? Or should I
rather concatenate buffers?
I am not noticing any more stability to be honest...
thanks for any help!
Mik
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PS: as signal generator I am using this one:
http://www.gwinstek.com.tw/en/product/productdetail.aspx?pid=5mid=73id=105
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anyone had any experience with this technology?
Any clarification to my confused mind is highly appreciated.
Thanks,
Mik
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restarted eclipse N times with same results, and ubuntu (hosting
system) as well
4. I do not have any other project open in the work space
Error message:
ERROR: cannot recover key
It follows the eclipse .metadata/.log file.
Thanks for any suggestion,
Mik
!SESSION 2011-10-06 07:27:16.498
If the app should provide the same functionality for both platforms
I'd say go for doing one app for both and just tweak the interface to
adapt to different screen sizes.
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+ password + alias than before
and the error message should be different.
Thanks anyway!
On Jan 26, 11:25 pm, TreKing treking...@gmail.com wrote:
On Wed, Jan 26, 2011 at 5:07 PM, Mik mam.marche...@gmail.com wrote:
But then when I try to run it from the GUI menu a toast message tells
me
SOLVED !
For some reasons I had in my manifest TWICE the tag:
activity android:name=.myActivity
(It is mostly due to writing code late night...)
TreKing: thanks for your help.
To learn about the device debugging was surely worthy.
Mik
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This is very annoying...
when debugging on device it works perfectly.
So I uninstalled, then I signed the file using eclipse (as always) and
then I transfered it into SD card to install it.
And again, it appears to install but then when I try to execute it it
won't, claiming that it is not
I am not sure, I always have done it in this way
What is the recommended way?
I have got today working for the first time the debugger on device so
I wouldn't be surprised if there is a more convenient way to install a
signed app
On Jan 26, 10:32 pm, Mik mam.marche...@gmail.com wrote
unfortunately it didn't work:
same result then when installing from SD card:
$ sudo platform-tools/adb install /home/mik/workspace/signed/
myapp.apk
1669 KB/s (1453881 bytes in 0.850s)
pkg: /data/local/tmp/myapp.apk
Success
But then when I try to run it from the GUI menu a toast message
, it still works...
I am really confused and blind from the solution...
Any idea please?
Mik
PS: what do you use to read log from device?
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On Jan 25, 11:45 pm, TreKing treking...@gmail.com wrote:
On Tue, Jan 25, 2011 at 5:42 PM, Mik mam.marche...@gmail.com wrote:
Any idea please?
Debug your app.
Forgot to mention that it works perfectly on the emulator...
PS: what do you use to read log from device?
The debugger. Or DDMS
On Jan 18, 6:52 pm, ko5tik kpriblo...@yahoo.com wrote:
It is available but not for everybody - you have to meet certain
criteria
(amount of traffic) to be accepted
Ah!
Ok thanks.
So I guess the solution for developers who are just starting is
admob...
Mik
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Thanks,
Mik
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Nothing happens with the latest two: emulator starts and runs ok, but
no audio of any sort is played and even if I try the -verbose mode I
don't see any error in the shell.
Is this due to ubuntu 10.10 using pulseaudio?
Does anyone have any clue?
Thanks,
Mik
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Hello,
we are developing an application where we are depending on a native,
custom-written library which sometimes crashes. When the Activity
crashes (it's the Activity's SurfaceView that crashes, either while
resuming or pausing Activity) we would like to automatically restart
the Activity that
Hello all,
I have just started learning to develop for the G1 after two weeks of
joyful us of my actual G1.
I have however, come across a stumbling block in my development
learning. I have successfully emulated an SD Card on the emulator.
However, now, after saving an image from the browser to
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