Hello,
i would animate a VideoView what scales up and switch then to fullscreen.
My code looks like:
final VideoView videoView = (VideoView) findViewById(R.id.video_view);
final ObjectAnimator x = ObjectAnimator.ofFloat(this, x, 0);
x.setTarget(videoView);
final ObjectAnimator y =
I doubt that will work, as VideoView is backed by a SurfaceView, which
doesn't play by the same rules.
On Android 4.0, you could try replacing the VideoView with a
MediaPlayer and a TextureView. TextureView can be animated, IIRC.
On Tue, Jan 24, 2012 at 7:27 AM, Daniel Rindt
Thanks for your quick answer,
i have API Level 11 available for the application, so the compatibility
package may help here?
Another idea is to render one frame of the video in a hidden fullscreen
element, then shrink it down and animate it. I think poeple can neglect
that the video is not
On Tue, Jan 24, 2012 at 9:43 AM, Daniel Rindt
daniel.ri...@googlemail.com wrote:
i have API Level 11 available for the application, so the compatibility
package may help here?
No, sorry.
Another idea is to render one frame of the video in a hidden fullscreen
element, then shrink it down and
On Wed, Jun 30, 2010 at 4:02 AM, Romain Guy romain...@android.com wrote:
You simply need to use setFillAfter(true).
That only works if the widget is non-interactive. Otherwise,
setFillAfter() moves the pixels, but the hot spots for interaction
remain at the old location.
For interactive
Hi.
Hi have an absolute layout with pictures.
Only 2 pictures are show simultaneously. Others are on the layout, but
out of view.
I wan't on user click to show others picture.
For this, I do an animation to translate the layer.
For translation from right to left, it works correctly : an other
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