both the existing project, and the library project
be placed under version control? As separate project roots in the
repository?
On Feb 22, 1:04 pm, Stephen Jungels sjung...@gmail.com wrote:
Probably the right solution would be to import the src folder
separately into a library project, and add
The Honeycomb emulator is faster on my dev system than the preview
was, but it is highly sensitive to the emulated hardware. I am using
1024 megabytes of emulated RAM and a 256 meg vm heap size and I still
see out of memory errors when the launcher tries to load wallpaper.
The AVD refuses to go
Probably the right solution would be to import the src folder
separately into a library project, and add a reference to the library
project to your existing project. This would mirror what the designer
was doing in the preferred style of Eclipse + Android.
On Thu, Feb 17, 2011 at 1:50 PM,
If you personally like the physics theme, it can work, but a game
needs to be more character based, for example Genius Bike, featuring
an absent-minded professor who is sucked into a wormhole while riding
his little bike to the Institute for Advanced Studies one morning...
On Mon, Feb 21, 2011
I've been tempted to drop 1.5, partly because it tends to be installed
on low-end devices where people will not have a very good experience
of my app, but recently my percentage of 1.5 users has gone up instead
of down on some apps.
There's a big difference between dropping (loyal) 1.5 users and
My stats are from Google Analytics. If you use it and explain what you
are doing in your terms of service or license agreement, you are
likely to get at least a few comments from users who think you are
spying on them, but in some cases it is worth it because you have a
better picture of how your
as different about your manifest file is the
lack of fully-qualified class names.
(Referring to this page, under the heading Declaring class names:)
http://developer.android.com/guide/topics/manifest/manifest-intro.html
SJ
On Wed, Jan 12, 2011 at 5:22 PM, Stephen Jungels sjung...@gmail.com wrote
Unless your android:name elements are fully qualified, they should
begin with a period, should they not?
On Wed, Jan 12, 2011 at 8:05 PM, John Lussmyer johnlussm...@gmail.com wrote:
Didn't help.
On Wed, Jan 12, 2011 at 4:59 PM, Mark Murphy mmur...@commonsware.com
wrote:
I'd get rid of the
On Tue, Jan 11, 2011 at 2:31 PM, Anm andrew.n.marsh...@gmail.com wrote:
When memory profiling my app, I've noticed that multiple instances of
the same local service class are getting instantiated. This is not my
expectation from my interpretation of the APIs and service example
code in the
If the image is cached in a format that is understood by the browser
(ie JPEG, PNG), you should be able to create a content provider that
will feed the image to the browser via a custom scheme.
On the other hand this could end up wasting a lot of memory so is
there a need to cache the image,
the WebView loads.
On Jan 10, 8:42 pm, Stephen Jungels sjung...@gmail.com wrote:
If the image is cached in a format that is understood by the browser
(ie JPEG, PNG), you should be able to create a content provider that
will feed the image to the browser via a custom scheme.
On the other hand
Apparently:
http://android-developers.blogspot.com/2010/10/five-steps-to-future-hardware-happiness.html
There are also (or will be) the Wifi-only Galaxy Tab, and Google TV.
On Sun, Jan 2, 2011 at 8:47 PM, Zsolt Vasvari zvasv...@gmail.com wrote:
Before, the official position was that all apps
Don't get *too* happy.
When AppBrain reports (for example) your install base in Italy, what
it is really reporting is a combination of your install base in Italy,
and AppBrain's install base in Italy. AppBrain is itself an Android
App, and the detailed stats it reports pretty much have to be
Your apps are visible in the US market on my Droid X (Android 2.2)
test device. They're not visible on my Galaxy S (2.1) test device.
One thing to look at is the copy protection setting in the developer
console.
--SJ
On Fri, Dec 10, 2010 at 9:27 PM, Pedro Duque pmdu...@gmail.com wrote:
Thank
The link you provided goes to a design document. The technical
information you need is here:
http://developer.android.com/guide/topics/fundamentals.html
SJ
On Sun, Nov 21, 2010 at 7:32 PM, Doug beafd...@gmail.com wrote:
I don't think there aren't events to capture for task foregrounding
and
Have you tried using a standard intent to open the browser with the
URL about:blank ?
Maybe not exactly what you want, but simple and likely to work everywhere.
On Fri, Nov 19, 2010 at 5:51 PM, jotobjects jotobje...@gmail.com wrote:
Thanks -
I don't have a URL to launch and I don't want to
findViewById requires that you have already inflated the xml view
(with setContentView, for example).
To load a view defined in xml dynamically you want to use a layout
inflater of some kind:
http://developer.android.com/reference/android/view/LayoutInflater.html
Or you could also just change
For a ListActivity, try onContentChanged().
On Thu, Nov 11, 2010 at 3:33 PM, Kumar Bibek coomar@gmail.com wrote:
Try notifyDatasetChanged(). This should be called whenever the backing data
us changed
On 12-Nov-2010 2:01 AM, jotobjects jotobje...@gmail.com wrote:
I have an ListActivity
This would be an example of creating a custom component. It's covered
very well in the docs:
http://developer.android.com/guide/topics/ui/custom-components.html
The requirement for timed updates can be filled by your activity
calling invalidate() on the custom view when needed.
--SJ
On Fri,
Does your Mac meet the System Requirements?
http://developer.android.com/sdk/requirements.html
If so, a standard Android device like the Galaxy S would be expected
to work (maybe you will have to sort out some device driver issues).
The Galaxy S itself is a great phone for development and
com.trans_code.android.JavascriptCallback
-keepclassmembers class * implements com.trans_code.android.JavascriptCallback {
methods;
}
--
On Sun, Nov 7, 2010 at 7:17 PM, Stephen Jungels sjung...@gmail.com wrote:
Thanks, I followed up on that idea by creating a placeholder
The camera preview example is very simple. Real camera apps letterbox
the preview because widescreen phones don't have the same aspect ratio
as standard photographic sizes.
On Mon, Nov 8, 2010 at 4:20 PM, ping bernd.warm...@gmail.com wrote:
Hey,
Today i tried the sample code to get the camera
Sorry, no.
On Mon, Nov 8, 2010 at 6:52 PM, ping bernd.warm...@gmail.com wrote:
Do you know a sample app where this is easily shown?
On Nov 8, 11:33 pm, Stephen Jungels sjung...@gmail.com wrote:
The camera preview example is very simple. Real camera apps letterbox
the preview because
I've recently started using the WebView Android / Javascript interface
in my projects (and I think it's pretty cool; article here:
http://developer.android.com/resources/articles/using-webviews.html).
The problem is that when obfuscation is turned on, the callbacks from
Javascript to my Android
daniel.drozdzew...@gmail.com wrote:
On Sun, Nov 7, 2010 at 10:41 PM, Stephen Jungels sjung...@gmail.com wrote:
I've recently started using the WebView Android / Javascript interface
in my projects (and I think it's pretty cool; article here:
http://developer.android.com/resources/articles/using
In addition to what was said above, if you study the
supports-screens directive carefully and set it properly in your
manifest, that will most likely clear things up.
On Fri, Oct 22, 2010 at 11:43 AM, TreKing treking...@gmail.com wrote:
On Mon, Oct 18, 2010 at 3:35 PM, Wri cyri...@gmail.com
I think you may have misinterpreted that email. I claimed my apps
on AppBrain and got something similar; it's just a verify that they
send to the registered email of the app developer, is it not?
Also, claiming your apps and paying for promotion are two separate
things. Just claiming as I have
I had a pretty good week but I'm not sure the new markets are the
reason why. It would be a lot easier to tell if we had something like
Analytics for Google Checkout.
--SJ
On Fri, Oct 8, 2010 at 8:58 AM, String sterling.ud...@googlemail.com wrote:
On Oct 8, 7:20 am, Zsolt Vasvari
My count had dropped to the point where it looked like an abandoned
app (about 33% at the lowest, I think). It started to stabilize and
then go up again, and after I did a release a few days ago it jumped
from 37% to 45%, so I think releasing an update will get things back
to normal more quickly
I have a slightly different take on this than the original poster.
Currently Google is treating apps like web pages, and using ranking
algorithms to highlight the successful apps. The poor apps don't need
to be expelled because they are in the rankings basement where nobody
sees them.
The only
About 24 hours after a buyer has purchased the app, their payment will
have gone through and you can use the Checkout console to issue a full
or partial refund. I have a separate system for distributing my app
to beta testers, but I have used this method in a few cases as well.
-SJ
On Wed, Oct
Directing users to the details page so they can rate your app doesn't
seem questionable as long as you do it in a neutral way and there is
no implied reward for a positive rating. There's also no guarantee
that it will increase the number of positive ratings more than it
increases the number of
I have found that file push and pull work much better with the adb
command line tool than they do with DDMS. Just use adb, than you can
wait patiently for the tools to be fixed.
--SJ
On Wed, Oct 6, 2010 at 4:11 AM, Goutham P N pn.gowt...@gmail.com wrote:
Hi,
In one of the application I need
The decode byte array call expects JPEG compressed data. You should
be consistent about either using unpacked bytes, as in your save
operation, or packed bytes, as in your read operation.
--SJ
On Mon, Sep 27, 2010 at 6:38 AM, Jey jp9894562...@gmail.com wrote:
Hi all,
Am trying to store
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