Hi Ulziisaikhan,
There's a (fairly) new service that enables developers to test their
mobile application on a real device by a variety of different testers:
http://www.testarmy.com/
If you can't obtain (or afford) a real Android device then this could
be a cheap option.
Regards,
Peter
On Oct
How do I join the second Android developer challenge? When is the deadline?
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Forwarding this to android-developers as I didn't get a response on
android-beginners. Any suggestions appreciated.
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Hi all,
I'm having a problem with the emulator on windows. Everything was
running fine until about a week ago. Every time I try to run
True, but if his phone has upgraded to RC30 yet, then he could get
root access and install debian alongside android which is detailed
here http://www.saurik.com/id/10.
Another possibility would be to hope that Android is upgraded to allow
access to the bluetooth hardware through the SDK. Then
On Sat, Nov 22, 2008 at 2:03 AM, Mark Murphy [EMAIL PROTECTED]wrote:
developer wrote:
Its really surprising me that android has no support for bluetooth
Android has support for Bluetooth. Android does not have APIs for
developers to use Bluetooth at this time.
I have code like:
void init() {
spinner.setOnItemSelectedListener(null);
spinner.setAdapter(prioritiesAdapter);
spinner.setSelection(task.getPriority() - 1);
spinner.setOnItemSelectedListener(this);
}
@Override
public void onItemSelected(AdapterView? parent, View v, int
position, long
Does anyone have information about initiating Circuit Switched Data
connections from Android? I don't see any part of the API that
provides this functionality, but maybe there's a character device that
I can access directly on the G1?
Thanks,
- D
Hi,I am running Android on my HTC Vogue/Sprint Touch to great success! A
kind fellow in New Zealand named Martin has written drivers for the main
hardware and is currently working on camera support.
See:
http://forum.xda-developers.com/showthread.php?p=2918032
I have created my fingerprint, got my Google Maps API and have tried
to paste the code in and still have the same issue with not being able
to see the map. My APIDemos MapView doesn't work either. I see the
grid layer and google logo, but no map. Any suggestions? I have
scoured the blog and
Hi:
I think traceview is a useful tool, when i use it to trace openVideo
in VideoViewDemo on Android RI.
And the video path is set to a valid one which make Video can be
played successfully. I get following log(traceview -r dmtrace.trace):
3 4866 4777 5272 +
How do I join the second Android Developer Challenge? When is the deadline?
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i'm trying to bind a GridView to a collection of image thumbnails from
the MediaStore provider. my impression is that i need to create a
cursor via a managed query, then create an adapter from that, and
assign that adapter to the GridView. can anyone show me how to do
this? the documentation is
void init() {
spinner.setOnItemSelectedListener(null);
spinner.setAdapter(prioritiesAdapter);
spinner.setSelection(task.getPriority() - 1);
spinner.setOnItemSelectedListener(this);
}
setAdapter() is not a blocking call. The items and the selection are
set in the spinner on the first
Hi all,
There is no Eclipse repo available here:
https://dl-ssl.google.com/android/eclipse/
Bogo
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Thank you Dianne.
The media player application source is available;
I was not aware of that as I (and I guess some others too) could not
find it while browsing and searching through http://android.git.kernel.org/
. Where exactly can we find it? Thanks.
this discussion seems to be rooted on
http://code.google.com/android/adc.html
At the moment that's the only thing that's known about ADC II. I
think.
On Nov 22, 5:57 am, don rhummy [EMAIL PROTECTED] wrote:
How do I join the second Android developer challenge? When is the deadline?
Guy:
Thanks for the information.
About 1) I found my confusion is caused by MediaPlayer java API is
invoked outside Debug.startMethodTracingstopMethodTracing.
About 2) It is just what I wanted.
About 3) I still have question. there are many files created by press
F9.
qtrace.bb
qtrace.exc
adb uninstall yourapp.apk
adb install yourapp.apk
On Nov 22, 2:40 am, [EMAIL PROTECTED]
[EMAIL PROTECTED] wrote:
can we test this process on emulator ? if can do, how do it, thanks
On Nov 22, 5:03 am, atrus123 [EMAIL PROTECTED] wrote:
Hello,
If you try and install a signed package on
thank you for the tip Dianne!
On Nov 21, 2:52 am, hackbod [EMAIL PROTECTED] wrote:
Have a look at the aapt command -- it has a variety of dump sub-
commands for printing individual information from the .apk. Not all
of this information may currently be (easily) available through the
The media player application source is available;
After wading through plenty of audio glue and interfacing code in
various code branches, I think that what we meant by MediaPlayer in
the discussions is mostly situated in AudioFlinger,
AudioHardwareGeneric, AudioTrack and AudioRecord? I.e.,
I have a TextView, if i want calculate how many characters in a line,
must be get the textview width and the char width, then calculate the
result ! Now i how the width, don't know a char width! Some one can
help me???
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You received this
Phones in general do not have super fast CPUs like laptop and desktops.
Android runs on a phone CPU which is not very fast. Overall you will see
that programs dont necessarily run at the same speed as on a laptop.
- Sunit Katkar
http://sunitkatkar.blogspot.com/ - Android OS Tutorials
On Fri,
Android Developers. Discuss developing Android applications
using the Android framework. Get help with troubleshooting
apps, advice on implementation, ...
I am trying to make commons-logging call the android.util.Log,
therefor I have written a simple
wrapper that implements the commons Log Interface.
My problem is, that I allready have lots and lots of calls to
org.apache.commons.logging.LogFacotry.getLog().
That method is static and I can
Hi all!
I have a Activity with a view that it activates with the function
setContentView(), i.e. the view class handles methods like
onTouchEvent(), onKeyDown()... etc, and the necesary methods for move a
objetct on the screen. Well, actually when the object arrives at
determinate points on
I suppose you could also upload it to the marketplace under maybe the
Demo category and name it TestMePlease :)
On Sat, Nov 22, 2008 at 1:22 AM, Peter [EMAIL PROTECTED] wrote:
Hi Ulziisaikhan,
There's a (fairly) new service that enables developers to test their
mobile application on a real
Is that a permanent, security related, state if the droid, or is it
thought that someday, with the right permissions, or between
consenting applications, this would be allowed? :)
On Fri, Nov 21, 2008 at 7:23 PM, Dianne Hackborn [EMAIL PROTECTED] wrote:
Correct, one application can not inject
Thank you so much! That is indeed the way to do it!
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have look here, maybe this is what you are looking for
http://www.anddev.org/subactivites_with_return_value_-_the_inputbox-t99.html
- Sunit Katkar
http://sunitkatkar.blogspot.com/ - Android OS Tutorials
On Sat, Nov 22, 2008 at 7:34 AM, Jose Alonso [EMAIL PROTECTED]wrote:
Hi all!
I have a
On Sep 30, 10:01 am, zl25drexel [EMAIL PROTECTED] wrote:
Is anyone able to get streetview working?
Yes, it took a little experimenting with the parameters. Here's a
snippet, hope it helps
- snip ---
Intent myIntent = new
The media framework code can be found in frameworks/base/media. The
Packet Video OpenCore and Sonivox MIDI player are separate projects in
external/opencoreand external/sonivox respectively.
On Nov 22, 12:57 am, blindfold [EMAIL PROTECTED] wrote:
Thank you Dianne.
The media player
Same thing.. which kind of figures when you note that the beginning of
that URL address is *dl-SSL*.. ;)
And in all seriousness.. this isn't good considering this is the home
of the Android SDK plugin for eclipse.. :|
On Sat, Nov 22, 2008 at 8:19 AM, Dorn Hetzel [EMAIL PROTECTED] wrote:
Try
Hi, I've a problem to translate follow code to org.apache.http.*;
OutputStream pos = new OutputStream();
pos.writeShort(Const.INVOCATION_CODE);
pos.writeInt(requestId);
pos.writeString(nickname);
pos.writeString(password);
It is normally something to do with permissions especially INTERNET position
and COARSE_LOCATION. They also have to be in the correct location above
application statemeny I believe
On 21 Nov 2008, 5:41 PM, Boris Malenšek [EMAIL PROTECTED] wrote:
I have the same problem but can not solve
Hi.
I'm developing an android application which uses character recognition
techonology.
I'm currently eager to join to the android 2nd competition with my
colleagues, and we have worked at 3 months on it.
The application we making includeds a fucntion of character
recognition but the recognition
Hi!
I have a similar question.
f it's possible to upload apk directly from comp to device?
Thanks
On Sat, Nov 22, 2008 at 6:23 PM, Dorn Hetzel [EMAIL PROTECTED] wrote:
I suppose you could also upload it to the marketplace under maybe the
Demo category and name it TestMePlease :)
On Sat, Nov
Hello guys:
I have used Android in Ubuntu 8.04 recently and it can work now.
Besides, I also make the source code in here http://source.android.com/projects
and instruction of repo sync and make have cost me lots of time.
And now my question is, how should I use these source code?
Run
Hi!
I have a similar question.
f it's possible to upload apk directly from comp to device?
Thanks
On Nov 22, 6:23 pm, Dorn Hetzel [EMAIL PROTECTED] wrote:
I suppose you could also upload it to the marketplace under maybe the
Demo category and name it TestMePlease :)
On Sat, Nov 22, 2008
Hi Jim:
Is it possible to run Openmoko SO on other hardware than Freerunner?
(thinking on iPaq hx 4700). Same question would apply to Android. I
think it's time to re-use old machines: better for Nature and our poor
economy (i do no not care about big companies: they do care about
themselves).
EvgenyV wrote:
Hi!
I have a similar question.
f it's possible to upload apk directly from comp to device?
With the SDK, you install an APK on the device the same way you install
the APK on the emulator, so long as the device is plugged into the PC
via the USB cable:
@Joe LaPenna
I am trying to send multipart to google appengine as well and
struggling. Do you have any specific instructions that might help?
On Oct 12, 12:56 am, Joe LaPenna [EMAIL PROTECTED] wrote:
By chance is the web server google app engine? Even if it isn't there is a
chance your
Here is what my app does:
It opens the camera.
It draws a preview to a surface.
Now, if the user pauses the app,
is the camera still siphoning the battery?
How can I make sure it is off?
Thanks
Josh Beck
http://globedroid.com
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You received
Call the release() method on the Camera object and set it to null. In
onResume, create a new Camera object.
On Nov 22, 1:23 pm, joshbeck [EMAIL PROTECTED] wrote:
Here is what my app does:
It opens the camera.
It draws a preview to a surface.
Now, if the user pauses the app,
is the camera
I am trying to capture a picture from the Android camera - preferrably
raw, but jpg ok - and then display it on the G1 screen. My problem is
that only black frames are displayed. The preview does work.
This code works on the emulator, but displays a black frame on the G1
device.
The emulator
Hello,
I've been trying to start new activities based on a TabHost using the
following code:
setContentView(R.layout.main);
TabHost tabs =
(TabHost)this.findViewById(R.id.th_set_menu_tabhost);
tabs.setup();
I wonder if Bogomil tried this in Eclipse or just in a browser? While
you get a 404 from the browser the link works without a hitch in
Eclipse...
On Sat, Nov 22, 2008 at 1:31 PM, Dorn Hetzel [EMAIL PROTECTED] wrote:
Well, I can tell you that a few days ago, https didn't work for me,
and http
g1bb wrote:
I've been trying to start new activities based on a TabHost using the
following code:
setContentView(R.layout.main);
TabHost tabs =
(TabHost)this.findViewById(R.id.th_set_menu_tabhost);
tabs.setup();
Alright, well the gist of this is pretty clear.
I'm no champion of the javax.sound API in particular, but I was happy
to move my project from a MIDP target to Android, especially since the
emulation and on-loading tools were much more sophisticated and open.
I moved *because* the functionality I
Question:
By calling Camera.stopPreview();
It should also free up the Camera device, right.
It's the preview that's drawing power I think.
(Anyway, when I handle things that way, I am able to use other Camera
apps while mine is pausede, which leads me to believe stopping the
preview
will
Unfortunately that doesn't explain the speed problem. The processor
is almost 600MHz, that means it's taking 2400 CPU cycles *per byte* on
the read operation. An unbelievable overhead. Also I get 5MB/s both
up and down when connecting over USB, so the O/S (which is admittedly
running native
Wow! Great! It works :-)
Follow-up questions:
1) Is it possible to restrict other applications to access one's
assets files?
2) getAssets().list() seems to list three directories by default:
images, sounds, and webkit. Is there some reason behind this, or did
some assets leak here that should
Your code is extremely inefficient; stick to the stream read/write methods
that use byte buffers: they are much faster because they avoid the cost of a
method call for each byte. And if you use those methods exclusively,
dropping the BufferedInput/OutputStream is almost certain to give better
Gotcha, but how do I define activityGroup as a LocalActivityManager?
(I assume that's what it's wanting)
Sorry, I can't find much documentation on this. Thanks again.
On Nov 22, 3:20 pm, Mark Murphy [EMAIL PROTECTED] wrote:
g1bb wrote:
I've been trying to start new activities based on a
Somebody know
On Nov 22, 10:44 pm, SinFrancis [EMAIL PROTECTED] wrote:
I have a TextView, if i want calculate how many characters in a line,
must be get the textview width and the char width, then calculate the
result ! Now i how the width, don't know a char width! Some one can
g1bb wrote:
Gotcha, but how do I define activityGroup as a LocalActivityManager?
(I assume that's what it's wanting)
If you're not subclassing TabActivity, can you? If the docs are right,
that should clear up your problem. Since TabActivity inherits from
ActivityGroup, my guess is that the
Hi all,
I'm trying to get network information using some piece of code like
this:
ConnectivityManager cm =
ConnectivityManager)mActivity.getSystemService
(mActivity.CONNECTIVITY_SERVICE);
NetworkInfo netinfo = cm.getActiveNetworkInfo();
But, as reported here,
Hello, I downloaded and set up the sdk and I was working on the Hello,
Android! part of the tutorial, but I am having issues. When I ran the
code nothing happens expect that a android simulator pops up in my
screen. The doesn't seem to do anything and it doesn't look anything
like what it should
hi,
i was reviewing the notepad application available bundled as a sample
application in the sdk and in the customized EditText i was trying to
achieve drawing lines on the whole screen by replacing the following
code snippet:
@Override
protected void onDraw(Canvas canvas) {
Hi,
I'm would like to connect to android phones with raw sockets but i
can't get it to work. I use the following simple code...
[android activity server]
package org.androidapp.threadserver;
import java.io.IOException;
import java.net.*;
import android.app.Activity;
import android.os.Bundle;
hi,
i was reviewing the notepad application available bundled as a sample
application in the sdk and in the customized EditText i was trying to
achieve drawing lines on the whole screen by replacing the following
code snippet:
@Override
protected void onDraw(Canvas canvas) {
Do you mean to load your own programs onto your phone for testing?
Use the android SDK (the adb tool in particular) to do that.
On Nov 22, 9:49 am, EvgenyV [EMAIL PROTECTED] wrote:
All,
If it's possible to downolad the application to G-1 for tests even if
it still not released and not
When the android emulator pops up it takes a good while to boot b4 it runs
your code
On Nov 22, 2008 8:13 PM, automerc [EMAIL PROTECTED] wrote:
Hello, I downloaded and set up the sdk and I was working on the Hello,
Android! part of the tutorial, but I am having issues. When I ran the
code
Hi Guys,
Please help me to solve the problem listed as below:
how can i reboot the device or lock the device using sdk?
Many thanks,
Forrest
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I used
Runtime run = Runtime.getRuntime();
run.exec(reboot);
to reboot the device. but i am failed.
On 11月22日, 下午11时03分, forrestxu [EMAIL PROTECTED] wrote:
Hi Guys,
Please help me to solve the problem listed as below:
how can i reboot the device or lock the device using sdk?
Many
android emulator can take upto 5 minutes or more on certain machines..
- Sunit Katkar
http://sunitkatkar.blogspot.com/ - Android OS Tutorials
On Sat, Nov 22, 2008 at 1:17 PM, automerc [EMAIL PROTECTED] wrote:
Hello, I downloaded and set up the sdk and I was working on the Hello,
Android!
U need to extend the BaseAdapter...in the getView of the Adapter.. u need to
set a diff backgrnd ..as per ur requirement..
On Sat, Nov 22, 2008 at 11:09 AM, AusSeattle [EMAIL PROTECTED] wrote:
Hi,
I am having a problem I just could not figure out how to solve. I am
showing a list of items
the activity gets destroyed and again gets restarted..thats the reason..
On Wed, Nov 19, 2008 at 2:18 PM, Gameboy [EMAIL PROTECTED] wrote:
I want to change content of edit text after changing orientaton, but
seems I get strange problem:
I use
mEditor = (EditText) findViewById(R.id.editor);
I want to know how do i detect the click of home button..
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