it's released). So
I'll wait until SVG is supported more efficiently.
On Sun, Mar 22, 2009 at 8:33 AM, Dianne Hackborn hack...@android.comwrote:
On Fri, Mar 20, 2009 at 10:02 AM, Paper Coder paperga...@gmail.comwrote:
What about simple animations? I can see extensive animations bogging
oh
On Fri, Mar 20, 2009 at 10:57 PM, Sena Gbeckor-Kove s...@imkon.com wrote:
Does Batik not work? I haven't tried it on Android if not I doubt it
would be a huge amount of work, though I'm not volunteering, I just
don't really need it for what we're doing at the moment :)
S
On
To think of the day of work I could've saved if I known these were there.
So much for my custom icons :)
On Fri, Mar 20, 2009 at 11:02 PM, Pd lotusscr...@gmail.com wrote:
Why not have a look at the res/drawable folder in the android.jar.
gsmd wrote:
I'd suggest to check out the sources
Mar 2009, at 17:10, Paper Coder wrote:
Very nice.
I think it would take someone with more skill than I to get it working on
Android. Perhaps it would need to be extended? It seems to require the
Java language, and if I'm correct, Android only supports a portion of the
Java language
, 2009 at 9:38 AM, Paper Coder paperga...@gmail.com wrote:
I will look into it more, but I think it's beyond my skills - and time. I
will give it a go though, as I prefer to use SVG over png for my future
apps.
If you are rendering SVG on the device for your app images, expect your app
Might be better to send him an email. The comment might be missed?
On Sat, Mar 21, 2009 at 3:57 AM, Mariano Kamp mariano.k...@gmail.comwrote:
Sorry if I wasn't clear, but I am not the author. Having said that I'll
post a comment on his blog with a reference to this thread.
On Fri, Mar 20,
This would make sense, as it's the first (and only) library class that uses
resources from my library projects folder.
I will alter my project accordingly, however, I'm surprised that resources
can't be references from other projects. It would be nice to see this fixed
or a workaround posted
Thanks!
On Fri, Mar 20, 2009 at 2:03 AM, Dianne Hackborn hack...@android.comwrote:
Um, you need to release it at some point. Once you release it, you don't
need to do anything with it any more if you don't want.
On Thu, Mar 19, 2009 at 11:17 AM, madcoder paperga...@gmail.com wrote:
In
An excellent comparison of interfaces. Although the iPhone doesn't sem to
have the capabilities the Android OS has, the Android interface is, as
already mentioned in other posts, lacking.
It would be nice to see a set of standards that all apps should attempt to
adhere to. So far I only see
Agreed on Google support, but I guess that's what we get for free stuff. Oh
wait, they're (trying to ) make money with Google Checkout.
My concern is that many potential customers will not bother with Checkout
altogether due to Credit Card requirements and possible problems with
...but I don't think most people see these products as consumables in the
same way you do
Perhaps not. But I think this is what will keep the Android Market from
being as big as the iPhone App Store. For the most part, people don't go
into Game Stop, buy the newest Xbox 360 game on Friday, play
to
see if it's ready).
Thank again.
On Mon, Mar 2, 2009 at 9:44 AM, Marco Nelissen marc...@android.com wrote:
On Sun, Mar 1, 2009 at 4:55 PM, Paper Coder paperga...@gmail.com wrote:
I didn't realize it wouldn't return the media player until it was ready
to
play.
Now the methods
I haven't yet posted an app yet, as I'm still sorting out a Google checkout
problem. I can't comment if a posted app would display all the permissions
required.
But I would think it would list all the permissions required - maybe I'm
wrong?
I could figure out the pattern easy enough, just
, control vibrator is listed (but you have to click on
Show all).
On Fri, Feb 27, 2009 at 6:32 PM, Paper Coder paperga...@gmail.com wrote:
I haven't yet posted an app yet, as I'm still sorting out a Google
checkout
problem. I can't comment if a posted app would display all the
permissions
Yes, you're correct. I created my library class a month ago and was
updating it to use callbacks. I didn't realize it was calling prepare
inside the create method.
Thanks!
On Wed, Feb 25, 2009 at 10:50 PM, Marco Nelissen marc...@android.comwrote:
On Tue, Feb 24, 2009 at 9:55 PM, madcoder
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