And as it is not releases it might still be buggy.
I also got an error report regarding the Magic and he also mentioned
problems with Twitroid.
http://twitter.com/techtravel/statuses/1237848578
http://twitter.com/techtravel/statuses/1237863847
Both complaints are not about Forced Close, but
However is using this device might simply be running Cupcake, which is
far from being complete and ready.
Note that apps that rely on private APIs/resources may/will run into
problems with Cupcake.
On Sat, Mar 7, 2009 at 12:27 AM, Mariano Kamp mariano.k...@gmail.com wrote:
And as it is not
I apologize to the group for being so repetitive. Al is right. I
should just hit the delete key. (Although, Al, you suggest I think this
group is all about me and that I'm trying to set a standard discussion
topic--not so. Google set the topic when they wrote those words which I
have too
Many thanks for changing your approach to the list. I hope you find the
list as useful as many of us do and look forward to your added input to
the discussions.
Al.
Justin Allen Jaynes wrote:
I apologize to the group for being so repetitive. Al is right. I
should just hit the delete key.
Sure, that's what I meant with still buggy. In my case, NewsRob, I can say
though that I don't use any private API.
I have to add though that I never verified the bug myself, so it might be
totally unrelated to the Magic or not a bug at all.
But for the twidroid problem he also posted a
Is the if config command working in Android emulator or target ?
When i type ifconfig inside the shell of the emulator using adb it doesnot
show any network Interface ?
My Android based phone also doesnot shows any output for ifconfig eventhough
it has a GPRS connection over which it sends and
One of the problem is the HTC magic has been doing the rounds since
early Feb when Cupcake was still way off being finished, so it's easily
possible that the device they're using is running flakey firmware.
The first hits AndAppStore saw from Magics' was on the 5th of Feb, and
since the 18th
Don't feed the trolls.
On Sat, Mar 7, 2009 at 8:34 AM, Al Sutton a...@funkyandroid.com wrote:
Justin,
This group isn't run just for your benefit and so I'm not sure why you
think you should be the one to decide what is and isn't on-topic.
In the 2 days you've been part of the group I've
Do you mean that onDraw(Canvas) will ignore the drawing call in it
when the affected area is not in the dirty area?
That's correct.
I can hardly believe it it so wise.
How about the drawing call which affected area overlaps with the dirty
area?
It will be drawn.
--
Romain Guy
Android
Hi,
I have written a small video playing application.
I installed it on Android dev phone.
I am trying to play a video file, but got the following error.
E/QCvdecH264( 31): get_parameter: unknown param 0ff7a347
W/QCvdec ( 31): vdec: opened
W/QCvdec ( 31): VDL_Configure_HW: Interface
On Mar 7, 9:07 am, Mariano Kamp mariano.k...@gmail.com wrote:
What about AE (or another single person) trying it out in public? Say what
user he creates and what app he will rate/comment with *. We can watch
if it gets deleted. I don't consider AE cheating if he does it once, in
public,
No it stays.
Oh. That isn't so good. Then I guess your idea to ignore new user ratings
(etc.) seems like a sensible approach.
Btw. I think it would also be good to give the more recent ratings a higher
weighting then the old ones as it was mentioned in another thread.
On Sat, Mar 7, 2009
It looks Qualcomm omx decoder couldn't be initialized successfully for your
video clip. Perhaps you can try with another video file.
On Sat, Mar 7, 2009 at 5:31 PM, manoj manojkumar.m...@gmail.com wrote:
Hi,
I have written a small video playing application.
I installed it on Android dev
can't I do anything to play it perfectly?
Thanks,
Manoj.
On Mar 7, 4:29 pm, Freepine freep...@gmail.com wrote:
It looks Qualcomm omx decoder couldn't be initialized successfully for your
video clip. Perhaps you can try with another video file.
On Sat, Mar 7, 2009 at 5:31 PM, manoj
Probably not:)
On Sat, Mar 7, 2009 at 7:34 PM, manoj manojkumar.m...@gmail.com wrote:
can't I do anything to play it perfectly?
Thanks,
Manoj.
On Mar 7, 4:29 pm, Freepine freep...@gmail.com wrote:
It looks Qualcomm omx decoder couldn't be initialized successfully for
your
video
thanks for your reply.
On Mar 7, 4:44 pm, Freepine freep...@gmail.com wrote:
Probably not:)
On Sat, Mar 7, 2009 at 7:34 PM, manoj manojkumar.m...@gmail.com wrote:
can't I do anything to play it perfectly?
Thanks,
Manoj.
On Mar 7, 4:29 pm, Freepine freep...@gmail.com wrote:
It
You are welcome, and It might be possible to use a video transcode tool to
convert the original clip to lower profile, resolution or frame rate, but I
guess using another file would be the easiest way :)
On Sat, Mar 7, 2009 at 7:46 PM, manoj manojkumar.m...@gmail.com wrote:
thanks for your
can you please suggest me how to use the transcode tool to convert the
original clip to lower profile?
I will be thankful to you if I got this answer.
Thanks,
Manoj.
On Mar 7, 4:58 pm, Freepine freep...@gmail.com wrote:
You are welcome, and It might be possible to use a video transcode tool
I have no specific knowledge about the error code returned ( perhaps a
Qualcomm or HTC guy can give some hints:), so I can't give you concrete
suggestions about what to do exactly...
Anyway, I did a search in google and found below link might be helpful to
you:
alok Yadav wrote:
I have ported android on i.MX31 processor.I am suffering with a
browser issue with android porting.
Questions related to Android porting are best asked on a list dedicated
to Android porting:
http://source.android.com/discuss
--
Mark Murphy (a Commons Guy)
Thank you very much!
On 3月7日, 下午5时23分, Romain Guy romain...@google.com wrote:
Do you mean that onDraw(Canvas) will ignore the drawing call in it
when the affected area is not in the dirty area?
That's correct.
I can hardly believe it it so wise.
How about the drawing call which
The microSD problem was one of many problems I have actually had on
this phone. However, it is the only problem that I chose to write
about on this list, because it is this kind of really basic stuff that
can impact on the productivity of a developer.
To put it in context, after I got around
I actually like the discussion related to marketplace and checkout issues
since I find it relevant to developers.
Justin, is this your personal opinion or are you one of the moderators of
the forum?
Inder
On Fri, Mar 6, 2009 at 7:45 PM, Justin Allen Jaynes jus...@ragblue.comwrote:
While any
Hi
I think that these articles explain it well:
http://mantrid.wordpress.com/2008/04/28/do-android-dream-of-something-more-than-java/
I haven't done this yet but if your using SDK 1.0 I think you need
to add a line in the AndroidManifest.xml file for importing external
libraries.
Good luck!
Also using showDialog() and corresponding onCreateDialog and
onPrepareDialog() will have dialogs survive configuration changes!
(and it's a lot easier :)).
On 6 mrt, 13:36, Manfred manfred.fettin...@gmail.com wrote:
For all who have the same problem, this helps:
Override this method:
saravanan wrote:
What type of Database support provided by Android?
Android has SQLite (http://sqlite.org) integrated in.
--
Mark Murphy (a Commons Guy)
http://commonsware.com
_The Busy Coder's Guide to Android Development_ Version 2.0 Published!
cmgreen...@googlemail.com wrote:
Is this a known issue?
Well, you posted an issue, so it's known now!
;-)
However, if you could attach some sample code to that issue that
demonstrates the bug, that may help get it resolved more quickly.
--
Mark Murphy (a Commons Guy)
http://commonsware.com
www_...@yahoo.com.cn wrote:
Now i need to develope GPS on qualcomm 72XX platform, I have got
the source code.
I find libgps.so in qulacomm's baseline, but i do not find where
and how to load this so file.
Could anyone can help me?
You will have better luck with Android porting
Hi,
I have a questions on listview. If I set the text view of items to be
link clickable and if the content does include a link, I can not get
OnClickItem event any more in Listview. Did any one meet the same
question? Any suggestion?
Thanks,
-stanley
Alright, at the risk this has been discussed before, let me alert
everybody that there are customers on metered data plans out there
(metered as opposed to unlimited). This is the first time I've heard
of it:
http://groups.google.com/group/android-discuss/browse_thread/thread/2c8cd46426a640d6
So
Hello,
I've been looking at this in a bit more detail and unfortunately it
looks like the ProxySetting app cannot be updated to allow apps like
market, youtube etc to work over a wifi proxy. I could be mistaken,
but I think the reason is that the browser checks for a configured
proxy in the
On Sat, Mar 7, 2009 at 2:00 AM, AE antonio_eggb...@yahoo.se wrote:
On Mar 7, 9:07 am, Mariano Kamp mariano.k...@gmail.com wrote:
What about AE (or another single person) trying it out in public? Say what
user he creates and what app he will rate/comment with *. We can watch
if it gets
I find it remarkable that a company should have a patent on multi
touch. Patents are meant to protect inventions, not trivial features.
Things like multi touch and one click are not inventions, they are
features that anyone will come up with when using e-commerce or touch
screens, respectively.
Hi,
For the purpose of testing I need to store some small (20x20px)
bitmaps on the SDCard of the emulator.
If I store the files in jpg format then media scanner picks them up
and I can view them with the stock 'Pictures' application.
When I use the '.bmp' file format as created via the JAI
You should do all of your UI (and a progress dialog certainly counts
as UI) in the main thread of your application.
On Fri, Mar 6, 2009 at 12:23 AM, Manfred manfred.fettin...@gmail.com wrote:
Hi!
I have a Progress Dialog in an extra Thread running. Normally the user
will have the keyboard
On Fri, Mar 6, 2009 at 5:59 AM, William william.caine...@gmail.com wrote:
I am drawing bitmaps left and right and I hit this issue where I
create a bitmap in one section of my code and when I later try to draw
on it using canvas, i get bitmap recycled. but I did not null if out,
or call its
BTW, the Android engineer who wrote the throwIfRecycled method should
be lynched. I understand that it saves an if, as in:
if (bitmap.isRecycled()) throw ...
but s/he didn't even implement it defensively enough and the method
crashes if passed a null pointer.
Now, you either make the method
I'm a little lost here... i got some wired behaviour when i enable the
above option.
I guess the problem is about recreating the dialog especially the
activity behind the dialog.
I did the following:
1. open an activity with dialog theme (OK)
2. obscuring the dialog activity with a fullscreen
We'll gladly accept high-quality contributions to optimize this.
JBQ
On Sat, Mar 7, 2009 at 8:49 AM, Stoyan Damov stoyan.da...@gmail.com wrote:
BTW, the Android engineer who wrote the throwIfRecycled method should
be lynched. I understand that it saves an if, as in:
if
The .png file format employs lossless data compression. You may give
that a try. I even through a .png image onto my SD card and it shows
up within the Pictures application just fine.
~Clark
On Mar 7, 8:13 am, Gav gav.ai...@googlemail.com wrote:
Hi,
For the purpose of testing I need to
BTW, the Android engineer who wrote the throwIfRecycled method should
be lynched. I understand that it saves an if, as in:
Lynched??? Really. Wow, that would be a little excessive, don't you
think? I understand your frustration with the implementation of the
throwIfRecylced method, but to
While that's commendable, the Android OS is meant for use on several
devices and not just the G1. Although the G1 is the only hardware out
there in mass use currently, we as developers should account for other
hardware devices in the future, and under various data plans. Perhaps
adding settings
Does this work? I took a 9patch png that works fine if I use it via
setBackgroundResource(), but instead loaded the png bytes and decoded
them via BitmapFactory to get a Bitmap and used the getNinePatchChunk
() method in an attempt to create a NinePatch object from the bitmap.
Everything runs ok
well it happens either way: if I call or. I used a breakpoint right
at the line and it bombs when the line gets executed so I know its
that bitmap.
private BitmapDrawable staticBg;
private Canvas staticGr;
both throw the error
staticBg.draw(g);
OR
g.drawBitmap(staticBg.getBitmap(),0,
The H.264 codec in the G1 is baseline profile Level 1.3. Maximum frame
size is 480x320 (happily the same dimensions as the screen).
Recommended maximum bit rate is 384Kbps. Maximum frame rate is 30 fps.
It does not support B-frames (consistent with baseline profile). If
you stay within these
No, we're just adding support for extracting a static thumbnail.
What is your use case? Where does the video stream come from?
On Mar 5, 2:06 pm, elcadar mogrif...@gmail.com wrote:
Will you be able to extract arbitrary frames from a video stream (not
necessarily a file)? Essentially pull a
I believe screen capture is disabled in production devices for
security reasons.
On Mar 5, 7:49 pm, volk...@aol.com volk...@aol.com wrote:
I'm having trouble getting a screenshot. I installed the SDk,
Eclipse, the drivers, enable usb debugging, like the instructions say.
I open DDMS and it
Hello.
I notice that there's been a bit of controversy in the last couple of
days about off-topic posting on this list. As the list home page says,
it is intended to be a place to Discuss developing Android
applications using the Android framework. While I find the talk about
the Market and
Dave Sparks wrote:
I believe screen capture is disabled in production devices for
security reasons.
No, I can capture screens from my stock G1 through DDMS. I just did
three this morning.
I'd be more inclined to say it's a problem with the Vista drivers,
partly because there have been
Your interaction with the market is also logged with your android id
-- which also seems to be linked to a gmail account you use on that
device.
So I'm assuming this could be tracked - and if google wanted to, they
could see. Hmmm 150+ users with the same android id? All commenting
and install
+1
S
On 7 Mar 2009, at 19:35, Jon Colverson wrote:
Hello.
I notice that there's been a bit of controversy in the last couple of
days about off-topic posting on this list. As the list home page says,
it is intended to be a place to Discuss developing Android
applications using the
but s/he didn't even implement it defensively enough and the method
crashes if passed a null pointer.
It would crash without the test to see if it's recycled. Passing a
null will Bitmap will crash, period. The reason why there's a check
for recycled and not for null is that a crash due to a
Everything runs ok until the constructor for NinePatch(bitmap, chunk,
src) causes the app to crash... no stacktrace, but a ton of internal
debug diagnostics are sent to logcat... none of which makes any sense
to me nor points to the problem.
It necessarily does. And without seeing the
Hi All,
We have a very strong team and expertise in Android and have
developed various applications on Android with incredible GUI , Thanks
to google for such a nice platform .
I am looking for some OEM/ Client who is interested in developing
android applications.
We would be able to have
I feel I have to reply because I'm one of those OT posters.
I did ask once whether there was a special list for posting questions
and opinions about Market, etc. Apparently there isn't.
I don't think android-discuss suites me (and perhaps more devs) beause
it's too broad - you could discuss
On Sat, Mar 7, 2009 at 8:58 PM, strazzere str...@gmail.com wrote:
Your interaction with the market is also logged with your android id
-- which also seems to be linked to a gmail account you use on that
device.
So I'm assuming this could be tracked - and if google wanted to, they
could
I ran into this problem too, and in my case it wasn't so easy to go
find all of the c.close() calls since I hadn't written any. For the
next person who runs into this, it turns out that
SimpleCursorAdapter.changeCursor() will close the previous cursor (as
documented). So instead of calling
Hi,
Is there a way to launch a dialog (say, the dialog I show to users the
first time they launch the app) from a preferences entry?
I don't see any examples doing this in the API Demos, nor have I seen
it out in the wild.
I do see a class called DialogPreference, but this doesn't seem to be
Activity.performStop() contains the following loop (around line 3394
in the 1.0 SDK release and at
http://android.git.kernel.org/?p=platform/frameworks/base.git;a=blob;f=core/java/android/app/Activity.java;h=4dc4b6a48b85f9caad4234b8e29fafdc9260840c;hb=HEAD#l3504):
final int N =
Filing a bug is the way to get things fixed. Most Google Android
engineers do not read this list. They do respond to bug reports
though.
On Mar 7, 3:01 pm, Stoyan Damov stoyan.da...@gmail.com wrote:
On Sat, Mar 7, 2009 at 8:58 PM, strazzere str...@gmail.com wrote:
Your interaction with the
On Sat, Mar 7, 2009 at 2:51 PM, Stoyan Damov stoyan.da...@gmail.com wrote:
And as JBQ said, if you have a better implementation send it on up to
the google guys to review and possibly implement.
Well, it's not that I'm suggesting they implement drawBitmap in some
fundamentally different and
On Sat, Mar 7, 2009 at 3:01 PM, Stoyan Damov stoyan.da...@gmail.com wrote:
On Sat, Mar 7, 2009 at 8:58 PM, strazzere str...@gmail.com wrote:
Your interaction with the market is also logged with your android id
-- which also seems to be linked to a gmail account you use on that
device.
So
My external sdcard is connected, mounted and functional. I have over
1000 songs on the sdcard, however occasionally this query returns a
null Cursor to me.
Can someone shed some light as to why this happens ? Can I get this is
the underlying table is locked by another thread ? Should I take a
One possible workaround that comes to mind is to remove your listener
in your activity's onPause or onStop, so that it won't fire anymore
when the activity is shutting down. Though having to add extra code to
make managed cursors work for you kind of defeats the purpose, I
suppose.
Can you please
I dont's know what 'matrix' and 'clip' was saved and then restored
before and after rotating the Lander.
I just commented out the Canvas.save and Canvas.restore, rebuild and
re-install the LunarLander, it seemed to work as before.
Would anybody help me to understand why using Canvas.save and
That's a reasonable idea, thanks. Right now, I'm calling changeCursor
(null) for each of my adapters in onDestroy(), but if I run into
trouble with leaking cursors before I can set them into an adapter
I'll try removing the listeners.
Filed at
Alistair,
I'm having a little trouble actually implementing the code from that
forum. It's an IOException I'm getting, and I've tracked it down to the
exact line in my code.
What I've done so far:
1. created the database file named wordlist.db and placed it in the
assets folder of my
I agree with your point about OT submits. I would be happy if there
were an android-business group. This way anything business / market /
promotions / tax etc could be submitted there. Would be happy to
subscribe to this.
Jon Colverson wrote:
Hello.
I notice that there's been a bit of
Hey Gang,
Has anyone noticed a threshold adding images to frame by frame
animation? I have 30 images, but when I add more than 24 is causes the
app to crash. Any ideas?
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You received this message because you are subscribed to the Google
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jdl, I'd be happy to post my code, but I still don't have a working
example. I upgraded to the 1.1 SDK today in hopes that it fixed a bug
and things would work for me, but it seems the media APIs are still
hopelessly broken. All I ever get is the meaningless message start
failed. It looks like
Hi,
I'm trying to get a vertical seekbar going with the emulator, but I'm
sort of stuck. I can get the seekbar to display the way I want it to,
and I can get the progress to do what I want, and I can modify the
onTouchEvent to get the thumb to go vertically instead of
horizontally. What I
How do you change the color of a selected toggle button. I'm
referring to the green line indicator which lights up when the button
is in the checked state.
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You received this message because you are subscribed to the Google
Groups Android
My phone's resolution is QVGA so the buttons of dialer are overlapped.
Please help me how to resize the button of dialer or how to make android
work fine with QVGA?
Thanks in advance!
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You received this message because you are subscribed to
Larry-
You'll probably do better asking this question on android-platform or
android-porting. The SDK only supports shipping devices with their
screen resolutions.
On Sat, Mar 7, 2009 at 10:47 PM, larry Ming mingla...@gmail.com wrote:
My phone's resolution is QVGA so the buttons of dialer
Hi
I want to open the Settings- Sound Display- Phone Ringtones screen
from my application. How can I do that?
Thanks for any help.
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You received this message because you are subscribed to the Google
Groups Android Developers group.
To
QVGA isn't supported. See
http://groups.google.com/group/android-developers/msg/73ded3ba1fe7139e
Al.
larry Ming wrote:
My phone's resolution is QVGA so the buttons of dialer are overlapped.
Please help me how to resize the button of dialer or how to make
android work fine with QVGA?
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