Hey,
this is the code I used. It will do Out Of Memory for big images, so
perhaps it need some changes. But for my purpose (demo version of app
with small watermarked images) it was just fine. You can download
whole android project here: http://halmi.sk/watermark.zip
private void
Hi fellow developers,
I'm searching the web for endless hours now and I cannot find it
anywhere. How can I add a watermark in the picture (.jpeg)? I have
this project in mind where I'd like to have such feature - to take a
picture using the camera (already developed this) and then make it
Thanks for pointing me into the right direction, it worked :D
Rudo
On Aug 30, 11:16 am, Yahel kaye...@gmail.com wrote:
to take a
picture using the camera (already developed this) and then make it
watermarked.
Look into Canvas.drawBitmap with alpha channel.
Good luck.
Yahel
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Hi.
For .apk localization it is only necessary to send the xml files with
the strings (in case you don't have the strings hard-coded, which you
must not have).
Anything other than that would be suspicious to me... So I think there
is no sense in sending the whole .apk.
Rudo
On Aug 10, 11:20 am,
Got mine today, my girlfriend pick it for me, cause I had to travel
for business trip, damn...
Anyway my location - Presov, Slovakia
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First you have to set up new Java project with fbconnect itself.
- Unzip fbconnect-android.zip/api into your workspace and then
Import Project to Eclipse.
- It will complain that it cannot find lot of classes. What you have
to do is to add External library android.jar into project's build
path. I
Hello everyone.
Did anyone successfully used this library (android-gdocs-api) for
retrieving spreadsheet's cells values? I'm trying for days now, but
still without any success. Library is located in
http://code.google.com/p/android-gdocs-api/
but without any usable samples.
Or is there some
Let me add my 5 cents :D
Slovakia, EU still waiting (although I'm for 2 weeks abroad, so plenty
of time there :) )
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I kind of rewrite export script for Blender that gives you your
object's vertices and texture coordinates (when you do uv unwrap) as a
float array. You can find it here: http://halmi.sk/uploads/android.zip
Unzip and put it into Blender's script folder. Then select your
object, and from menu select
Carlo, I think you are using different Android Market than the rest of
us do. :D
Reason why I tried to set Free price to paid app was exactly what
they have in AppStore - to promote your paid app you give it for free
for 24 hours. Now all my buyers are screwed, because I had to
unpublish the app
An actual dispatch mail, or just confirmation? Cause that would make
you probably first one to get dispatch mail.
I did receive confirmation mail also on 6th march, but it had trimmed
zero from zip code, so I replied to it. Since that no mails from
Google.
On Mar 10, 8:47 pm, Thomas Riley
:31 pm, Rootko roo...@gmail.com wrote:
An actual dispatch mail, or just confirmation? Cause that would make
you probably first one to get dispatch mail.
I did receive confirmation mail also on 6th march, but it had trimmed
zero from zip code, so I replied to it. Since that no mails from
Hi fellow developers.
Recently I tried to temporary set the price of one of my apps to Free,
just to see the boost in downloads. However now I cannot re-set it,
there is simply no radio button to switch to price. Is there some
workaround for this? I cannot delete application from developer
console
Just got mine confirmation email, but unfortunately they removed
leading zero in my zip code, so I've responded to change it. Hopefully
this won't be a problem and I'll enjoy my Nexus One soon (I'm in EU).
Hooray, thanks Google!
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I've signed up too. Luckily I'm in EU, so I keep my finger crossed.
I consider this to be great step towards developers, as many of us,
including me are still on G1 without any real possibility of testing
our apps on some new devices.
Thanks a million times to Google :D
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I had the same problem... Both in windows and linux... But I've found
no solution, other than cap my internet connection on host computer.
This way however I could not simulate network lag... :(
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