[android-developers] Re: Audio Mixing

2010-04-18 Thread ani
I found the solution to my problem: Service.startForeground. This call makes sure my background service will keeps its priority when its running in the background. The SDK has a nice example that works across all API levels:

[android-developers] Re: Audio Mixing

2010-04-13 Thread ani
I agree with everyone here that low latency audio is still far-fetched idea for android. For low latency audio we need to have very good designed audio framework which i guess at this point of time is not ready in android. However i have been told in one of the answers from google that they are

[android-developers] Re: Audio Mixing

2010-04-13 Thread k_day
Kevin- I agree that the basics of audio mixing are pretty simple (adding byte arrays), though its the other things you mentioned that I don't have much experience with and am having trouble finding good resources about (overflow, volume adjustment, etc.). If anyone has any resources or code they

[android-developers] Re: Audio Mixing

2010-04-13 Thread ani
Kevin I don't remember where i saw that reply but someone from android team can very well confirm this i.e. are they working on new audio framework or not?? Sadly, in this area generally android team response is not very enthusiastic. -- You received this message because you are subscribed to

[android-developers] Re: Audio Mixing

2010-04-13 Thread ani
Kevin I don't remember where i saw that reply but someone from android team can very well confirm this i.e. are they working on new audio framework or not?? Sadly, in this area generally android team response is not very enthusiastic. -- You received this message because you are subscribed to

[android-developers] Re: Audio Mixing

2010-04-12 Thread Mario Zechner
I did some audio work on Android and have to agree with Kevin's analysis. Writting to the audio device via AudioTrack works and you can also alter the buffer sizes to get to the lowest possible latency but from what i remember the buffer was still pretty big. Also, AudioTrack does not allow

Re: [android-developers] Re: Audio Mixing

2010-04-12 Thread Kevin Duffey
Very interesting.. but from what you've said, you're running into the same latency issues as everyone else on android. The chance of making a multi-touch MPC program, or a synth that can play multiple sounds at once seems a bit far off yet for Android at this point. :( On Mon, Apr 12, 2010 at