Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-13 Thread William Pearson
2009/1/9 Ben Goertzel b...@goertzel.org: This is an attempt to articulate a virtual world infrastructure that will be adequate for the development of human-level AGI http://www.goertzel.org/papers/BlocksNBeadsWorld.pdf goertzel.org seems to be down. So I can't refresh my memory of the paper.

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-13 Thread Ben Goertzel
Yes, I'm expecting the AI to make tools from blocks and beads No, i'm not attempting to make a detailed simulation of the human brain/body, just trying to use vaguely humanlike embodiment and high-level mind-architecture together with computer science algorithms, to achieve AGI On Tue, Jan 13,

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-13 Thread William Pearson
2009/1/13 Ben Goertzel b...@goertzel.org: Yes, I'm expecting the AI to make tools from blocks and beads No, i'm not attempting to make a detailed simulation of the human brain/body, just trying to use vaguely humanlike embodiment and high-level mind-architecture together with computer science

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-13 Thread Ben Goertzel
Hi, Since I can now get to the paper some further thoughts. Concepts that would seem hard to form in your world is organic growth and phase changes of materials. Also naive chemistry would seem to be somewhat important (cooking, dissolving materials, burning: these are things that a

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-13 Thread Russell Wallace
Melting and boiling at least should be doable: assign every bead a temperature, and let solid interbead bonds turn liquid above a certain temperature and disappear completely above some higher temperature. --- agi Archives:

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-13 Thread Russell Wallace
And it occurs to me you could even have fire. Let fire be an element, whose beads have negative gravitational mass. Beads of fuel elements like wood have a threshold temperature above which they will turn into fire beads, with release of additional heat.

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-13 Thread Ben Goertzel
Indeed... but cake-baking just won't have the same nuances ;-) On Tue, Jan 13, 2009 at 10:08 AM, Russell Wallace russell.wall...@gmail.com wrote: Melting and boiling at least should be doable: assign every bead a temperature, and let solid interbead bonds turn liquid above a certain

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-13 Thread Russell Wallace
Yeah :-) though boiling an egg by putting it in a pot of boiling water, that much I think should be doable. On Tue, Jan 13, 2009 at 3:41 PM, Ben Goertzel b...@goertzel.org wrote: Indeed... but cake-baking just won't have the same nuances ;-) On Tue, Jan 13, 2009 at 10:08 AM, Russell Wallace

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-13 Thread Philip Hunt
2009/1/12 Ben Goertzel b...@goertzel.org: The problem with simulations that run slower than real time is that they aren't much good for running AIs interactively with humans... and for AGI we want the combination of social and physical interaction There's plenty you can do with real-time

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-13 Thread Philip Hunt
2009/1/9 Ben Goertzel b...@goertzel.org: Hi all, I intend to submit the following paper to JAGI shortly, but I figured I'd run it past you folks on this list first, and incorporate any useful feedback into the draft I submit Perhaps the paper could go into more detail about what sensory

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-13 Thread Ben Goertzel
Actually, I view that as a matter for the AGI system, not the world. Different AGI systems hooked up to the same world may choose to receive different inputs from it Binocular vision, for instance, is not necessary in a virtual world, and some AGIs might want to use it whereas others don't...

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-13 Thread Matt Mahoney
Subject: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It? To: agi@v2.listbox.com Date: Friday, January 9, 2009, 5:58 PM Hi all, I intend to submit the following paper to JAGI shortly, but I figured I'd run it past you folks on this list first, and incorporate any

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-13 Thread Ben Goertzel
...@goertzel.org Subject: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It? To: agi@v2.listbox.com Date: Friday, January 9, 2009, 5:58 PM Hi all, I intend to submit the following paper to JAGI shortly, but I figured I'd run it past you folks on this list first

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-13 Thread Matt Mahoney
--- On Tue, 1/13/09, Ben Goertzel b...@goertzel.org wrote: The complexity of a simulated environment is tricky to estimate, if the environment contains complex self-organizing dynamics, random number generation, and complex human interactions ... In fact it's not computable. But if you write

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-12 Thread Russell Wallace
I think this sort of virtual world is an excellent idea. I agree with Benjamin Johnston's idea of a unified object model where everything consists of beads. I notice you mentioned distributing the computation. This would certainly be valuable in the long run, but for the first version I would

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-12 Thread Ben Goertzel
The problem with simulations that run slower than real time is that they aren't much good for running AIs interactively with humans... and for AGI we want the combination of social and physical interaction However, I agree that for an initial prototype implementation of bead physics that would be

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-12 Thread Benjamin Johnston
I think this sort of virtual world is an excellent idea. I agree with Benjamin Johnston's idea of a unified object model where everything consists of beads. I notice you mentioned distributing the computation. This would certainly be valuable in the long run, but for the first version I would

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-12 Thread Russell Wallace
On Tue, Jan 13, 2009 at 1:22 AM, Benjamin Johnston johns...@it.uts.edu.au wrote: Actually, I think it would be easier, more useful and more portable to distribute the computation rather than trying to make it to run on a GPU. If it would be easier, fair enough; I've never programmed a GPU, I

RE: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-11 Thread Benjamin Johnston
January 2009 9:58 AM To: agi@v2.listbox.com Subject: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It? Hi all, I intend to submit the following paper to JAGI shortly, but I figured I'd run it past you folks on this list first, and incorporate any useful feedback

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-11 Thread Linas Vepstas
2009/1/10 Nathan Cook nathan.c...@gmail.com: What about vibration? We have specialized mechanoreceptors to detect vibration (actually vibration and pressure - presumably there's processing to separate the two). It's vibration that lets us feel fine texture, via the stick-slip friction between

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-10 Thread Nathan Cook
What about vibration? We have specialized mechanoreceptors to detect vibration (actually vibration and pressure - presumably there's processing to separate the two). It's vibration that lets us feel fine texture, via the stick-slip friction between fingertip and object. On a related note, even a

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-10 Thread Ben Goertzel
On Sat, Jan 10, 2009 at 4:27 PM, Nathan Cook nathan.c...@gmail.com wrote: What about vibration? We have specialized mechanoreceptors to detect vibration (actually vibration and pressure - presumably there's processing to separate the two). It's vibration that lets us feel fine texture, via the

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-10 Thread Lukasz Stafiniak
On Sat, Jan 10, 2009 at 11:02 PM, Ben Goertzel b...@goertzel.org wrote: On a related note, even a very fine powder of very low friction feels different to water - how can you capture the sensation of water using beads and blocks of a reasonably large size? The objective of a CogDevWorld such

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-10 Thread Nathan Cook
2009/1/10 Lukasz Stafiniak lukst...@gmail.com: On Sat, Jan 10, 2009 at 11:02 PM, Ben Goertzel b...@goertzel.org wrote: On a related note, even a very fine powder of very low friction feels different to water - how can you capture the sensation of water using beads and blocks of a reasonably

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-10 Thread Ben Goertzel
The model feels underspecified to me, but I'm OK with that, the ideas conveyed. It doesn't feel fair to insist there's no fluid dynamics modeled though ;-) Yes, the next step would be to write out detailed equations for the model. I didn't do that in the paper because I figured that would be

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-10 Thread Ronald C. Blue
molecule. - Original Message - From: Nathan Cook To: agi@v2.listbox.com Sent: Saturday, January 10, 2009 4:27 PM Subject: Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It? What about vibration? We have specialized mechanoreceptors to detect

[agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-09 Thread Ben Goertzel
Hi all, I intend to submit the following paper to JAGI shortly, but I figured I'd run it past you folks on this list first, and incorporate any useful feedback into the draft I submit This is an attempt to articulate a virtual world infrastructure that will be adequate for the development of

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-09 Thread Eric Burton
Goertzel this is an interesting line of investigation. What about in world sound perception? On 1/9/09, Ben Goertzel b...@goertzel.org wrote: Hi all, I intend to submit the following paper to JAGI shortly, but I figured I'd run it past you folks on this list first, and incorporate any useful

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-09 Thread Ben Goertzel
It's actually mentioned there, though not emphasized... there's a section on senses... ben g On Fri, Jan 9, 2009 at 8:10 PM, Eric Burton brila...@gmail.com wrote: Goertzel this is an interesting line of investigation. What about in world sound perception? On 1/9/09, Ben Goertzel

Re: [agi] What Must a World Be That a Humanlike Intelligence May Develop In It?

2009-01-09 Thread Ronald C. Blue
Not really related to your topic, but it sort of isMany years ago Disney made a movie about an alien cat that was telepathic and came to earth in a Flying saucer. A stupid movie because cats can not develop the technology to do this. Recently I realized that while cat can not do this a