to see what everything looks like on a lower end screen but on a device
that still represents what real users would have. According to Flurry, 99%
of my users on the main app I work on are all on high end devices (with
greater than 500k users, mostly in US and AUS).
Thanks,
Rich
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I created a class that I call ServiceLocator that allows me to do
lightweight dependency injection (as opposed to using a heavy library that
requires annotation and/or reflection).
You can declare interfaces for things that you need mocked, register them
with their proper implementations in
I think that if you're worried about the soft keyboard covering your
buttons, it'd be best to move from a dialog to a full screen activity.
What I do to get around the soft keyboard covering my buttons at the bottom
of an activity is to put all of the content inside of a ScrollView except
for
I have a search results screen with a complex set of filters that I'm in
the process of building out. I'm giving the user a filter icon in the
ActionBar that will pop up a dialog with filter options. I feel that this
is pretty standard. I don't want the user to feel like they're navigating
to report this?
Rich Woods
Exobyte games
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If I provide string resources in various languages, will my app show up
more prominently in either or both Google Play and/or Amazon App Store when
viewed in countries where those languages are more prominent? I changed
language settings on my device from English to Spanish, and I didn't see a
and that I'm missing the file /tools/lib/progaurd-project.txt. I see that
file in the folder from where the original SDK was downloaded and
extracted. Am I to copy that file to another location or is the SDK
installer/wizard to do that. I'm running Fedora 16 fully patched.
Rich
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the latest SDK and that I'm missing the file /tools/lib/progaurd-
project.txt. I see that file in the folder from where the original SDK
was downloaded and extracted. Am I to copy that file to another
location or is the SDK installer/wizard to do that. I'm running Fedora
16 fully patched.
Thanks,
Rich
Problem is, this breaks (or doesn't work) if you don't have FULLSCREEN. So
all teh comments on immersive experience and hiding the actionbar are
bollocks. Doesn't work even without fullscreen.
The issue here is the HARDWARE menu button that used to be a required
button on devices, now
Maybe you on the Android Team should make a fricking consistent API that
works across devices so we can't shoot ourselves in the FOOT everytime you
release and change behaviour or add some huge new thing out of the blue.
Working on IPHONE/iOS is a pleasure compared to this. So please don't yell
hackery needed to do
something simple (ie, a simple determinate circular progress).
Specificity really helps.
Thanks,
Rich
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Does anyone have a simple example of this that works? I wrote my own using
onDraw, and trying to leverage some of these techniques, but all I ever get
is an indeterminate progress bar, unless I use the horiztonal style.
thanks,
rich
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none, i assumed given Romain's reply that @android means it's provided by
the SDK.
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I haven't messed with MMS too much but I do know that you need to use the
RECEIVE_MMS permission in your manifest
http://developer.android.com/reference/android/Manifest.permission.html#RECEIVE_MMS
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You may be having issues in the onPause() and onResume() callbacks.
http://developer.android.com/reference/android/app/Activity.html#ActivityLifecycle
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You may be having issues in the onPause() and onResume() callbacks.
http://developer.android.com/reference/android/app/Activity.html#ActivityLifecycle
On Friday, December 16, 2011 9:14:48 AM UTC-5, sktniran wrote:
Hi friends,
When the device screen blanks or goes to stand by mode (or they
You need to put a single child element such as a LinearLayout or
RelativeLayout inside the ScrollView then put the buttons inside of that
layout view.
So it looks like...
ScrollView
+LinearLayout - One Child in the ScrollView
++Button
++Button
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Also, when the service is restarted by the system the Intent.getAction()
method returns NULL... sometimes. Intent is not NULL just getAction()
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I'll reply to the OP and not be so nice...
Hey OP, your laziness is insulting to me and probably to anyone who has had
to teach themselves. You say you know what Google search is and how to use
it... then do so, use it!!!
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Asked on SO as well...
http://stackoverflow.com/questions/8421430/reasons-that-the-passed-intent-would-be-null-in-onstartcommand
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Just make an activity that is your splash screen then do the loading in the
background. When it's done send a message back to the activity and move on.
You could also create a loading/setting things up/building your data
spinner dialog.
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Yeah, create an
AsyncTaskhttp://developer.android.com/reference/android/os/AsyncTask.htmland
do your loading/building stuff in that. You can even post a message
back for the dialog in the
My bad... I just assumed he was referring to the loading of data in the
app, not the UI elements
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Is there any other reason that the Intent that is passed to
onStartCommand(Intent, int, int) would be NULL besides the system
restarting the service via a flag such as START_STICKY?
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@Zsolt Vasvari Just a quick thought for you... Consider closing stuff like
the database/database adapter in your onPause() method of the Activity.
onPause is always called where onDestroy is called whenever, thus the
database might still be open when it is expected to be closed. I tend to
In the scope of an inner class, use OuterClass.this to refer to the
Activity. So, if your activity class is named MainActivity, call
MainActivity.this.startActivityForResult(intent).
The other option is to define a method in the activity that does this work
and call the Activity's method from
Yes
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For more options,
In your manifest declare the windowSoftInputMode and configChanges
http://developer.android.com/resources/articles/on-screen-inputs.html
activity
android:name=.MainActivity
android:label=@string/app_name
...and was it as awesome as you had hoped?
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Use RelativeLayout
http://developer.android.com/reference/android/widget/RelativeLayout.html
*hint:* look up layout_alignParentTop and layout_alignParentLeft etc...
Google is most definitely your friend here ;)
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Kinda sounds like a race condition between SQLiteOpenHelper and onCreate...
maybe?
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As more of a band-aid, you could force keeping the device awake while your
app is running
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WHOA!!! My bad man! When I read your question I was not thinking... I am
sorry about that!
You are correct that it only stretches and does not repeat, nor is there a
way (that I know of) to repeat a portion of a nine patch.
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Answered your question on SO...
http://stackoverflow.com/questions/7560265/getting-a-string-to-appwidget-via-getextras-or-shared-prefrences/7588272#7588272
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Sure there is! It just isn't like the code formatter...
WindowPreferencesXMLXML FilesEditor
You can make each attribute on a single line, indention, etc... It's not
super flexible but it works for what you want.
@Tor Norbye THANK YOU!!! That will be nice :) String formatting is my most
hated
Man... it took me well over a year of using Eclipse before I happened onto
that!!!
Glad it works :)
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Have you attempted to discuss this with your IT people? You are asking how to
break their currently implemented securtiy policies. No offense, but I would
fire anyone who did this on the spot without question.
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AFAIK you cannot do what you describe with the standard Android SDK.
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You are on the correct path... use the different layouts to target the device.
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When you first start the debugger, a force close message will appear then
disappear after a bit... then your app will run in the debugger.
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See nrmally when we have a button in a page in the onClick(View v ){
if(btn1==v)
{
startActivity(new
Intent(FirstScreenActivity.this,SecondScreenActivity.class));
}
}
If that is the way you are doing it then I would (as others have) recommend
reading up on how to listen and
Nice!
as a side note... you might want to throw the @Override annotation on your
overridden methods from OnGestureListener
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What you are asking is how to retrieve tweets from a user without the user
having to authorize your application to do so. That just sounds shady to me
at least...
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have you tried cleaning the project? In the Eclipse toolbar select
'ProjectClean'
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http://developer.android.com/guide/topics/data/data-storage.html#filesExternal
How are you gaining access to the external images?
Are you sure that the files and storage actually are available to your
application?
Before you do any work with the external storage, you should always call
worked for me
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For more
How is putting them in seperate folders going to make it any different? You are
still going to have to name them and call them somehow...
@Appholics a switch statement is wy better in that situation.
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Hello, and I hope you are having fun learning! :)
I took your code and quickly cleaned it up for you. I didn't test it so I
don't know if anything i've done helped. BUT you had a lot of stuff in there
that I would be surprised if it even compiled. I wrote comments explaining
my changes...
btw I forgot to put the super call in the onStart() method... so it should
look like this instead:
@Override
public void onStart() {
super.onStart();
Button toggleButton = (Button)findViewById( R.id.toggleButton );
toggleButton.setOnClickListener( new
Dude! Why is your alias 'Jessica'???
http://www.google.com/search?q=android+development+adding+flex+to+apk
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Oopss sooryits me Saurabh...my sis was using the same account..
lol
Well you pasted teh gogole link..thanks any ways ..have tried it enough
..but will surely look with your keywords.
Yeah try that first Adobe link. I read through it and it looked like what
you needed.
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That is how it is designed to work.
Read up on the Activity Lifecycle
http://developer.android.com/reference/android/app/Activity.html#ActivityLifecycle
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Am I a naughty boy for wanting to use AbsoluteLayout?
Not if you need it... do you *really* need it or will RelativeLayout work
better?
Here is a good article discussing this topic...
http://developer.android.com/resources/articles/layout-tricks-efficiency.html
Also, is there a way to make
uh please unsubscribe me from this group
This is awesome check it out...
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It is per design. You should call finish() on your activity in your
onDestroy() method.
Again, I highly recommend you familiarize yourself with the Activity class
and its lifecycle.
http://developer.android.com/reference/android/app/Activity.html
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Check out the NFCDemo sample code to get started...
http://developer.android.com/resources/samples/NFCDemo/index.html
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Hey...I had a similar issue that I just fixed today, and this information
might help.
I had code I was using all over the place that would be downloading data and
images with a single HttpClient and everything was fine. When I moved this
code over to a project that was downloading a bunch of
That is basic Java man come on... txtMessage.setText(String.valueOf(msg1) +
+ String.valueOf(msg2));
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It will be ready to kill after onPostExecute() is called.
You can short-circuit this by calling cancel() from within your
doInBackground() method then checking isCancelled() and if true stop
whatever your doing and go straight to onPostExecute().
From
public final void setText (int
resid)http://developer.android.com/reference/android/widget/TextView.html#setText(int)
resid says to me that the param is a resource id whereas setTextColor(int)
says to me that it is merely an int. Which btw would be the static colors
from the Android Class
I don't know if it matters (though it should) but your option tags are not
closed.
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My mistake for not clarifying that AsyncTask is not the actual thread.
Thanks for pointing that out @Streets Of Boston
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I don't think there is supposed to be quotes around the 5 in the size
attribute
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You could try obtaining the logs using something like acra
http://code.google.com/p/acra/ and then you can see what is going on in
those particular devices.
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http://www.google.com/search?sourceid=chromeie=UTF-8q=dev%2Finput%2Fevent5#q=android+%22dev%2Finput%2Fevent5%22
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Do you have the proper permissions set in your manifest file?
uses-permission android:name=android.permission.INTERNET /
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SAXParser is the best for me
http://developer.android.com/reference/javax/xml/parsers/SAXParser.html
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Use AsyncTask if it's a one off type thread and pass your array into that
and do what you need to do then return any results in the onPostExecute()
method.
[AsyncTaskhttp://developer.android.com/reference/android/os/AsyncTask.html
]
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Sort of... Sometimes, after using Eclipse for awhile, LogCat seems to hang and
will display nothing until you restart eclipse. I don't know why it does this
but it does.
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You are missing a layout_width in the second LinearLayout node
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what is 'orgname'? Is it a string?
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Also this is the second post (i've seen) where you say LogCat shows
nothing... if that is truly the case then you need to fix that!
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I can't speak for Samsung but I have had that issue with the Motorola drivers
on Win7. It sometimes says that I should use USB 2.0 as well. (which I am)
To correct it I simply unplug it and plug it back it and it will usually take
the first or second time.
Hope that helps
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First you need to use a better club... like Real Madrid! haha j/k
Seriously though you should probably head over to somewhere like StackOverflow
and use the Java tag to ask your question as it is more of a generic Java
question.
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Yeah I am starting to think it's the port on the mobo... :-/
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http://stackoverflow.com/questions/4980229/greystripe-full-ads-not-showing
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Whoops meant to post the actual search...
http://www.google.com/search?sourceid=chromeie=UTF-8q=com.greystripe.android.sdk.s
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All you should need is:
android:id=@android:id/list
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From that link you provided...
*Note:* Not all Android-powered devices support VOIP calls using SIP. You
should always call
isVoipSupported()http://developer.android.com/reference/android/net/sip/SipManager.html#isVoipSupported(android.content.Context)
to
verify that the device supports VOIP
**I will paypal $200 to anyone that can solve this for me**
I'm trying to get an Android WebView to play a video inline. On iOS you can
just use webkit-playsinline in your video tag. Not so on Android. I followed
the examples provided in these 2 answers:
No but I'll give it a shot. Thanks for the suggestion!
On Aug 11, 2011, at 1:45 PM, Mark Murphy wrote:
Have you tried:
http://code.google.com/p/html5webview/
On Thu, Aug 11, 2011 at 4:28 PM, Rich Collins richcoll...@gmail.com wrote:
**I will paypal $200 to anyone that can solve
I don't know the performance hit but you can access your resource like this:
String s = TheParentActivity.this.getString( R.string.your_string_resource
);
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My mistake... I overlooked that you were wanting to access the resource strings
in the doInBackground() method.
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@Spooky Thank you sir :)
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Sir, I am sorry that you feel as if I took a swipe at you personally as
you mentioned in another post. I was merely saying that this subject
(Android Marketplace usage research) was probably better asked on the
Android Marketplace groups forum. I still feel that way. If others do not or
choose
Just move the data loading logic into the splashscreen activity then pass
your data to the second activity (your list)
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You will want to look into properly accessing
resourceshttp://developer.android.com/guide/topics/resources/accessing-resources.htmland
probably more specifically
Context.getResources()http://developer.android.com/reference/android/content/Context.html#getResources()
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You would probably have better luck finding answers to this topic in the
Android internals group.
https://groups.google.com/forum/?hl=en#!forum/android-internals
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As far as the first, when it finishes just have the app move on
automatically to the next activity and finish the splashscreen.
The second is a bit more complex... if you think that there would be any
reason where interrupting incoming data would be a bad thing, then you will
want to consider
http://www.google.com/search?q=how+to+make+chart+in+android
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I would hope one would not implement an entire game engine just to draw a
simple chart/graph...
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You cannot do this, as stated, using the current Android SDK. You might want
to try https://groups.google.com/forum/#!forum/android-internals or another
group where they deal with customizing the core.
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Are you sure that whatever the user rooted their phone with is compatible with
whatever you are doing?
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I brought up the root idea because you stated they sent you a screenshot... I
assumed you were talking about a screenshot of the device's screen.
Anyway, they did some major stuff to the market recently and things have been
abnormally out of whack for the last week or so. Maybe, this is the
@Randy I would suggest asking the article author... or reading the comment
where a bunch of people have already faced this issue with the article's code
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You do realize that email can have attachments right? Why send them a link to
download and install something you could send directly?
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I would hate to have to pay for a tiered data plan and have to update a 4GB app
more than once/month!
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You have a lot of needs but what you really need is to do a damn search on
google and find the information yourself and then come on back and ask specific
questions ;)
hint: seach this... android open source ocr
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True, which is why they make tAttachApkInstaller ;)
All this aside though, none of this drives to the heart of the problem... the
OP cannot login to their account... I should also have asked what they have
done to deal with that issue as well.
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