I think you are forgetting the System Bar at the bottom, it is always there and it is 48 pixels high
On Aug 23, 11:14 pm, sblantipodi <perini.dav...@dpsoftware.org> wrote: > Hi... > > I noticed that if I run my app on android 3.2 sdk with a 720x1280 > resolution I have some important bugs. > > If I run the app in landscape (720x1280) the getHeight() and > getWidth() from my canvas is correct returning 720 and 1280. > > If I run the same code in portrait mode (1280x720), getHeight() return > 1232 and getWidth() returns 768. > > Obviosuly the portrait mode results are wrong and this breaks some of > my canvas logic. > also a simple write on canvas like this: > g.drawText("internal use only " + getWidth(), 2, getHeight()-2, > paint); > is drawn in a wrong way, the text is abnormal and stretched. > > Is this a SDK bug only or what? > > Thanks. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en