I am using Windows 7. When I connect phones through USB port, adb
devices command lists the device. I can run any adb command like
uninstall, shell, etc. It works fine. But, when I install an apk, it
takes a long time. I used to get adb time out and I increased the
time out period. Now it takes a
the problem was with cleaning up the textures upon orientation change.
After I added that, it is working fine.
On May 20, 12:37 am, qwesthead qwesth...@gmail.com wrote:
I've a region on an activity that uses GLSurfaceView. When the
Activity is resumed, I call the setRenderer
I've a region on an activity that uses GLSurfaceView. When the
Activity is resumed, I call the setRenderer and then the content of
the screen. They work fine. But, the problem arise when I change
orientation (configurationChange.) Upon orientation change, I need to
change the layout. After
We develop and publish several Android applications. Some of them are
dependent on others. For ex:
App3 is dependent on App2 (which is a service) is already installed
and running. In App3 we would like to check if App2 is not available
for binding, download and install it. Since App2 is also
We've a bluetooth application which uses SPP protocol. For better
connection manageability, in our app we would like to listen to HFP
related events like Bluetooth connected/disconnected. Is that
possible? Is there a list of Bluetooth events that we can listen to?
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I would like to capture last 100 lines of logs that are entered in
Android logs programmatically. The following command captures logs in
the chronological order.
Process logcatProc = Runtime.getRuntime().exec(
I would like to have a simplified form of aLogcat. So, I am trying to
use the logic in
http://code.google.com/p/android-random/source/browse/trunk/Logcat/src/org/devtcg/tools/logcat/LogcatProcessor.java.
however, when I run the same command: logcatProc =
Runtime.getRuntime().exec(
I used to develop on Motorola Droid when it was on Android 2.0 using
Lenovo WIndows 7. I could list the device, launch app, debug, etc.
Later I moved to Nexus One. I did all the same normal development
activities.
Now, when I want to switch back to Droid. adb does not see Droid which
is connected
We write a game application where we load bitmaps continuously. I
would like to capture the content as video. I know through DDMS, I can
capture the screen shot, but how do I capture series of bitmaps
loaded?
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I would like to know what is the recommendation for socket connection
management in Android?
In our App we would like to be connected to a TCP/IP server when our
app is in the foreground or paused. So, create a connection to a TCP/
IP server when the App starts --basically, On Create of the
Our application reads data from the headset through SPP channel. It
works fine with Nexus One and Droid. However, on Incredible, it does
not read from the bluetooth fast enough. The logcat keep posting the
following message. Are there any changes between Nexus One and
Incredible as far as BT is
We've a stream of data that gets created in byte array continuosly,
that gets generated in our code and that should be consumed from
another module that uses a third party library. The third party
library apis takes only Inputstream as a parameter in the API.
Is there a way I can write the bytes
I've a requirement to display controls when the user taps on the
screen and fade away kinda what you would see in Media player. I don't
even know where to start. Any pointers would help.
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