I am not really happy with using the trackball with the 2D game we are
developing. So, I would like to move the trackball function to the
bottom of the screen and utilize on-screen buttons that emulate the
trackball. We're just getting started in this... So three questions:
1. Are there any
Note: I am not a game developer.
David wrote:
2. What is the best way for us to accomplish trackball events using on
screen buttons?
3. How might we disable the hardware trackball?
I would think that the answer to #2 and #3 is: don't consider your
on-screen buttons to be a direct
2 matches
Mail list logo