Using just the Support library won't help. You need to do UI changes on the
app title bar. Have a look at the source code of Actionbar Sherlock library
to get a head start.
On Thursday, 15 November 2012 12:22:59 UTC+5:30, Ram wrote:
I want to design Action bar UI on pre-honeycomb devices.
I am not sure , is it possible to create action and navigation bar in
Android 2.2 ? can anyone help me
On Wednesday, August 1, 2012 11:53:13 AM UTC+5:30, Meena Rengarajan wrote:
How to get Started with Action Bar and Navigation Bar in Android 2.2 ? Can
anyone tell me ..
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You received
Action Bar Sherlock. Google for it.
01.08.2012 10:33 пользователь Meena Rengarajan meenasoft...@gmail.com
написал:
I am not sure , is it possible to create action and navigation bar in
Android 2.2 ? can anyone help me
On Wednesday, August 1, 2012 11:53:13 AM UTC+5:30, Meena Rengarajan wrote:
ActionBar added in Android 3.0 (API level 11).
On Wed, Aug 1, 2012 at 12:02 PM, Meena Rengarajan meenasoft...@gmail.comwrote:
I am not sure , is it possible to create action and navigation bar in
Android 2.2 ? can anyone help me
On Wednesday, August 1, 2012 11:53:13 AM UTC+5:30, Meena
Yes, Action Bar added in 3.0 and 4.0 versions . So i guess cannot be done
in Android 2.2 version
On Wednesday, August 1, 2012 12:06:03 PM UTC+5:30, RKJ (Android developer)
wrote:
ActionBar added in Android 3.0 (API level 11).
On Wed, Aug 1, 2012 at 12:02 PM, Meena Rengarajan
Not clearly given in Sherlock youtube based on Android 2.2 . Any other
youtubes are there . Can anyone tell me ..
On Wednesday, August 1, 2012 11:53:13 AM UTC+5:30, Meena Rengarajan wrote:
How to get Started with Action Bar and Navigation Bar in Android 2.2 ? Can
anyone tell me ..
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yes, U cant, but u can try it by some RD might be possible.
create project on 4.0
give the minSDK 8 (2.2)
set Target 14.
try it.
On Wed, Aug 1, 2012 at 12:16 PM, Meena Rengarajan meenasoft...@gmail.comwrote:
Yes, Action Bar added in 3.0 and 4.0 versions . So i guess cannot be done
in
Sherlock runs on android 2.1 and above.
Not sure what you mean by other youtubes - AFAIK, there is only one.
01.08.2012 10:49 пользователь Meena Rengarajan meenasoft...@gmail.com
написал:
Not clearly given in Sherlock youtube based on Android 2.2 . Any other
youtubes are there . Can anyone
Thankyou for helping me !!!
On Wednesday, August 1, 2012 11:53:13 AM UTC+5:30, Meena Rengarajan wrote:
How to get Started with Action Bar and Navigation Bar in Android 2.2 ? Can
anyone tell me ..
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let me try by watching Sherlock youtube once . Anyways thankyou so much !
On Wed, Aug 1, 2012 at 12:29 PM, Kostya Vasilyev kmans...@gmail.com wrote:
Sherlock runs on android 2.1 and above.
Not sure what you mean by other youtubes - AFAIK, there is only one.
01.08.2012 10:49 пользователь
check android-expert.blogspot.com
Is this your blog?
Thanks,
Justin Anderson
MagouyaWare Developer
http://sites.google.com/site/magouyaware
On Wed, Aug 1, 2012 at 1:04 AM, Meena Rengarajan meenasoft...@gmail.comwrote:
let me try by watching Sherlock youtube once . Anyways thankyou so much
I created a Bug report for this:
http://code.google.com/p/android/issues/detail?id=25176
On Feb 6, 1:01 pm, Nikolay Elenkov nikolay.elen...@gmail.com wrote:
On Mon, Feb 6, 2012 at 12:56 PM, Zsolt Vasvari zvasv...@gmail.com wrote:
I guess Google cannot get the story straight:
The doc says
On Thu, Nov 24, 2011 at 2:26 AM, tobias ecker...@gmx.de wrote:
So unless you can live with the significantly smaller screen-real-
estate that the Action Bar will leave you with, the only solution
seems to be to leave the target-SDK setting at 9, as to ensure Android
will always display a menu
FWIW, I have users who have complained about this since I switched to
target-SDK=14. Action bar is there, but no menu overflow button. Very
annoying, but unfortunately I do not have any device on which I can
replicate the issue.
Regards,
Michael A.
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The problem is that the emulator does not emulate the no hardware buttons
which make things very hard to visualize and test unless you own a Galaxy
Nexus.
That, and showIfRoom is really a fuzzy concept.
I expect there will be many apps targetting Honeycomb that will look
initially funny under
There are no 3.0/3.1 -large devices. The ~7 tablet size was not
supported until Android 3.2.
From what I can see Google TV runs on Android 3.1, and is reacting as
a large device. Not to sure on this though as there are a number of
devices out and I don't know how all of them react.
--
You
On Wed, Nov 23, 2011 at 7:03 AM, tobias ecker...@gmx.de wrote:
There are no 3.0/3.1 -large devices. The ~7 tablet size was not
supported until Android 3.2.
From what I can see Google TV runs on Android 3.1, and is reacting as
a large device. Not to sure on this though as there are a number of
So what's the verdict on this? I have an app that runs in landscape.
Running this even on a large size phone with Ice Cream Sandwich (on
the Emulator right now for lack of access to a real device), the
Action Bar takes up a major amount of space on the screen. Add an
AdMob Banner to this, and
Mark,
Perhaps I could ask for an opinion here. I was intending to
publish two version of an App, one pre-honeycomb and one honeycomb and
beyond. With respect to the honeycomb devices I will be using Theme
android:Theme.Holo. Bearing in mind ICS upcoming devices, do you
consider it safe to
On Tue, Nov 22, 2011 at 6:19 AM, Royston roystonpcar...@gmail.com wrote:
Bearing in mind ICS upcoming devices, do you
consider it safe to assume that if a particular device does not show a
menu icon in the ActionBar then it will definitely put a menu icon
somewhere else?
I guarantee you that
Being fortunate enough to live in the land of the Galaxy Nexus Launch, I
can speak to some of this. The GN has three places it will put a soft menu
button, none of which are represented in the 4.0 emulator,
unfortunately. Presumably, because it doesn't have some build flag set to
say there's
Well, FWIW, looks like an SDK Level 15 is in works. If you now look
at your published apps' APK, it says something like API level:
4-15+, where it, a few days ago, used to say API level: 4-13+
So hopefully, some of these issues will quickly be resolved in a new
SDK Level, just like how 3.0 and
Thanks all for the speedy responses (he says rather cloyingly in the
hope that such help continues!)
In a similar I have tried the app in a Ice Cream Sandwich Normal
emulator. I presume that there will be eventually such a device. The
same problem exists here in that with Holo theme there is no
On Mon, Nov 21, 2011 at 5:29 AM, Royston roystonpcar...@gmail.com wrote:
In a similar I have tried the app in a Ice Cream Sandwich Normal
emulator. I presume that there will be eventually such a device. The
same problem exists here in that with Holo theme there is no access to
menu. What is
Mark,
I have set the api version to 14 and also set targetSdk to 14 in the
manifest, using Holo theme. On a normal size ICS device I get an
Action bar without menu, I do get a navigation bar but there is no
access to menu there. Looks like it must still be expecting a hardware
menu on such a
On Mon, Nov 21, 2011 at 9:12 AM, Royston roystonpcar...@gmail.com wrote:
Mark,
I have set the api version to 14 and also set targetSdk to 14 in the
manifest, using Holo theme. On a normal size ICS device I get an
Action bar without menu, I do get a navigation bar but there is no
access to
Mark,
It appears you are correct. If i run up a large emulator at 3.2 I
get the menu option but not at 3.1 or 3.0. I am not quite sure what
one should do to manage this situation. If there exists a 3.1 or 3.0
Large device, there would be no access to menus. Any advice on how to
deal with this
Mark,
It appears you are correct. If i run up a large emulator at 3.2 I
get the menu option but not at 3.1 or 3.0. I am not quite sure what
one should do to manage this situation. If there exists a 3.1 or 3.0
Large device, there would be no access to menus. Any advice on how to
deal with this
On Sun, Nov 20, 2011 at 4:24 PM, Royston roystonpcar...@gmail.com wrote:
It appears you are correct. If i run up a large emulator at 3.2 I
get the menu option but not at 3.1 or 3.0. I am not quite sure what
one should do to manage this situation. If there exists a 3.1 or 3.0
Large device,
I ran into the same problem, but not until 3.2 as Mark is saying. I
believe the first (and only?) Large 3.2 device is the Galaxy Tablet 7
Plus. There have been many other 7 tablets, but they were running
Gingerbread or earlier.
On Nov 21, 5:28 am, Mark Murphy mmur...@commonsware.com wrote:
But on a Large emulator I still get this behavior i.e. no menu
overflow icon so no obvious access to menus!
Regards
Roy
On Nov 16, 12:17 pm, Mark Murphy mmur...@commonsware.com wrote:
On Wed, Nov 16, 2011 at 4:15 AM, Royston roystonpcar...@gmail.com wrote:
I am building an application and
On Sat, Nov 19, 2011 at 6:19 AM, Royston roystonpcar...@gmail.com wrote:
But on a Large emulator I still get this behavior i.e. no menu
overflow icon so no obvious access to menus!
Which SDK are you using? IIRC, -large support was not added until 3.1
or 3.2. -xlarge was there from 3.0, and I
Hey, I found this https://github.com/johannilsson/android-actionbar
easier to integrate and less bulky as actionbarsherlock. You can try
it out as well. Cheers
On Sep 19, 6:36 pm, Paulo Fabiano Langer paulofabi...@gmail.com
wrote:
Hi everybody, how could I create an action bar on android 2.3?
I
I'm now wondering if Fragments are the right way to go. According to
the design I have, every tab has different fragments, none of which
can be reused.
I would also like this app to work on earlier versions. I'm aware that
Fragments are backward compatible till v4. I'm also aware that there
are
On Thu, Jun 30, 2011 at 11:49 AM, Yip yvp2...@gmail.com wrote:
I'm now wondering if Fragments are the right way to go. According to
the design I have, every tab has different fragments, none of which
can be reused.
Fragments are primarily designed for reuse between different layout
structures
Thanks Mark, shall try it out. Is that example (on git) for 3.0 only
or would it work on pre-honeycombs with the compatibility lib changes?
On Apr 15, 4:00 pm, Mark Murphy mmur...@commonsware.com wrote:
On Fri, Apr 15, 2011 at 10:47 AM, RS rajeshs...@gmail.com wrote:
Is the compatibility
On Fri, Apr 15, 2011 at 12:36 PM, RS rajeshs...@gmail.com wrote:
Thanks Mark, shall try it out. Is that example (on git) for 3.0 only
or would it work on pre-honeycombs with the compatibility lib changes?
Any of my sample projects that end in BC -- such as that one -- are
backwards-compatible
Oh well then I think the expected fragment*support work good on pre-
HC.
Just got a bit greedy to see if the action bar can show up on top
replacing the title bar (as in HC).
Thanks for your reply.
On Apr 15, 10:55 pm, Dianne Hackborn hack...@android.com wrote:
The compatibility library
were you able to use this?
im having problem what do to next after i import greendroid as library
project
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To
Well the answer was simple: the attribute is background. I use the
following drawable to specify a red background color when clicking the
button:
selector xmlns:android=http://schemas.android.com/apk/res/android;
android:exitFadeDuration=@android:integer/config_mediumAnimTime
item
Try a third https://github.com/johannilsson/android-actionbar
partyhttps://github.com/cyrilmottier/GreenDroid
library http://code.google.com/p/iosched/.
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THANKS SIR...
On Mar 10, 9:27 pm, Jake Wharton jakewhar...@gmail.com wrote:
Try a third https://github.com/johannilsson/android-actionbar
partyhttps://github.com/cyrilmottier/GreenDroid
library http://code.google.com/p/iosched/.
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