Cuil,
Do a Google Search for WebChromeClient. There are some good tutorials
out there. I have some code around that I can share if you need it, but
I'm not at the right computer right now.
Sincerely,
Brad Gies
---
Bistro
Hi,
I'm working on a app that parse xml data from web.
Is it better to download the entire xml file to a temp director and
parse it or it is better to parse as stream to the memory?
What is the common practice?
Regards,
CJ
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Thanks, Doug.I am basically trying to achieve the same effect
that happens when you tap the More button on the new Market app when
you want to see more of an apmp's description. Everything below the
description slides down smoothly revealing the full text.
On Dec 25, 11:52 am, Doug
Hi,
Currently I am testing parsing file from /res:
XmlResourceParser test = getResources().getXml(R.xml.test);
If I want to parse from let say /sdcard/test/test.xml
What statement do I use?
Many Thanks,
CJ
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Hi,
Has anyone development experience with any of the following large
internal storage phones:
Nexus S http://www.google.com/phone/detail/nexus-s
Droid 2 Global http://www.google.com/phone/detail/droid-2-global-by-motorola
Samsung Captivate
Hi,
I am drawing some text on a Canvas, and on a Bitmap, respectively:
protected void onDraw(Canvas canvas) {
canvas.drawText(Canvas text, 10, 10, mPaint);
Canvas singleUseCanvas = new Canvas();
singleUseCanvas.setBitmap(mBitmap);
singleUseCanvas.drawText(Bitmap text, 10, 30,
Do you think I should tone the menus down or the ingame graphics down. Also
what did you find hard about playing it. don't really regard the second
level because its hard to beat then expected so ill update that tonight
On Dec 25, 2010 1:38 AM, Brill Pappin br...@pappin.ca wrote:
I found it a bit
Since you mention magnification, and it looks like you are using the
same mPaint object for both drawText calls, I guess you scale up the
contents of singleUseCanvas to achive that. That's the reason for the
roughness of text.
Make sure you render text into singleUseCanvas at magnified
Hi Everybody,
I have a simple doubt but, I don´t understand what is happening.
I have a simple ImageView over a Linear Layout:
ImageView android:layout_height=wrap_content android:id=@+id/
LogImgTela android:layout_width=wrap_content/ImageView
When I running this layout on a Activity the
On 24 December 2010 13:32, Nikola nikola1...@gmail.com wrote:
Hi,
I have large amount of data that I should query and display to user.
define what large really means
1) filling database (I would like to do it outside phone and just provided
it somehow)
webservice?
2) secure database so
On 23 December 2010 14:21, Sripati Misra sripati.mi...@gmail.com wrote:
I have a problem in email client. My problem is how to know email account is
configured or not programatically (Account is exist or not)?
By trying to use given login/pass pair to authenticate with remote server.
If it
No one's going to spend their time reading 204K of your code to help
you find your bug, even if they **are** caught up in the Christmas
Spirit. You need to distill down the problem somehow.
Learning how to describe problems and concepts to others is an
important part of your technical education
Thanks for your response, Kostya. No, the roughness is not only due to
magnification, as the text appears rough even when drawn, unmodified, to the
bitmap. Any idea on how to remedy that?
Best,
Michael
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Built in JSON is adequate, but as every DOM-Kind of parser pretty
memory consuming.
Pull-Parser is really necessary.
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To
I've already found that RepeatMode/Count on an AnimationSet doesn't work.
I may end up manually restarting it each time. It just seemed that having
an AnimationSequence was a pretty obvious function. I'm surprised it
doesn't exist yet.
On Fri, Dec 24, 2010 at 11:31 PM, Doug beafd...@gmail.com
I just tried drawing text to an off-screen bitmap, and it's absolutely
perfect:
http://xmages.net/storage/10/1/0/d/0/upload/6fe914a9.png
In this screenshot, each WiFi router's SSID is drawn twice, top to
bottom - first directly to the canvas given to onDraw(), then with an
off-screen bitmap.
Pull parsing is absolutely a favorite in mobile. While I agree with
Jake, one thing to consider is a fundamental conceptual decision that
is baked into the question whether to employ a tree parser or a
streaming parser. Typically, this cannot be optimized away later, and
may drive a fundamental
I realized that repo -b brings the branch and from
$ git help clone
found that it is passed through to git
so this worked!
$ git clone git://android.git.kernel.org/platform/packages/apps/DeskClock.git
-b eclair
Cloning into DeskClock...
remote: Counting objects: 4270, done.
remote: Compressing
Anil,
You can also click snapshot in the web interface at
http://android.git.kernel.org.
This downloads the sources as a .tar.gz archive.
-- Kostya
25.12.2010 20:39, longingtoadopt.com пишет:
I realized that repo -b brings the branch and from
$ git help clone
found that it is passed
I'd like to have a Seekbar oriented vertically, but I can't figure out how
to do it.
Is it possible?
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I found the problem easily after a good night's rest. I was running
the AsyncTask inside an IntentService. So the Service exits, thinking
it is finished and the AsyncTask's handler goes away. Easy to fix.
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Are you sure there is not anything in the xml properties for that.
On Dec 25, 2010 1:20 PM, John Lussmyer johnlussm...@gmail.com wrote:
I'd like to have a Seekbar oriented vertically, but I can't figure out how
to do it.
Is it possible?
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I've been looking, and haven't found anything yet. That's why I was asking.
On Sat, Dec 25, 2010 at 10:49 AM, brian purgert brianpurge...@gmail.comwrote:
Are you sure there is not anything in the xml properties for that.
On Dec 25, 2010 1:20 PM, John Lussmyer johnlussm...@gmail.com wrote:
Hi again,
I see. Indeed, drawBitmap produces very good results (although I can see a
slight difference on my N1). The mess seems to be caused by drawBitmapMesh
(even with the mesh vertices unchanged from the original ones). The result
is as follows: http://i.imgur.com/pCqGT.png. And yes I am
Hi again,
I see. Indeed, drawBitmap produces very good results (although I can see a
difference on my N1 when using a very large font size). The mess seems to be
caused by drawBitmapMesh (even with the mesh vertices unchanged from the
original ones). The result is as follows:
Were you able to remove the bottom border of the TabWidget?
Thanks.
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Has anybody else had any problems using isReachable?
boolean _blnStatus =
InetAddress.getByName(localhost).isReachable(55000);
I have tried unreasonable timeouts (55000 ms) and it never works? When
I use localhost it returns true almost instantly. If I try an external
host (one I know that is
Because objects in JSON are unordered (An object is an unordered set
of name/value pairs.), a pull parser is going to have to work a bit
differently.
One way to make it work is to pass in a map of continuations, or an
object or class with methods selected with reflection.
However, I have
It is, no doubt, null!
The question is -- why is it null?
And the tool to answer the question is -- THE DEBUGGER!
Not this group. The debugger can answer this question in seconds. It's
been two days, and this group shows no sign of answering the question
-- ever.
So where should you focus your
Michael,
Interesting. I actually got curious about this.
I added a call to drawBitmapMesh, stretching the first column (out of
4), and mapping the rest one to one.
As you can see in this link, the bitmap is still perfect where it's not
stretched.
The docs for ScrollView indicate prominently that it only works
vertically. Quote from class summary - ScrollView only supports
vertical scrolling. But there seem to be properties for horizontal
scroll bars.
http://developer.android.com/reference/android/widget/ScrollView.html
Does ScrollView
Use this:
http://developer.android.com/reference/android/widget/HorizontalScrollView.html
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On Dec 25, 1:39 pm, Bret Foreman bret.fore...@gmail.com wrote:
Use
this:http://developer.android.com/reference/android/widget/HorizontalScrol...
Thanks - I noticed HorizontalScrollView widget just after posting this
question :-)
The ScrollX and ScrollY attributes (and X and Y scrollbar
I do not believe SeekBar operates vertically.
On Sat, Dec 25, 2010 at 2:04 PM, John Lussmyer johnlussm...@gmail.com wrote:
I've been looking, and haven't found anything yet. That's why I was asking.
On Sat, Dec 25, 2010 at 10:49 AM, brian purgert brianpurge...@gmail.com
wrote:
Are you sure
I would recommend you try to find a way to use a WebView, for better control.
Also, there is no Chrome in Android. I am assuming you are referring
to the built-in browser (a.k.a., Browser). There is no documented and
supported Intent pattern to force an Intent to go to the Browser app.
On Fri,
On Fri, Dec 24, 2010 at 3:18 AM, Stephen Lebed srle...@gmail.com wrote:
I've looked at your code, thanks for the link. In my app I'm using
the new addcallbackwithbuffer and setpreviewcallbackwithbuffer
methods.
I'm using them to capture preview frames and process them. I think
there may be
There is apparently no horizontal ListView?
Gallery widget comes really close except that it is stuck on keeping
the selected item in the center. So you get the first item in the
center with empty space on the left side of the window. That makes
sense for that widget but it is not quite the
On Sat, Dec 25, 2010 at 5:00 PM, jotobjects jotobje...@gmail.com wrote:
There is apparently no horizontal ListView?
Correct.
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Android 2.2 Programming
Txs for the suggestion.
I implemented a BroadcastReceiver that listens for state changes
BluetoothAdapter.STATE_TURNING_OFF
and BluetoothAdapter.STATE_ON and stop or starts my Bluetooth service.
Everything works.
On Dec 24, 11:38 am, Indicator Veritatis mej1...@yahoo.com wrote:
Please
I think the thing to remember is that it's YAGNI until you have a case
for changing it.
Just use the Json package in the android sdk, until you find you need
to change things for some reason.
Your spending a lot if time worrying about something you likely don't
need to worry about. Get coding and
Until you get up to **at least** 10K of JSON (maybe 1M, depending on
the overall app size) there's no point in worrying about pull
parsing. Reading and parsing the entire JSON file at once will
increase temporarily the amount of heap used, but it's hardly a blip
in most environments.
On Dec 25,
I wonder if if would be better to modify Gallery or ListView to get a
HorizontalListView?
Even after cutting out the header/footer stuff there are lots of top/
bottom and up/down details in ListView that would need to change.
Fundamentally there doesn't seem to be a reason for ListView to not
On Sat, Dec 25, 2010 at 6:06 PM, jotobjects jotobje...@gmail.com wrote:
Also I gotta wonder if this has not been done a 100 times already.
Considering that I have never seen anything in any Android app that
screams this is a horizontal-style ListView-esque thing, and since I
don't remember ever
I meant the in game graphics... I like the scetchy look, but found it
a bit busy for no direct purpose to what I needed to do in the game.
You might try simply fading the background.
I wasnt sure what I was supposed tom do in the game, except go around
that loop i guess. I didn't spend a lot of
I guess you can say any particular widget is not necessary because the
functionally can be done in a different way. But UI designers don't
take the API doesn't do that as a reason for changing the design.
There are lots of posts in this forum with developers asking for
horizontal scrolling and
On Sat, Dec 25, 2010 at 6:27 PM, jotobjects jotobje...@gmail.com wrote:
But UI designers don't
take the API doesn't do that as a reason for changing the design.
UI designers can ask for whatever they want. It is up to engineers to
explain to management that the designers are asking for things
On Sat, Dec 25, 2010 at 3:20 AM, Mystique joven.ch...@gmail.com wrote:
Is it better to download the entire xml file to a temp director and parse
it or it is better to parse as stream to the memory?
Probably parse as you go. Why waste the time downloading the whole thing,
saving the file, and
On Sat, Dec 25, 2010 at 3:51 AM, Zsolt Vasvari zvasv...@gmail.com wrote:
I am basically trying to achieve the same effect that happens when you tap
the More button on the new Market app when you want to see more of an apmp's
description.
Then try reading through this:
On Sat, Dec 25, 2010 at 5:10 AM, Mystique joven.ch...@gmail.com wrote:
If I want to parse from let say /sdcard/test/test.xml
What statement do I use?
http://developer.android.com/reference/org/xmlpull/v1/XmlPullParser.html#setInput(java.io.Reader)
which addon are you referring to ?
AFAIK there is only one addon for GalaxyTab that was released sometime ago
...
-Dan
On Thu, Dec 23, 2010 at 7:01 PM, James Wang jameswangc...@gmail.com wrote:
We noticed Samsung has released one addon for Nexus S but it is only
240 hdpi.
There is no way
You may want to look into the Jt framework for Android.
It supports Web services (Resful) and Data Access Object (DAOs). You
just need
to use these pieces for your application:
a) Java Pattern Oriented Framework, An application of the Messaging
Design Pattern
IBM Technical Library
A combination of secure web services and Data Access Objects (DAOs)
should be able to provide this functionality:
For additional information please refer to the following URLs:
a) Java Pattern Oriented Framework, An application of the Messaging
Design Pattern
IBM Technical Library
Kostya, thanks for your time. This is strange... I've literally pasted your
code into my view, and the problem persists (same results for ARGB_ and
ARGB_ configs). Here is a full working code:
http://pastebin.com/damgWgXF, and here is the result:
http://i.imgur.com/C2wdk.png. Am I
I want to study and run through the Desk Alarm Clock in order to understand
it. I cloned the branch for eclair ver 2.1.
However, it does not compile:
DescriptionResourcePathLocationType
ACTION_ALARM_CHANGED cannot be resolved or is not a fieldAlarms.java
Oh yeah I meant the built in browser. Ah WebView os a great idea. Thank you.
Regards,
Julius.
On 26/12/2010, at 10:56 AM, Mark Murphy wrote:
I would recommend you try to find a way to use a WebView, for better control.
Also, there is no Chrome in Android. I am assuming you are referring
Hi,
I can mkdirs() with name like /sdcard/testdir but why not with a .
such as /sdcard/.testdir?
Do I need to do something to the string name?
Regards,
CJ
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The Android reference for java.io.file lists the 1.6 apis, including
getfreespace(). My code compiles, but when I run it I get
VerifyErrors on the call. My Mac Java preferences list Java 1.6 and
my Eclipse Java JRE preferences have Java 1.6 checked. Does anyone
know what I'm doing wrong?
--
Actually, I guess the StatFs routines accomplish my goals in this
case.
On Dec 25, 10:34 pm, Keith Wiley kbwi...@gmail.com wrote:
The Android reference for java.io.file lists the 1.6 apis, including
getfreespace(). My code compiles, but when I run it I get
VerifyErrors on the call. My Mac
Correct, you cannot compile these modules with the SDK alone. You
need to download the platform source and compile those. I don't know
the details.
On Dec 26, 11:35 am, longingtoadopt.com anil.r...@gmail.com wrote:
I want to study and run through the Desk Alarm Clock in order to understand
Thanks, I've read thorugh those articles a few days ago and there is
nothing related to this. Very good reading, BTW.
On Dec 26, 7:47 am, TreKing treking...@gmail.com wrote:
On Sat, Dec 25, 2010 at 3:51 AM, Zsolt Vasvari zvasv...@gmail.com wrote:
I am basically trying to achieve the same
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