Has anyone found a method for passing data back to the framework from
renderscript? It's clear from the documentation that modifications to
allocated memory are one-way operations i.e. modifications in the
framework can be sync'd to the script, but not vice versa.

I have been experimenting with rsSendToClient() which allows you to
specify a void * buffer to the client-side. This actually works, but
unfortunately the RenderScript.RSMessageHandler class defines its data
member as an int[] rather than a byte[] making it difficult to pass
any data other than integers.

Is there a better way of getting data out of renderscript?

Thanks.

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to