as some keyboard
shortcut command (which is yet another reason I don't like keyboard
shortcuts.) Sometimes when I am writing fiction and furiously typing,
some other program will pop-up a box and it takes my typing as an
answer to what it was asking, and it does something that I may not
have wanted it to do.





Of course that kind of stuff happened to me too - when you think you are 
typing a word, you give a chain of commands! Nothing to worry about and 
certainly not something specific to RS I think.


I would recommend having a look at VSL, one of Realsoft3d's strongest 
assets!


Good luck, I hope you can overcome these initial hurdles... save often!

-Mark Heuymans



Re: Snapping

2009-08-01 Thread Jean-Sebastien Perron

Henry Tjernlund wrote:

Now whenever I try out a program, I aw well aware of how the interface
helps or hinders its use. The makers of RS might be brilliant at
figuring out the mathematics of making the program do something. But
the interface is not quite up to than same standard. And in the market
place, that can be a deciding factor.


That's brilliant, I approve.

Software should be designed like old school videogames. Why Super Mario 
Bross 1 is the best game ever?

The gameplay is fantastic and there is only 2 buttons.

Today stupid game designers all suffers from a mental obsession that 
they cannot resist : must use all buttons.

If a keyboard had 1 000 buttons they would use them all.

I think the future is in the user interface, already RS can do 
everything imaginable.


A shortcut is supposed to be a shortcut, not the only way to do something.

In that area the only software that does not require shortcuts for 
normal operation is Strata3D.

But just rotating a view is never easy.

Here is my wish list for RS : simplify user interface.

Jean-Sebastien Perron
www.CombadZ.com (keyboard is not used in combadz at all)


Re: Snapping

2009-08-01 Thread Boris Jahn

Hi Henry and Fredrik,
yes exactly ... nobody is upset here. I think Fredrik did understood very 
well what I wanted to say. There have been already  some discussions on the 
betalist concerning the toolbar. It's already totally overcrowded. Such 
overcrouded that you had to scroll the toolbar. If it comes to modelling 
only a good workflow is needed. That's for my point of view really given 
with RS. The interface doesn't look really modern.
No way I really see your point. I also tried Bryce and Poser. That's 
software for 3D beginners and also usefull if you need fast results and have 
a parsimonious customer. Anything else I found both extremely boring. But if 
you look for advanced 3D software it is impossible to put all in the 
interface. You've to learn the software.

Really not a bit upset here only an other opinion.

Cheers
Boris


- Original Message - 
From: fre...@gmail.com

To: user-list@light.realsoft3d.com
Sent: Saturday, August 01, 2009 6:53 PM
Subject: Re: Snapping



Hi. I don't think anyone was upset. ;-)

I am guessing, but I think that the point Boris was making was that
when using a software regularly, after learning to use it, the
keyboard short cuts are essential for an efficient and productive work
flow. For learning, navigating menues and toolbars could be easier
than to memorise stuff, but not necessarily - having to switch between
different toolbars for performing simple tasks such as snapping to a
point sounds very much annoying to me.

Returning to the original topic, what is it exactly that you are
trying to do? To move a curve so that the end point is located on a
point of another curve, select the curve, start a move action using
the m-key or the move tool in the Transformation toolbar. Then hold
the comma key and left mouse button down as you drag a rectangle
around the point on the curve you want to move. Then release the left
mouse button, change view if necessary and then hold the comma key and
left mouse button down again as you drag a rectangle over the target
point.

Regardless of how the views were aligned, the two curves should now
intersect at the last selected point. At least it does when I try it.
I currently have v6, but this has been the same at least since v4.5 if
I am not mistaken.


2009/8/1 Henry Tjernlund henrytjernl...@gmail.com:

i'm sorry if I upset people with my criticism of RS. I don't mean to
be harsh. But when I spend half an hour trying to get things to snap,
and can't, its frustrating.

The other teacher I mentioned was not (my) teacher, but a fellow
teacher. He taught full time for his whole career. (He's retired now.)
I taught part-time for 11 years myself. I learned a lot from him, and
in that learning I would have to disagree. Teaching someone how to use
a program is not about speed typing. Its about concepts and
understanding why you are doing what you are being shown. In the
single course we had for 3D graphics and Animation, we used Bryce. I
was simple and easy and students quickly got results for little
effort. I doubt that any of them went on to use Bryce in a career. But
the point was to whet their appetite and give them an idea what it is
about. We had one 4-month course that met only twice a week to cover
enough material so that the student would know if that was something
that they wanted to invest more education in (at another school that
taught the subject in more depth.)

I myself am dyslexic and have even switched to a Dvorak keyboard
layout. It turned out not to help as much with spelling errors, as I
had hoped, but since doing that I have never experienced the
arm/wrist/hand fatigue as I used to with QWERTY. Many keyboard
shortcuts are geared toward QWERTY so some are actually more difficult
in Dvorak. But I also write fiction so the avoidance of arm strain is
good for me.

And back the the teaching. Versions ago in Photoshop some of the tools
used to require keyboard finger gymnastics. Then they put those same
options as icons up in the option's bar for that tool. That speeded
teaching. Before that I had to walk around and help almost half the
students to figure out the finder dance. When the options were
available as icons, the number of raised-hand interruptions dropped
noticeably.

Now whenever I try out a program, I aw well aware of how the interface
helps or hinders its use. The makers of RS might be brilliant at
figuring out the mathematics of making the program do something. But
the interface is not quite up to than same standard. And in the market
place, that can be a deciding factor.

--
--
Henry Tjernlund
http://www.renderosity.com/mod/gallery/browse.php?username=henrytj
http://www.modelmayhem.com/HenryTjernlund
http://imdb.com/name/nm2519729/
http://www.myspace.com/henrytj
http://henrytj.deviantart.com/





Re: Snapping

2009-07-31 Thread Henry Tjernlund
Just got back to RS after a couple weeks away. Still having problems
with snapping. I was going through one manual and using the pen tool
to make a sweep surface with curves. (One profile, on path, I guess.)
I decided after making the surface that i wanted to snap the two
curves together at their starting point. No matter what I did (5 key,
comma key, etc) I could not get them to snap in 3D. They would snap in
2D but be horrible off in the projection. What am I doing wrong?

BTW, why didn't RS simply put snapping options in a tool options bar?
One fellow teacher I knew didn't like it when software maker required
you to memorize what he called finger gymnastics. What is so
difficult about making a snap tool bar with options? I'm dyslexic
(yes, I am actually dyslexic which is why interfaces make a big
difference for me) enough to have to try and memorize 10 different
special (no other way to access the feature) keyboard commands for 10
different programs who's makers think that theirs is the only program
that you use.

-- 
-- 
Henry Tjernlund
http://www.renderosity.com/mod/gallery/browse.php?username=henrytj
http://www.modelmayhem.com/HenryTjernlund
http://imdb.com/name/nm2519729/
http://www.myspace.com/henrytj
http://henrytj.deviantart.com/


Re: Snapping

2009-07-31 Thread Jean-Sebastien Perron
Shade  a very expensive 3D software I once loved, use an  unusual 
technique for point snapping to other point from other object.


Simply select the desination point and press the Memory button then 
select the point to be moved to that location then press Apply button.


It's not the fastest method but it is very precise.

Jean-Sebastien Perron
www.NeuroWorld.ws

Henry Tjernlund wrote:

Just got back to RS after a couple weeks away. Still having problems
with snapping. I was going through one manual and using the pen tool
to make a sweep surface with curves. (One profile, on path, I guess.)
I decided after making the surface that i wanted to snap the two
curves together at their starting point. No matter what I did (5 key,
comma key, etc) I could not get them to snap in 3D. They would snap in
2D but be horrible off in the projection. What am I doing wrong?

BTW, why didn't RS simply put snapping options in a tool options bar?
One fellow teacher I knew didn't like it when software maker required
you to memorize what he called finger gymnastics. What is so
difficult about making a snap tool bar with options? I'm dyslexic
(yes, I am actually dyslexic which is why interfaces make a big
difference for me) enough to have to try and memorize 10 different
special (no other way to access the feature) keyboard commands for 10
different programs who's makers think that theirs is the only program
that you use.

  


Re: Snapping

2009-07-31 Thread Boris Jahn

Hi Henry,
I'd have a discussion with your teacher. For working productive and good 
with your software you've to be a virtuso on the keyboard and the mouse or 
use a different input advices no matter of the used software. It's like 
typeing blind with 10 fingers. If you need snapping you would have to 
activate the wished options in the tool bar. I can't see the difference 
instead to swapping to 2d projection. Also the menu is already totally 
overloaded.
To continue the discussion with your teacher: At work I've to feed a 
databank with a lot of information. My most complain is that I can't work 
here consistently with the keyboard. I've to switch very often to the mouse 
which is very time consumming. All this theory of  that you've to get it all 
with the mouse in the menu is based on the idea to give beginners a good 
step in the software but it's not a bit productive.


cheers
Boris


- Original Message - 
From: Henry Tjernlund henrytjernl...@gmail.com

To: user-list@light.realsoft3d.com
Sent: Friday, July 31, 2009 12:40 PM
Subject: Re: Snapping



Just got back to RS after a couple weeks away. Still having problems
with snapping. I was going through one manual and using the pen tool
to make a sweep surface with curves. (One profile, on path, I guess.)
I decided after making the surface that i wanted to snap the two
curves together at their starting point. No matter what I did (5 key,
comma key, etc) I could not get them to snap in 3D. They would snap in
2D but be horrible off in the projection. What am I doing wrong?

BTW, why didn't RS simply put snapping options in a tool options bar?
One fellow teacher I knew didn't like it when software maker required
you to memorize what he called finger gymnastics. What is so
difficult about making a snap tool bar with options? I'm dyslexic
(yes, I am actually dyslexic which is why interfaces make a big
difference for me) enough to have to try and memorize 10 different
special (no other way to access the feature) keyboard commands for 10
different programs who's makers think that theirs is the only program
that you use.

--
--
Henry Tjernlund
http://www.renderosity.com/mod/gallery/browse.php?username=henrytj
http://www.modelmayhem.com/HenryTjernlund
http://imdb.com/name/nm2519729/
http://www.myspace.com/henrytj
http://henrytj.deviantart.com/ 




Re: Snapping

2009-07-31 Thread Henry Tjernlund
i'm sorry if I upset people with my criticism of RS. I don't mean to
be harsh. But when I spend half an hour trying to get things to snap,
and can't, its frustrating.

The other teacher I mentioned was not (my) teacher, but a fellow
teacher. He taught full time for his whole career. (He's retired now.)
I taught part-time for 11 years myself. I learned a lot from him, and
in that learning I would have to disagree. Teaching someone how to use
a program is not about speed typing. Its about concepts and
understanding why you are doing what you are being shown. In the
single course we had for 3D graphics and Animation, we used Bryce. I
was simple and easy and students quickly got results for little
effort. I doubt that any of them went on to use Bryce in a career. But
the point was to whet their appetite and give them an idea what it is
about. We had one 4-month course that met only twice a week to cover
enough material so that the student would know if that was something
that they wanted to invest more education in (at another school that
taught the subject in more depth.)

I myself am dyslexic and have even switched to a Dvorak keyboard
layout. It turned out not to help as much with spelling errors, as I
had hoped, but since doing that I have never experienced the
arm/wrist/hand fatigue as I used to with QWERTY. Many keyboard
shortcuts are geared toward QWERTY so some are actually more difficult
in Dvorak. But I also write fiction so the avoidance of arm strain is
good for me.

And back the the teaching. Versions ago in Photoshop some of the tools
used to require keyboard finger gymnastics. Then they put those same
options as icons up in the option's bar for that tool. That speeded
teaching. Before that I had to walk around and help almost half the
students to figure out the finder dance. When the options were
available as icons, the number of raised-hand interruptions dropped
noticeably.

Now whenever I try out a program, I aw well aware of how the interface
helps or hinders its use. The makers of RS might be brilliant at
figuring out the mathematics of making the program do something. But
the interface is not quite up to than same standard. And in the market
place, that can be a deciding factor.

-- 
-- 
Henry Tjernlund
http://www.renderosity.com/mod/gallery/browse.php?username=henrytj
http://www.modelmayhem.com/HenryTjernlund
http://imdb.com/name/nm2519729/
http://www.myspace.com/henrytj
http://henrytj.deviantart.com/


RE: Snapping

2009-07-10 Thread Arjo Rozendaal
Hi Henry,

I work a lot with C4D and I can't confirm Maxon has a bad attitude. When I
meat a real problem that I can't solve with the help of regular fora I
always get an answer from Maxon within a day. But there might be a
difference in their approach towards users that bought the latest version
instead of users working with older ones. I can imagine they don't like to
answer to old bugs all the time when these bugs have been solved in later
versions.

Arjo.

-Oorspronkelijk bericht-
Van: owner-l...@light.realsoft3d.com
[mailto:owner-l...@light.realsoft3d.com] Namens Henry Tjernlund
Verzonden: donderdag 9 juli 2009 23:56
Aan: user-list@light.realsoft3d.com
Onderwerp: Re: Snapping

Thanks. I hope that I can keep track of all that. I have used other
software. The ones I like is where the interface is easy and
consistent. For me, the interface can really make a big difference in
how well I use the program. So far my favorite is Cinema 4D, though my
version is an older one (R8) that I got on academic discount when I
was teaching a few years ago. C4D used to be very nice to their user
base, but now (like so many other program makers, once they achieve
success) they have gone all rock-star with their attitude. I also
have Rhino (v3) and Vue 4 Desprit. In every program I seem to find
strengths and weaknesses. Like I said, for me the interface seems
critical and I have to admit, that having played with RS for only a
couple weeks since buying the magazine (3D World) that it may be a
little too non-standard and counter intuitive for me. But I'll keep
trying at it.

-- 
-- 
Henry Tjernlund
http://www.renderosity.com/mod/gallery/browse.php?username=henrytj
http://www.modelmayhem.com/HenryTjernlund
http://imdb.com/name/nm2519729/
http://www.myspace.com/henrytj
http://henrytj.deviantart.com/



Re: Snapping

2009-07-10 Thread Henry Tjernlund
I'm not talking about Maxon's (Cinema 4D) tech support. I'm sure that
its great. I'm talking about their corporate attitude toward students,
faculty, and hobbyist. Years ago Maxon (like RealSoft won) used to be
agressive about getting their software into the hands of new users.
They re-released their old version 6 as 6CE (or maybe 6SE) at
something like 1/10th its original price. They promoted this in
magazines like 3D World much like RealSoft did just this last month.
Their academic version had a single price of about $250 and the
license didn't expire.

Now they are different. Maxon's lowest academic price is only for full
time students/faculty who are using C4D. Otherwise its about double
that price. ($500 starts to get pretty prohibitive.) Also the license
of the latest academic version of C4D expires after a couple years.
(which makes it more costly for non-traditional students that are in a
slower part-time student situation, as they have to pay to renew the
license.)

Maxon no longer re-releases old versions to hobbyists like I am now.
They've now achieve a level of success and no longer try to attract
new users the way that they did before.

And here is my particular gripe with Maxon. I bought my academic
version (as I was teaching at a community college back than and wanted
to get the school to teach something more than just Bryce) and did so
when the current version was R8. But it was shortly before the release
of R8.5. There was an offer to upgrade for free to R8.5 when it was
released. But at that time I was both teaching and being the primary
caregiver for my elderly mother. I got the software, learned to use it
well enough, liked it a lot, but failed to get the school to take
interest in offering several courses in using it. When R8.5 came out I
called AcademicSuperStore.com (where I bought the R8 version), but
they said that I was wrong about any upgrade offer. I couldn't find my
paperwork. But my mother's health was going downhill and I got busy
with taking care of her. Years later (last year) I found the original
shipping box that someone had used to put some of my mother's things
in, and in the bottom of the box was the invoice and sure enough,
right on the paperwork, it said free upgrade to R8.5. I called the
AcademicSuperStore people and they said that the upgrade would have
had to come from Maxon. I sent Maxon email and they said the upgrade
offer would have been through AcademicSuperStore. I called the store
again and argued with them, they finally admitted that yes, they were
the ones to provide the upgrade, and should have back then, but will
no longer honor the agreement as they could not, as they could no
provide such an old version. I contacted Maxon and they had no
interest in providing the upgrade offer either. They said that they
had no copies of old versions. (Now, really, would not a company like
Maxon keep archives of every old version they had?) Once admitting
that I was entitled to the R8.5 version, all it would have taken was
to someone to make me several discs from some archive and provide me
with activation codes. But no, even though both parties finally
admitted that I was entitled to the upgrade, neither would honor that.

Henry

On 7/10/09, Arjo Rozendaal arjo.rozend...@xs4all.nl wrote:
 Hi Henry,

 I work a lot with C4D and I can't confirm Maxon has a bad attitude. When I
 meat a real problem that I can't solve with the help of regular fora I
 always get an answer from Maxon within a day. But there might be a
 difference in their approach towards users that bought the latest version
 instead of users working with older ones. I can imagine they don't like to
 answer to old bugs all the time when these bugs have been solved in later
 versions.

 Arjo.

 -Oorspronkelijk bericht-
 Van: owner-l...@light.realsoft3d.com
 [mailto:owner-l...@light.realsoft3d.com] Namens Henry Tjernlund
 Verzonden: donderdag 9 juli 2009 23:56
 Aan: user-list@light.realsoft3d.com
 Onderwerp: Re: Snapping

 Thanks. I hope that I can keep track of all that. I have used other
 software. The ones I like is where the interface is easy and
 consistent. For me, the interface can really make a big difference in
 how well I use the program. So far my favorite is Cinema 4D, though my
 version is an older one (R8) that I got on academic discount when I
 was teaching a few years ago. C4D used to be very nice to their user
 base, but now (like so many other program makers, once they achieve
 success) they have gone all rock-star with their attitude. I also
 have Rhino (v3) and Vue 4 Desprit. In every program I seem to find
 strengths and weaknesses. Like I said, for me the interface seems
 critical and I have to admit, that having played with RS for only a
 couple weeks since buying the magazine (3D World) that it may be a
 little too non-standard and counter intuitive for me. But I'll keep
 trying at it.

 --
 --
 Henry Tjernlund
 http://www.renderosity.com/mod/gallery/browse.php?username

Re: Snapping

2009-07-10 Thread Jean-Sebastien Perron




I had so many problems with software company in the past 10 years :

ElectricImage
-Being gang raped on the forum by other users
-A company that does not implement basic functions into it's own
software not to bother it's plug-ins maker friends.
-A SDK that only work on a mac (no mention whatsoever when you buy the
pc version)
-Copying object does not copy all parameters (with an answer : wait for
the next patch in 6 moths)

Vue 4
-No tech support
-No upgrade price from previous version

_expression_ tools, e-onsoftware, now ...
-The sofware change hand each year so the tech support don't care
anymore

PMG project messiah
-Again, bukaki into my mouth from the user list for asking why the
company never replied to my e-mails.
-Copy does not copy all parameters
-The company never ever replied to my e-mails (I have many different
e-mails)

Strata
You buy a software that requires all the Adobe suite to function
normally (and does not bother being compatible with gimp or inkscape).
Most company don't even bother replying to my emails when you question
the lack of a feature that is really important

Mental ray
-It's so difficult to get a tryout or just peek at the documentation
-It's even more difficult to get a price on the bastard

SitexGraphic
Everytime change computer or reinstall windows I need to send them a
request to reactivate my license. 

Vendor nation
Buy a software today, the next day they release a new version
without telling you yesterday and no there is no upgrade path
Their phone number does not work in canada

Codegear (formely borland)
They sell a IDE (for programming) and compiler that is way much
inferior to Microsoft Visual studio at a price no one can afford
(while there is many free solution that does a better job) 

Softimage
One day they are interested in amateur and small business the next
day the are not

SideFX
Are you crazy, why would anyone be stupid enough to buy a software
that expensive (and so ridiculously complex) when your competitors are
much better at a cheaper price

Carrara
Carrara changed from hand of metacreation to eovia then to DAZ3d,
Daz3D a company that is the equivalent of an X porn site.

Impulse (imagine)
-Simply disappear without leaving a trace

Realsoft
>From my experience Realsoft is the only company that will reply to all
you e-mails, even answer the phone.
The pricing is always fair, the upgrade price is also always fair.
And the rs forum and list is very open to criticism.
And there is no deadlock like so many other software maker (a bug that
can kill your project) is solved right now.

Realsoft is the absolute best company in the CG industry, you may not
know but since the first version, RS has been pushing technologies
always with surprising revolutions.

Feel free to ask any questions.
This list can also be used to share your views and news on anything CG.

Jean-Sebastien Perron
www.CombadZ.com




Re: Snapping

2009-07-10 Thread Henry Tjernlund
That IS quite an extensive list. Too bad these companies don't keep to
their words, or are nicer to their user base. And glad that companies
like RealSoft seem to do better at that.

I am also glad to see that this list is not as harsh as others I have
encountered where if you make the slightest disparaging comment you
get attacked. The one other software that has a good user support base
is Rhino. The only question I even asked that wasn't answered was how
to make breasts. Now I explained that I didn't mean nude ones, but I
was working on a buxom cartoon-ish character (clothed) and simply
wanted to give her some cleavage. I still haven't finished that
character model.

Still working at teaching myself RS when I find the time. Even though
I am unemployed, I am still quite busy. I am searching for some 3D
program that I can learn to use and afford to keep upgraded.

-- 
-- 
Henry Tjernlund
http://www.renderosity.com/mod/gallery/browse.php?username=henrytj
http://www.modelmayhem.com/HenryTjernlund
http://imdb.com/name/nm2519729/
http://www.myspace.com/henrytj
http://henrytj.deviantart.com/


RE: Snapping

2009-07-10 Thread Arjo Rozendaal
Hi Henry,

This really doesn't sound like a nice story. I can imagine that this pissed
you off completely.
I hope you find all the things you need in Realsoft. It's a great tool with
a lot of possibilities.
But it will take some time to discover them all.

btw C4D is still fighting for its position I think. They just offered the
latest release 11 at 50% reduction.
I guess a new version is coming soon.
I'm afraid 3D companies have very difficult times nowadays. It really
frightens me that Autodesk owns three major applications at the moment.
Will we end up like in the OS war? I liked it much more when there were the
Amiga and the Atari beside Windows and Mac.

Arjo.

-Oorspronkelijk bericht-
Van: owner-l...@light.realsoft3d.com
[mailto:owner-l...@light.realsoft3d.com] Namens Henry Tjernlund
Verzonden: vrijdag 10 juli 2009 19:09
Aan: user-list@light.realsoft3d.com
Onderwerp: Re: Snapping

I'm not talking about Maxon's (Cinema 4D) tech support. I'm sure that
its great. I'm talking about their corporate attitude toward students,
faculty, and hobbyist. Years ago Maxon (like RealSoft won) used to be
agressive about getting their software into the hands of new users.
They re-released their old version 6 as 6CE (or maybe 6SE) at
something like 1/10th its original price. They promoted this in
magazines like 3D World much like RealSoft did just this last month.
Their academic version had a single price of about $250 and the
license didn't expire.

Now they are different. Maxon's lowest academic price is only for full
time students/faculty who are using C4D. Otherwise its about double
that price. ($500 starts to get pretty prohibitive.) Also the license
of the latest academic version of C4D expires after a couple years.
(which makes it more costly for non-traditional students that are in a
slower part-time student situation, as they have to pay to renew the
license.)

Maxon no longer re-releases old versions to hobbyists like I am now.
They've now achieve a level of success and no longer try to attract
new users the way that they did before.





Snapping

2009-07-08 Thread Henry Tjernlund
First time poster here (so I hope I am doing this correctly, most
forums seem to have a web interface) and first time RS3D user (got the
free offer of RS 5 in 3D World magazine.

I am going through the HTML manual (I wish there was a PDF version)
and trying to get the snapping to work. I can select the corner of a
rectangle object okay, but it doesn't seem to snap to any other object
(like another rectangle) in any way.

Also, the materials in the one panel seem to disappear often.

Also looking for more instructional tutorials. Seems the user support
for RS is a little thin.

Thanks,

-- 
-- 
Henry Tjernlund
http://www.renderosity.com/mod/gallery/browse.php?username=henrytj
http://www.modelmayhem.com/HenryTjernlund
http://imdb.com/name/nm2519729/
http://www.myspace.com/henrytj
http://henrytj.deviantart.com/