Re: [agi] How do we hear music

2010-07-23 Thread Michael Swan





On Fri, 2010-07-23 at 03:45 +0100, Mike Tintner wrote:
 Let's crystallise the problem   - all the unsolved problems of AGI -  visual 
 object recognition, conceptualisation, analogy, metaphor, creativity, 
 language understanding and generation -  are problems where you're dealing 
 with freeform, irregular patchwork objects - objects which clearly do not 
 fit any *patterns* -   the raison d'etre of maths .
 
 To focus that , these objects do not have common parts in more or less 
 precisely repeating structures - i.e. fit patterns.
 
 A cartoon and a photo of the same face may have no parts or structure in 
 common.
 Ditto different versions of the Google logo. Zero common parts or structure
 
 Ditto cloud and mushroom - no common parts, or common structure.
 
 Yet the mind amazingly can see likenesses between all these things.
 
 Just about all the natural objects in the world , with some obvious 
 exceptions, do not fit common patterns - they do not have the same parts in 
 precisely the same places/structures.  They may  have common loose 
 organizations of parts - e.g. mouths, eyes, noses, lips  - but they are 
 not precisely patterned.
 
 So you must explain how a mathematical approach, wh. is all about 
 recognizing patterns, can apply to objects wh. do not fit patterns.
 
 You won't be able to - because if you could bring yourselves to look at the 
 real world or any depictions of it other than geometric, (metacognitively 
 speaking),you would see for yourself that these objects don't have precise 
 patterns.
 
 It's obvious also that when the mind likens a cloud to a mushroom, it cannot 
 be using any math. techniques.

.. but those things do have patterns.. A mushroom (A) is like a cloud
mushroom (B).

if ( (input_source_A == An_image) AND ( input_source_B == An_image ))

One pattern is that they both came from an image source, and I just used
maths + logic to prove it.
 
 But we have to understand how the mind does do that - because it's fairly 
 clearly  the same technique the mind also uses to conceptualise even more 
 vastly different forms such as those of  chair, tree,  dog, cat.
 
 And that technique - like concepts themselves -  is at the heart of AGI.
 
 And you can sit down and analyse the problem visually, physically and see 
 also pretty obviously that if the mind can liken such physically different 
 objects as cloud and mushroom, then it HAS to do that with something like a 
 fluid schema. There's broadly no other way but to fluidly squash the objects 
 to match each other (there could certainly be different techniques of 
 achieving that  - but the broad principles are fairly self evident). Cloud 
 and mushroom certainly don't match formulaically, mathematically. Neither do 
 those different versions of a tune. Or the different faces of Madonna.
 
 But what we've got here is people who don't in the final analysis give a 
 damn about how to solve AGI - if it's a choice between doing maths and 
 failing, and having some kind of artistic solution to AGI that actually 
 works, most people here will happily fail forever. Mathematical AI has 
 indeed consistently failed at AGI. You have to realise, mathematicians have 
 a certain kind of madness. Artists don't go around saying God is an artist, 
 or everything is art. Only mathematicians have that compulsion to reduce 
 everything to maths, when the overwhelming majority of representations are 
 clearly not mathematical - or claim that the obviously irregular abstract 
 arts (think Pollock) are mathematical. You're in good company - Wolfram, a 
 brilliant fellow, thinks his patterns constitute a new kind of science, when 
 the vast majority of scientists can see they only constitute a new  kind of 
 pattern, and do not apply to the real world.
 
 Look again - the brain is primarily a patchwork adapted to a patchwork, 
 very extensively unpatterned world -  incl. the internet itself - adapted 
 primarily not to neat, patterned networks, but  to  tangled, patchwork, 
 non-mathematical webs. See fotos.
 
 The outrageous one here is not me.
 
 
 
 
 --
 From: Michael Swan ms...@voyagergaming.com
 Sent: Friday, July 23, 2010 2:19 AM
 To: agi agi@v2.listbox.com
 Subject: Re: [agi] How do we hear music
 
  Hi,
 
  Sometimes outrageous comments are a catalyst for better ideas.
 
  On Fri, 2010-07-23 at 01:48 +0200, Jan Klauck wrote:
  Mike Tintner trolled
 
   And maths will handle the examples given :
  
   same tunes - different scales, different instruments
   same face -  cartoon, photo
   same logo  - different parts [buildings/ fruits/ human figures]
 
  Unfortunately I forgot. The answer is somewhere down there:
 
  http://en.wikipedia.org/wiki/Eigenvalue,_eigenvector_and_eigenspace
  http://en.wikipedia.org/wiki/Pattern_recognition
  http://en.wikipedia.org/wiki/Curve_fitting
  http://en.wikipedia.org/wiki/System_identification
 
  No-one has successfully integrated these concepts 

Re: [agi] How do we hear music

2010-07-23 Thread Ian Parker
You have all missed one vital point. Music is repeating and it has a
symmetry. In dancing (song and dance) moves are repeated in
a symmetrical pattern.

Question why are we programmed to find symmetry? This question may be more
core to AGI than appears at first sight. Chearly an AGI system will have to
look for symmetry and do what Hardy described as beautiful maths.


  - Ian Parker

On 23 July 2010 04:02, Mike Archbold jazzbo...@gmail.com wrote:



 On Thu, Jul 22, 2010 at 12:59 PM, deepakjnath deepakjn...@gmail.comwrote:

 Why do we listen to a song sung in different scale and yet identify it as
 the same song.?  Does it have something to do with the fundamental way in
 which we store memory?



 Probably due to evolution?  Maybe at some point prior to words pitch was
 used in some variation.  You (an astrolopithicus etc, the spelling is f-ed
 up, I know) is not going to care what key you are singing Watch out for
 that sabertooth tiger in.  If you got messed up like that, can't hear the
 same song in a different key, you are cancelled out in evolution.  Just a
 guess.

 Mike Archbold



 cheers,
 Deepak
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[agi] Pretty worldchanging

2010-07-23 Thread Mike Tintner
this strikes me as socially worldchanging if it works - potentially leading to 
you-ain't-see-nothing-yet changes in world education ( commerce) levels over 
the next decade:

http://www.physorg.com/news199083092.html

Any comments on its technical  massproduction viability ?


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Re: [agi] Pretty worldchanging

2010-07-23 Thread Matt Mahoney
The video says it has 2 GB of memory. I assume that's SSD and there is no disk.

It's actually not hard to find a computer for $35. People are always throwing 
away old computers that still work.

 -- Matt Mahoney, matmaho...@yahoo.com





From: Mike Tintner tint...@blueyonder.co.uk
To: agi agi@v2.listbox.com
Sent: Fri, July 23, 2010 9:50:44 AM
Subject: [agi] Pretty worldchanging


this strikes me as socially worldchanging if it  works - potentially leading to 
you-ain't-see-nothing-yet changes in world  education ( commerce) levels over 
the next decade:
 
http://www.physorg.com/news199083092.html
 
Any comments on its technical  massproduction  viability ?
agi | Archives  | Modify Your Subscription  


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Re: [agi] How do we hear music

2010-07-23 Thread Mike Tintner

Michael:but those things do have patterns.. A mushroom (A) is like a cloud

mushroom (B).

if ( (input_source_A == An_image) AND ( input_source_B == An_image ))

One pattern is that they both came from an image source, and I just used
maths + logic to prove it


Michael,

This is a bit desperate isn't it?

They both come from image sources. So do a zillion other images, from 
Obama to dung - so they're all alike? Everything in the world is alike and 
metaphorical for everything else?


And their images must be alike because they both have an 'o' and a 'u' in 
their words, (not their images)-  unless you're a Chinese speaker.


Pace Lear, that way madness lies.

Why don't you apply your animation side to the problem - and analyse the 
images per images, and how to compare them as images? Some people in AGI 
although not AFAIK on this forum are actually addressing the problem. I'm 
sure *you* can too.




--
From: Michael Swan ms...@voyagergaming.com
Sent: Friday, July 23, 2010 8:28 AM
To: agi agi@v2.listbox.com
Subject: Re: [agi] How do we hear music







On Fri, 2010-07-23 at 03:45 +0100, Mike Tintner wrote:
Let's crystallise the problem   - all the unsolved problems of AGI - 
visual

object recognition, conceptualisation, analogy, metaphor, creativity,
language understanding and generation -  are problems where you're 
dealing

with freeform, irregular patchwork objects - objects which clearly do not
fit any *patterns* -   the raison d'etre of maths .

To focus that , these objects do not have common parts in more or less
precisely repeating structures - i.e. fit patterns.

A cartoon and a photo of the same face may have no parts or structure in
common.
Ditto different versions of the Google logo. Zero common parts or 
structure


Ditto cloud and mushroom - no common parts, or common structure.

Yet the mind amazingly can see likenesses between all these things.

Just about all the natural objects in the world , with some obvious
exceptions, do not fit common patterns - they do not have the same parts 
in

precisely the same places/structures.  They may  have common loose
organizations of parts - e.g. mouths, eyes, noses, lips  - but they are
not precisely patterned.

So you must explain how a mathematical approach, wh. is all about
recognizing patterns, can apply to objects wh. do not fit patterns.

You won't be able to - because if you could bring yourselves to look at 
the

real world or any depictions of it other than geometric, (metacognitively
speaking),you would see for yourself that these objects don't have 
precise

patterns.

It's obvious also that when the mind likens a cloud to a mushroom, it 
cannot

be using any math. techniques.


.. but those things do have patterns.. A mushroom (A) is like a cloud
mushroom (B).

if ( (input_source_A == An_image) AND ( input_source_B == An_image ))

One pattern is that they both came from an image source, and I just used
maths + logic to prove it.


But we have to understand how the mind does do that - because it's fairly
clearly  the same technique the mind also uses to conceptualise even more
vastly different forms such as those of  chair, tree,  dog, cat.

And that technique - like concepts themselves -  is at the heart of AGI.

And you can sit down and analyse the problem visually, physically and see
also pretty obviously that if the mind can liken such physically 
different
objects as cloud and mushroom, then it HAS to do that with something like 
a
fluid schema. There's broadly no other way but to fluidly squash the 
objects

to match each other (there could certainly be different techniques of
achieving that  - but the broad principles are fairly self evident). 
Cloud
and mushroom certainly don't match formulaically, mathematically. Neither 
do

those different versions of a tune. Or the different faces of Madonna.

But what we've got here is people who don't in the final analysis give a
damn about how to solve AGI - if it's a choice between doing maths and
failing, and having some kind of artistic solution to AGI that actually
works, most people here will happily fail forever. Mathematical AI has
indeed consistently failed at AGI. You have to realise, mathematicians 
have
a certain kind of madness. Artists don't go around saying God is an 
artist,

or everything is art. Only mathematicians have that compulsion to reduce
everything to maths, when the overwhelming majority of representations 
are

clearly not mathematical - or claim that the obviously irregular abstract
arts (think Pollock) are mathematical. You're in good company - Wolfram, 
a
brilliant fellow, thinks his patterns constitute a new kind of science, 
when
the vast majority of scientists can see they only constitute a new  kind 
of

pattern, and do not apply to the real world.

Look again - the brain is primarily a patchwork adapted to a patchwork,
very extensively unpatterned world -  incl. the internet itself - adapted
primarily not 

Re: [agi] How do we hear music

2010-07-23 Thread Mike Tintner
No the answers are not there. That's complete rubbish; You won't be able to 
produce a point from your collective links that addresses any of the problems 
listed.

You seem blithely unaware that these are all unsolved problems.


From: L Detetive 
Sent: Friday, July 23, 2010 3:54 AM
To: agi 
Subject: Re: [agi] How do we hear music


So you must explain how a mathematical approach, wh. is all about recognizing 
patterns, can apply to objects wh. do not fit patterns.



No, we mustn't. You must read the links we've posted or stop asking the same 
things again and again. The answers are all there.

-- 
L

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Re: [agi] How do we hear music

2010-07-23 Thread L Detetive
And that is the proof that you didn'

-- 
L



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Re: [agi] How do we hear music

2010-07-23 Thread L Detetive
And that is the proof that you didn't read anything (or didn't understand,
more probably). But it was expected.

-- 
L



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