I know 3g will not work with Att since the G1 does not support the band
frequency ATT uses.
But you should still be able to get data via EDGE (2g).
On Mon, Dec 15, 2008 at 1:04 PM, bparker cbpar...@gmail.com wrote:
Thanks for the link Al, but I have already tried those settings about
a dozen
Adding an one app mandatory submission requirement will only result in a
surge of untested, low quality apps flooding the app store.
I'm sure there will be enough dev phones to go around. If not then its the
good old first come first served. :)
On Mon, Dec 8, 2008 at 9:58 AM, Al Sutton [EMAIL
/08, Josh Roesslein [EMAIL PROTECTED] wrote:
From: Josh Roesslein [EMAIL PROTECTED]
Subject: [android-developers] Re: New SDK Available
To: android-developers@googlegroups.com
Date: Monday, December 8, 2008, 2:43 PM
Sprint uses cdma in most of its coverage areas. Since the g1
is a GSM
If they are shipping internationally to other counties, I don't see why not
ship it to New Zealand.
Not sure if the phone will work there, depends if its band frequencies match
up with your carriers.
Hopefully a Google staff member can clear this up.
On Mon, Dec 8, 2008 at 5:52 PM, Izard [EMAIL
Doesn't shock me that the emulator would run faster. Any modern desktop cpu
will smoke any embedded device.
Also keep in mind this isn't really a true emulator. Its more like build of
Android for the x86 processor instead of the ARM in the G1.
So there isn't really any extra overhead involved
I'm pretty sure the G1 is locked to work only on the T-mobile network.
On Thu, Oct 23, 2008 at 12:19 PM, Pulkit Arora [EMAIL PROTECTED] wrote:
But the question, perhaps, still remains UN-Answered :-(Is the G1 which
sells for $399 Unlocked to any carrier ???
And now, as the point is raised,
I believe the $179 is the price if you sign the 2 yr contract.
If you don't plan on keeping the 2yr contract it's probably going to cost
you more
to terminate the contract then it would to just pay the full $399.
On Wed, Oct 22, 2008 at 10:56 PM, Pulkit Arora [EMAIL PROTECTED] wrote:
Hi,
Can
This news just made today a good day for me. :)
On Tue, Oct 21, 2008 at 10:36 AM, Timbobsteve [EMAIL PROTECTED]wrote:
Congratulations to the Android Development team, Google Employees and
the entire OpenSource community. Today is a great day for developers who
enjoy freedom and developing
Read this -- http://source.android.com/known-issues
It's a known issue. Follow those steps listed there. Fixed the issue for me.
On Tue, Oct 21, 2008 at 4:25 PM, Anton [EMAIL PROTECTED] wrote:
Glad the source has been released.
I can't get repo to pull down webkit. Everything else seems to
I think you should be fine with a persistent connection. It might affect the
battery life a bit, but if you need live data then its really your only
option.
Only issue you might have is the connection getting dropped due to signal
lose or maybe when the phone switches cells (not sure if the
I'm running 32bit Ubuntu 8.4 and have had no issues so far with running the
emulator.
Maybe its an issue with the 64bit version or hardware related. Sorry I can't
help you anymore. :(
On Tue, Oct 7, 2008 at 2:24 PM, Jeffrey Peacock [EMAIL PROTECTED]wrote:
I'm running 64-bit Ubuntu 8.4
in your process, using the Activity APIs to
transfer state across instances, etc... but best is to just design
your app up-front to have a fast startup time, benefiting many
important interactions the user has with it.
On Oct 7, 5:11 pm, Josh Roesslein [EMAIL PROTECTED] wrote:
For a short
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