Thanks for the confirmation. That sucks though. Takes out the mechanism to test
inapp purchases. Hope this is one bug Google gets to soon
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anyone else notice this issue as well ?
have been testing for over a year with the static product
(android.test.purchased), and have myself added as a test account. Making a
purchase used to come back with a signed response, and the response came
back with the signature field filled in, but
Fetch using asynctask, Parse the XML and assign to ui elements
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Has anyone explored doing Facebook auth purely with webviews from inside of a
native Android app ? Without using the Facebook Android SDK that is
I'd like to seee if this is feasible for our app since by doing this I will
have control of the redirect URL in the oauth flow (and we already have a
Career will fly. Based on the potential I see in your posting, you should
expect nothing short of a million dollars on your first app on market !
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the database file from the phone out
and view it, only the audio_meta entry seems recreated, the albums
and album_art entries are not.
Thanks !
On Mar 28, 10:58 pm, androidmediadeveloper kamathaj...@gmail.com
wrote:
I have spent 2 entire days on this but havent been able to figure out
I have spent 2 entire days on this but havent been able to figure out,
if someone has any ideas, please please share.
I am basically trying to update the album_art on a user's music
collection. So, when a user is playing a track, he/she can make a get
art request. I fetch art from an external
Murphy mmur...@commonsware.com wrote:
On Fri, Mar 9, 2012 at 7:46 AM,androidmediadeveloper
kamathaj...@gmail.com wrote:
Anyone know if this recently announced patch file mechanism
http://android-developers.blogspot.com/2012/03/android-apps-break-50m...
1. Can a patch be conditionally
Anyone know if this recently announced patch file mechanism
http://android-developers.blogspot.com/2012/03/android-apps-break-50mb-barrier.html
1. Can a patch be conditionally downloaded based on an inapp
purchase ?
2. Works for apks which are lesser than 50 MB in size ?
3. Can the additional
name,
essentially creating a separate paid app.
-- K
On 02/17/2012 11:55 PM, androidmediadeveloper wrote:
We are trying to come up with a tablet optimized pro product that we
only want shipped in the market as a paid app. We currently do have a
free app in the market which is doing
We are trying to come up with a tablet optimized pro product that we
only want shipped in the market as a paid app. We currently do have a
free app in the market which is doing fairly well. I understand there
are package naming restrictions and even if we build multiple apks
(phone and tablet), we
This is interesting. We are also going along the same route and
knowing this would help. Dont know if inapp biling suffers frim the
same.
What is the response code that comes back on checkaccess ?
On Feb 8, 11:55 pm, droid-stricken harik...@gmail.com wrote:
Hi,
I have two APKs for an
For the reinstall check, we've used a shared preference. If
prefexists, dont check, if pref missing then check the market.
Another kludge would be to use the sqlite db version
Just my 2 cents
On Feb 1, 2:03 am, Zsolt Vasvari zvasv...@gmail.com wrote:
Which kind of defeats the purpose of
got confirmation from the google developers, the check for a paid app
cannot be done from inside of any other app, even if it is from the
same publisher signed with the same key. So, that is that I guess.
On Dec 6 2011, 12:21 pm, Kevin TeslaCoil Software
ke...@teslacoilsw.com wrote:
Recently
For anyone else who has this problem, the answer as I figured out
turns out to be fairly simple.
The only thing that build.xml on the LVL project should have is this
property name=project.is.library value=true /
this is apart from other standard build file plumbing.
On Jan 10, 10:06 am, Fred
I've read thru the docs. The question is specific to changes in the
way apps are built with command line tools like ant and how they build
library projects. Seems like the library project (lvl in my case)
needs it's own build.XML in addition to whatever the documentation
talks about.
Need a
We used to have the LVL library as part of the app as a library
project, the app was built with ant and it worked up until the upgrade
to the latest version of the developer tools, now it refuses to
compile with an Invalid file issued after the Building libraries
echo message from the build.xml.
:
Why not use in-appbilling to unlock the features in yourfreeapp?
That way user's don't have to install a secondappthat does nothing
but unlock features in anotherapp.
I'm doing this in my own apps and it works nicely.
Emanuel Moecklin
1gravity LLC
On Dec 5, 9:54 am, androidmediadeveloper
I have a Free app with pro features locked. I also have a paid app
that is basically a stub, an unlocker. My question is this, can I
run the LVL check to see if user has purchased the unlocker/stub app
from inside of my free app ? It'd be great if this were possible, but
from my experiments until
sorry, not clear. the free app can check if the paid app was
purchased ? it is the same publisher.
also, seems like i can use the android:sharedUserId and write the
license into shared prefs from one app and have the other read from
it. Is this a security issue ?
thanks
ajith
On Dec 5, 11:50
, signing both apps with the same key and using a
signature-protected permission is another.
5 ÄÅËÁÂÒÑ 2011šÇ. 21:28 ÐÏÌØÚÏ×ÁÔÅÌØ androidmediadeveloper
kamathaj...@gmail.com ÎÁÐÉÓÁÌ:
sorry, not clear. the free app can check if the paid app was
purchased ? it is the same publisher.
also
Thanks for the suggestions there Kostya, we're going with a issue
refund after purchase approach in lieu of anything in the platform.
-Android Media developer
On Nov 7, 3:51 pm, Kostya Vasilyev kmans...@gmail.com wrote:
In-app billing does not allow free (of charge) items. You can refund a
Anyone encounter a situation where you had to place an app, with in-
app purchasing to pro as well as yet another paid entry on the
Android Market ?
We currently have a free app with an upgrade to pro option available
via in-app billing, and the product team wants to create more
discoverability
We want the ability to setup a beta program for our pro app, which
uses in-app billing. I am exploring the possibility of giving our beta
testers access to the pro features on the app for free for a limited
amount of time, i.e., until we ship it in public. Was wondering if
there is a way to
Sorry, yea, ours will be a managed item available via inapp billing.
Interesting, so without LVL, its not possible to get data points on
how many devices have the app installed ? I'm assuming the android
market automatically allows for apps (paid or not) to be installed on
all the user's devices,
So, there is a way to upload a new version of the app (previous free
app already exists in market with same package name) without
publishing it ? The market warns Clicking Save will make the app live
on market
Thanks
Ajith
On Oct 2, 1:55 pm, Emanuel Moecklin 1gravity...@gmail.com wrote:
1)
It is well known that Kindle Fire is based on a 2.2 Fork of Android.
However, Amazon has not once mentioned the Android name in all their
Fire marketing. Wondering how all this is going to bode for Android
developers such as us. Would be great to be able to port our existing
apps onto Fire but
Have noticed several posts on this issue but no specific resolution,
so, trying again. We are going to market with a paid app built using
Google's InApp billing infrastructure. We've secured the purchase
database with all the security best practices and it seems to be
working well. Is there
We already have a free app in the market which is doing fairly well.
We now want to offer a newer version of the app, this with the ability
to go Pro via Inapp billing. I've run several tests with the static
requests and they all seem to work well. When I tried to upload the
app to market to test,
yep, good suggestions. we're probably going to lean on a mix of native
code and obfuscation with server side validation coming in soon.
thanks
On Sep 13, 10:08 pm, Nikolay Elenkov nikolay.elen...@gmail.com
wrote:
On Wed, Sep 14, 2011 at 12:56 AM, androidmediadeveloper
kamathaj...@gmail.com
We are integrating with market to provide inapp billing on our app.
The implementation guide says for additional security, we can use a
server to do the key verification process. This is so we dont bake the
apk with the public key I suppose.
Having a server side presence for us for right now is
also, once you change the bitmap, you need to call invalidate() so
onDraw is called again
On Aug 6, 4:41 pm, Zwiebel hunzwie...@gmail.com wrote:
Thanks I will try it!
On aug. 6, 20:04, Kostya Vasilyev kmans...@gmail.com wrote:
You are calling TextView.setText(int)
I have a bitmap that I draw on at runtime, and I basically come up
with 10 points on the bitmap that I'd like to see connected with one
smooth curve. Using the Path.lineTo to draw individual lines now which
are obviously individual sharp lines connecting 2 successive points.
Any good ideas for
to
work with.
-niko
On Aug 5, 8:01 am, androidmediadeveloper kamathaj...@gmail.com
wrote:
I have a bitmap that I draw on at runtime, and I basically come up
with 10 points on the bitmap that I'd like to see connected with one
smooth curve. Using the Path.lineTo to draw individual lines
i mean niko, sorry. cant even spell right after working with layouts
for hours at a stretch !
On Aug 5, 2:04 pm, androidmediadeveloper kamathaj...@gmail.com
wrote:
great suggestion, thanks niki, will try this and post on results !
On Aug 5, 12:03 pm, niko20 nikolatesl...@yahoo.com wrote
cornerpatheffect with a decent radius seems to work ok for now, not
scientific at all but the curve looks smooth and aesthetic
On Aug 5, 2:07 pm, androidmediadeveloper kamathaj...@gmail.com
wrote:
i mean niko, sorry. cant even spell right after working with layouts
for hours at a stretch
We have a free app in the Android market from the last one year which
has done very well, and are in the initial stages of coming up with a
paid version of the app with an enhanced feature set.
In terms of continuing to support a free app and a paid app (with the
paid app having all the features
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