I always thought the default display unit would be pixels. But when I run my application on WVGA800 in the emulator the lines are five pixels wide even though I called Paint.setStrokeWidth(3). The same seems to happen with Drawable.setBounds(); the value I provide gets multiplied by 1.5 internally.
If that's the case, how can I specify pixels instead of dips if I want pixels? Can someone clarify this? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---