Re: [android-developers] Lunar Lander?

2016-05-26 Thread TreKing
On Mon, May 9, 2016 at 3:57 PM, mike74 wrote: > Anyhow, I was wondering if there is an easy way to get the samples like > Lunar Lander going in Android Studio? > File -> New -> Import Sample > Anyone know what became of Lunar Lander and if there are any similar game >

[android-developers] Lunar Lander?

2016-05-25 Thread mike741111
I’ve been away from Android for a bit. Maybe a year or so. I remember generally using Eclipse. It seems like now we are generally using Android Studio. Anyhow, I was wondering if there is an easy way to get the samples like Lunar Lander going in Android Studio? Anyone know what became

[android-developers] Lunar Lander Example - Thread Safety

2012-09-16 Thread sdb
I'm new to android development and have been studying the Lunar Lander example included in the SDK to get a better understanding of how the SurfaceView works. I noticed that the mRun member of the LunarThread class is updated by the setRunnable() method of the LunarThread class which is

[android-developers] Lunar Lander game loop (was: Re: [android-developers] Re: How fast is the T-Mobile G1?)

2008-10-28 Thread Stoyan Damov
On Tue, Oct 28, 2008 at 7:44 PM, PorkChop [EMAIL PROTECTED] wrote: My emulator gives a result of 543.94 bogomips, better be careful coding games otherwise they are going to end up sucking on the actual device! Speaking of which, has anyone noticed Lunar Lander's game loop. It's a real WTF