i am getting failed to install error everytime i am loading in emulator. i tried reinstalling entire SDK but it's not working.. Plzz help me
On Tue, Mar 22, 2011 at 10:33 AM, <android-developers+nore...@googlegroups.com> wrote: > Today's Topic Summary > > Group: http://groups.google.com/group/android-developers/topics > > How to install market app in emulator? [2 Updates] > Need help on T-mobile HTC G1 (Developer Unlock code) [1 Update] > "Package file was not signed correctly" error [2 Updates] > write tag with opengl on android [1 Update] > TextView at the bottom of a Layout, like a status bar of sorts [2 Updates] > 2d game development [2 Updates] > how to reload previous activity on back button click [2 Updates] > installing sdk [1 Update] > Android Development Kit [1 Update] > Android Application Sold to 100,000 Users [1 Update] > NFC Question [2 Updates] > Can somebody suggest the best book or online resource for beginning android > apps development? [1 Update] > Service stops after 10 minutes of standby [4 Updates] > Canvas frame rate very choppy in Live Wallpaper [1 Update] > Gmail loading spinner in Honeycomb [1 Update] > Creating custom tiles for google maps app [1 Update] > > Topic: How to install market app in emulator? > > satan <hemantkshirsaga...@gmail.com> Mar 19 11:43PM -0700 ^ > > Just Do what has been said... Forget the Copyrights.. > as we are using the same for research and currently atleast for "NON > COMMERICAL" use. > > Regards, > Hemant Kshirsagar > > > > > > Justin Anderson <magouyaw...@gmail.com> Mar 21 10:54PM -0600 ^ > > *> Just Do what has been said... Forget the Copyrights.. >> as we are using the same for research and currently atleast for "NON >> COMMERICAL" use.* > > How fitting... when this message showed up in my email, Google said it was > from "Satan" > > Thanks, > Justin Anderson > MagouyaWare Developer > http://sites.google.com/site/magouyaware > > > On Sun, Mar 20, 2011 at 12:43 AM, satan <hemantkshirsaga...@gmail.com>wrote: > > > > > Topic: Need help on T-mobile HTC G1 (Developer Unlock code) > > Justin Anderson <magouyaw...@gmail.com> Mar 21 10:49PM -0600 ^ > > *> Can somebody help me with a Developer Unlock code for T-mobile HTC G1.* > I was not aware such a thing existed... > > Thanks, > Justin Anderson > MagouyaWare Developer > http://sites.google.com/site/magouyaware > > > > > > Topic: "Package file was not signed correctly" error > > Justin Anderson <magouyaw...@gmail.com> Mar 21 10:47PM -0600 ^ > > I usually run into this when I have a debug version on my phone already > installed from doing development and then forgetting to uninstall it before > trying to install the release version. > > > Thanks, > Justin Anderson > MagouyaWare Developer > http://sites.google.com/site/magouyaware > > > > > > Justin Anderson <magouyaw...@gmail.com> Mar 21 10:47PM -0600 ^ > > Or vice-versa... It happens either way. > > Thanks, > Justin Anderson > MagouyaWare Developer > http://sites.google.com/site/magouyaware > > > > > > Topic: write tag with opengl on android > > Nightwolf <mikh...@gmail.com> Mar 21 09:44PM -0700 ^ > > If text is static then you need texture (picture) with label "Dog", > apply it to a quad (two triangles that form up a rectangle). > > > > > Topic: TextView at the bottom of a Layout, like a status bar of sorts > > Chris Stewart <cstewart...@gmail.com> Mar 21 11:28PM -0400 ^ > > I wanted to follow up on this question. I got it working tonight by using > RelativeLayout. The overall design is as such: > > RelativeLayout > -- LinearLayout > -- Fragment A > -- Fragment B > -- Fragment C > -- /LinearLayout > -- RelativeLayout (with android:layout_alignParentBottom="true") > -- TextView > -- /RelativeLayout > /RelativeLayout > > -- > Chris Stewart > http://chriswstewart.com > > > > > > > Justin Anderson <magouyaw...@gmail.com> Mar 21 10:42PM -0600 ^ > > Maybe it is just me, but what is the point of putting a LinearLayout inside > a RelativeLayout? And for that matter, what is the point of having a > RelativeLayout inside another RelativeLayout that contains only a single > view? > > I don't know really know what the requirements of your app, but you should > be able to achieve the same thing with just a single RelativeLayout and all > your other fragments/views inside of that... > > One of the big advantages of RelativeLayout is that there is less need for > nesting layouts... > > Thanks, > Justin Anderson > MagouyaWare Developer > http://sites.google.com/site/magouyaware > > > > > > Topic: 2d game development > > a a <harvey.a...@gmail.com> Mar 22 12:38PM +0800 ^ > > a ha, i know this guy, he is the author with "replica island", he is a > hero for many developer. > > This code write by openGL, not use game engine which provided by Riyad > kalla. > > > > > > a a <harvey.a...@gmail.com> Mar 22 12:41PM +0800 ^ > > may be we can ask this hero which is better, the game engine or > openGL? anyone know what's his facebook account? > > > > > Topic: how to reload previous activity on back button click > > Ranveer <ranveer.s...@gmail.com> Mar 22 09:19AM +0530 ^ > > Dear all, > > I want to reload the previous activity (history) on back button click. > Right now When I am pressing back (Phone) it going to previous activity > but showing from history. > So every time I click back I want to reload the history page. > > regards > > > > TreKing <treking...@gmail.com> Mar 21 11:08PM -0500 ^ > > >> I want to reload the previous activity (history) on back button click. > > > http://developer.android.com/reference/android/app/Activity.html#StartingActivities > > ------------------------------------------------------------------------------------------------- > TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago > transit tracking app for Android-powered devices > > > > Topic: installing sdk > > Chris Stewart <cstewart...@gmail.com> Mar 21 11:45PM -0400 ^ > > What version of Eclipse are you using? > > Did you start with this page (http://developer.android.com/sdk/index.html), > download the package, and follow the steps below? Then, proceed to the SDK > install page (http://developer.android.com/sdk/installing.html)? Which step > are you stuck at? > > -- > Chris Stewart > http://chriswstewart.com > > > > > > > Topic: Android Development Kit > > Chris Stewart <cstewart...@gmail.com> Mar 21 11:43PM -0400 ^ > > You'll want to start here for the SDK and tools: > http://developer.android.com/index.html. This list is a good place for well > thought out questions. General or vague questions will likely go > unanswered. > > -- > Chris Stewart > http://chriswstewart.com > > > > On Mon, Mar 21, 2011 at 8:09 AM, Samir Ghodasara > > > > Topic: Android Application Sold to 100,000 Users > > Chris Stewart <cstewart...@gmail.com> Mar 21 11:38PM -0400 ^ > >> not only for marketing but also a work done by individual and a Team >> might result in a concrete application. >> I guess...so > > I must interject here... :) > > From experience, I can say very confidently that a single developer with a > genuine passion for building apps can do fantastic work if not better than > your typical, or even solid, corporate team can. Frankly, doing this is > more fun than an average day at work. These apps line our individual > pockets with customer dollars and we put serious effort into making them the > best they can be. > > -- > Chris Stewart > http://chriswstewart.com > > > > > > > Topic: NFC Question > > Zhihong GUO <gzhh...@gmail.com> Mar 22 11:01AM +0800 ^ > > Hi all, I have the same issue. I write the tag by Ndef class, but the tag > can't be read by any readers application, it cause them crash. > > The source code is below: > ... > Tag tagFromIntent = null; > > void writeTag(){ > NdefRecord record = new NdefRecord(NdefRecord.TNF_WELL_KNOWN, > NdefRecord.RTD_TEXT, new byte[0], "this is a write tag".getBytes()); > try { > NdefRecord[] records = {record}; > NdefMessage message = new NdefMessage(records); > Ndef tag = Ndef.get(tagFromIntent); > tag.connect(); > if(tag.isConnected() && tag.isWritable()){ > tag.writeNdefMessage(message); > tag.close(); > Log.d(TAG, "write tag successfully"); > }else{ > Log.d(TAG, "the tag is not connected or not writeable"); > } > } > catch (Exception e){ > //do error handling > e.printStackTrace(); > } > } > > public void onNewIntent(Intent intent) { > tagFromIntent = intent.getParcelableExtra(NfcAdapter.EXTRA_TAG); > } > > the log write tag successfully print out. > > 2011/3/17 Nick Pelly <n...@android.com> > > > > > Zhihong GUO <gzhh...@gmail.com> Mar 22 11:35AM +0800 ^ > > hi all, the exception is due to the intent action, it is > NfcAdapter.ACTION_NDEF_DISCOVERED, not ACTION_TAG_DISCOVERED, which is > listened by tag or tagwriter app. > > 2011/3/22 Zhihong GUO <gzhh...@gmail.com> > > > > > Topic: Can somebody suggest the best book or online resource for beginning > android apps development? > > Chris Stewart <cstewart...@gmail.com> Mar 21 11:33PM -0400 ^ > > I sound like a fanboy, and I suppose it's true in many ways, but I would > recommend Mark's books on Android development: http://commonsware.com. In > addition to the books, he's here on the list constantly with a number of > other helpful regulars providing great information. > > -- > Chris Stewart > http://chriswstewart.com > > > > > > > Topic: Service stops after 10 minutes of standby > > stefan jakober <stefan.jako...@gmail.com> Mar 21 01:56AM -0700 ^ > > Hey there, > > I've got a wired problem. I've got a tracking service which sends geo- > data to a server every 5 seconds. > When I run this service on the HTC Wildfire, there are no problems at > all (even when the phone goes standby), but when I use the HTC Desire, > the service seems to stop after 10 minutes standby though there is no > problem with the service when the phone's active. > > I will try to figure out the problem with testing some other phones, > but you guys might have an idea where the problem is and I would be so > thankful for every kind of help. I'm stuck on this problem for weeks. > > > thank you > stefan > > > > Nick Kulikaev <nkulik...@gmail.com> Mar 21 08:05PM -0700 ^ > > Hi, > You probably need to obtain a wake lock to keep your service running > if you want to stick to the design you've already made, but i guess > what you are trying to do could be also done with alarm manager which > can wake you up whenever you want. This can save you some battery. > > Nick > > > > > Roger Podacter <rogerpodac...@gmail.com> Mar 21 08:14PM -0700 ^ > > I think there is something extra that needs to be added to keep your > service running in deep sleep standby. Cause my service also stops > running on my nexus one once the phone goes into deep sleep. My > service actually takes 2 second sample readings of battery current so > it would be nice to see standby readings. > > > > > Chris Stewart <cstewart...@gmail.com> Mar 21 11:30PM -0400 ^ > > As Nick mentioned, you'll want to look into a wake lock. I would highly > recommend Mark's implementation with WakefulIntentService ( > https://github.com/commonsguy/cwac-wakeful). I'm using it in my app with no > issues at all. > > -- > Chris Stewart > http://chriswstewart.com > > > > > > > Topic: Canvas frame rate very choppy in Live Wallpaper > > Peter Webb <r.peter.w...@gmail.com> Mar 21 08:28PM -0700 ^ > > I don't think OpenGL will help. > > I use canvas.translate and canvas.rotate extensively in my wallpaper, > which runs very smoothly. AFAIK these commands just set mostly > hardware flags for where to draw, and appear to execute > instantaneously. > > You haven't posted any code, but I would make a bet on why it is > running at 3fps. > > You are displaying images. I bet you do a jpeg rendering every time > through your animation loop, and this is what is killing your > performance. > > Draw the image to a bitmap, only once at the start (when a new image > is first to be displayed). Persist it for the liefetime of the > animation loop. Only do another jpeg rendering when you have a new > image to display. > > In your animation loop: > > Translate the canvas > Draw the bitmap > Translate the canvas back > > If you have checked and you are *not* doing jpeg rendering in your > animation loop then you should find out what line is causing your 300 > mS delay (shouldn't be too hard!) and fix that. > > Peter Webb > > > > > > > > Topic: Gmail loading spinner in Honeycomb > > Chris Stewart <cstewart...@gmail.com> Mar 21 11:26PM -0400 ^ > > In the Gmail client for Honeycomb, I've noticed that when you select an > email there's a brief blue progress circle that spins while the content is > loaded in the content fragment. I'd like to implement similar functionality > for a WebView fragment in my app. Is this something available to the rest > of the system, or was it specifically built into the Gmail client? > > -- > Chris Stewart > http://chriswstewart.com > > > > Topic: Creating custom tiles for google maps app > > TreKing <treking...@gmail.com> Mar 21 10:22PM -0500 ^ > > >> I'm wondering whether there's a way to create custom tiles for >> android google maps app, kind of like the MapBox tool for the google maps >> API. > > You can add an overlay that does custom drawing over the default tiles set. > > >> Or does it cause a licencing issue for the maps app? > > Read the terms. > > ------------------------------------------------------------------------------------------------- > TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago > transit tracking app for Android-powered devices > > > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to android-developers@googlegroups.com > To unsubscribe from this group, send email to > android-developers+unsubscr...@googlegroups.com > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. 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