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On Jul 30, 8:51 pm, zoerb ryan.zo...@gmail.com wrote:
Is there a way to set a listener for a trackball
Is there a way to set a listener for a trackball event? I've noticed
that listeners can be set for most other view events, but not the
trackball. Is there a reason for this, or did I miss something?
Thanks,
Ryan
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, MrChaz mrchazmob...@googlemail.com wrote:
well if you capture the event on the UI thread and just send them via
queueEvent then you'll be doing what you describe anyway, unless I've
missed something.
On Jul 14, 10:55 pm, zoerb ryan.zo...@gmail.com wrote
Is there a way to setup an EventListener on a worker thread? I have a
GLSurfaceView, and want the input events to be routed to the renderer
thread instead. I know that you can pass events to the renderer by
way of queueEvent(Runnable r), but I would like a way for the events
to be passed
You can actually use the Android Virtual Device Manager from Eclipse
if you have the android plugin installed. Just go to Window -
Android AVD Manager. Or, click on the icon that looks like a phone in
the toolbar. From there you can create AVD's.
On Jun 30, 3:56 pm, Paul Turchenko
I'm trying to use the android.graphics.camera package to do a 3d
rotation (about the y-axis) of a playing card on a canvas. Here is
the code that does the transformation:
camera.save();
camera.rotateY(rotate);
rotate += .5f;
camera.getMatrix(m);
camera.restore();
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