Re: Problem with D3D9 CreateDevice

2005-09-29 Thread Mark Hatsell
Oliver Stieber [EMAIL PROTECTED] wrote in message 
news:[EMAIL PROTECTED]

 MDI was updated a few months ago, one of the results is that MDI no longer 
 works for Direct3D
 applications. Fixing MDI for Direct3D is on my TODO list.

I think the error occurs when Direct3D is used in any child (non-top level) 
window, not just MDI child windows. I say this since the mfctex sample is 
not an MDI application and the same problem exists. However, the Direct3D 
window is a child of the main application window.

I'll keep my eyes peeled for a patch.

Thanks
Mark







Problem with D3D9 CreateDevice

2005-09-28 Thread Mark Hatsell
Hello

I am trying to get an application I have written
working under Wine. My application uses Direct3D v.9
which is causing a problem. I am using the latest CVS
version of Wine under Mandriva Linux 10.2.

The problem I have is that when I try to create the 3D
device using CreateDevice, it fails and I get the
following output from Wine debugging:

fixme:d3d:IWineD3DImpl_GetDeviceCaps Caps support for
directx9 is nonexistent at the moment!
fixme:d3d:IWineD3DImpl_CheckDeviceMultiSampleType
Quality levels unsupported at present
trace:d3d:IWineD3DImpl_CreateDevice Created
WineD3DDevice object @ 0x79b7ec78
trace:d3d:IWineD3DImpl_AddRef (0x7bcb1890) : AddRef
increasing from 1
trace:d3d:IWineD3DImpl_CreateDevice
(0x7bcb1890)-(Adptr:0, DevType: 1, FocusHwnd:
0x50060, BehFlags: 42, PresParms: 0x7baeb0ec,
RetDevInt: 0x78d56ea8)
trace:d3d:IWineD3DImpl_CreateDevice
(0x7bcb1890)-(DepthStencil:(80,WINED3DFMT_D16),
BackBufferFormat:(23,WINED3DFMT_R5G6B5))
trace:d3d:IWineD3DImpl_CreateDevice (0x7bcb1890) :
Creating stateblock
trace:d3d:IWineD3DImpl_CreateDevice (0x7bcb1890) :
Created stateblock (0x79bbf6a0)
trace:d3d:IWineD3DStateBlockImpl_AddRef (0x79bbf6a0) :
AddRef increasing from 1
trace:d3d:IWineD3DImpl_CreateDevice Creating implicit
swapchain
trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain
(0x79b7ec78) : Created Aditional Swap Chain
trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain
Using a display of 0x7c017628 0x4284
warn:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain
Failed to get a valid XVisuial ID for the window
0x50060
fixme:d3d9:IDirect3DDevice9Impl_CreateAdditionalSwapChain
(0x78d56ea0) call to
IWineD3DDevice_CreateAdditionalSwapChainfailed
warn:d3d:IWineD3DImpl_CreateDevice Failed to create
implicit swapchain
trace:d3d:IWineD3DStateBlockImpl_Release (0x79bbf6a0)
: Releasing from 2
trace:d3d:IWineD3DStateBlockImpl_Release (0x79bbf6a0)
: Releasing from 1
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing
primary stateblock


I have located the source of the error in device.c
which seems to be something to do with it not having a
valid X11 window. However, at this point my lack of
Wine knowledge prevents me from getting any further.
Has anyone any idea what might be causing this problem
and what I can do to fix it?

Any help much appreciated.

Mark








Re: Problem with D3D9 CreateDevice

2005-09-28 Thread Oliver Stieber

--- Mark Hatsell [EMAIL PROTECTED] wrote:

 Hello
 
 I am trying to get an application I have written
 working under Wine. My application uses Direct3D v.9
 which is causing a problem. I am using the latest CVS
 version of Wine under Mandriva Linux 10.2.

I believe all top level windows should have a valid visual ID.

Can you tell me what your passing in as the creation parameters, if your 
creating a window and
using it's HWND when creating a device or expecting DirectX 9 to create the 
device for you, and if
your application is MDI or not.

Thanks,
   Oliver
 
 The problem I have is that when I try to create the 3D
 device using CreateDevice, it fails and I get the
 following output from Wine debugging:
 
 fixme:d3d:IWineD3DImpl_GetDeviceCaps Caps support for
 directx9 is nonexistent at the moment!
 fixme:d3d:IWineD3DImpl_CheckDeviceMultiSampleType
 Quality levels unsupported at present
 trace:d3d:IWineD3DImpl_CreateDevice Created
 WineD3DDevice object @ 0x79b7ec78
 trace:d3d:IWineD3DImpl_AddRef (0x7bcb1890) : AddRef
 increasing from 1
 trace:d3d:IWineD3DImpl_CreateDevice
 (0x7bcb1890)-(Adptr:0, DevType: 1, FocusHwnd:
 0x50060, BehFlags: 42, PresParms: 0x7baeb0ec,
 RetDevInt: 0x78d56ea8)
 trace:d3d:IWineD3DImpl_CreateDevice
 (0x7bcb1890)-(DepthStencil:(80,WINED3DFMT_D16),
 BackBufferFormat:(23,WINED3DFMT_R5G6B5))
 trace:d3d:IWineD3DImpl_CreateDevice (0x7bcb1890) :
 Creating stateblock
 trace:d3d:IWineD3DImpl_CreateDevice (0x7bcb1890) :
 Created stateblock (0x79bbf6a0)
 trace:d3d:IWineD3DStateBlockImpl_AddRef (0x79bbf6a0) :
 AddRef increasing from 1
 trace:d3d:IWineD3DImpl_CreateDevice Creating implicit
 swapchain
 trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain
 (0x79b7ec78) : Created Aditional Swap Chain
 trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain
 Using a display of 0x7c017628 0x4284
 warn:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain
 Failed to get a valid XVisuial ID for the window
 0x50060
 fixme:d3d9:IDirect3DDevice9Impl_CreateAdditionalSwapChain
 (0x78d56ea0) call to
 IWineD3DDevice_CreateAdditionalSwapChainfailed
 warn:d3d:IWineD3DImpl_CreateDevice Failed to create
 implicit swapchain
 trace:d3d:IWineD3DStateBlockImpl_Release (0x79bbf6a0)
 : Releasing from 2
 trace:d3d:IWineD3DStateBlockImpl_Release (0x79bbf6a0)
 : Releasing from 1
 fixme:d3d:IWineD3DStateBlockImpl_Release Releasing
 primary stateblock
 
 
 I have located the source of the error in device.c
 which seems to be something to do with it not having a
 valid X11 window. However, at this point my lack of
 Wine knowledge prevents me from getting any further.
 Has anyone any idea what might be causing this problem
 and what I can do to fix it?
 
 Any help much appreciated.
 
 Mark
 
 
 
 
 
 
 





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Re: Problem with D3D9 CreateDevice

2005-09-28 Thread Karsten Elfenbein
See below

 -Ursprüngliche Nachricht-
 Von: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] Im Auftrag von Mark Hatsell
 Gesendet: Mittwoch, 28. September 2005 18:36
 An: wine-devel@winehq.com
 Betreff: Problem with D3D9 CreateDevice

 I am trying to get an application I have written
 working under Wine. My application uses Direct3D v.9
 which is causing a problem. I am using the latest CVS
 version of Wine under Mandriva Linux 10.2.

Could you tell us what app/game you are trying to run. (trail/demo
available?)

I have a game (Eve Online) that fails while detecting the direct modes.
http://bugs.winehq.org/show_bug.cgi?id=3157

 I have located the source of the error in device.c
 which seems to be something to do with it not having a
 valid X11 window. However, at this point my lack of
 Wine knowledge prevents me from getting any further.
 Has anyone any idea what might be causing this problem
 and what I can do to fix it?

Did you try the directx 2005-06-13 patch with the cvs from that day?
Eve basicly stops even before showing the login screen in current CVS
but shows the login screen with the old cvs + that patch.

 
 Any help much appreciated.
 
 Mark

Hope it helps a bit

Karsten






Re: Problem with D3D9 CreateDevice

2005-09-28 Thread Oliver Stieber

--- Karsten Elfenbein [EMAIL PROTECTED] wrote:
 I have a game (Eve Online) that fails while detecting the direct modes.
 http://bugs.winehq.org/show_bug.cgi?id=3157
 
  I have located the source of the error in device.c
  which seems to be something to do with it not having a
  valid X11 window. However, at this point my lack of
  Wine knowledge prevents me from getting any further.
  Has anyone any idea what might be causing this problem
  and what I can do to fix it?
 
 Did you try the directx 2005-06-13 patch with the cvs from that day?
 Eve basicly stops even before showing the login screen in current CVS
 but shows the login screen with the old cvs + that patch.

Almost everything is in cvs now so it shouldn't make too much difference, I'm 
going to post a
patch in a few minutes hat works around the device texture format compatibility 
problems as a
stop-gap until format detection is reworked and working properly.
 
Oliver.
 
  
  Any help much appreciated.
  
  Mark
 
 Hope it helps a bit
 
 Karsten
 
 
 
 
 





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Re: Problem with D3D9 CreateDevice

2005-09-28 Thread Mark Hatsell
Oliver Stieber [EMAIL PROTECTED] wrote in message 
news:[EMAIL PROTECTED]

 I believe all top level windows should have a valid visual ID.

 Can you tell me what your passing in as the creation parameters, if your 
 creating a window and
 using it's HWND when creating a device or expecting DirectX 9 to create 
 the device for you, and if
 your application is MDI or not.

The window is created prior to the CreateDevice call but is not yet shown. 
It has the following Window Styles and Extended Styles:

WS_CAPTION
WS_CHILDWINDOW
WS_VISIBLE
WS_CLIPSIBLINGS
WS_CLIPCHILDREN
WS_SYSMENU
WS_THICKFRAME
WS_MINIMIZEBOX
WS_MAXIMIZEBOX

WS_EX_LEFT
WS_EX_LTRREADING
WS_EX_RIGHTSCOLLBAR
WS_EX_MDICHILD
WS_EX_WINDOWEDGE

My application is an MDI application and the Direct3D window is an MDI 
child. I have found that the mfctex sample in the DirectX SDK also stops 
with this error.

Let me know if you need any further info.

Thanks
Mark







Re: Problem with D3D9 CreateDevice

2005-09-28 Thread Mark Hatsell

Karsten Elfenbein [EMAIL PROTECTED] wrote in message 
news:[EMAIL PROTECTED]

 Could you tell us what app/game you are trying to run. (trail/demo
 available?)

 I have a game (Eve Online) that fails while detecting the direct modes.
 http://bugs.winehq.org/show_bug.cgi?id=3157

It is an app I have written myself for plotting 2D/3D graphs etc.

Mark










Re: Problem with D3D9 CreateDevice

2005-09-28 Thread Oliver Stieber

--- Mark Hatsell [EMAIL PROTECTED] wrote:

 Oliver Stieber [EMAIL PROTECTED] wrote in message 
 news:[EMAIL PROTECTED]
 
  I believe all top level windows should have a valid visual ID.
 My application is an MDI application and the Direct3D window is an MDI 
 child. I have found that the mfctex sample in the DirectX SDK also stops 
 with this error.
 

MDI was updated a few months ago, one of the results is that MDI no longer 
works for Direct3D
applications. Fixing MDI for Direct3D is on my TODO list.

Oliver.

 Let me know if you need any further info.
 
 Thanks
 Mark
 
 
 
 
 
 




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