Well, still not working. I've built a brand new Intel-based desktop PC.
Installed Windows 7 Professional 64-bit and Android Studio 2.1.1 (along
with various other software needed, like Java 8, etc.).
I have the Samsung OEM USB drivers installed and also installed the USB
driver that comes with
I just tried to install Android Studio 2.x on a different laptop, which
I've never used before for Android development. It is running Windows 7
Home Premium and is an AMD-based laptop. AS runs okay (although a bit slow)
but I'm not able to connect to my phone device via adb. It also says
I tried installing Android Studio 2.x on my PC at work. It is also running
Windows 7 (although it is Enterprise edition). On that machine, I was able
to connect my phone and 'adb devices' recognized it. I was prompted (on the
phone) to allow USB debugging and was even able to deploy a sample
It's really acting like there is something on my machine which is
preventing the phone/tablet devices from accepting the debug command
(prompt, whatever it is) so the device just doesn't ask. As I've said, I
tried uninstalling Android Studio (which includes the SDK) and removing the
.android
On Thursday, April 28, 2016 at 12:05:16 AM UTC-7, gjs wrote:
>
> Enable developer options on your Android devices
I have Developer Options enabled. In fact, I think that's the only way you
can get to the other options.
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I just tried a second device (this one is a Samsung Galaxy Note 10.1 2014
Edition tablet) which was also previously working (with the older version
of ADT) and it reacts the same way (unauthorized). I then tried my wife's
brand new note 5 and to my surprise, it does the same thing. I tried all
I've asked this on Stack Overflow, but so far no solution:
http://stackoverflow.com/questions/36816530/why-does-adb-devices-show-unauthorized-with-no-allow-prompt-on-the-device
I've installed Android Studio 2.0 on my Windows 7 PC. This included the
Android SDK. I've done Android development on
I have an Activity where I show a user a Dialog on the onCreate(), the
user is then allowed Click OK to dismiss the dialog, Click RULES
to read some rules, Click 'HIDE to hide the dialog in the future.
The problem I'm having is when the user click view rules, which
launches the browser and then
Has anyone had any success getting around the problem outlined here,
looks like it's fairly common problem, and I've seen apps that have
seemed to get around this?
On Mar 22, 10:13 am, Streets Of Boston flyingdutc...@gmail.com
wrote:
I don't know either,
It would be great if one of the
Is there a way to get rid of the animation that is displayed when an
application starts on the android platform.
Basically, I want my Application to mimic
Sound and Display Animations No Animations
when launched?
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version prior to 2.0?
Basically I want to distribute my app as 1.5... but since I can't set
this flag, phones running 2.0 will see the animation... unless there's
another way to do this?
On Apr 14, 4:56 pm, Mark Hansen stonedon...@gmail.com wrote:
Is there a way to get rid of the animation
I'm interested in customizing the Gallery control by adding a text
description below each image. I've created a view as such:
?xml version=1.0 encoding=utf-8?
RelativeLayout
xmlns:android=http://schemas.android.com/apk/res/android;
android:layout_width=wrap_content
I'm trying to the the application and icons for Recent Tasks, but I
can't seem to get the appInfo using the RecentTaskInfo. The
getApplicationInfo call is what is failing due to the getPackageName()
returning null.
ActivityManager manager =
I'm working on the settings for an application I have, and one of the
checkboxes enables or disables a service.
The service requires a login and password, and one other checkbox to
be checked in order to function.
I've messed with the android:dependency flag, but what I would rather
do is in the
:52 pm, Mark Hansen stonedon...@gmail.com wrote:
So I want to start an animation when my application starts that always
visible in the application. So reading about the AnimationDrawable it
was stated to use onWindowFocusChanged instead of onCreate() to ensure
that animation would start
So I want to start an animation when my application starts that always
visible in the application. So reading about the AnimationDrawable it
was stated to use onWindowFocusChanged instead of onCreate() to ensure
that animation would start properly in the UI thread.
@Override
Ok, I discovered this on the Motorola site:
http://developer.motorola.com/docstools/library/Support_for_Multiple_Screen_Resolutions/
What this means is that when content is scaled up to full screen,
the horizontal (X*1.5) and vertical (Y*1.77) scaling factors are
different. As a result, when
Wondering if someone can fill me in on how to best approach this.. I
have a background image that I lay various elements imageviews and
textviews.
Since the new devices obviously have new resolutions I'm trying to
rework my layouts but I'm stumped.
Here's the first few lines.
?xml version=1.0
Here are two images that illustrate my question:
This is correct, not how the dice are centered in the box and the gray
box lines up with the top and corners of the white outline below.
http://dl.dropbox.com/u/26335/Capture11-16-2009-5.20.44%20PM.jpg
This is in the emulator that is setup like
Gah let me try posting this in the correct forum...
I'm working on an application that does an upload to a webserver, but
struggling with the actual fileupload.. code:
byte[] data = params[0]; // this is my picture data in a ByteArray
HttpClient httpClient = new DefaultHttpClient();
HttpPost
I'm implementing a SurfaceView then laying various Bitmaps in the
onDraw event. I'm curious of a best practice in regards to detecting
if one of the Bitmaps has been touched by the user?
I know I can override the onTouchEvent and capture the screen press
there, but I'm if I should implement
I'm currently working on a 2D application using the canvas, and I
curious how other developers would handle this issue.
The application has a background that then has bitmaps drawn on top of
it in very specific locations. Obviously with screen resolutions this
becomes a bit problematic. First,
This maybe against the way the Android team wants this to work, but if
not I can't seem to come up with a way to do this.
Basically I have a list view that I want to create a ContextMenu when
onListItemClick received. So when the user clicks on a list item I
want them to choose the action from
Has anyone had an error along the lines of (application) cannot be
installed on this phone., where the application name is in place of
(application).
This is on cupcake, I have my version minSdkVersion set to 3, and I've
had no problems prior to this new version.
Runs fine in the emulator, so
I'm using HTML.fromHtml to convert some text with HTML for a
TextView. I can't seem to get the strike tag to render though, is
there a way to get this to render with this method?
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Is there a way to change the font size on a tabbed Activity? I can
add an icon but I'd like to shrink the font a bit?
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To post to this group,
I load a pretty hefty data feed from a server also in XML and parse
it, I used the SAX parser and it's pretty snappy.
How are you parsing your data?
On Feb 18, 3:35 pm, Ivan Soto ivanso...@gmail.com wrote:
Hi,
I've built an application that loads XML from a server, then creates a list
of
Is there some method in which i can identify a phone, a serial number
or something similar that's accessible by code?
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To post to this group,
:
Mark Hansen wrote:
Is there some method in which i can identify a phone, a serial number
or something similar that's accessible by code?
That depends on how you define identify and phone. ;-)
You can get at the IMEI number via android.telephony.TelephonyManager's
getDeviceId() method
That should work nicely.. thanks for the information.
On Feb 14, 11:02 am, Mark Murphy mmur...@commonsware.com wrote:
Mark Hansen wrote:
Basically I'm reporting a score via a webservice, instead of having a
login password I was just wanting to use a unqiue phone id to track
the user
I have an API I'm using that requires me to POST instead of use GET to
submit my credentials before receiving back my XML response.
I've parsed a bunch of various XML services like this, but this is the
first time I've run across having to post to the URL.
Basically they want a username and
I'm trying to figure out the best way to do this, and hoping someone
can help...
I've created a AnimationDrawable using XML and have no problem setting
that to an ImageView to display.
The question is, what's the proper way to hold the animation for a
specific amount of time, say so that the
I ended up using ImageViews and making multiple images, I'd be curious
if there was a better way as well.
On Oct 30, 5:48 am, Arun Mankad [EMAIL PROTECTED] wrote:
Can somebody tell me how o create buttons with images that have different
image for focused and clicked state
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Arun Mankad
, methods and
constants available to get theoretically the exact same information, I
wondered if there was a preferred method.
On Oct 24, 12:39 pm, Mark Hansen [EMAIL PROTECTED] wrote:
Setting this android:screenOrientation=sensor
as mentioned above worked perfect.. it switched
:01 am, Mike Reed [EMAIL PROTECTED] wrote:
ImageView, like all subclass of View, cannot be called from any thread
other than the UI thread.
That said, what is the update you are try to do?
On Oct 28, 2008, at 10:24 AM, Mark Hansen wrote:
Opps.. I start the Runnable with the following
.. is there a better method of
doing this?
Thanks,
Mark
On Oct 27, 5:44 pm, Mark Hansen [EMAIL PROTECTED] wrote:
I have some image views I'd like to update as somethings change in a
function in an activity.
I can't seem to get them to refresh, at least not in away that appears
visible
Opps.. I start the Runnable with the following:
mHandler.post(mUpdateTimeTask);
forgot to add that..
On Oct 28, 10:12 am, Mark Hansen [EMAIL PROTECTED] wrote:
Some more info:
I declared a handler in my class:
private Handler mHandler = new Handler();
Then added my runnable
private
.
That said, what is the update you are try to do?
On Oct 28, 2008, at 10:24 AM, Mark Hansen wrote:
Opps.. I start the Runnable with the following:
mHandler.post(mUpdateTimeTask);
forgot to add that..
On Oct 28, 10:12 am, Mark Hansen [EMAIL PROTECTED] wrote:
Some more info:
I declared
I have some image views I'd like to update as somethings change in a
function in an activity.
I can't seem to get them to refresh, at least not in away that appears
visible on the phone.
I've tried running them in a seperate thread, and even from that
thread using a custom handler to do the
Setting this android:screenOrientation=sensor
as mentioned above worked perfect.. it switched the view as the phone
changed.
I then only created alternate XML files for the layouts that needed
tweaking and it worked like a charm.
On Oct 24, 2:24 pm, ksmith44 [EMAIL PROTECTED] wrote:
As a
I'm not sure if this is intended or not, but I had some compalints
from users about my application failing on the first run after the
install.
After wiping the data on the emulator I notice when I debug that
onRestoreInstanceState and onSaveInstanceState are called. This is
not the case when
Fast day today.. hoping someone else might know about this?
Mark
On Oct 22, 10:10 am, Mark Hansen [EMAIL PROTECTED] wrote:
I'm not sure if this is intended or not, but I had some compalints
from users about my application failing on the first run after the
install.
After wiping the data
://code.google.com/android/reference/android/R.styleable.html#And...
http://code.google.com/android/reference/android/R.styleable.html#And...
On Oct 19, 3:23 pm, Mark Hansen [EMAIL PROTECTED] wrote:
I was thinking Android switched orientation automatically based on the
phones position but I'm finding from
the two, you will need to override
onConfigurationChanged() and re-inflate your view hierarchy and re-
initialize anything else depending on that or changing resources at
that point.
On Oct 20, 5:19 am, Mark Hansen [EMAIL PROTECTED] wrote:
I've actually created layouts for both vertical
Looks like spec work, which I implore other devs to avoid:
See http://www.no-spec.com/ for more information.
On Oct 19, 5:56 pm, corbett3000 [EMAIL PROTECTED] wrote:
So we're hosting an app dev challenge here in DC (anyone from anywhere
can enter) and our first submission was an iphone
Did you set the mime types .apk files on your webserver?
application/vnd.android.package-archive
On Oct 20, 4:41 pm, InC [EMAIL PROTECTED] wrote:
Here's the adb logcat output from the exception -
I/ActivityManager( 53): Displayed activity
orientation policy is to select
the orientation based on the keyboard: when the keyboard is closed it
is portrait, when open it is landscape. Pressing Ctrl+F12 in the
emulator is exactly the same as sliding the keyboard out on the G1.
On Oct 20, 11:57 am, Mark Hansen [EMAIL PROTECTED
Is there a way in code to switch an application from Touch Mode to
Keyboard mode, or is this handled only via pressed on the screen or
keyboard?
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The list is pulled from a remote feed over the web, so I was trying to
prevent having to reload the listview via another web pull.
Basically I just want the application to save everything and then
restore itself when the user changes orientation, instead of having to
make another full call back
Thanks for the input.. I ended up just saving out my data from the
pull as suggested, it was already an ArrayList and I just jammed it in
with the putSerializable and it works fine.
Thanks for the help guys.
On Oct 10, 10:26 am, Mark Murphy [EMAIL PROTECTED] wrote:
Mark Hansen wrote
Is it running in a thread? I know you can't have visual updates if
it's inside or one?
On Oct 2, 5:13 am, Urakagi [EMAIL PROTECTED] wrote:
Hi, I have a TextView displaying current time in a ListActivity, which
will play music.
I use a class to update the TextView, but while the MediaPlayer
I've went back and verified the text in the ListView is indeed clean.
I'm at a loss as to where the empty block is coming from, any other
ideas? Perhaps submit as a bug?
On Sep 25, 8:40 am, Mark Hansen [EMAIL PROTECTED] wrote:
Hrmm.. well what's weird is the API is truncating the string
I followed this short tutorial a while back for downloading an image
via http, maybe it can point you in the right direction...
http://www.anddev.org/gallery_with_remote_images-t769.html
On Oct 1, 6:51 am, Nemat [EMAIL PROTECTED] wrote:
Hi,
I have to download an image from server.But I got
I ran into the same problem and ended up using the localName since it
appeared to be providing the same information.
I did have to tweak a few things to get it to work, but yea I'm not
sure what changed either.
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I was implementing a view this morning with Ellipsize and noticed some
characters appearing after the ...
http://dl.getdropbox.com/u/26335/ellipsize.png
Notice the middle two lines have a box like it has an
unrenderablecharacter.
Is this a bug, or am I doing something strange?
I actually ended up using the AlertDialogSamples.java SDK examples and
found a pretty easy implementation.
Encase anyone run's across this in the future.
On Sep 23, 3:27 pm, Mark Murphy [EMAIL PROTECTED] wrote:
Is there any easy way of doing a similar thing with Android without
creating a
I'm making a fairly simple application, but I'd like to dress it up
with some custom buttons and backgrounds. The problem is I'd like to
control the layout of them to make sure it looks a certain way. I'm
not really sure what to do resolution wise to make sure this will work
once the actual
Ok, I'll keep trying it.. for some reason the events aren't firing
such as Fling etc.
On Sep 12, 10:12 am, Kavi [EMAIL PROTECTED] wrote:
ListView is a kind of View, so you should be able to attach the
GestureDetector to your ListView as well.
, Mark Hansen [EMAIL PROTECTED] wrote:
I was wondering if this is easily implementable with the current
SDK... basically I'd like to use a hold and drag left or right for
navigation.
So if the user wanted to change say a page they would hold their
finger down and then push left or right
I've got the context menu showing up properly but can't seem to catch
the onclick event on it. I'm guessing I'm missing something fairly
obvious but I'm stumped.. anyone have any ideas?
Code here:
notesCursor = nm.GetAllNotes();
NotesViewAdapter nva = new
Ok, I implemented onContextItemSelected and am now able to get ahold
of the menu click.. the issue now is that I can't seem to get the
position of the the ListView click.
In other words, the user holds down on the ListView which spawns the
ContextMenu, but the value for the ListView position is
Yea I tried both of those, neither seem to return the position on the
ListView.
It appears onListItemClick is never called when I when I'm creating my
ContextMenu.
On Sep 9, 5:59 pm, Mark Murphy [EMAIL PROTECTED] wrote:
In other words, the user holds down on the ListView which spawns the
does not exist in touch mode. Instead, in onContextItemSelected(), you
can get the ContextMenuInfo, cast it to AdapterContextMenuInfo, and
this will give you the target view, the position and the id.
On Tue, Sep 9, 2008 at 3:19 PM, Mark Hansen [EMAIL PROTECTED] wrote:
Yea I tried both of those
Can someone give me some direction on how to restore the emulators
preferences back to default? I'm afraid to just start deleting files
at random :)
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I have a ListView and I'm trying to show the last selected item
clicked/touched or navigated too, from what I can gather setting the
choiceMode to singleChoice shoudl achieve this, but it doesn't
appear to be doing anything...
ListView
android:id=@android:id/list
Not sure if this is a bug, or I'm just not implementing it correctly.
I have a TextView that sometimes has text that is larger than the
vertical area Ive set for it. So I ended up putting the TextView into
a ScrollView.. shown at the bottom of the post.
The problem I'm having is I update the
I'm looking for the best practice regarding displaying portions of a
TextView texts as say a color or for instance bolding certain words?
I was looking at HTML.fromHTML(text) as a method of doing this, this
doesn't seem to work if I wrap a font tag say around my block of text?
Thanks for any
I've been going over a bunch of examples and for the life of me can't
figure out how to get showAlert to generate a dialog.
I'm fairly new to both Android and Java development so I could easily
be missing something, but I'm stumped.
This is the menu option selected override in a class that is
Ahh ok, thanks guys, works great..
On Aug 22, 7:39 pm, Randy McEoin [EMAIL PROTECTED] wrote:
What follows is how I did it. The part that was not obvious from the
sample code was the need for show(). Note that you can skip the
setIcon() and it'll use a default one. And you can skip the
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