Should setOnItemClickListener
http://developer.android.com/reference/android/widget/AdapterView.html#setOnItemClickListener%28android.widget.AdapterView.OnItemClickListener%29(AdapterView.OnItemClickListener
the item.
2010/1/30 Sergey Ten sergeyte...@gmail.com
mailto:sergeyte...@gmail.com
Should setOnItemClickListener
http://developer.android.com/reference/android/widget/AdapterView.html#setOnItemClickListener%28android.widget.AdapterView.OnItemClickListener%29
As far as I know, there is no need to modify your phone's firmware or
framework. It is sufficient to build your application as part of
adnroid's build. neeloor2004, if you enlist into android's open source
projects using repo (Mark provided you the link), add your project
sources to the build,
Hi,
Would someone please explain why sendRawPdu method (in
IccSmsInterfaceManager) is calling enforceCallingPermission and not
enforceCallingOrSelfPermission? Would this effectively bar the Phone
App from sending sms/mms messages?
Thanks,
Seregy
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You received this message because you are
One possible way of doing it would be to call AssetManager::open method,
which takes a String (relative path in assets folder).
On Sat, Mar 7, 2009 at 2:35 PM, Hayden hayden.stew...@gmail.com wrote:
Is there a way to access a raw resource file by having its filename
in a String? According
This error message means that the layout file for this particular
activity does not specify the layout height attribute. I would guess
that the LinearLayout height should be set to fill_parent, so that it
would consume the entire screen (vertically).
Hope that makes sense,
Sergey
ying lcs
Hi,
I am trying to figure out what is the best way to debug a mix of Java
and native code? Please notice, that I am NOT trying to develop a native
app. The app will be written entirely in Java, using Android SDK.
However, I noticed that some pieces of the SDK use native methods (e.g.
Mark,
I think I had this problem myself and could solve it by using the following
code:
webView.setOnTouchListener(new View.OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
switch (event.getAction()) {
case
Mark,
I think I had this problem myself and could solve it by using the
following code:
webView.setOnTouchListener(new View.OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
switch (event.getAction()) {
case
Hi,
I am trying to figure out what is the best way to debug a mix of Java
and native code? Please notice, that I am NOT trying to develop a native
app. The app will be written entirely in Java, using Android SDK.
However, I noticed that some pieces of the SDK use native methods (e.g.
Timothy,
Here onCreate is declared as protected method, not public in 1.0_r2.
For instance, here is how onCreate is implemented by ActivityGroup
(which is a parent class for TabActivity):
@Override
protected void onCreate(Bundle savedInstanceState) {
What is described looks very similar to me to what the Gallery class is
doing. You may to check if the class is working for you.
Sergey
Kavi wrote:
I tried creating something similar like a home screen a while back and
ended up using the View Flipper.
As you pointed out, you cannot view the
I have not tried it myself, but looks like you can use Picture class.
E.g:
@Override protected void onDraw(Canvas canvas) {
FileInputStream in = null;
try {
in = new FileInputStream(myimage.jpg);
It may be easier to use animation set, wwhich combines out and in animations
together and runs them simultaneously.
I am typing from G1, so I can't provide any examples right away. Please let me
know if you are interested and I will try to find some.
Sergey
Moto medicalsou...@gmail.com
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