Hi Guys!
The following issue try to create an API to generate Dalvik bytecode
at runtime.
http://code.google.com/p/android/issues/detail?id=6322
Could someone to help me with that code.
Thanks;
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Hi!
I increased the heap size in Android changing and compiling the source
code and generating the corresponding out folder. Now I want to load
these images with the emulator but I can't and I don't know the
problem.
I use the next command:
emulator.exe -avd myandroid -system
Hi,
I have a problem with annotations when I try to use this in a method.
I like retrieve this information and I use the next code:
Method[] methods=m1.getClass().getDeclaredMethods();
for(Method method:methods){
Annotation[]
java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
@Retention(RetentionPolicy.RUNTIME)
@Target({ElementType.METHOD})
public @interface Importance {
double[] values();
}
On 17 jul, 20:31, fadden fad...@android.com wrote:
On Jul 17, 10:55 am, Sergio Ciruela cirudinezid
Hi,
I am using Annotations and relfection in Android. When I am running an
application the process is died by the Emulator. I would like to
change the heap size to increment its size. If it is not a good idea I
would like to know a better solution for my problem.
Thanks for all.
Hi,
I would like to know where i can find a how-to about DX tool.
Thanks
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Hi,
I would like to transform a dex file in bytecode to be able to read
with the BCEL library. DX tool lets to transform from bytecode to dex
files, but I would like to make the reverse process. Is it possible
with DX tool? I have read that there is a project which is called UNDX
that will make
Hi!
I would like to create bytecode dynamically using BCEL or ASM. I know
that there are annotations and reflection in Android. My question is,
Is it possible? How I can load this class?
Thanks for all ;)
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