Nearby messages works on both Android and iOS
https://developers.google.com/nearby/messages/overview
On 30 November 2016 at 09:09, Nerox wrote:
> Is there a method that I would find the same of it in iOS ?
> a method that would work on both android and iOS..
>
> --
>
You could use Nearby https://developers.google.com/nearby/. It has WiFi,
ultrasonic and Bluetooth options which would work around the lack of
internet connectivity, but it would require users to be on the same WiFi
network or in relatively close proximity.
On 29 November 2016 at 10:32, Nerox
You will need to enable USB debugging. You can find instructions here
http://www.phonearena.com/news/How-to-enable-USB-debugging-on-Android_id53909
On 3 May 2016 at 14:03, Shinehah wrote:
> I have what I think is an Android smartphone. When I plug it into my
What error do you get then?
On 25 April 2016 at 11:05, BruceAndroid wrote:
> sorry on posted code method is not pubblic but on real code yes...
>
> Il giorno lunedì 25 aprile 2016 11:50:42 UTC+2, richarth ha scritto:
>>
>> You need to make the addActionWithHandler
You need to make the addActionWithHandler method public.
On 25 April 2016 at 10:34, BruceAndroid wrote:
> hello this my code
>
>
> my test
>
> [code]
> package UnitTests;
>
> import android.test.suitebuilder.annotation.SmallTest;
>
> import org.junit.Test;
>
> import
They probably think your app needs a more mature rating as potentially the
video could contain anything.
On 15 December 2015 at 13:32, Justanick wrote:
> *Forgot to say, the app is a chat roulette like videochat, you can meet
> strangers from all over the world.*
>
>
You won't find a code sample for this specific application as it's so
specific. I'd have a look at
https://github.com/googlesamples?utf8=%E2%9C%93=android for samples
of the different elements you may need.
On 4 December 2015 at 09:14, ALL4BUSINESS
wrote:
> what
You create the adapter with TelAdapter adapter = new TelAdapter
(MainActivity.this, R.layout.list_item, data);
Data is empty so you aren't seeing anything. You need to get the data out
of response instead.
On 1 December 2015 at 12:16, AbdulMajeed Mohammad
wrote:
> Any
Are you using Gradle for your build? If you are using Gradle for your
build then the version settings in your Gradle file will take precedence
over the value in your manifest file.
If you open up the build.gradle file for your module in the defaultConfig
block there will be two lines:
Hi,
I'm using the new fontFamily attribute so that I can control the weight of
font used. Because this was only introduced in API level 16 I've created a
styles file in values-v16. It seems a bit silly to declare the colour,
size etc in both values and values-v16 but it is necessary for all
Hi,
I have an application that I'd like to run on all versions of android. It
uses an edit text field to allow the user to input a url. What I'd like to
do is for donut users onwards is to set the input method to text uri to make
input easier.
This however means that I'd have to build it for
Hi there,
I've been working on an application to detect when the headset is plugged
in. My application can successfully receive broadcast intents such as
airplane mode but when I plug my headphones in nothing happens with my app.
If I triger the headset plugged intent in another app then my
Hi there,
I've been working on an application to detect when the headset is plugged
in. My application can successfully receive broadcast intents such as
airplane mode but when I plug my headphones in nothing happens with my app.
If I triger the headset plugged intent in another app then my
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