In the case that you distribute your app through different channels,
you could produce two builds which of your app and add some metadata
to the AndroidManifest.xml to indicate it's a non-market version. You
can check that attribute from code.
This won't help defeat any piracy, and won't prevent
OK, I see your point, that could slow them down, but it would slow me
down for sure, maintaining a native and a Java project. Not the
mention the bugs you can get from native code...
But agreed, it's an option.
Hugo
On Aug 24, 5:23 pm, a1 arco...@gmail.com wrote:
On 24 Sie, 16:15, Hugo Visser
Even native code doesn't help you, the call to the native method can
also be decompiled and patched, without bothering with the native code
at all. Like John says, it's an inherit problem of a language that
runs on the vm: you can decompile the byte code. You can just make it
harder to find the
implementation, it's of course doable, but
will take more time.
--
Bart Janusz (Beepstreet)
On 24 Sie, 08:34, Hugo Visser botte...@gmail.com wrote: Even native code
doesn't help you, the call to the native method can
also be decompiled and patched, without bothering with the native code
at all
Michael gave you the solution, if you can't understand that, maybe
building this app is kinda out of your league.
On Jul 10, 3:23 am, zeeshan mirza zeeshan.nabeel.mi...@gmail.com
wrote:
Anyone who can help me
BR,
shan
On Fri, Jul 9, 2010 at 12:28 AM, zeeshan mirza
Hi,
A little app design question: I was wondering if a custom sync adapter
would be appropriate when syncing normal application data that is
tied to a Google account. For example, I'd like to sync some data to a
Google docs spreadsheet in this case. Would a sync adapter be the
right choice for
Let me clarify: In this case I don't need or want to have the sync be
very visible. I just want to enter some data on the device and sync it
to the server eventually, so when the network connection is available.
Batching would be OK too.
Because that's kind of like editing a contact or updating a
If you want to save state, Android has a built in construct, from
http://developer.android.com/intl/zh-TW/reference/android/app/Activity.html
In addition, the method onSaveInstanceState(Bundle) is called before
placing the activity in such a background state, allowing you to save
away any dynamic
Thanks for sharing. I've looked briefly at your code and I'm a bit
worried about how un-android like it is. For example:
- Prompting the user when the app is exiting: normally a user
familiar with Android app will know that the back button will take
them back to the previous activity
- Killing
For my Engine Watch app (http://code.neenbedankt.com) I'm using
accountmanager to log on to appengine itself. Maybe this tweet of mine
helps you get started, it isn't really that hard, I found most of the
ingredients on the web and in the appengine google group.
Another way to approach this is to build your releases in an automated
way. So you run all your dev stuff from Eclipse, and when it's time to
release you build it automated. I'm using hudson for this and I've
written a post on the hudson ci blog about it here:
As a work around, you don't need to poll...You can register an overlay
that doesn't draw anything and checks the current zoom level against
the previous draw zoom level and take it from there...On zooming there
will be a redraw of the map so it should work out fine.
On Feb 11, 8:23 pm,
There's no ClientLogin class in the android public api, but you can
easy implement it with the instructions that are posted here:
http://code.google.com/apis/accounts/docs/AuthForInstalledApps.html.
If you are targetting android 2.0 up only, you should use the built in
AccountManager to get the
I'm curious about what you are trying to do here? Nice that what you
are trying is working, but what's your usecase?
On Jan 22, 1:19 am, guiha...@gmail.com guiha...@gmail.com wrote:
Just in case it will be useful to someone, here's the manifest file
application part for my library.
Hi,
Could somebody give me an example of how to use AvoidXferMode on a
paint? What I'm trying to do is to replace a color by using
canvas.drawPaint() and an AvoidXferMode with the color that I want to
replace and the operation TARGET. I can't get this working, maybe I'm
understanding the workings
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