1. I've seen that and will try it. But everything was fine until one
day, it just stopped working
2. yes, i have the propper permissions.
OK, can you manipulate the SD card image from anything else: adb
push/pull, DDMS file manager, etc.? Perhaps your emulator doesn't have an
image, or the
I tried the environment.getExternalStorageDirectory() and it created
an empty file too.
try {
FileWriter fw = new FileWriter
(Environment.getExternalStorageDirectory().getPath() +/
thissucks.txt);
BufferedWriter out = new BufferedWriter(fw);
out.write(stupiddfdsfsgfghhjkjgfdfgf);
new to java and android, but not programming... not sure how to push/
pull or use anything other than WinImage to manage and see what's in
the sd card.
I created the image with an sd card from within eclipse and I can open
the .img file with WinImage so I assume it's not corrupt or anything.
I meant...
I created the EMULATOR with an
On Jan 4, 10:11 pm, BiiG biigr...@hotmail.com wrote:
new to java and android, but not programming... not sure how to push/
pull or use anything other than WinImage to manage and see what's in
the sd card.
I created the image with an sd card from
What's the best way to implement a selection? is it to use a
ListActivity to display a list of items to select from, display the
activity with a startActivityForResult and implement the
onListItemClick which would return the selected item and close the
activity. Or is it to use the Dialog?
--
I meant...
I created the EMULATOR with an
On Jan 4, 10:11 pm, BiiG biigr...@hotmail.com wrote:
new to java and android, but not programming... not sure how to push/
pull or use anything other than WinImage to manage and see what's in
the sd card.
I created the image with an sd card from
I would try DDMS and adb but the links you provided are not comming up
on my computer. I can't get to any of the developer.android.com pages
for some reason. I saw it in the help documentation before and looked
there.
Yes, it worked when I looked from within ddms File Explorer. I just
don't see
Hi everyone,
I have a media recorder, and want to record a media from mic and get
it's amplitude sample.
I want to try to get the correct and current amplitude instantaneously
when calling some API.
But there is just one API in MediaRecorde for getting amplitude:
getMaxAmplitude, and it is used to
Could anyone give me some suggestion?
Thanks a lot..
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Are there any inbuilt classes ya methods that help to count the number
of bytes sent/received...I'm trying to develop a light weight browser
and am doing this as an option.As mobile users are charged based on
the bytes they browse..i think this is a mandatory requirement,,but
the more i google it
Have you tried calling requery on the underlying Cursor?
On Jan 4, 8:00 pm, mac-systems jens.h...@gmx.de wrote:
Hello,
i update a value in my Database in a Listview using a Context Menu.
The code so far seems to be ok. But everything i try to make the
update visible in the View failed.
Hey there!
So, I have this simple app that contains a WebView object. My code
basically tells my WebView object to load some pages every minute or
so. The problem is, after the application runs for about 9-10 sites,
every time I ask the WebView object to load a new URL I get a Web
page not
Hi sunny25,
AKAIK there is an intent for received sms which will be broadcasted
when a sms is received to the phone and you can get it via
BroadcastReceiver. But there is no intent for sent sms which should
broadcast when a sms sent. In this regard I can suggest you to use
contentProvider with
According to the terms for use of Google Maps API,
http://code.google.com/apis/maps/terms.html
Incorporating the Maps API into your application is free as long as
the app is also free. Otherwise, you need a commercial license. A
commercial license for $10K is a heck of a lot of $1.99 apps.
Does
Hi,
In my application i have several activities and i want to start
background music whenever my *Application* is launched and stop music
whenever *Application* is paused or stopped.
Any help?.
Regards,
Hassan Imtiaz
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hi mobi coder,
In src folder you will get an activity class. this is a class which
will hold all the views and display. It is more like window screen
with which user will interact. and you will get an xml file named
main.xml in /res/layout folder where you will actually set the views
and this
Does passing BufferedInputStream/BufferedOutputStream classes to the
Bitmap functions like compress and decodeStream make these functions
run any faster? Or does the underlying code for these function take
care of wrapping a buffer around?
Which one is better or faster of the belowmentioned or
Hi ,
i wanna know is it possible to send market link(market://details?
id=packge_name) in the mail , that would direct user to the
application(in android market). i was not able to send using href --
tag as we do in html . Kindly guide on this issue . kindly let me know
if the Q is not clear .
hi ,
you can check Netsentry. It's an open source project on http://code.google.com
. It calculates data usage. But what exactly it is doing for getting
data usage I didn't get that yet. If you can find the procedure how it
is done pls post on this thread.
thanks,
mitu
On Jan 5, 10:27 am,
Hi all,
I am using HTC Magic (android os 1.5) for my development testing.
When i try to run any map application it is saying the following
error.
installation error:
Hi all,
I am Using HTC magic with android os 1.5 version.I want to upgrade the
version to 2.0.
Is it Possible to upgrade the android Os.If can upgrade,Please tell me
how to upgrade the Android OS .
Thanks
Ram
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-Original Message-
From: Lance Nanek lna...@gmail.com
Sent: Tuesday, January 05, 2010 1:31 PM
To: Android Developers android-developers@googlegroups.com
Subject: [android-developers] Re: ListActivity not updating on Database update.
Have you tried calling requery on the underlying
Android does not support connecting to Ad hoc networks.
It's possible but it's tricky - you have to have root, modify some
files and manually specify all network details cause ad hoc network
will not display in the search list.
On Jan 5, 4:04 am, Ron ronbruck...@comcast.net wrote:
I'm trying to
Hi,
Since your Android port uses overlays for video output, please
enable the overlay support in kernel and try.
Warm Regards,
Anil
On Thu, Dec 17, 2009 at 2:40 PM, Ashu ashutosh.deshmukh2...@gmail.comwrote:
Hi,
In porting android SDK 1.6, we are facing an issue with video display.
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